mirror of
https://github.com/golang/go.git
synced 2025-12-08 06:10:04 +00:00
Change-Id: Ib689e5793d9cb372e759c4f34af71f004010c822
GitHub-Last-Rev: d63798388e
GitHub-Pull-Request: golang/go#44259
Reviewed-on: https://go-review.googlesource.com/c/go/+/291949
Reviewed-by: Emmanuel Odeke <emmanuel@orijtech.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Trust: Matthew Dempsky <mdempsky@google.com>
Trust: Robert Griesemer <gri@golang.org>
1003 lines
33 KiB
Go
1003 lines
33 KiB
Go
// Copyright 2013 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ld
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import (
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"cmd/internal/goobj"
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"cmd/internal/objabi"
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"cmd/internal/sys"
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"cmd/link/internal/loader"
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"cmd/link/internal/sym"
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"fmt"
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"os"
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"path/filepath"
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)
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// pclntab holds the state needed for pclntab generation.
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type pclntab struct {
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// The size of the func object in the runtime.
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funcSize uint32
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// The first and last functions found.
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firstFunc, lastFunc loader.Sym
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// Running total size of pclntab.
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size int64
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// runtime.pclntab's symbols
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carrier loader.Sym
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pclntab loader.Sym
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pcheader loader.Sym
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funcnametab loader.Sym
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findfunctab loader.Sym
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cutab loader.Sym
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filetab loader.Sym
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pctab loader.Sym
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// The number of functions + number of TEXT sections - 1. This is such an
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// unexpected value because platforms that have more than one TEXT section
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// get a dummy function inserted between because the external linker can place
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// functions in those areas. We mark those areas as not covered by the Go
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// runtime.
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//
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// On most platforms this is the number of reachable functions.
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nfunc int32
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// The number of filenames in runtime.filetab.
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nfiles uint32
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}
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// addGeneratedSym adds a generator symbol to pclntab, returning the new Sym.
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// It is the caller's responsibility to save they symbol in state.
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func (state *pclntab) addGeneratedSym(ctxt *Link, name string, size int64, f generatorFunc) loader.Sym {
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size = Rnd(size, int64(ctxt.Arch.PtrSize))
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state.size += size
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s := ctxt.createGeneratorSymbol(name, 0, sym.SPCLNTAB, size, f)
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ctxt.loader.SetAttrReachable(s, true)
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ctxt.loader.SetCarrierSym(s, state.carrier)
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ctxt.loader.SetAttrNotInSymbolTable(s, true)
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return s
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}
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// makePclntab makes a pclntab object, and assembles all the compilation units
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// we'll need to write pclntab. Returns the pclntab structure, a slice of the
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// CompilationUnits we need, and a slice of the function symbols we need to
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// generate pclntab.
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func makePclntab(ctxt *Link, container loader.Bitmap) (*pclntab, []*sym.CompilationUnit, []loader.Sym) {
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ldr := ctxt.loader
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state := &pclntab{
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// This is the size of the _func object in runtime/runtime2.go.
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funcSize: uint32(ctxt.Arch.PtrSize + 9*4),
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}
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// Gather some basic stats and info.
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seenCUs := make(map[*sym.CompilationUnit]struct{})
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prevSect := ldr.SymSect(ctxt.Textp[0])
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compUnits := []*sym.CompilationUnit{}
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funcs := []loader.Sym{}
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for _, s := range ctxt.Textp {
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if !emitPcln(ctxt, s, container) {
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continue
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}
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funcs = append(funcs, s)
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state.nfunc++
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if state.firstFunc == 0 {
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state.firstFunc = s
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}
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state.lastFunc = s
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ss := ldr.SymSect(s)
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if ss != prevSect {
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// With multiple text sections, the external linker may
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// insert functions between the sections, which are not
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// known by Go. This leaves holes in the PC range covered
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// by the func table. We need to generate an entry to mark
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// the hole.
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state.nfunc++
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prevSect = ss
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}
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// We need to keep track of all compilation units we see. Some symbols
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// (eg, go.buildid, _cgoexp_, etc) won't have a compilation unit.
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cu := ldr.SymUnit(s)
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if _, ok := seenCUs[cu]; cu != nil && !ok {
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seenCUs[cu] = struct{}{}
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cu.PclnIndex = len(compUnits)
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compUnits = append(compUnits, cu)
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}
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}
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return state, compUnits, funcs
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}
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func emitPcln(ctxt *Link, s loader.Sym, container loader.Bitmap) bool {
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// We want to generate func table entries only for the "lowest
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// level" symbols, not containers of subsymbols.
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return !container.Has(s)
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}
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func computeDeferReturn(ctxt *Link, deferReturnSym, s loader.Sym) uint32 {
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ldr := ctxt.loader
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target := ctxt.Target
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deferreturn := uint32(0)
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lastWasmAddr := uint32(0)
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relocs := ldr.Relocs(s)
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for ri := 0; ri < relocs.Count(); ri++ {
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r := relocs.At(ri)
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if target.IsWasm() && r.Type() == objabi.R_ADDR {
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// Wasm does not have a live variable set at the deferreturn
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// call itself. Instead it has one identified by the
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// resumption point immediately preceding the deferreturn.
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// The wasm code has a R_ADDR relocation which is used to
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// set the resumption point to PC_B.
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lastWasmAddr = uint32(r.Add())
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}
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if r.Type().IsDirectCall() && (r.Sym() == deferReturnSym || ldr.IsDeferReturnTramp(r.Sym())) {
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if target.IsWasm() {
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deferreturn = lastWasmAddr - 1
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} else {
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// Note: the relocation target is in the call instruction, but
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// is not necessarily the whole instruction (for instance, on
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// x86 the relocation applies to bytes [1:5] of the 5 byte call
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// instruction).
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deferreturn = uint32(r.Off())
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switch target.Arch.Family {
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case sys.AMD64, sys.I386:
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deferreturn--
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case sys.PPC64, sys.ARM, sys.ARM64, sys.MIPS, sys.MIPS64:
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// no change
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case sys.RISCV64:
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// TODO(jsing): The JALR instruction is marked with
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// R_CALLRISCV, whereas the actual reloc is currently
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// one instruction earlier starting with the AUIPC.
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deferreturn -= 4
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case sys.S390X:
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deferreturn -= 2
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default:
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panic(fmt.Sprint("Unhandled architecture:", target.Arch.Family))
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}
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}
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break // only need one
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}
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}
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return deferreturn
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}
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// genInlTreeSym generates the InlTree sym for a function with the
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// specified FuncInfo.
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func genInlTreeSym(ctxt *Link, cu *sym.CompilationUnit, fi loader.FuncInfo, arch *sys.Arch, nameOffsets map[loader.Sym]uint32) loader.Sym {
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ldr := ctxt.loader
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its := ldr.CreateExtSym("", 0)
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inlTreeSym := ldr.MakeSymbolUpdater(its)
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// Note: the generated symbol is given a type of sym.SGOFUNC, as a
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// signal to the symtab() phase that it needs to be grouped in with
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// other similar symbols (gcdata, etc); the dodata() phase will
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// eventually switch the type back to SRODATA.
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inlTreeSym.SetType(sym.SGOFUNC)
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ldr.SetAttrReachable(its, true)
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ninl := fi.NumInlTree()
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for i := 0; i < int(ninl); i++ {
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call := fi.InlTree(i)
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val := call.File
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nameoff, ok := nameOffsets[call.Func]
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if !ok {
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panic("couldn't find function name offset")
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}
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inlTreeSym.SetUint16(arch, int64(i*20+0), uint16(call.Parent))
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inlFunc := ldr.FuncInfo(call.Func)
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var funcID objabi.FuncID
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if inlFunc.Valid() {
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funcID = inlFunc.FuncID()
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}
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inlTreeSym.SetUint8(arch, int64(i*20+2), uint8(funcID))
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// byte 3 is unused
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inlTreeSym.SetUint32(arch, int64(i*20+4), uint32(val))
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inlTreeSym.SetUint32(arch, int64(i*20+8), uint32(call.Line))
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inlTreeSym.SetUint32(arch, int64(i*20+12), uint32(nameoff))
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inlTreeSym.SetUint32(arch, int64(i*20+16), uint32(call.ParentPC))
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}
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return its
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}
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// makeInlSyms returns a map of loader.Sym that are created inlSyms.
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func makeInlSyms(ctxt *Link, funcs []loader.Sym, nameOffsets map[loader.Sym]uint32) map[loader.Sym]loader.Sym {
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ldr := ctxt.loader
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// Create the inline symbols we need.
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inlSyms := make(map[loader.Sym]loader.Sym)
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for _, s := range funcs {
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if fi := ldr.FuncInfo(s); fi.Valid() {
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fi.Preload()
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if fi.NumInlTree() > 0 {
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inlSyms[s] = genInlTreeSym(ctxt, ldr.SymUnit(s), fi, ctxt.Arch, nameOffsets)
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}
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}
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}
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return inlSyms
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}
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// generatePCHeader creates the runtime.pcheader symbol, setting it up as a
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// generator to fill in its data later.
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func (state *pclntab) generatePCHeader(ctxt *Link) {
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writeHeader := func(ctxt *Link, s loader.Sym) {
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ldr := ctxt.loader
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header := ctxt.loader.MakeSymbolUpdater(s)
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writeSymOffset := func(off int64, ws loader.Sym) int64 {
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diff := ldr.SymValue(ws) - ldr.SymValue(s)
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if diff <= 0 {
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name := ldr.SymName(ws)
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panic(fmt.Sprintf("expected runtime.pcheader(%x) to be placed before %s(%x)", ldr.SymValue(s), name, ldr.SymValue(ws)))
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}
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return header.SetUintptr(ctxt.Arch, off, uintptr(diff))
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}
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// Write header.
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// Keep in sync with runtime/symtab.go:pcHeader.
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header.SetUint32(ctxt.Arch, 0, 0xfffffffa)
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header.SetUint8(ctxt.Arch, 6, uint8(ctxt.Arch.MinLC))
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header.SetUint8(ctxt.Arch, 7, uint8(ctxt.Arch.PtrSize))
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off := header.SetUint(ctxt.Arch, 8, uint64(state.nfunc))
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off = header.SetUint(ctxt.Arch, off, uint64(state.nfiles))
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off = writeSymOffset(off, state.funcnametab)
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off = writeSymOffset(off, state.cutab)
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off = writeSymOffset(off, state.filetab)
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off = writeSymOffset(off, state.pctab)
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off = writeSymOffset(off, state.pclntab)
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}
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size := int64(8 + 7*ctxt.Arch.PtrSize)
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state.pcheader = state.addGeneratedSym(ctxt, "runtime.pcheader", size, writeHeader)
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}
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// walkFuncs iterates over the funcs, calling a function for each unique
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// function and inlined function.
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func walkFuncs(ctxt *Link, funcs []loader.Sym, f func(loader.Sym)) {
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ldr := ctxt.loader
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seen := make(map[loader.Sym]struct{})
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for _, s := range funcs {
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if _, ok := seen[s]; !ok {
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f(s)
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seen[s] = struct{}{}
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}
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fi := ldr.FuncInfo(s)
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if !fi.Valid() {
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continue
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}
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fi.Preload()
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for i, ni := 0, fi.NumInlTree(); i < int(ni); i++ {
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call := fi.InlTree(i).Func
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if _, ok := seen[call]; !ok {
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f(call)
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seen[call] = struct{}{}
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}
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}
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}
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}
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// generateFuncnametab creates the function name table. Returns a map of
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// func symbol to the name offset in runtime.funcnamtab.
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func (state *pclntab) generateFuncnametab(ctxt *Link, funcs []loader.Sym) map[loader.Sym]uint32 {
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nameOffsets := make(map[loader.Sym]uint32, state.nfunc)
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// Write the null terminated strings.
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writeFuncNameTab := func(ctxt *Link, s loader.Sym) {
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symtab := ctxt.loader.MakeSymbolUpdater(s)
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for s, off := range nameOffsets {
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symtab.AddStringAt(int64(off), ctxt.loader.SymName(s))
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}
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}
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// Loop through the CUs, and calculate the size needed.
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var size int64
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walkFuncs(ctxt, funcs, func(s loader.Sym) {
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nameOffsets[s] = uint32(size)
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size += int64(ctxt.loader.SymNameLen(s)) + 1 // NULL terminate
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})
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state.funcnametab = state.addGeneratedSym(ctxt, "runtime.funcnametab", size, writeFuncNameTab)
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return nameOffsets
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}
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// walkFilenames walks funcs, calling a function for each filename used in each
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// function's line table.
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func walkFilenames(ctxt *Link, funcs []loader.Sym, f func(*sym.CompilationUnit, goobj.CUFileIndex)) {
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ldr := ctxt.loader
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// Loop through all functions, finding the filenames we need.
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for _, s := range funcs {
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fi := ldr.FuncInfo(s)
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if !fi.Valid() {
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continue
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}
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fi.Preload()
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cu := ldr.SymUnit(s)
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for i, nf := 0, int(fi.NumFile()); i < nf; i++ {
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f(cu, fi.File(i))
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}
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for i, ninl := 0, int(fi.NumInlTree()); i < ninl; i++ {
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call := fi.InlTree(i)
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f(cu, call.File)
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}
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}
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}
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// generateFilenameTabs creates LUTs needed for filename lookup. Returns a slice
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// of the index at which each CU begins in runtime.cutab.
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//
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// Function objects keep track of the files they reference to print the stack.
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// This function creates a per-CU list of filenames if CU[M] references
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// files[1-N], the following is generated:
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//
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// runtime.cutab:
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// CU[M]
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// offsetToFilename[0]
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// offsetToFilename[1]
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// ..
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//
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// runtime.filetab
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// filename[0]
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// filename[1]
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//
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// Looking up a filename then becomes:
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// 0) Given a func, and filename index [K]
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// 1) Get Func.CUIndex: M := func.cuOffset
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// 2) Find filename offset: fileOffset := runtime.cutab[M+K]
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// 3) Get the filename: getcstring(runtime.filetab[fileOffset])
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func (state *pclntab) generateFilenameTabs(ctxt *Link, compUnits []*sym.CompilationUnit, funcs []loader.Sym) []uint32 {
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// On a per-CU basis, keep track of all the filenames we need.
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//
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// Note, that we store the filenames in a separate section in the object
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// files, and deduplicate based on the actual value. It would be better to
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// store the filenames as symbols, using content addressable symbols (and
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// then not loading extra filenames), and just use the hash value of the
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// symbol name to do this cataloging.
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//
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// TODO: Store filenames as symbols. (Note this would be easiest if you
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// also move strings to ALWAYS using the larger content addressable hash
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// function, and use that hash value for uniqueness testing.)
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cuEntries := make([]goobj.CUFileIndex, len(compUnits))
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fileOffsets := make(map[string]uint32)
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// Walk the filenames.
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// We store the total filename string length we need to load, and the max
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// file index we've seen per CU so we can calculate how large the
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// CU->global table needs to be.
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var fileSize int64
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walkFilenames(ctxt, funcs, func(cu *sym.CompilationUnit, i goobj.CUFileIndex) {
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// Note we use the raw filename for lookup, but use the expanded filename
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// when we save the size.
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filename := cu.FileTable[i]
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if _, ok := fileOffsets[filename]; !ok {
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fileOffsets[filename] = uint32(fileSize)
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fileSize += int64(len(expandFile(filename)) + 1) // NULL terminate
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}
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// Find the maximum file index we've seen.
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if cuEntries[cu.PclnIndex] < i+1 {
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cuEntries[cu.PclnIndex] = i + 1 // Store max + 1
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}
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})
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// Calculate the size of the runtime.cutab variable.
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var totalEntries uint32
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cuOffsets := make([]uint32, len(cuEntries))
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for i, entries := range cuEntries {
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// Note, cutab is a slice of uint32, so an offset to a cu's entry is just the
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// running total of all cu indices we've needed to store so far, not the
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// number of bytes we've stored so far.
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cuOffsets[i] = totalEntries
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totalEntries += uint32(entries)
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}
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// Write cutab.
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writeCutab := func(ctxt *Link, s loader.Sym) {
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sb := ctxt.loader.MakeSymbolUpdater(s)
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var off int64
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for i, max := range cuEntries {
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// Write the per CU LUT.
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cu := compUnits[i]
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for j := goobj.CUFileIndex(0); j < max; j++ {
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fileOffset, ok := fileOffsets[cu.FileTable[j]]
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if !ok {
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// We're looping through all possible file indices. It's possible a file's
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// been deadcode eliminated, and although it's a valid file in the CU, it's
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// not needed in this binary. When that happens, use an invalid offset.
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fileOffset = ^uint32(0)
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}
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off = sb.SetUint32(ctxt.Arch, off, fileOffset)
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}
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}
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}
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state.cutab = state.addGeneratedSym(ctxt, "runtime.cutab", int64(totalEntries*4), writeCutab)
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// Write filetab.
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writeFiletab := func(ctxt *Link, s loader.Sym) {
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sb := ctxt.loader.MakeSymbolUpdater(s)
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// Write the strings.
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for filename, loc := range fileOffsets {
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sb.AddStringAt(int64(loc), expandFile(filename))
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}
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}
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state.nfiles = uint32(len(fileOffsets))
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state.filetab = state.addGeneratedSym(ctxt, "runtime.filetab", fileSize, writeFiletab)
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return cuOffsets
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}
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// generatePctab creates the runtime.pctab variable, holding all the
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// deduplicated pcdata.
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func (state *pclntab) generatePctab(ctxt *Link, funcs []loader.Sym) {
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ldr := ctxt.loader
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// Pctab offsets of 0 are considered invalid in the runtime. We respect
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// that by just padding a single byte at the beginning of runtime.pctab,
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// that way no real offsets can be zero.
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size := int64(1)
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// Walk the functions, finding offset to store each pcdata.
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seen := make(map[loader.Sym]struct{})
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saveOffset := func(pcSym loader.Sym) {
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if _, ok := seen[pcSym]; !ok {
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datSize := ldr.SymSize(pcSym)
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if datSize != 0 {
|
|
ldr.SetSymValue(pcSym, size)
|
|
} else {
|
|
// Invalid PC data, record as zero.
|
|
ldr.SetSymValue(pcSym, 0)
|
|
}
|
|
size += datSize
|
|
seen[pcSym] = struct{}{}
|
|
}
|
|
}
|
|
for _, s := range funcs {
|
|
fi := ldr.FuncInfo(s)
|
|
if !fi.Valid() {
|
|
continue
|
|
}
|
|
fi.Preload()
|
|
|
|
pcSyms := []loader.Sym{fi.Pcsp(), fi.Pcfile(), fi.Pcline()}
|
|
for _, pcSym := range pcSyms {
|
|
saveOffset(pcSym)
|
|
}
|
|
for _, pcSym := range fi.Pcdata() {
|
|
saveOffset(pcSym)
|
|
}
|
|
if fi.NumInlTree() > 0 {
|
|
saveOffset(fi.Pcinline())
|
|
}
|
|
}
|
|
|
|
// TODO: There is no reason we need a generator for this variable, and it
|
|
// could be moved to a carrier symbol. However, carrier symbols containing
|
|
// carrier symbols don't work yet (as of Aug 2020). Once this is fixed,
|
|
// runtime.pctab could just be a carrier sym.
|
|
writePctab := func(ctxt *Link, s loader.Sym) {
|
|
ldr := ctxt.loader
|
|
sb := ldr.MakeSymbolUpdater(s)
|
|
for sym := range seen {
|
|
sb.SetBytesAt(ldr.SymValue(sym), ldr.Data(sym))
|
|
}
|
|
}
|
|
|
|
state.pctab = state.addGeneratedSym(ctxt, "runtime.pctab", size, writePctab)
|
|
}
|
|
|
|
// numPCData returns the number of PCData syms for the FuncInfo.
|
|
// NB: Preload must be called on valid FuncInfos before calling this function.
|
|
func numPCData(fi loader.FuncInfo) uint32 {
|
|
if !fi.Valid() {
|
|
return 0
|
|
}
|
|
numPCData := uint32(len(fi.Pcdata()))
|
|
if fi.NumInlTree() > 0 {
|
|
if numPCData < objabi.PCDATA_InlTreeIndex+1 {
|
|
numPCData = objabi.PCDATA_InlTreeIndex + 1
|
|
}
|
|
}
|
|
return numPCData
|
|
}
|
|
|
|
// Helper types for iterating pclntab.
|
|
type pclnSetAddr func(*loader.SymbolBuilder, *sys.Arch, int64, loader.Sym, int64) int64
|
|
type pclnSetUint func(*loader.SymbolBuilder, *sys.Arch, int64, uint64) int64
|
|
|
|
// generateFunctab creates the runtime.functab
|
|
//
|
|
// runtime.functab contains two things:
|
|
//
|
|
// - pc->func look up table.
|
|
// - array of func objects, interleaved with pcdata and funcdata
|
|
//
|
|
// Because of timing in the linker, generating this table takes two passes.
|
|
// The first pass is executed early in the link, and it creates any needed
|
|
// relocations to layout the data. The pieces that need relocations are:
|
|
// 1) the PC->func table.
|
|
// 2) The entry points in the func objects.
|
|
// 3) The funcdata.
|
|
// (1) and (2) are handled in walkPCToFunc. (3) is handled in walkFuncdata.
|
|
//
|
|
// After relocations, once we know where to write things in the output buffer,
|
|
// we execute the second pass, which is actually writing the data.
|
|
func (state *pclntab) generateFunctab(ctxt *Link, funcs []loader.Sym, inlSyms map[loader.Sym]loader.Sym, cuOffsets []uint32, nameOffsets map[loader.Sym]uint32) {
|
|
// Calculate the size of the table.
|
|
size, startLocations := state.calculateFunctabSize(ctxt, funcs)
|
|
|
|
// If we are internally linking a static executable, the function addresses
|
|
// are known, so we can just use them instead of emitting relocations. For
|
|
// other cases we still need to emit relocations.
|
|
//
|
|
// This boolean just helps us figure out which callback to use.
|
|
useSymValue := ctxt.IsExe() && ctxt.IsInternal()
|
|
|
|
writePcln := func(ctxt *Link, s loader.Sym) {
|
|
ldr := ctxt.loader
|
|
sb := ldr.MakeSymbolUpdater(s)
|
|
|
|
// Create our callbacks.
|
|
var setAddr pclnSetAddr
|
|
if useSymValue {
|
|
// We need to write the offset.
|
|
setAddr = func(s *loader.SymbolBuilder, arch *sys.Arch, off int64, tgt loader.Sym, add int64) int64 {
|
|
if v := ldr.SymValue(tgt); v != 0 {
|
|
s.SetUint(arch, off, uint64(v+add))
|
|
}
|
|
return 0
|
|
}
|
|
} else {
|
|
// We already wrote relocations.
|
|
setAddr = func(s *loader.SymbolBuilder, arch *sys.Arch, off int64, tgt loader.Sym, add int64) int64 { return 0 }
|
|
}
|
|
|
|
// Write the data.
|
|
writePcToFunc(ctxt, sb, funcs, startLocations, setAddr, (*loader.SymbolBuilder).SetUint)
|
|
writeFuncs(ctxt, sb, funcs, inlSyms, startLocations, cuOffsets, nameOffsets)
|
|
state.writeFuncData(ctxt, sb, funcs, inlSyms, startLocations, setAddr, (*loader.SymbolBuilder).SetUint)
|
|
}
|
|
|
|
state.pclntab = state.addGeneratedSym(ctxt, "runtime.functab", size, writePcln)
|
|
|
|
// Create the relocations we need.
|
|
ldr := ctxt.loader
|
|
sb := ldr.MakeSymbolUpdater(state.pclntab)
|
|
|
|
var setAddr pclnSetAddr
|
|
if useSymValue {
|
|
// If we should use the symbol value, and we don't have one, write a relocation.
|
|
setAddr = func(sb *loader.SymbolBuilder, arch *sys.Arch, off int64, tgt loader.Sym, add int64) int64 {
|
|
if v := ldr.SymValue(tgt); v == 0 {
|
|
sb.SetAddrPlus(arch, off, tgt, add)
|
|
}
|
|
return 0
|
|
}
|
|
} else {
|
|
// If we're externally linking, write a relocation.
|
|
setAddr = (*loader.SymbolBuilder).SetAddrPlus
|
|
}
|
|
setUintNOP := func(*loader.SymbolBuilder, *sys.Arch, int64, uint64) int64 { return 0 }
|
|
writePcToFunc(ctxt, sb, funcs, startLocations, setAddr, setUintNOP)
|
|
if !useSymValue {
|
|
// Generate relocations for funcdata when externally linking.
|
|
state.writeFuncData(ctxt, sb, funcs, inlSyms, startLocations, setAddr, setUintNOP)
|
|
}
|
|
}
|
|
|
|
// funcData returns the funcdata and offsets for the FuncInfo.
|
|
// The funcdata and offsets are written into runtime.functab after each func
|
|
// object. This is a helper function to make querying the FuncInfo object
|
|
// cleaner.
|
|
//
|
|
// Note, the majority of fdOffsets are 0, meaning there is no offset between
|
|
// the compiler's generated symbol, and what the runtime needs. They are
|
|
// plumbed through for no loss of generality.
|
|
//
|
|
// NB: Preload must be called on the FuncInfo before calling.
|
|
// NB: fdSyms and fdOffs are used as scratch space.
|
|
func funcData(fi loader.FuncInfo, inlSym loader.Sym, fdSyms []loader.Sym, fdOffs []int64) ([]loader.Sym, []int64) {
|
|
fdSyms, fdOffs = fdSyms[:0], fdOffs[:0]
|
|
if fi.Valid() {
|
|
numOffsets := int(fi.NumFuncdataoff())
|
|
for i := 0; i < numOffsets; i++ {
|
|
fdOffs = append(fdOffs, fi.Funcdataoff(i))
|
|
}
|
|
fdSyms = fi.Funcdata(fdSyms)
|
|
if fi.NumInlTree() > 0 {
|
|
if len(fdSyms) < objabi.FUNCDATA_InlTree+1 {
|
|
fdSyms = append(fdSyms, make([]loader.Sym, objabi.FUNCDATA_InlTree+1-len(fdSyms))...)
|
|
fdOffs = append(fdOffs, make([]int64, objabi.FUNCDATA_InlTree+1-len(fdOffs))...)
|
|
}
|
|
fdSyms[objabi.FUNCDATA_InlTree] = inlSym
|
|
}
|
|
}
|
|
return fdSyms, fdOffs
|
|
}
|
|
|
|
// calculateFunctabSize calculates the size of the pclntab, and the offsets in
|
|
// the output buffer for individual func entries.
|
|
func (state pclntab) calculateFunctabSize(ctxt *Link, funcs []loader.Sym) (int64, []uint32) {
|
|
ldr := ctxt.loader
|
|
startLocations := make([]uint32, len(funcs))
|
|
|
|
// Allocate space for the pc->func table. This structure consists of a pc
|
|
// and an offset to the func structure. After that, we have a single pc
|
|
// value that marks the end of the last function in the binary.
|
|
size := int64(int(state.nfunc)*2*ctxt.Arch.PtrSize + ctxt.Arch.PtrSize)
|
|
|
|
// Now find the space for the func objects. We do this in a running manner,
|
|
// so that we can find individual starting locations, and because funcdata
|
|
// requires alignment.
|
|
for i, s := range funcs {
|
|
size = Rnd(size, int64(ctxt.Arch.PtrSize))
|
|
startLocations[i] = uint32(size)
|
|
fi := ldr.FuncInfo(s)
|
|
size += int64(state.funcSize)
|
|
if fi.Valid() {
|
|
fi.Preload()
|
|
numFuncData := int(fi.NumFuncdataoff())
|
|
if fi.NumInlTree() > 0 {
|
|
if numFuncData < objabi.FUNCDATA_InlTree+1 {
|
|
numFuncData = objabi.FUNCDATA_InlTree + 1
|
|
}
|
|
}
|
|
size += int64(numPCData(fi) * 4)
|
|
if numFuncData > 0 { // Func data is aligned.
|
|
size = Rnd(size, int64(ctxt.Arch.PtrSize))
|
|
}
|
|
size += int64(numFuncData * ctxt.Arch.PtrSize)
|
|
}
|
|
}
|
|
|
|
return size, startLocations
|
|
}
|
|
|
|
// writePcToFunc writes the PC->func lookup table.
|
|
// This function walks the pc->func lookup table, executing callbacks
|
|
// to generate relocations and writing the values for the table.
|
|
func writePcToFunc(ctxt *Link, sb *loader.SymbolBuilder, funcs []loader.Sym, startLocations []uint32, setAddr pclnSetAddr, setUint pclnSetUint) {
|
|
ldr := ctxt.loader
|
|
var prevFunc loader.Sym
|
|
prevSect := ldr.SymSect(funcs[0])
|
|
funcIndex := 0
|
|
for i, s := range funcs {
|
|
if thisSect := ldr.SymSect(s); thisSect != prevSect {
|
|
// With multiple text sections, there may be a hole here in the
|
|
// address space. We use an invalid funcoff value to mark the hole.
|
|
// See also runtime/symtab.go:findfunc
|
|
prevFuncSize := int64(ldr.SymSize(prevFunc))
|
|
setAddr(sb, ctxt.Arch, int64(funcIndex*2*ctxt.Arch.PtrSize), prevFunc, prevFuncSize)
|
|
setUint(sb, ctxt.Arch, int64((funcIndex*2+1)*ctxt.Arch.PtrSize), ^uint64(0))
|
|
funcIndex++
|
|
prevSect = thisSect
|
|
}
|
|
prevFunc = s
|
|
// TODO: We don't actually need these relocations, provided we go to a
|
|
// module->func look-up-table like we do for filenames. We could have a
|
|
// single relocation for the module, and have them all laid out as
|
|
// offsets from the beginning of that module.
|
|
setAddr(sb, ctxt.Arch, int64(funcIndex*2*ctxt.Arch.PtrSize), s, 0)
|
|
setUint(sb, ctxt.Arch, int64((funcIndex*2+1)*ctxt.Arch.PtrSize), uint64(startLocations[i]))
|
|
funcIndex++
|
|
|
|
// Write the entry location.
|
|
setAddr(sb, ctxt.Arch, int64(startLocations[i]), s, 0)
|
|
}
|
|
|
|
// Final entry of table is just end pc.
|
|
setAddr(sb, ctxt.Arch, int64(funcIndex)*2*int64(ctxt.Arch.PtrSize), prevFunc, ldr.SymSize(prevFunc))
|
|
}
|
|
|
|
// writeFuncData writes the funcdata tables.
|
|
//
|
|
// This function executes a callback for each funcdata needed in
|
|
// runtime.functab. It should be called once for internally linked static
|
|
// binaries, or twice (once to generate the needed relocations) for other
|
|
// build modes.
|
|
//
|
|
// Note the output of this function is interwoven with writeFuncs, but this is
|
|
// a separate function, because it's needed in different passes in
|
|
// generateFunctab.
|
|
func (state *pclntab) writeFuncData(ctxt *Link, sb *loader.SymbolBuilder, funcs []loader.Sym, inlSyms map[loader.Sym]loader.Sym, startLocations []uint32, setAddr pclnSetAddr, setUint pclnSetUint) {
|
|
ldr := ctxt.loader
|
|
funcdata, funcdataoff := []loader.Sym{}, []int64{}
|
|
for i, s := range funcs {
|
|
fi := ldr.FuncInfo(s)
|
|
if !fi.Valid() {
|
|
continue
|
|
}
|
|
fi.Preload()
|
|
|
|
// funcdata, must be pointer-aligned and we're only int32-aligned.
|
|
// Missing funcdata will be 0 (nil pointer).
|
|
funcdata, funcdataoff := funcData(fi, inlSyms[s], funcdata, funcdataoff)
|
|
if len(funcdata) > 0 {
|
|
off := int64(startLocations[i] + state.funcSize + numPCData(fi)*4)
|
|
off = Rnd(off, int64(ctxt.Arch.PtrSize))
|
|
for j := range funcdata {
|
|
dataoff := off + int64(ctxt.Arch.PtrSize*j)
|
|
if funcdata[j] == 0 {
|
|
setUint(sb, ctxt.Arch, dataoff, uint64(funcdataoff[j]))
|
|
continue
|
|
}
|
|
// TODO: Does this need deduping?
|
|
setAddr(sb, ctxt.Arch, dataoff, funcdata[j], funcdataoff[j])
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// writeFuncs writes the func structures and pcdata to runtime.functab.
|
|
func writeFuncs(ctxt *Link, sb *loader.SymbolBuilder, funcs []loader.Sym, inlSyms map[loader.Sym]loader.Sym, startLocations, cuOffsets []uint32, nameOffsets map[loader.Sym]uint32) {
|
|
ldr := ctxt.loader
|
|
deferReturnSym := ldr.Lookup("runtime.deferreturn", sym.SymVerABIInternal)
|
|
funcdata, funcdataoff := []loader.Sym{}, []int64{}
|
|
|
|
// Write the individual func objects.
|
|
for i, s := range funcs {
|
|
fi := ldr.FuncInfo(s)
|
|
if fi.Valid() {
|
|
fi.Preload()
|
|
}
|
|
|
|
// Note we skip the space for the entry value -- that's handled inn
|
|
// walkPCToFunc. We don't write it here, because it might require a
|
|
// relocation.
|
|
off := startLocations[i] + uint32(ctxt.Arch.PtrSize) // entry
|
|
|
|
// name int32
|
|
nameoff, ok := nameOffsets[s]
|
|
if !ok {
|
|
panic("couldn't find function name offset")
|
|
}
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), uint32(nameoff)))
|
|
|
|
// args int32
|
|
// TODO: Move into funcinfo.
|
|
args := uint32(0)
|
|
if fi.Valid() {
|
|
args = uint32(fi.Args())
|
|
}
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), args))
|
|
|
|
// deferreturn
|
|
deferreturn := computeDeferReturn(ctxt, deferReturnSym, s)
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), deferreturn))
|
|
|
|
// pcdata
|
|
if fi.Valid() {
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), uint32(ldr.SymValue(fi.Pcsp()))))
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), uint32(ldr.SymValue(fi.Pcfile()))))
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), uint32(ldr.SymValue(fi.Pcline()))))
|
|
} else {
|
|
off += 12
|
|
}
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), uint32(numPCData(fi))))
|
|
|
|
// Store the offset to compilation unit's file table.
|
|
cuIdx := ^uint32(0)
|
|
if cu := ldr.SymUnit(s); cu != nil {
|
|
cuIdx = cuOffsets[cu.PclnIndex]
|
|
}
|
|
off = uint32(sb.SetUint32(ctxt.Arch, int64(off), cuIdx))
|
|
|
|
// funcID uint8
|
|
var funcID objabi.FuncID
|
|
if fi.Valid() {
|
|
funcID = fi.FuncID()
|
|
}
|
|
off = uint32(sb.SetUint8(ctxt.Arch, int64(off), uint8(funcID)))
|
|
|
|
// flag uint8
|
|
var flag objabi.FuncFlag
|
|
if fi.Valid() {
|
|
flag = fi.FuncFlag()
|
|
}
|
|
off = uint32(sb.SetUint8(ctxt.Arch, int64(off), uint8(flag)))
|
|
|
|
off += 1 // pad
|
|
|
|
// nfuncdata must be the final entry.
|
|
funcdata, funcdataoff = funcData(fi, 0, funcdata, funcdataoff)
|
|
off = uint32(sb.SetUint8(ctxt.Arch, int64(off), uint8(len(funcdata))))
|
|
|
|
// Output the pcdata.
|
|
if fi.Valid() {
|
|
for j, pcSym := range fi.Pcdata() {
|
|
sb.SetUint32(ctxt.Arch, int64(off+uint32(j*4)), uint32(ldr.SymValue(pcSym)))
|
|
}
|
|
if fi.NumInlTree() > 0 {
|
|
sb.SetUint32(ctxt.Arch, int64(off+objabi.PCDATA_InlTreeIndex*4), uint32(ldr.SymValue(fi.Pcinline())))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// pclntab initializes the pclntab symbol with
|
|
// runtime function and file name information.
|
|
|
|
// pclntab generates the pcln table for the link output.
|
|
func (ctxt *Link) pclntab(container loader.Bitmap) *pclntab {
|
|
// Go 1.2's symtab layout is documented in golang.org/s/go12symtab, but the
|
|
// layout and data has changed since that time.
|
|
//
|
|
// As of August 2020, here's the layout of pclntab:
|
|
//
|
|
// .gopclntab/__gopclntab [elf/macho section]
|
|
// runtime.pclntab
|
|
// Carrier symbol for the entire pclntab section.
|
|
//
|
|
// runtime.pcheader (see: runtime/symtab.go:pcHeader)
|
|
// 8-byte magic
|
|
// nfunc [thearch.ptrsize bytes]
|
|
// offset to runtime.funcnametab from the beginning of runtime.pcheader
|
|
// offset to runtime.pclntab_old from beginning of runtime.pcheader
|
|
//
|
|
// runtime.funcnametab
|
|
// []list of null terminated function names
|
|
//
|
|
// runtime.cutab
|
|
// for i=0..#CUs
|
|
// for j=0..#max used file index in CU[i]
|
|
// uint32 offset into runtime.filetab for the filename[j]
|
|
//
|
|
// runtime.filetab
|
|
// []null terminated filename strings
|
|
//
|
|
// runtime.pctab
|
|
// []byte of deduplicated pc data.
|
|
//
|
|
// runtime.functab
|
|
// function table, alternating PC and offset to func struct [each entry thearch.ptrsize bytes]
|
|
// end PC [thearch.ptrsize bytes]
|
|
// func structures, pcdata offsets, func data.
|
|
|
|
state, compUnits, funcs := makePclntab(ctxt, container)
|
|
|
|
ldr := ctxt.loader
|
|
state.carrier = ldr.LookupOrCreateSym("runtime.pclntab", 0)
|
|
ldr.MakeSymbolUpdater(state.carrier).SetType(sym.SPCLNTAB)
|
|
ldr.SetAttrReachable(state.carrier, true)
|
|
setCarrierSym(sym.SPCLNTAB, state.carrier)
|
|
|
|
state.generatePCHeader(ctxt)
|
|
nameOffsets := state.generateFuncnametab(ctxt, funcs)
|
|
cuOffsets := state.generateFilenameTabs(ctxt, compUnits, funcs)
|
|
state.generatePctab(ctxt, funcs)
|
|
inlSyms := makeInlSyms(ctxt, funcs, nameOffsets)
|
|
state.generateFunctab(ctxt, funcs, inlSyms, cuOffsets, nameOffsets)
|
|
|
|
return state
|
|
}
|
|
|
|
func gorootFinal() string {
|
|
root := objabi.GOROOT
|
|
if final := os.Getenv("GOROOT_FINAL"); final != "" {
|
|
root = final
|
|
}
|
|
return root
|
|
}
|
|
|
|
func expandGoroot(s string) string {
|
|
const n = len("$GOROOT")
|
|
if len(s) >= n+1 && s[:n] == "$GOROOT" && (s[n] == '/' || s[n] == '\\') {
|
|
return filepath.ToSlash(filepath.Join(gorootFinal(), s[n:]))
|
|
}
|
|
return s
|
|
}
|
|
|
|
const (
|
|
BUCKETSIZE = 256 * MINFUNC
|
|
SUBBUCKETS = 16
|
|
SUBBUCKETSIZE = BUCKETSIZE / SUBBUCKETS
|
|
NOIDX = 0x7fffffff
|
|
)
|
|
|
|
// findfunctab generates a lookup table to quickly find the containing
|
|
// function for a pc. See src/runtime/symtab.go:findfunc for details.
|
|
func (ctxt *Link) findfunctab(state *pclntab, container loader.Bitmap) {
|
|
ldr := ctxt.loader
|
|
|
|
// find min and max address
|
|
min := ldr.SymValue(ctxt.Textp[0])
|
|
lastp := ctxt.Textp[len(ctxt.Textp)-1]
|
|
max := ldr.SymValue(lastp) + ldr.SymSize(lastp)
|
|
|
|
// for each subbucket, compute the minimum of all symbol indexes
|
|
// that map to that subbucket.
|
|
n := int32((max - min + SUBBUCKETSIZE - 1) / SUBBUCKETSIZE)
|
|
|
|
nbuckets := int32((max - min + BUCKETSIZE - 1) / BUCKETSIZE)
|
|
|
|
size := 4*int64(nbuckets) + int64(n)
|
|
|
|
writeFindFuncTab := func(_ *Link, s loader.Sym) {
|
|
t := ldr.MakeSymbolUpdater(s)
|
|
|
|
indexes := make([]int32, n)
|
|
for i := int32(0); i < n; i++ {
|
|
indexes[i] = NOIDX
|
|
}
|
|
idx := int32(0)
|
|
for i, s := range ctxt.Textp {
|
|
if !emitPcln(ctxt, s, container) {
|
|
continue
|
|
}
|
|
p := ldr.SymValue(s)
|
|
var e loader.Sym
|
|
i++
|
|
if i < len(ctxt.Textp) {
|
|
e = ctxt.Textp[i]
|
|
}
|
|
for e != 0 && !emitPcln(ctxt, e, container) && i < len(ctxt.Textp) {
|
|
e = ctxt.Textp[i]
|
|
i++
|
|
}
|
|
q := max
|
|
if e != 0 {
|
|
q = ldr.SymValue(e)
|
|
}
|
|
|
|
//print("%d: [%lld %lld] %s\n", idx, p, q, s->name);
|
|
for ; p < q; p += SUBBUCKETSIZE {
|
|
i = int((p - min) / SUBBUCKETSIZE)
|
|
if indexes[i] > idx {
|
|
indexes[i] = idx
|
|
}
|
|
}
|
|
|
|
i = int((q - 1 - min) / SUBBUCKETSIZE)
|
|
if indexes[i] > idx {
|
|
indexes[i] = idx
|
|
}
|
|
idx++
|
|
}
|
|
|
|
// fill in table
|
|
for i := int32(0); i < nbuckets; i++ {
|
|
base := indexes[i*SUBBUCKETS]
|
|
if base == NOIDX {
|
|
Errorf(nil, "hole in findfunctab")
|
|
}
|
|
t.SetUint32(ctxt.Arch, int64(i)*(4+SUBBUCKETS), uint32(base))
|
|
for j := int32(0); j < SUBBUCKETS && i*SUBBUCKETS+j < n; j++ {
|
|
idx = indexes[i*SUBBUCKETS+j]
|
|
if idx == NOIDX {
|
|
Errorf(nil, "hole in findfunctab")
|
|
}
|
|
if idx-base >= 256 {
|
|
Errorf(nil, "too many functions in a findfunc bucket! %d/%d %d %d", i, nbuckets, j, idx-base)
|
|
}
|
|
|
|
t.SetUint8(ctxt.Arch, int64(i)*(4+SUBBUCKETS)+4+int64(j), uint8(idx-base))
|
|
}
|
|
}
|
|
}
|
|
|
|
state.findfunctab = ctxt.createGeneratorSymbol("runtime.findfunctab", 0, sym.SRODATA, size, writeFindFuncTab)
|
|
ldr.SetAttrReachable(state.findfunctab, true)
|
|
ldr.SetAttrLocal(state.findfunctab, true)
|
|
}
|
|
|
|
// findContainerSyms returns a bitmap, indexed by symbol number, where there's
|
|
// a 1 for every container symbol.
|
|
func (ctxt *Link) findContainerSyms() loader.Bitmap {
|
|
ldr := ctxt.loader
|
|
container := loader.MakeBitmap(ldr.NSym())
|
|
// Find container symbols and mark them as such.
|
|
for _, s := range ctxt.Textp {
|
|
outer := ldr.OuterSym(s)
|
|
if outer != 0 {
|
|
container.Set(outer)
|
|
}
|
|
}
|
|
return container
|
|
}
|