go/src/cmd/compile/internal/ssa/block.go
Keith Randall 4fa050024f cmd/compile: enable constant-time CFG editing
Provide indexes along with block pointers for Preds
and Succs arrays.  This allows us to splice edges in
and out of those arrays in constant time.

Fixes worst-case O(n^2) behavior in deadcode and fuse.

benchmark                     old ns/op      new ns/op     delta
BenchmarkFuse1-8              2065           2057          -0.39%
BenchmarkFuse10-8             9408           9073          -3.56%
BenchmarkFuse100-8            105238         76277         -27.52%
BenchmarkFuse1000-8           3982562        1026750       -74.22%
BenchmarkFuse10000-8          301220329      12824005      -95.74%
BenchmarkDeadCode1-8          1588           1566          -1.39%
BenchmarkDeadCode10-8         4333           4250          -1.92%
BenchmarkDeadCode100-8        32031          32574         +1.70%
BenchmarkDeadCode1000-8       590407         468275        -20.69%
BenchmarkDeadCode10000-8      17822890       5000818       -71.94%
BenchmarkDeadCode100000-8     1388706640     78021127      -94.38%
BenchmarkDeadCode200000-8     5372518479     168598762     -96.86%

Change-Id: Iccabdbb9343fd1c921ba07bbf673330a1c36ee17
Reviewed-on: https://go-review.googlesource.com/22589
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-05-05 15:58:59 +00:00

203 lines
5.4 KiB
Go

// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ssa
import "fmt"
// Block represents a basic block in the control flow graph of a function.
type Block struct {
// A unique identifier for the block. The system will attempt to allocate
// these IDs densely, but no guarantees.
ID ID
// Line number for block's control operation
Line int32
// The kind of block this is.
Kind BlockKind
// Likely direction for branches.
// If BranchLikely, Succs[0] is the most likely branch taken.
// If BranchUnlikely, Succs[1] is the most likely branch taken.
// Ignored if len(Succs) < 2.
// Fatal if not BranchUnknown and len(Succs) > 2.
Likely BranchPrediction
// After flagalloc, records whether flags are live at the end of the block.
FlagsLiveAtEnd bool
// Subsequent blocks, if any. The number and order depend on the block kind.
Succs []Edge
// Inverse of successors.
// The order is significant to Phi nodes in the block.
// TODO: predecessors is a pain to maintain. Can we somehow order phi
// arguments by block id and have this field computed explicitly when needed?
Preds []Edge
// A value that determines how the block is exited. Its value depends on the kind
// of the block. For instance, a BlockIf has a boolean control value and BlockExit
// has a memory control value.
Control *Value
// Auxiliary info for the block. Its value depends on the Kind.
Aux interface{}
// The unordered set of Values that define the operation of this block.
// The list must include the control value, if any. (TODO: need this last condition?)
// After the scheduling pass, this list is ordered.
Values []*Value
// The containing function
Func *Func
// Storage for Succs, Preds, and Values
succstorage [2]Edge
predstorage [4]Edge
valstorage [9]*Value
}
// Edge represents a CFG edge.
// Example edges for b branching to either c or d.
// (c and d have other predecessors.)
// b.Succs = [{c,3}, {d,1}]
// c.Preds = [?, ?, ?, {b,0}]
// d.Preds = [?, {b,1}, ?]
// These indexes allow us to edit the CFG in constant time.
// In addition, it informs phi ops in degenerate cases like:
// b:
// if k then c else c
// c:
// v = Phi(x, y)
// Then the indexes tell you whether x is chosen from
// the if or else branch from b.
// b.Succs = [{c,0},{c,1}]
// c.Preds = [{b,0},{b,1}]
// means x is chosen if k is true.
type Edge struct {
// block edge goes to (in a Succs list) or from (in a Preds list)
b *Block
// index of reverse edge. Invariant:
// e := x.Succs[idx]
// e.b.Preds[e.i] = Edge{x,idx}
// and similarly for predecessors.
i int
}
func (e Edge) Block() *Block {
return e.b
}
// kind control successors
// ------------------------------------------
// Exit return mem []
// Plain nil [next]
// If a boolean Value [then, else]
// Call mem [nopanic, panic] (control opcode should be OpCall or OpStaticCall)
type BlockKind int8
// short form print
func (b *Block) String() string {
return fmt.Sprintf("b%d", b.ID)
}
// long form print
func (b *Block) LongString() string {
s := b.Kind.String()
if b.Aux != nil {
s += fmt.Sprintf(" %s", b.Aux)
}
if b.Control != nil {
s += fmt.Sprintf(" %s", b.Control)
}
if len(b.Succs) > 0 {
s += " ->"
for _, c := range b.Succs {
s += " " + c.b.String()
}
}
switch b.Likely {
case BranchUnlikely:
s += " (unlikely)"
case BranchLikely:
s += " (likely)"
}
return s
}
func (b *Block) SetControl(v *Value) {
if w := b.Control; w != nil {
w.Uses--
}
b.Control = v
if v != nil {
v.Uses++
}
}
// AddEdgeTo adds an edge from block b to block c. Used during building of the
// SSA graph; do not use on an already-completed SSA graph.
func (b *Block) AddEdgeTo(c *Block) {
i := len(b.Succs)
j := len(c.Preds)
b.Succs = append(b.Succs, Edge{c, j})
c.Preds = append(c.Preds, Edge{b, i})
}
// removePred removes the ith input edge from b.
// It is the responsibility of the caller to remove
// the corresponding successor edge.
func (b *Block) removePred(i int) {
n := len(b.Preds) - 1
if i != n {
e := b.Preds[n]
b.Preds[i] = e
// Update the other end of the edge we moved.
e.b.Succs[e.i].i = i
}
b.Preds[n] = Edge{}
b.Preds = b.Preds[:n]
}
// removeSucc removes the ith output edge from b.
// It is the responsibility of the caller to remove
// the corresponding predecessor edge.
func (b *Block) removeSucc(i int) {
n := len(b.Succs) - 1
if i != n {
e := b.Succs[n]
b.Succs[i] = e
// Update the other end of the edge we moved.
e.b.Preds[e.i].i = i
}
b.Succs[n] = Edge{}
b.Succs = b.Succs[:n]
}
func (b *Block) swapSuccessors() {
if len(b.Succs) != 2 {
b.Fatalf("swapSuccessors with len(Succs)=%d", len(b.Succs))
}
e0 := b.Succs[0]
e1 := b.Succs[1]
b.Succs[0] = e1
b.Succs[1] = e0
e0.b.Preds[e0.i].i = 1
e1.b.Preds[e1.i].i = 0
b.Likely *= -1
}
func (b *Block) Logf(msg string, args ...interface{}) { b.Func.Logf(msg, args...) }
func (b *Block) Log() bool { return b.Func.Log() }
func (b *Block) Fatalf(msg string, args ...interface{}) { b.Func.Fatalf(msg, args...) }
func (b *Block) Unimplementedf(msg string, args ...interface{}) { b.Func.Unimplementedf(msg, args...) }
type BranchPrediction int8
const (
BranchUnlikely = BranchPrediction(-1)
BranchUnknown = BranchPrediction(0)
BranchLikely = BranchPrediction(+1)
)