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It never makes sense to CSE two ops that generate memory. We might as well start those ops off in their own partition. Fixes #15520 Change-Id: I0091ed51640f2c10cd0117f290b034dde7a86721 Reviewed-on: https://go-review.googlesource.com/22741 Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com> Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
325 lines
8.1 KiB
Go
325 lines
8.1 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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import (
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"fmt"
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"sort"
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)
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const (
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cmpDepth = 4
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)
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// cse does common-subexpression elimination on the Function.
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// Values are just relinked, nothing is deleted. A subsequent deadcode
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// pass is required to actually remove duplicate expressions.
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func cse(f *Func) {
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// Two values are equivalent if they satisfy the following definition:
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// equivalent(v, w):
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// v.op == w.op
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// v.type == w.type
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// v.aux == w.aux
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// v.auxint == w.auxint
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// len(v.args) == len(w.args)
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// v.block == w.block if v.op == OpPhi
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// equivalent(v.args[i], w.args[i]) for i in 0..len(v.args)-1
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// The algorithm searches for a partition of f's values into
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// equivalence classes using the above definition.
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// It starts with a coarse partition and iteratively refines it
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// until it reaches a fixed point.
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// Make initial coarse partitions by using a subset of the conditions above.
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a := make([]*Value, 0, f.NumValues())
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auxIDs := auxmap{}
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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if auxIDs[v.Aux] == 0 {
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auxIDs[v.Aux] = int32(len(auxIDs)) + 1
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}
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if v.Type.IsMemory() {
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continue // memory values can never cse
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}
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if opcodeTable[v.Op].commutative && len(v.Args) == 2 && v.Args[1].ID < v.Args[0].ID {
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// Order the arguments of binary commutative operations.
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v.Args[0], v.Args[1] = v.Args[1], v.Args[0]
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}
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a = append(a, v)
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}
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}
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partition := partitionValues(a, auxIDs)
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// map from value id back to eqclass id
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valueEqClass := make([]ID, f.NumValues())
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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// Use negative equivalence class #s for unique values.
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valueEqClass[v.ID] = -v.ID
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}
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}
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for i, e := range partition {
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if f.pass.debug > 1 && len(e) > 500 {
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fmt.Printf("CSE.large partition (%d): ", len(e))
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for j := 0; j < 3; j++ {
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fmt.Printf("%s ", e[j].LongString())
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}
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fmt.Println()
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}
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for _, v := range e {
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valueEqClass[v.ID] = ID(i)
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}
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if f.pass.debug > 2 && len(e) > 1 {
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fmt.Printf("CSE.partition #%d:", i)
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for _, v := range e {
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fmt.Printf(" %s", v.String())
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}
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fmt.Printf("\n")
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}
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}
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// Find an equivalence class where some members of the class have
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// non-equivalent arguments. Split the equivalence class appropriately.
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// Repeat until we can't find any more splits.
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for {
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changed := false
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// partition can grow in the loop. By not using a range loop here,
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// we process new additions as they arrive, avoiding O(n^2) behavior.
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for i := 0; i < len(partition); i++ {
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e := partition[i]
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v := e[0]
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// all values in this equiv class that are not equivalent to v get moved
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// into another equiv class.
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// To avoid allocating while building that equivalence class,
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// move the values equivalent to v to the beginning of e
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// and other values to the end of e.
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allvals := e
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eqloop:
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for j := 1; j < len(e); {
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w := e[j]
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equivalent := true
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for i := 0; i < len(v.Args); i++ {
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if valueEqClass[v.Args[i].ID] != valueEqClass[w.Args[i].ID] {
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equivalent = false
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break
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}
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}
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if !equivalent || v.Type.Compare(w.Type) != CMPeq {
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// w is not equivalent to v.
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// move it to the end and shrink e.
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e[j], e[len(e)-1] = e[len(e)-1], e[j]
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e = e[:len(e)-1]
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valueEqClass[w.ID] = ID(len(partition))
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changed = true
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continue eqloop
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}
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// v and w are equivalent. Keep w in e.
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j++
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}
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partition[i] = e
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if len(e) < len(allvals) {
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partition = append(partition, allvals[len(e):])
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}
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}
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if !changed {
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break
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}
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}
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// Dominator tree (f.sdom) is computed by the generic domtree pass.
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// Compute substitutions we would like to do. We substitute v for w
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// if v and w are in the same equivalence class and v dominates w.
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rewrite := make([]*Value, f.NumValues())
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for _, e := range partition {
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sort.Sort(sortbyentry{e, f.sdom})
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for i := 0; i < len(e)-1; i++ {
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// e is sorted by entry value so maximal dominant element should be
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// found first in the slice
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v := e[i]
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if v == nil {
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continue
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}
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e[i] = nil
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// Replace all elements of e which v dominates
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for j := i + 1; j < len(e); j++ {
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w := e[j]
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if w == nil {
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continue
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}
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if f.sdom.isAncestorEq(v.Block, w.Block) {
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rewrite[w.ID] = v
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e[j] = nil
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} else {
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// since the blocks are assorted in ascending order by entry number
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// once we know that we don't dominate a block we can't dominate any
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// 'later' block
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break
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}
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}
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}
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}
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rewrites := int64(0)
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// Apply substitutions
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for _, b := range f.Blocks {
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for _, v := range b.Values {
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for i, w := range v.Args {
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if x := rewrite[w.ID]; x != nil {
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v.SetArg(i, x)
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rewrites++
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}
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}
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}
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if v := b.Control; v != nil {
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if x := rewrite[v.ID]; x != nil {
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if v.Op == OpNilCheck {
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// nilcheck pass will remove the nil checks and log
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// them appropriately, so don't mess with them here.
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continue
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}
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b.SetControl(x)
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}
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}
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}
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if f.pass.stats > 0 {
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f.logStat("CSE REWRITES", rewrites)
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}
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}
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// An eqclass approximates an equivalence class. During the
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// algorithm it may represent the union of several of the
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// final equivalence classes.
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type eqclass []*Value
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// partitionValues partitions the values into equivalence classes
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// based on having all the following features match:
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// - opcode
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// - type
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// - auxint
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// - aux
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// - nargs
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// - block # if a phi op
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// - first two arg's opcodes and auxint
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// - NOT first two arg's aux; that can break CSE.
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// partitionValues returns a list of equivalence classes, each
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// being a sorted by ID list of *Values. The eqclass slices are
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// backed by the same storage as the input slice.
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// Equivalence classes of size 1 are ignored.
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func partitionValues(a []*Value, auxIDs auxmap) []eqclass {
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sort.Sort(sortvalues{a, auxIDs})
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var partition []eqclass
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for len(a) > 0 {
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v := a[0]
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j := 1
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for ; j < len(a); j++ {
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w := a[j]
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if cmpVal(v, w, auxIDs, cmpDepth) != CMPeq {
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break
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}
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}
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if j > 1 {
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partition = append(partition, a[:j])
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}
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a = a[j:]
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}
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return partition
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}
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func lt2Cmp(isLt bool) Cmp {
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if isLt {
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return CMPlt
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}
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return CMPgt
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}
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type auxmap map[interface{}]int32
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func cmpVal(v, w *Value, auxIDs auxmap, depth int) Cmp {
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// Try to order these comparison by cost (cheaper first)
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if v.Op != w.Op {
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return lt2Cmp(v.Op < w.Op)
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}
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if v.AuxInt != w.AuxInt {
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return lt2Cmp(v.AuxInt < w.AuxInt)
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}
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if len(v.Args) != len(w.Args) {
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return lt2Cmp(len(v.Args) < len(w.Args))
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}
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if v.Op == OpPhi && v.Block != w.Block {
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return lt2Cmp(v.Block.ID < w.Block.ID)
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}
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if v.Type.IsMemory() {
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// We will never be able to CSE two values
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// that generate memory.
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return lt2Cmp(v.ID < w.ID)
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}
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if tc := v.Type.Compare(w.Type); tc != CMPeq {
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return tc
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}
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if v.Aux != w.Aux {
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if v.Aux == nil {
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return CMPlt
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}
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if w.Aux == nil {
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return CMPgt
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}
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return lt2Cmp(auxIDs[v.Aux] < auxIDs[w.Aux])
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}
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if depth > 0 {
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for i := range v.Args {
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if v.Args[i] == w.Args[i] {
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// skip comparing equal args
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continue
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}
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if ac := cmpVal(v.Args[i], w.Args[i], auxIDs, depth-1); ac != CMPeq {
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return ac
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}
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}
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}
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return CMPeq
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}
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// Sort values to make the initial partition.
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type sortvalues struct {
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a []*Value // array of values
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auxIDs auxmap // aux -> aux ID map
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}
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func (sv sortvalues) Len() int { return len(sv.a) }
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func (sv sortvalues) Swap(i, j int) { sv.a[i], sv.a[j] = sv.a[j], sv.a[i] }
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func (sv sortvalues) Less(i, j int) bool {
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v := sv.a[i]
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w := sv.a[j]
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if cmp := cmpVal(v, w, sv.auxIDs, cmpDepth); cmp != CMPeq {
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return cmp == CMPlt
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}
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// Sort by value ID last to keep the sort result deterministic.
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return v.ID < w.ID
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}
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type sortbyentry struct {
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a []*Value // array of values
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sdom sparseTree
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}
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func (sv sortbyentry) Len() int { return len(sv.a) }
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func (sv sortbyentry) Swap(i, j int) { sv.a[i], sv.a[j] = sv.a[j], sv.a[i] }
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func (sv sortbyentry) Less(i, j int) bool {
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v := sv.a[i]
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w := sv.a[j]
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return sv.sdom.maxdomorder(v.Block) < sv.sdom.maxdomorder(w.Block)
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}
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