go/src/cmd/compile/internal/ssa/gen/RISCV64Ops.go
Joel Sing 8a013233ac cmd/compile: use MOV pseudo-instructions for sign/zero extension
Rather than handling sign and zero extension via rules, defer to the assembler
and use MOV pseudo-instructions. The instruction can also be omitted where the
type and size is already correct. This change results in more than 6,000
instructions being removed from the go binary (in part due to omitted
instructions, in part due to MOVBU having a more efficient implementation in
the assembler than what is used in the current ZeroExt8to{16,32,64} rules).

This will also allow for further rewriting to remove redundant sign/zero
extension.

Change-Id: I05e42fd9f09f40a69948be7de772cce8946c8744
Reviewed-on: https://go-review.googlesource.com/c/go/+/264658
Trust: Joel Sing <joel@sing.id.au>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2020-10-27 11:40:45 +00:00

424 lines
24 KiB
Go

// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
package main
import (
"fmt"
)
// Notes:
// - Boolean types occupy the entire register. 0=false, 1=true.
// Suffixes encode the bit width of various instructions:
//
// D (double word) = 64 bit int
// W (word) = 32 bit int
// H (half word) = 16 bit int
// B (byte) = 8 bit int
// S (single) = 32 bit float
// D (double) = 64 bit float
// L = 64 bit int, used when the opcode starts with F
const (
riscv64REG_G = 27
riscv64REG_CTXT = 20
riscv64REG_LR = 1
riscv64REG_SP = 2
riscv64REG_TP = 4
riscv64REG_TMP = 31
riscv64REG_ZERO = 0
)
func riscv64RegName(r int) string {
switch {
case r == riscv64REG_G:
return "g"
case r == riscv64REG_SP:
return "SP"
case 0 <= r && r <= 31:
return fmt.Sprintf("X%d", r)
case 32 <= r && r <= 63:
return fmt.Sprintf("F%d", r-32)
default:
panic(fmt.Sprintf("unknown register %d", r))
}
}
func init() {
var regNamesRISCV64 []string
var gpMask, fpMask, gpgMask, gpspMask, gpspsbMask, gpspsbgMask regMask
regNamed := make(map[string]regMask)
// Build the list of register names, creating an appropriately indexed
// regMask for the gp and fp registers as we go.
//
// If name is specified, use it rather than the riscv reg number.
addreg := func(r int, name string) regMask {
mask := regMask(1) << uint(len(regNamesRISCV64))
if name == "" {
name = riscv64RegName(r)
}
regNamesRISCV64 = append(regNamesRISCV64, name)
regNamed[name] = mask
return mask
}
// General purpose registers.
for r := 0; r <= 31; r++ {
if r == riscv64REG_LR {
// LR is not used by regalloc, so we skip it to leave
// room for pseudo-register SB.
continue
}
mask := addreg(r, "")
// Add general purpose registers to gpMask.
switch r {
// ZERO, TP and TMP are not in any gp mask.
case riscv64REG_ZERO, riscv64REG_TP, riscv64REG_TMP:
case riscv64REG_G:
gpgMask |= mask
gpspsbgMask |= mask
case riscv64REG_SP:
gpspMask |= mask
gpspsbMask |= mask
gpspsbgMask |= mask
default:
gpMask |= mask
gpgMask |= mask
gpspMask |= mask
gpspsbMask |= mask
gpspsbgMask |= mask
}
}
// Floating pointer registers.
for r := 32; r <= 63; r++ {
mask := addreg(r, "")
fpMask |= mask
}
// Pseudo-register: SB
mask := addreg(-1, "SB")
gpspsbMask |= mask
gpspsbgMask |= mask
if len(regNamesRISCV64) > 64 {
// regMask is only 64 bits.
panic("Too many RISCV64 registers")
}
regCtxt := regNamed["X20"]
callerSave := gpMask | fpMask | regNamed["g"]
var (
gpstore = regInfo{inputs: []regMask{gpspsbMask, gpspMask, 0}} // SB in first input so we can load from a global, but not in second to avoid using SB as a temporary register
gpstore0 = regInfo{inputs: []regMask{gpspsbMask}}
gp01 = regInfo{outputs: []regMask{gpMask}}
gp11 = regInfo{inputs: []regMask{gpMask}, outputs: []regMask{gpMask}}
gp21 = regInfo{inputs: []regMask{gpMask, gpMask}, outputs: []regMask{gpMask}}
gpload = regInfo{inputs: []regMask{gpspsbMask, 0}, outputs: []regMask{gpMask}}
gp11sb = regInfo{inputs: []regMask{gpspsbMask}, outputs: []regMask{gpMask}}
gpxchg = regInfo{inputs: []regMask{gpspsbgMask, gpgMask}, outputs: []regMask{gpMask}}
gpcas = regInfo{inputs: []regMask{gpspsbgMask, gpgMask, gpgMask}, outputs: []regMask{gpMask}}
fp11 = regInfo{inputs: []regMask{fpMask}, outputs: []regMask{fpMask}}
fp21 = regInfo{inputs: []regMask{fpMask, fpMask}, outputs: []regMask{fpMask}}
gpfp = regInfo{inputs: []regMask{gpMask}, outputs: []regMask{fpMask}}
fpgp = regInfo{inputs: []regMask{fpMask}, outputs: []regMask{gpMask}}
fpstore = regInfo{inputs: []regMask{gpspsbMask, fpMask, 0}}
fpload = regInfo{inputs: []regMask{gpspsbMask, 0}, outputs: []regMask{fpMask}}
fp2gp = regInfo{inputs: []regMask{fpMask, fpMask}, outputs: []regMask{gpMask}}
call = regInfo{clobbers: callerSave}
callClosure = regInfo{inputs: []regMask{gpspMask, regCtxt, 0}, clobbers: callerSave}
callInter = regInfo{inputs: []regMask{gpMask}, clobbers: callerSave}
)
RISCV64ops := []opData{
{name: "ADD", argLength: 2, reg: gp21, asm: "ADD", commutative: true}, // arg0 + arg1
{name: "ADDI", argLength: 1, reg: gp11sb, asm: "ADDI", aux: "Int64"}, // arg0 + auxint
{name: "ADDIW", argLength: 1, reg: gp11, asm: "ADDIW", aux: "Int64"}, // 32 low bits of arg0 + auxint, sign extended to 64 bits
{name: "NEG", argLength: 1, reg: gp11, asm: "NEG"}, // -arg0
{name: "NEGW", argLength: 1, reg: gp11, asm: "NEGW"}, // -arg0 of 32 bits, sign extended to 64 bits
{name: "SUB", argLength: 2, reg: gp21, asm: "SUB"}, // arg0 - arg1
{name: "SUBW", argLength: 2, reg: gp21, asm: "SUBW"}, // 32 low bits of arg 0 - 32 low bits of arg 1, sign extended to 64 bits
// M extension. H means high (i.e., it returns the top bits of
// the result). U means unsigned. W means word (i.e., 32-bit).
{name: "MUL", argLength: 2, reg: gp21, asm: "MUL", commutative: true, typ: "Int64"}, // arg0 * arg1
{name: "MULW", argLength: 2, reg: gp21, asm: "MULW", commutative: true, typ: "Int32"},
{name: "MULH", argLength: 2, reg: gp21, asm: "MULH", commutative: true, typ: "Int64"},
{name: "MULHU", argLength: 2, reg: gp21, asm: "MULHU", commutative: true, typ: "UInt64"},
{name: "DIV", argLength: 2, reg: gp21, asm: "DIV", typ: "Int64"}, // arg0 / arg1
{name: "DIVU", argLength: 2, reg: gp21, asm: "DIVU", typ: "UInt64"},
{name: "DIVW", argLength: 2, reg: gp21, asm: "DIVW", typ: "Int32"},
{name: "DIVUW", argLength: 2, reg: gp21, asm: "DIVUW", typ: "UInt32"},
{name: "REM", argLength: 2, reg: gp21, asm: "REM", typ: "Int64"}, // arg0 % arg1
{name: "REMU", argLength: 2, reg: gp21, asm: "REMU", typ: "UInt64"},
{name: "REMW", argLength: 2, reg: gp21, asm: "REMW", typ: "Int32"},
{name: "REMUW", argLength: 2, reg: gp21, asm: "REMUW", typ: "UInt32"},
{name: "MOVaddr", argLength: 1, reg: gp11sb, asm: "MOV", aux: "SymOff", rematerializeable: true, symEffect: "RdWr"}, // arg0 + auxint + offset encoded in aux
// auxint+aux == add auxint and the offset of the symbol in aux (if any) to the effective address
{name: "MOVBconst", reg: gp01, asm: "MOV", typ: "UInt8", aux: "Int8", rematerializeable: true}, // 8 low bits of auxint
{name: "MOVHconst", reg: gp01, asm: "MOV", typ: "UInt16", aux: "Int16", rematerializeable: true}, // 16 low bits of auxint
{name: "MOVWconst", reg: gp01, asm: "MOV", typ: "UInt32", aux: "Int32", rematerializeable: true}, // 32 low bits of auxint
{name: "MOVDconst", reg: gp01, asm: "MOV", typ: "UInt64", aux: "Int64", rematerializeable: true}, // auxint
// Loads: load <size> bits from arg0+auxint+aux and extend to 64 bits; arg1=mem
{name: "MOVBload", argLength: 2, reg: gpload, asm: "MOVB", aux: "SymOff", typ: "Int8", faultOnNilArg0: true, symEffect: "Read"}, // 8 bits, sign extend
{name: "MOVHload", argLength: 2, reg: gpload, asm: "MOVH", aux: "SymOff", typ: "Int16", faultOnNilArg0: true, symEffect: "Read"}, // 16 bits, sign extend
{name: "MOVWload", argLength: 2, reg: gpload, asm: "MOVW", aux: "SymOff", typ: "Int32", faultOnNilArg0: true, symEffect: "Read"}, // 32 bits, sign extend
{name: "MOVDload", argLength: 2, reg: gpload, asm: "MOV", aux: "SymOff", typ: "Int64", faultOnNilArg0: true, symEffect: "Read"}, // 64 bits
{name: "MOVBUload", argLength: 2, reg: gpload, asm: "MOVBU", aux: "SymOff", typ: "UInt8", faultOnNilArg0: true, symEffect: "Read"}, // 8 bits, zero extend
{name: "MOVHUload", argLength: 2, reg: gpload, asm: "MOVHU", aux: "SymOff", typ: "UInt16", faultOnNilArg0: true, symEffect: "Read"}, // 16 bits, zero extend
{name: "MOVWUload", argLength: 2, reg: gpload, asm: "MOVWU", aux: "SymOff", typ: "UInt32", faultOnNilArg0: true, symEffect: "Read"}, // 32 bits, zero extend
// Stores: store <size> lowest bits in arg1 to arg0+auxint+aux; arg2=mem
{name: "MOVBstore", argLength: 3, reg: gpstore, asm: "MOVB", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 8 bits
{name: "MOVHstore", argLength: 3, reg: gpstore, asm: "MOVH", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 16 bits
{name: "MOVWstore", argLength: 3, reg: gpstore, asm: "MOVW", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 32 bits
{name: "MOVDstore", argLength: 3, reg: gpstore, asm: "MOV", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 64 bits
// Stores: store <size> of zero in arg0+auxint+aux; arg1=mem
{name: "MOVBstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVB", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 8 bits
{name: "MOVHstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVH", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 16 bits
{name: "MOVWstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOVW", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 32 bits
{name: "MOVDstorezero", argLength: 2, reg: gpstore0, aux: "SymOff", asm: "MOV", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // 64 bits
// Conversions
{name: "MOVBreg", argLength: 1, reg: gp11, asm: "MOVB"}, // move from arg0, sign-extended from byte
{name: "MOVHreg", argLength: 1, reg: gp11, asm: "MOVH"}, // move from arg0, sign-extended from half
{name: "MOVWreg", argLength: 1, reg: gp11, asm: "MOVW"}, // move from arg0, sign-extended from word
{name: "MOVDreg", argLength: 1, reg: gp11, asm: "MOV"}, // move from arg0
{name: "MOVBUreg", argLength: 1, reg: gp11, asm: "MOVBU"}, // move from arg0, unsign-extended from byte
{name: "MOVHUreg", argLength: 1, reg: gp11, asm: "MOVHU"}, // move from arg0, unsign-extended from half
{name: "MOVWUreg", argLength: 1, reg: gp11, asm: "MOVWU"}, // move from arg0, unsign-extended from word
// Shift ops
{name: "SLL", argLength: 2, reg: gp21, asm: "SLL"}, // arg0 << (aux1 & 63)
{name: "SRA", argLength: 2, reg: gp21, asm: "SRA"}, // arg0 >> (aux1 & 63), signed
{name: "SRL", argLength: 2, reg: gp21, asm: "SRL"}, // arg0 >> (aux1 & 63), unsigned
{name: "SLLI", argLength: 1, reg: gp11, asm: "SLLI", aux: "Int64"}, // arg0 << auxint, shift amount 0-63
{name: "SRAI", argLength: 1, reg: gp11, asm: "SRAI", aux: "Int64"}, // arg0 >> auxint, signed, shift amount 0-63
{name: "SRLI", argLength: 1, reg: gp11, asm: "SRLI", aux: "Int64"}, // arg0 >> auxint, unsigned, shift amount 0-63
// Bitwise ops
{name: "XOR", argLength: 2, reg: gp21, asm: "XOR", commutative: true}, // arg0 ^ arg1
{name: "XORI", argLength: 1, reg: gp11, asm: "XORI", aux: "Int64"}, // arg0 ^ auxint
{name: "OR", argLength: 2, reg: gp21, asm: "OR", commutative: true}, // arg0 | arg1
{name: "ORI", argLength: 1, reg: gp11, asm: "ORI", aux: "Int64"}, // arg0 | auxint
{name: "AND", argLength: 2, reg: gp21, asm: "AND", commutative: true}, // arg0 & arg1
{name: "ANDI", argLength: 1, reg: gp11, asm: "ANDI", aux: "Int64"}, // arg0 & auxint
{name: "NOT", argLength: 1, reg: gp11, asm: "NOT"}, // ^arg0
// Generate boolean values
{name: "SEQZ", argLength: 1, reg: gp11, asm: "SEQZ"}, // arg0 == 0, result is 0 or 1
{name: "SNEZ", argLength: 1, reg: gp11, asm: "SNEZ"}, // arg0 != 0, result is 0 or 1
{name: "SLT", argLength: 2, reg: gp21, asm: "SLT"}, // arg0 < arg1, result is 0 or 1
{name: "SLTI", argLength: 1, reg: gp11, asm: "SLTI", aux: "Int64"}, // arg0 < auxint, result is 0 or 1
{name: "SLTU", argLength: 2, reg: gp21, asm: "SLTU"}, // arg0 < arg1, unsigned, result is 0 or 1
{name: "SLTIU", argLength: 1, reg: gp11, asm: "SLTIU", aux: "Int64"}, // arg0 < auxint, unsigned, result is 0 or 1
// MOVconvert converts between pointers and integers.
// We have a special op for this so as to not confuse GC
// (particularly stack maps). It takes a memory arg so it
// gets correctly ordered with respect to GC safepoints.
{name: "MOVconvert", argLength: 2, reg: gp11, asm: "MOV"}, // arg0, but converted to int/ptr as appropriate; arg1=mem
// Calls
{name: "CALLstatic", argLength: 1, reg: call, aux: "CallOff", call: true}, // call static function aux.(*gc.Sym). arg0=mem, auxint=argsize, returns mem
{name: "CALLclosure", argLength: 3, reg: callClosure, aux: "CallOff", call: true}, // call function via closure. arg0=codeptr, arg1=closure, arg2=mem, auxint=argsize, returns mem
{name: "CALLinter", argLength: 2, reg: callInter, aux: "CallOff", call: true}, // call fn by pointer. arg0=codeptr, arg1=mem, auxint=argsize, returns mem
// Generic moves and zeros
// general unaligned zeroing
// arg0 = address of memory to zero (in X5, changed as side effect)
// arg1 = address of the last element to zero (inclusive)
// arg2 = mem
// auxint = element size
// returns mem
// mov ZERO, (X5)
// ADD $sz, X5
// BGEU Rarg1, X5, -2(PC)
{
name: "LoweredZero",
aux: "Int64",
argLength: 3,
reg: regInfo{
inputs: []regMask{regNamed["X5"], gpMask},
clobbers: regNamed["X5"],
},
typ: "Mem",
faultOnNilArg0: true,
},
// general unaligned move
// arg0 = address of dst memory (in X5, changed as side effect)
// arg1 = address of src memory (in X6, changed as side effect)
// arg2 = address of the last element of src (can't be X7 as we clobber it before using arg2)
// arg3 = mem
// auxint = alignment
// clobbers X7 as a tmp register.
// returns mem
// mov (X6), X7
// mov X7, (X5)
// ADD $sz, X5
// ADD $sz, X6
// BGEU Rarg2, X5, -4(PC)
{
name: "LoweredMove",
aux: "Int64",
argLength: 4,
reg: regInfo{
inputs: []regMask{regNamed["X5"], regNamed["X6"], gpMask &^ regNamed["X7"]},
clobbers: regNamed["X5"] | regNamed["X6"] | regNamed["X7"],
},
typ: "Mem",
faultOnNilArg0: true,
faultOnNilArg1: true,
},
// Atomic loads.
// load from arg0. arg1=mem.
// returns <value,memory> so they can be properly ordered with other loads.
{name: "LoweredAtomicLoad8", argLength: 2, reg: gpload, faultOnNilArg0: true},
{name: "LoweredAtomicLoad32", argLength: 2, reg: gpload, faultOnNilArg0: true},
{name: "LoweredAtomicLoad64", argLength: 2, reg: gpload, faultOnNilArg0: true},
// Atomic stores.
// store arg1 to arg0. arg2=mem. returns memory.
{name: "LoweredAtomicStore8", argLength: 3, reg: gpstore, faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicStore32", argLength: 3, reg: gpstore, faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicStore64", argLength: 3, reg: gpstore, faultOnNilArg0: true, hasSideEffects: true},
// Atomic exchange.
// store arg1 to *arg0. arg2=mem. returns <old content of *arg0, memory>.
{name: "LoweredAtomicExchange32", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
{name: "LoweredAtomicExchange64", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true},
// Atomic add.
// *arg0 += arg1. arg2=mem. returns <new content of *arg0, memory>.
{name: "LoweredAtomicAdd32", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicAdd64", argLength: 3, reg: gpxchg, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// Atomic compare and swap.
// arg0 = pointer, arg1 = old value, arg2 = new value, arg3 = memory.
// if *arg0 == arg1 {
// *arg0 = arg2
// return (true, memory)
// } else {
// return (false, memory)
// }
// MOV $0, Rout
// LR (Rarg0), Rtmp
// BNE Rtmp, Rarg1, 3(PC)
// SC Rarg2, (Rarg0), Rtmp
// BNE Rtmp, ZERO, -3(PC)
// MOV $1, Rout
{name: "LoweredAtomicCas32", argLength: 4, reg: gpcas, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
{name: "LoweredAtomicCas64", argLength: 4, reg: gpcas, resultNotInArgs: true, faultOnNilArg0: true, hasSideEffects: true, unsafePoint: true},
// Lowering pass-throughs
{name: "LoweredNilCheck", argLength: 2, faultOnNilArg0: true, nilCheck: true, reg: regInfo{inputs: []regMask{gpspMask}}}, // arg0=ptr,arg1=mem, returns void. Faults if ptr is nil.
{name: "LoweredGetClosurePtr", reg: regInfo{outputs: []regMask{regCtxt}}}, // scheduler ensures only at beginning of entry block
// LoweredGetCallerSP returns the SP of the caller of the current function.
{name: "LoweredGetCallerSP", reg: gp01, rematerializeable: true},
// LoweredGetCallerPC evaluates to the PC to which its "caller" will return.
// I.e., if f calls g "calls" getcallerpc,
// the result should be the PC within f that g will return to.
// See runtime/stubs.go for a more detailed discussion.
{name: "LoweredGetCallerPC", reg: gp01, rematerializeable: true},
// LoweredWB invokes runtime.gcWriteBarrier. arg0=destptr, arg1=srcptr, arg2=mem, aux=runtime.gcWriteBarrier
// It saves all GP registers if necessary,
// but clobbers RA (LR) because it's a call
// and T6 (REG_TMP).
{name: "LoweredWB", argLength: 3, reg: regInfo{inputs: []regMask{regNamed["X5"], regNamed["X6"]}, clobbers: (callerSave &^ (gpMask | regNamed["g"])) | regNamed["X1"]}, clobberFlags: true, aux: "Sym", symEffect: "None"},
// There are three of these functions so that they can have three different register inputs.
// When we check 0 <= c <= cap (A), then 0 <= b <= c (B), then 0 <= a <= b (C), we want the
// default registers to match so we don't need to copy registers around unnecessarily.
{name: "LoweredPanicBoundsA", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{regNamed["X7"], regNamed["X28"]}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in genericOps.go).
{name: "LoweredPanicBoundsB", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{regNamed["X6"], regNamed["X7"]}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in genericOps.go).
{name: "LoweredPanicBoundsC", argLength: 3, aux: "Int64", reg: regInfo{inputs: []regMask{regNamed["X5"], regNamed["X6"]}}, typ: "Mem", call: true}, // arg0=idx, arg1=len, arg2=mem, returns memory. AuxInt contains report code (see PanicBounds in genericOps.go).
// F extension.
{name: "FADDS", argLength: 2, reg: fp21, asm: "FADDS", commutative: true, typ: "Float32"}, // arg0 + arg1
{name: "FSUBS", argLength: 2, reg: fp21, asm: "FSUBS", commutative: false, typ: "Float32"}, // arg0 - arg1
{name: "FMULS", argLength: 2, reg: fp21, asm: "FMULS", commutative: true, typ: "Float32"}, // arg0 * arg1
{name: "FDIVS", argLength: 2, reg: fp21, asm: "FDIVS", commutative: false, typ: "Float32"}, // arg0 / arg1
{name: "FSQRTS", argLength: 1, reg: fp11, asm: "FSQRTS", typ: "Float32"}, // sqrt(arg0)
{name: "FNEGS", argLength: 1, reg: fp11, asm: "FNEGS", typ: "Float32"}, // -arg0
{name: "FMVSX", argLength: 1, reg: gpfp, asm: "FMVSX", typ: "Float32"}, // reinterpret arg0 as float
{name: "FCVTSW", argLength: 1, reg: gpfp, asm: "FCVTSW", typ: "Float32"}, // float32(low 32 bits of arg0)
{name: "FCVTSL", argLength: 1, reg: gpfp, asm: "FCVTSL", typ: "Float32"}, // float32(arg0)
{name: "FCVTWS", argLength: 1, reg: fpgp, asm: "FCVTWS", typ: "Int32"}, // int32(arg0)
{name: "FCVTLS", argLength: 1, reg: fpgp, asm: "FCVTLS", typ: "Int64"}, // int64(arg0)
{name: "FMOVWload", argLength: 2, reg: fpload, asm: "MOVF", aux: "SymOff", typ: "Float32", faultOnNilArg0: true, symEffect: "Read"}, // load float32 from arg0+auxint+aux
{name: "FMOVWstore", argLength: 3, reg: fpstore, asm: "MOVF", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store float32 to arg0+auxint+aux
{name: "FEQS", argLength: 2, reg: fp2gp, asm: "FEQS", commutative: true}, // arg0 == arg1
{name: "FNES", argLength: 2, reg: fp2gp, asm: "FNES", commutative: true}, // arg0 != arg1
{name: "FLTS", argLength: 2, reg: fp2gp, asm: "FLTS"}, // arg0 < arg1
{name: "FLES", argLength: 2, reg: fp2gp, asm: "FLES"}, // arg0 <= arg1
// D extension.
{name: "FADDD", argLength: 2, reg: fp21, asm: "FADDD", commutative: true, typ: "Float64"}, // arg0 + arg1
{name: "FSUBD", argLength: 2, reg: fp21, asm: "FSUBD", commutative: false, typ: "Float64"}, // arg0 - arg1
{name: "FMULD", argLength: 2, reg: fp21, asm: "FMULD", commutative: true, typ: "Float64"}, // arg0 * arg1
{name: "FDIVD", argLength: 2, reg: fp21, asm: "FDIVD", commutative: false, typ: "Float64"}, // arg0 / arg1
{name: "FSQRTD", argLength: 1, reg: fp11, asm: "FSQRTD", typ: "Float64"}, // sqrt(arg0)
{name: "FNEGD", argLength: 1, reg: fp11, asm: "FNEGD", typ: "Float64"}, // -arg0
{name: "FMVDX", argLength: 1, reg: gpfp, asm: "FMVDX", typ: "Float64"}, // reinterpret arg0 as float
{name: "FCVTDW", argLength: 1, reg: gpfp, asm: "FCVTDW", typ: "Float64"}, // float64(low 32 bits of arg0)
{name: "FCVTDL", argLength: 1, reg: gpfp, asm: "FCVTDL", typ: "Float64"}, // float64(arg0)
{name: "FCVTWD", argLength: 1, reg: fpgp, asm: "FCVTWD", typ: "Int32"}, // int32(arg0)
{name: "FCVTLD", argLength: 1, reg: fpgp, asm: "FCVTLD", typ: "Int64"}, // int64(arg0)
{name: "FCVTDS", argLength: 1, reg: fp11, asm: "FCVTDS", typ: "Float64"}, // float64(arg0)
{name: "FCVTSD", argLength: 1, reg: fp11, asm: "FCVTSD", typ: "Float32"}, // float32(arg0)
{name: "FMOVDload", argLength: 2, reg: fpload, asm: "MOVD", aux: "SymOff", typ: "Float64", faultOnNilArg0: true, symEffect: "Read"}, // load float64 from arg0+auxint+aux
{name: "FMOVDstore", argLength: 3, reg: fpstore, asm: "MOVD", aux: "SymOff", typ: "Mem", faultOnNilArg0: true, symEffect: "Write"}, // store float6 to arg0+auxint+aux
{name: "FEQD", argLength: 2, reg: fp2gp, asm: "FEQD", commutative: true}, // arg0 == arg1
{name: "FNED", argLength: 2, reg: fp2gp, asm: "FNED", commutative: true}, // arg0 != arg1
{name: "FLTD", argLength: 2, reg: fp2gp, asm: "FLTD"}, // arg0 < arg1
{name: "FLED", argLength: 2, reg: fp2gp, asm: "FLED"}, // arg0 <= arg1
}
RISCV64blocks := []blockData{
{name: "BEQ", controls: 2},
{name: "BNE", controls: 2},
{name: "BLT", controls: 2},
{name: "BGE", controls: 2},
{name: "BLTU", controls: 2},
{name: "BGEU", controls: 2},
{name: "BEQZ", controls: 1},
{name: "BNEZ", controls: 1},
{name: "BLEZ", controls: 1},
{name: "BGEZ", controls: 1},
{name: "BLTZ", controls: 1},
{name: "BGTZ", controls: 1},
}
archs = append(archs, arch{
name: "RISCV64",
pkg: "cmd/internal/obj/riscv",
genfile: "../../riscv64/ssa.go",
ops: RISCV64ops,
blocks: RISCV64blocks,
regnames: regNamesRISCV64,
gpregmask: gpMask,
fpregmask: fpMask,
framepointerreg: -1, // not used
})
}