go/src/runtime/export_test.go
Michael Anthony Knyszek 55ec5182d7 runtime: remove scavAddr in favor of address ranges
This change removes the concept of s.scavAddr in favor of explicitly
reserving and unreserving address ranges. s.scavAddr has several
problems with raciness that can cause the scavenger to miss updates, or
move it back unnecessarily, forcing future scavenge calls to iterate
over searched address space unnecessarily.

This change achieves this by replacing scavAddr with a second addrRanges
which is cloned from s.inUse at the end of each sweep phase. Ranges from
this second addrRanges are then reserved by scavengers (with the
reservation size proportional to the heap size) who are then able to
safely iterate over those ranges without worry of another scavenger
coming in.

Fixes #35788.

Change-Id: Ief01ae170384174875118742f6c26b2a41cbb66d
Reviewed-on: https://go-review.googlesource.com/c/go/+/208378
Run-TryBot: Michael Knyszek <mknyszek@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Reviewed-by: Austin Clements <austin@google.com>
2020-05-08 16:24:40 +00:00

995 lines
24 KiB
Go

// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Export guts for testing.
package runtime
import (
"runtime/internal/atomic"
"runtime/internal/sys"
"unsafe"
)
var Fadd64 = fadd64
var Fsub64 = fsub64
var Fmul64 = fmul64
var Fdiv64 = fdiv64
var F64to32 = f64to32
var F32to64 = f32to64
var Fcmp64 = fcmp64
var Fintto64 = fintto64
var F64toint = f64toint
var Entersyscall = entersyscall
var Exitsyscall = exitsyscall
var LockedOSThread = lockedOSThread
var Xadduintptr = atomic.Xadduintptr
var FuncPC = funcPC
var Fastlog2 = fastlog2
var Atoi = atoi
var Atoi32 = atoi32
var Nanotime = nanotime
var NetpollBreak = netpollBreak
var Usleep = usleep
var PhysPageSize = physPageSize
var PhysHugePageSize = physHugePageSize
var NetpollGenericInit = netpollGenericInit
var ParseRelease = parseRelease
var Memmove = memmove
var MemclrNoHeapPointers = memclrNoHeapPointers
const PreemptMSupported = preemptMSupported
type LFNode struct {
Next uint64
Pushcnt uintptr
}
func LFStackPush(head *uint64, node *LFNode) {
(*lfstack)(head).push((*lfnode)(unsafe.Pointer(node)))
}
func LFStackPop(head *uint64) *LFNode {
return (*LFNode)(unsafe.Pointer((*lfstack)(head).pop()))
}
func Netpoll(delta int64) {
systemstack(func() {
netpoll(delta)
})
}
func GCMask(x interface{}) (ret []byte) {
systemstack(func() {
ret = getgcmask(x)
})
return
}
func RunSchedLocalQueueTest() {
_p_ := new(p)
gs := make([]g, len(_p_.runq))
for i := 0; i < len(_p_.runq); i++ {
if g, _ := runqget(_p_); g != nil {
throw("runq is not empty initially")
}
for j := 0; j < i; j++ {
runqput(_p_, &gs[i], false)
}
for j := 0; j < i; j++ {
if g, _ := runqget(_p_); g != &gs[i] {
print("bad element at iter ", i, "/", j, "\n")
throw("bad element")
}
}
if g, _ := runqget(_p_); g != nil {
throw("runq is not empty afterwards")
}
}
}
func RunSchedLocalQueueStealTest() {
p1 := new(p)
p2 := new(p)
gs := make([]g, len(p1.runq))
for i := 0; i < len(p1.runq); i++ {
for j := 0; j < i; j++ {
gs[j].sig = 0
runqput(p1, &gs[j], false)
}
gp := runqsteal(p2, p1, true)
s := 0
if gp != nil {
s++
gp.sig++
}
for {
gp, _ = runqget(p2)
if gp == nil {
break
}
s++
gp.sig++
}
for {
gp, _ = runqget(p1)
if gp == nil {
break
}
gp.sig++
}
for j := 0; j < i; j++ {
if gs[j].sig != 1 {
print("bad element ", j, "(", gs[j].sig, ") at iter ", i, "\n")
throw("bad element")
}
}
if s != i/2 && s != i/2+1 {
print("bad steal ", s, ", want ", i/2, " or ", i/2+1, ", iter ", i, "\n")
throw("bad steal")
}
}
}
func RunSchedLocalQueueEmptyTest(iters int) {
// Test that runq is not spuriously reported as empty.
// Runq emptiness affects scheduling decisions and spurious emptiness
// can lead to underutilization (both runnable Gs and idle Ps coexist
// for arbitrary long time).
done := make(chan bool, 1)
p := new(p)
gs := make([]g, 2)
ready := new(uint32)
for i := 0; i < iters; i++ {
*ready = 0
next0 := (i & 1) == 0
next1 := (i & 2) == 0
runqput(p, &gs[0], next0)
go func() {
for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
}
if runqempty(p) {
println("next:", next0, next1)
throw("queue is empty")
}
done <- true
}()
for atomic.Xadd(ready, 1); atomic.Load(ready) != 2; {
}
runqput(p, &gs[1], next1)
runqget(p)
<-done
runqget(p)
}
}
var (
StringHash = stringHash
BytesHash = bytesHash
Int32Hash = int32Hash
Int64Hash = int64Hash
MemHash = memhash
MemHash32 = memhash32
MemHash64 = memhash64
EfaceHash = efaceHash
IfaceHash = ifaceHash
)
var UseAeshash = &useAeshash
func MemclrBytes(b []byte) {
s := (*slice)(unsafe.Pointer(&b))
memclrNoHeapPointers(s.array, uintptr(s.len))
}
var HashLoad = &hashLoad
// entry point for testing
func GostringW(w []uint16) (s string) {
systemstack(func() {
s = gostringw(&w[0])
})
return
}
type Uintreg sys.Uintreg
var Open = open
var Close = closefd
var Read = read
var Write = write
func Envs() []string { return envs }
func SetEnvs(e []string) { envs = e }
var BigEndian = sys.BigEndian
// For benchmarking.
func BenchSetType(n int, x interface{}) {
e := *efaceOf(&x)
t := e._type
var size uintptr
var p unsafe.Pointer
switch t.kind & kindMask {
case kindPtr:
t = (*ptrtype)(unsafe.Pointer(t)).elem
size = t.size
p = e.data
case kindSlice:
slice := *(*struct {
ptr unsafe.Pointer
len, cap uintptr
})(e.data)
t = (*slicetype)(unsafe.Pointer(t)).elem
size = t.size * slice.len
p = slice.ptr
}
allocSize := roundupsize(size)
systemstack(func() {
for i := 0; i < n; i++ {
heapBitsSetType(uintptr(p), allocSize, size, t)
}
})
}
const PtrSize = sys.PtrSize
var ForceGCPeriod = &forcegcperiod
// SetTracebackEnv is like runtime/debug.SetTraceback, but it raises
// the "environment" traceback level, so later calls to
// debug.SetTraceback (e.g., from testing timeouts) can't lower it.
func SetTracebackEnv(level string) {
setTraceback(level)
traceback_env = traceback_cache
}
var ReadUnaligned32 = readUnaligned32
var ReadUnaligned64 = readUnaligned64
func CountPagesInUse() (pagesInUse, counted uintptr) {
stopTheWorld("CountPagesInUse")
pagesInUse = uintptr(mheap_.pagesInUse)
for _, s := range mheap_.allspans {
if s.state.get() == mSpanInUse {
counted += s.npages
}
}
startTheWorld()
return
}
func Fastrand() uint32 { return fastrand() }
func Fastrandn(n uint32) uint32 { return fastrandn(n) }
type ProfBuf profBuf
func NewProfBuf(hdrsize, bufwords, tags int) *ProfBuf {
return (*ProfBuf)(newProfBuf(hdrsize, bufwords, tags))
}
func (p *ProfBuf) Write(tag *unsafe.Pointer, now int64, hdr []uint64, stk []uintptr) {
(*profBuf)(p).write(tag, now, hdr, stk)
}
const (
ProfBufBlocking = profBufBlocking
ProfBufNonBlocking = profBufNonBlocking
)
func (p *ProfBuf) Read(mode profBufReadMode) ([]uint64, []unsafe.Pointer, bool) {
return (*profBuf)(p).read(profBufReadMode(mode))
}
func (p *ProfBuf) Close() {
(*profBuf)(p).close()
}
// ReadMemStatsSlow returns both the runtime-computed MemStats and
// MemStats accumulated by scanning the heap.
func ReadMemStatsSlow() (base, slow MemStats) {
stopTheWorld("ReadMemStatsSlow")
// Run on the system stack to avoid stack growth allocation.
systemstack(func() {
// Make sure stats don't change.
getg().m.mallocing++
readmemstats_m(&base)
// Initialize slow from base and zero the fields we're
// recomputing.
slow = base
slow.Alloc = 0
slow.TotalAlloc = 0
slow.Mallocs = 0
slow.Frees = 0
slow.HeapReleased = 0
var bySize [_NumSizeClasses]struct {
Mallocs, Frees uint64
}
// Add up current allocations in spans.
for _, s := range mheap_.allspans {
if s.state.get() != mSpanInUse {
continue
}
if sizeclass := s.spanclass.sizeclass(); sizeclass == 0 {
slow.Mallocs++
slow.Alloc += uint64(s.elemsize)
} else {
slow.Mallocs += uint64(s.allocCount)
slow.Alloc += uint64(s.allocCount) * uint64(s.elemsize)
bySize[sizeclass].Mallocs += uint64(s.allocCount)
}
}
// Add in frees. readmemstats_m flushed the cached stats, so
// these are up-to-date.
var smallFree uint64
slow.Frees = mheap_.nlargefree
for i := range mheap_.nsmallfree {
slow.Frees += mheap_.nsmallfree[i]
bySize[i].Frees = mheap_.nsmallfree[i]
bySize[i].Mallocs += mheap_.nsmallfree[i]
smallFree += mheap_.nsmallfree[i] * uint64(class_to_size[i])
}
slow.Frees += memstats.tinyallocs
slow.Mallocs += slow.Frees
slow.TotalAlloc = slow.Alloc + mheap_.largefree + smallFree
for i := range slow.BySize {
slow.BySize[i].Mallocs = bySize[i].Mallocs
slow.BySize[i].Frees = bySize[i].Frees
}
for i := mheap_.pages.start; i < mheap_.pages.end; i++ {
pg := mheap_.pages.chunkOf(i).scavenged.popcntRange(0, pallocChunkPages)
slow.HeapReleased += uint64(pg) * pageSize
}
for _, p := range allp {
pg := sys.OnesCount64(p.pcache.scav)
slow.HeapReleased += uint64(pg) * pageSize
}
// Unused space in the current arena also counts as released space.
slow.HeapReleased += uint64(mheap_.curArena.end - mheap_.curArena.base)
getg().m.mallocing--
})
startTheWorld()
return
}
// BlockOnSystemStack switches to the system stack, prints "x\n" to
// stderr, and blocks in a stack containing
// "runtime.blockOnSystemStackInternal".
func BlockOnSystemStack() {
systemstack(blockOnSystemStackInternal)
}
func blockOnSystemStackInternal() {
print("x\n")
lock(&deadlock)
lock(&deadlock)
}
type RWMutex struct {
rw rwmutex
}
func (rw *RWMutex) RLock() {
rw.rw.rlock()
}
func (rw *RWMutex) RUnlock() {
rw.rw.runlock()
}
func (rw *RWMutex) Lock() {
rw.rw.lock()
}
func (rw *RWMutex) Unlock() {
rw.rw.unlock()
}
const RuntimeHmapSize = unsafe.Sizeof(hmap{})
func MapBucketsCount(m map[int]int) int {
h := *(**hmap)(unsafe.Pointer(&m))
return 1 << h.B
}
func MapBucketsPointerIsNil(m map[int]int) bool {
h := *(**hmap)(unsafe.Pointer(&m))
return h.buckets == nil
}
func LockOSCounts() (external, internal uint32) {
g := getg()
if g.m.lockedExt+g.m.lockedInt == 0 {
if g.lockedm != 0 {
panic("lockedm on non-locked goroutine")
}
} else {
if g.lockedm == 0 {
panic("nil lockedm on locked goroutine")
}
}
return g.m.lockedExt, g.m.lockedInt
}
//go:noinline
func TracebackSystemstack(stk []uintptr, i int) int {
if i == 0 {
pc, sp := getcallerpc(), getcallersp()
return gentraceback(pc, sp, 0, getg(), 0, &stk[0], len(stk), nil, nil, _TraceJumpStack)
}
n := 0
systemstack(func() {
n = TracebackSystemstack(stk, i-1)
})
return n
}
func KeepNArenaHints(n int) {
hint := mheap_.arenaHints
for i := 1; i < n; i++ {
hint = hint.next
if hint == nil {
return
}
}
hint.next = nil
}
// MapNextArenaHint reserves a page at the next arena growth hint,
// preventing the arena from growing there, and returns the range of
// addresses that are no longer viable.
func MapNextArenaHint() (start, end uintptr) {
hint := mheap_.arenaHints
addr := hint.addr
if hint.down {
start, end = addr-heapArenaBytes, addr
addr -= physPageSize
} else {
start, end = addr, addr+heapArenaBytes
}
sysReserve(unsafe.Pointer(addr), physPageSize)
return
}
func GetNextArenaHint() uintptr {
return mheap_.arenaHints.addr
}
type G = g
type Sudog = sudog
func Getg() *G {
return getg()
}
//go:noinline
func PanicForTesting(b []byte, i int) byte {
return unexportedPanicForTesting(b, i)
}
//go:noinline
func unexportedPanicForTesting(b []byte, i int) byte {
return b[i]
}
func G0StackOverflow() {
systemstack(func() {
stackOverflow(nil)
})
}
func stackOverflow(x *byte) {
var buf [256]byte
stackOverflow(&buf[0])
}
func MapTombstoneCheck(m map[int]int) {
// Make sure emptyOne and emptyRest are distributed correctly.
// We should have a series of filled and emptyOne cells, followed by
// a series of emptyRest cells.
h := *(**hmap)(unsafe.Pointer(&m))
i := interface{}(m)
t := *(**maptype)(unsafe.Pointer(&i))
for x := 0; x < 1<<h.B; x++ {
b0 := (*bmap)(add(h.buckets, uintptr(x)*uintptr(t.bucketsize)))
n := 0
for b := b0; b != nil; b = b.overflow(t) {
for i := 0; i < bucketCnt; i++ {
if b.tophash[i] != emptyRest {
n++
}
}
}
k := 0
for b := b0; b != nil; b = b.overflow(t) {
for i := 0; i < bucketCnt; i++ {
if k < n && b.tophash[i] == emptyRest {
panic("early emptyRest")
}
if k >= n && b.tophash[i] != emptyRest {
panic("late non-emptyRest")
}
if k == n-1 && b.tophash[i] == emptyOne {
panic("last non-emptyRest entry is emptyOne")
}
k++
}
}
}
}
func RunGetgThreadSwitchTest() {
// Test that getg works correctly with thread switch.
// With gccgo, if we generate getg inlined, the backend
// may cache the address of the TLS variable, which
// will become invalid after a thread switch. This test
// checks that the bad caching doesn't happen.
ch := make(chan int)
go func(ch chan int) {
ch <- 5
LockOSThread()
}(ch)
g1 := getg()
// Block on a receive. This is likely to get us a thread
// switch. If we yield to the sender goroutine, it will
// lock the thread, forcing us to resume on a different
// thread.
<-ch
g2 := getg()
if g1 != g2 {
panic("g1 != g2")
}
// Also test getg after some control flow, as the
// backend is sensitive to control flow.
g3 := getg()
if g1 != g3 {
panic("g1 != g3")
}
}
const (
PageSize = pageSize
PallocChunkPages = pallocChunkPages
PageAlloc64Bit = pageAlloc64Bit
PallocSumBytes = pallocSumBytes
)
// Expose pallocSum for testing.
type PallocSum pallocSum
func PackPallocSum(start, max, end uint) PallocSum { return PallocSum(packPallocSum(start, max, end)) }
func (m PallocSum) Start() uint { return pallocSum(m).start() }
func (m PallocSum) Max() uint { return pallocSum(m).max() }
func (m PallocSum) End() uint { return pallocSum(m).end() }
// Expose pallocBits for testing.
type PallocBits pallocBits
func (b *PallocBits) Find(npages uintptr, searchIdx uint) (uint, uint) {
return (*pallocBits)(b).find(npages, searchIdx)
}
func (b *PallocBits) AllocRange(i, n uint) { (*pallocBits)(b).allocRange(i, n) }
func (b *PallocBits) Free(i, n uint) { (*pallocBits)(b).free(i, n) }
func (b *PallocBits) Summarize() PallocSum { return PallocSum((*pallocBits)(b).summarize()) }
func (b *PallocBits) PopcntRange(i, n uint) uint { return (*pageBits)(b).popcntRange(i, n) }
// SummarizeSlow is a slow but more obviously correct implementation
// of (*pallocBits).summarize. Used for testing.
func SummarizeSlow(b *PallocBits) PallocSum {
var start, max, end uint
const N = uint(len(b)) * 64
for start < N && (*pageBits)(b).get(start) == 0 {
start++
}
for end < N && (*pageBits)(b).get(N-end-1) == 0 {
end++
}
run := uint(0)
for i := uint(0); i < N; i++ {
if (*pageBits)(b).get(i) == 0 {
run++
} else {
run = 0
}
if run > max {
max = run
}
}
return PackPallocSum(start, max, end)
}
// Expose non-trivial helpers for testing.
func FindBitRange64(c uint64, n uint) uint { return findBitRange64(c, n) }
// Given two PallocBits, returns a set of bit ranges where
// they differ.
func DiffPallocBits(a, b *PallocBits) []BitRange {
ba := (*pageBits)(a)
bb := (*pageBits)(b)
var d []BitRange
base, size := uint(0), uint(0)
for i := uint(0); i < uint(len(ba))*64; i++ {
if ba.get(i) != bb.get(i) {
if size == 0 {
base = i
}
size++
} else {
if size != 0 {
d = append(d, BitRange{base, size})
}
size = 0
}
}
if size != 0 {
d = append(d, BitRange{base, size})
}
return d
}
// StringifyPallocBits gets the bits in the bit range r from b,
// and returns a string containing the bits as ASCII 0 and 1
// characters.
func StringifyPallocBits(b *PallocBits, r BitRange) string {
str := ""
for j := r.I; j < r.I+r.N; j++ {
if (*pageBits)(b).get(j) != 0 {
str += "1"
} else {
str += "0"
}
}
return str
}
// Expose pallocData for testing.
type PallocData pallocData
func (d *PallocData) FindScavengeCandidate(searchIdx uint, min, max uintptr) (uint, uint) {
return (*pallocData)(d).findScavengeCandidate(searchIdx, min, max)
}
func (d *PallocData) AllocRange(i, n uint) { (*pallocData)(d).allocRange(i, n) }
func (d *PallocData) ScavengedSetRange(i, n uint) {
(*pallocData)(d).scavenged.setRange(i, n)
}
func (d *PallocData) PallocBits() *PallocBits {
return (*PallocBits)(&(*pallocData)(d).pallocBits)
}
func (d *PallocData) Scavenged() *PallocBits {
return (*PallocBits)(&(*pallocData)(d).scavenged)
}
// Expose fillAligned for testing.
func FillAligned(x uint64, m uint) uint64 { return fillAligned(x, m) }
// Expose pageCache for testing.
type PageCache pageCache
const PageCachePages = pageCachePages
func NewPageCache(base uintptr, cache, scav uint64) PageCache {
return PageCache(pageCache{base: base, cache: cache, scav: scav})
}
func (c *PageCache) Empty() bool { return (*pageCache)(c).empty() }
func (c *PageCache) Base() uintptr { return (*pageCache)(c).base }
func (c *PageCache) Cache() uint64 { return (*pageCache)(c).cache }
func (c *PageCache) Scav() uint64 { return (*pageCache)(c).scav }
func (c *PageCache) Alloc(npages uintptr) (uintptr, uintptr) {
return (*pageCache)(c).alloc(npages)
}
func (c *PageCache) Flush(s *PageAlloc) {
(*pageCache)(c).flush((*pageAlloc)(s))
}
// Expose chunk index type.
type ChunkIdx chunkIdx
// Expose pageAlloc for testing. Note that because pageAlloc is
// not in the heap, so is PageAlloc.
type PageAlloc pageAlloc
func (p *PageAlloc) Alloc(npages uintptr) (uintptr, uintptr) {
return (*pageAlloc)(p).alloc(npages)
}
func (p *PageAlloc) AllocToCache() PageCache {
return PageCache((*pageAlloc)(p).allocToCache())
}
func (p *PageAlloc) Free(base, npages uintptr) {
(*pageAlloc)(p).free(base, npages)
}
func (p *PageAlloc) Bounds() (ChunkIdx, ChunkIdx) {
return ChunkIdx((*pageAlloc)(p).start), ChunkIdx((*pageAlloc)(p).end)
}
func (p *PageAlloc) Scavenge(nbytes uintptr, mayUnlock bool) (r uintptr) {
pp := (*pageAlloc)(p)
systemstack(func() {
lock(pp.mheapLock)
r = pp.scavenge(nbytes, mayUnlock)
unlock(pp.mheapLock)
})
return
}
func (p *PageAlloc) InUse() []AddrRange {
ranges := make([]AddrRange, 0, len(p.inUse.ranges))
for _, r := range p.inUse.ranges {
ranges = append(ranges, AddrRange{
Base: r.base,
Limit: r.limit,
})
}
return ranges
}
// Returns nil if the PallocData's L2 is missing.
func (p *PageAlloc) PallocData(i ChunkIdx) *PallocData {
ci := chunkIdx(i)
l2 := (*pageAlloc)(p).chunks[ci.l1()]
if l2 == nil {
return nil
}
return (*PallocData)(&l2[ci.l2()])
}
// AddrRange represents a range over addresses.
// Specifically, it represents the range [Base, Limit).
type AddrRange struct {
Base, Limit uintptr
}
// BitRange represents a range over a bitmap.
type BitRange struct {
I, N uint // bit index and length in bits
}
// NewPageAlloc creates a new page allocator for testing and
// initializes it with the scav and chunks maps. Each key in these maps
// represents a chunk index and each value is a series of bit ranges to
// set within each bitmap's chunk.
//
// The initialization of the pageAlloc preserves the invariant that if a
// scavenged bit is set the alloc bit is necessarily unset, so some
// of the bits described by scav may be cleared in the final bitmap if
// ranges in chunks overlap with them.
//
// scav is optional, and if nil, the scavenged bitmap will be cleared
// (as opposed to all 1s, which it usually is). Furthermore, every
// chunk index in scav must appear in chunks; ones that do not are
// ignored.
func NewPageAlloc(chunks, scav map[ChunkIdx][]BitRange) *PageAlloc {
p := new(pageAlloc)
// We've got an entry, so initialize the pageAlloc.
p.init(new(mutex), nil)
lockInit(p.mheapLock, lockRankMheap)
p.test = true
for i, init := range chunks {
addr := chunkBase(chunkIdx(i))
// Mark the chunk's existence in the pageAlloc.
p.grow(addr, pallocChunkBytes)
// Initialize the bitmap and update pageAlloc metadata.
chunk := p.chunkOf(chunkIndex(addr))
// Clear all the scavenged bits which grow set.
chunk.scavenged.clearRange(0, pallocChunkPages)
// Apply scavenge state if applicable.
if scav != nil {
if scvg, ok := scav[i]; ok {
for _, s := range scvg {
// Ignore the case of s.N == 0. setRange doesn't handle
// it and it's a no-op anyway.
if s.N != 0 {
chunk.scavenged.setRange(s.I, s.N)
}
}
}
}
// Apply alloc state.
for _, s := range init {
// Ignore the case of s.N == 0. allocRange doesn't handle
// it and it's a no-op anyway.
if s.N != 0 {
chunk.allocRange(s.I, s.N)
}
}
// Update heap metadata for the allocRange calls above.
p.update(addr, pallocChunkPages, false, false)
}
systemstack(func() {
lock(p.mheapLock)
p.scavengeStartGen()
unlock(p.mheapLock)
})
return (*PageAlloc)(p)
}
// FreePageAlloc releases hard OS resources owned by the pageAlloc. Once this
// is called the pageAlloc may no longer be used. The object itself will be
// collected by the garbage collector once it is no longer live.
func FreePageAlloc(pp *PageAlloc) {
p := (*pageAlloc)(pp)
// Free all the mapped space for the summary levels.
if pageAlloc64Bit != 0 {
for l := 0; l < summaryLevels; l++ {
sysFree(unsafe.Pointer(&p.summary[l][0]), uintptr(cap(p.summary[l]))*pallocSumBytes, nil)
}
} else {
resSize := uintptr(0)
for _, s := range p.summary {
resSize += uintptr(cap(s)) * pallocSumBytes
}
sysFree(unsafe.Pointer(&p.summary[0][0]), alignUp(resSize, physPageSize), nil)
}
// Free the mapped space for chunks.
for i := range p.chunks {
if x := p.chunks[i]; x != nil {
p.chunks[i] = nil
// This memory comes from sysAlloc and will always be page-aligned.
sysFree(unsafe.Pointer(x), unsafe.Sizeof(*p.chunks[0]), nil)
}
}
}
// BaseChunkIdx is a convenient chunkIdx value which works on both
// 64 bit and 32 bit platforms, allowing the tests to share code
// between the two.
//
// On AIX, the arenaBaseOffset is 0x0a00000000000000. However, this
// constant can't be used here because it is negative and will cause
// a constant overflow.
//
// This should not be higher than 0x100*pallocChunkBytes to support
// mips and mipsle, which only have 31-bit address spaces.
var BaseChunkIdx = ChunkIdx(chunkIndex(((0xc000*pageAlloc64Bit + 0x100*pageAlloc32Bit) * pallocChunkBytes) + 0x0a00000000000000*sys.GoosAix))
// PageBase returns an address given a chunk index and a page index
// relative to that chunk.
func PageBase(c ChunkIdx, pageIdx uint) uintptr {
return chunkBase(chunkIdx(c)) + uintptr(pageIdx)*pageSize
}
type BitsMismatch struct {
Base uintptr
Got, Want uint64
}
func CheckScavengedBitsCleared(mismatches []BitsMismatch) (n int, ok bool) {
ok = true
// Run on the system stack to avoid stack growth allocation.
systemstack(func() {
getg().m.mallocing++
// Lock so that we can safely access the bitmap.
lock(&mheap_.lock)
chunkLoop:
for i := mheap_.pages.start; i < mheap_.pages.end; i++ {
chunk := mheap_.pages.chunkOf(i)
for j := 0; j < pallocChunkPages/64; j++ {
// Run over each 64-bit bitmap section and ensure
// scavenged is being cleared properly on allocation.
// If a used bit and scavenged bit are both set, that's
// an error, and could indicate a larger problem, or
// an accounting problem.
want := chunk.scavenged[j] &^ chunk.pallocBits[j]
got := chunk.scavenged[j]
if want != got {
ok = false
if n >= len(mismatches) {
break chunkLoop
}
mismatches[n] = BitsMismatch{
Base: chunkBase(i) + uintptr(j)*64*pageSize,
Got: got,
Want: want,
}
n++
}
}
}
unlock(&mheap_.lock)
getg().m.mallocing--
})
return
}
func PageCachePagesLeaked() (leaked uintptr) {
stopTheWorld("PageCachePagesLeaked")
// Walk over destroyed Ps and look for unflushed caches.
deadp := allp[len(allp):cap(allp)]
for _, p := range deadp {
// Since we're going past len(allp) we may see nil Ps.
// Just ignore them.
if p != nil {
leaked += uintptr(sys.OnesCount64(p.pcache.cache))
}
}
startTheWorld()
return
}
var Semacquire = semacquire
var Semrelease1 = semrelease1
func SemNwait(addr *uint32) uint32 {
root := semroot(addr)
return atomic.Load(&root.nwait)
}
// MapHashCheck computes the hash of the key k for the map m, twice.
// Method 1 uses the built-in hasher for the map.
// Method 2 uses the typehash function (the one used by reflect).
// Returns the two hash values, which should always be equal.
func MapHashCheck(m interface{}, k interface{}) (uintptr, uintptr) {
// Unpack m.
mt := (*maptype)(unsafe.Pointer(efaceOf(&m)._type))
mh := (*hmap)(efaceOf(&m).data)
// Unpack k.
kt := efaceOf(&k)._type
var p unsafe.Pointer
if isDirectIface(kt) {
q := efaceOf(&k).data
p = unsafe.Pointer(&q)
} else {
p = efaceOf(&k).data
}
// Compute the hash functions.
x := mt.hasher(noescape(p), uintptr(mh.hash0))
y := typehash(kt, noescape(p), uintptr(mh.hash0))
return x, y
}
func MSpanCountAlloc(bits []byte) int {
s := mspan{
nelems: uintptr(len(bits) * 8),
gcmarkBits: (*gcBits)(unsafe.Pointer(&bits[0])),
}
return s.countAlloc()
}