go/src/cmd/internal/gc/syntax.go
Josh Bleecher Snyder 82833b313e cmd/internal/gc: rearrange Node fields
Rearrange Node fields to enable better struct packing.
This reduces readability in favor of shrinking
the size of Nodes.

This reduces the size of Node from 328 to 312.
This reduces the memory usage to compile the
rotate tests by about 4.4%.

No functional changes. Passes toolstash -cmp.

Updates #9933.

Change-Id: I2764c5847fb1635ddc898e2ee385d007d67f03c5
Reviewed-on: https://go-review.googlesource.com/10141
Reviewed-by: Russ Cox <rsc@golang.org>
2015-05-18 22:52:34 +00:00

469 lines
13 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// “Abstract” syntax representation.
package gc
// A Node is a single node in the syntax tree.
// Actually the syntax tree is a syntax DAG, because there is only one
// node with Op=ONAME for a given instance of a variable x.
// The same is true for Op=OTYPE and Op=OLITERAL.
type Node struct {
// Tree structure.
// Generic recursive walks should follow these fields.
Left *Node
Right *Node
Ntest *Node
Nincr *Node
Ninit *NodeList
Nbody *NodeList
Nelse *NodeList
List *NodeList
Rlist *NodeList
// most nodes
Type *Type
Orig *Node // original form, for printing, and tracking copies of ONAMEs
Nname *Node
// func
Func *Func
// ONAME
Name *Name
Defn *Node // ONAME: initializing assignment; OLABEL: labeled statement
Pack *Node // real package for import . names
Curfn *Node // function for local variables
Paramfld *Type // TFIELD for this PPARAM; also for ODOT, curfn
Alloc *Node // allocation call
*Param
// OPACK
Pkg *Pkg
// OARRAYLIT, OMAPLIT, OSTRUCTLIT.
Initplan *InitPlan
// Escape analysis.
Escflowsrc *NodeList // flow(this, src)
Escretval *NodeList // on OCALLxxx, list of dummy return values
Sym *Sym // various
Opt interface{} // for optimization passes
// OLITERAL
Val Val
Xoffset int64
Stkdelta int64 // offset added by stack frame compaction phase.
// Escape analysis.
Escloopdepth int32 // -1: global, 0: return variables, 1:function top level, increased inside function for every loop or label to mark scopes
Vargen int32 // unique name for OTYPE/ONAME within a function. Function outputs are numbered starting at one.
Lineno int32
Iota int32
Walkgen uint32
Funcdepth int32
// OREGISTER, OINDREG
Reg int16
// most nodes - smaller fields
Esclevel Level
Esc uint16 // EscXXX
Op uint8
Nointerface bool
Ullman uint8 // sethi/ullman number
Addable bool // addressable
Etype uint8 // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg
Bounded bool // bounds check unnecessary
Class uint8 // PPARAM, PAUTO, PEXTERN, etc
Embedded uint8 // ODCLFIELD embedded type
Colas bool // OAS resulting from :=
Diag uint8 // already printed error about this
Noescape bool // func arguments do not escape; TODO(rsc): move Noescape to Func struct (see CL 7360)
Walkdef uint8
Typecheck uint8
Local bool
Dodata uint8
Initorder uint8
Used bool
Isddd bool // is the argument variadic
Implicit bool
Addrtaken bool // address taken, even if not moved to heap
Assigned bool // is the variable ever assigned to
Likely int8 // likeliness of if statement
Hasbreak bool // has break statement
}
// Name holds Node fields used only by ONAME nodes.
type Name struct {
Heapaddr *Node // temp holding heap address of param
Inlvar *Node // ONAME substitute while inlining
Decldepth int32 // declaration loop depth, increased for every loop or label
Method bool // OCALLMETH name
Readonly bool
Captured bool // is the variable captured by a closure
Byval bool // is the variable captured by value or by reference
Needzero bool // if it contains pointers, needs to be zeroed on function entry
}
type Param struct {
Ntype *Node
// ONAME func param with PHEAP
Outerexpr *Node // expression copied into closure for variable
Stackparam *Node // OPARAM node referring to stack copy of param
// ONAME closure param with PPARAMREF
Outer *Node // outer PPARAMREF in nested closure
Closure *Node // ONAME/PHEAP <-> ONAME/PPARAMREF
Top int // top context (Ecall, Eproc, etc)
}
// Func holds Node fields used only with function-like nodes.
type Func struct {
Shortname *Node
Enter *NodeList
Exit *NodeList
Cvars *NodeList // closure params
Dcl *NodeList // autodcl for this func/closure
Inldcl *NodeList // copy of dcl for use in inlining
Closgen int
Outerfunc *Node
Inl *NodeList // copy of the body for use in inlining
InlCost int32
Endlineno int32
Nosplit bool // func should not execute on separate stack
Nowritebarrier bool // emit compiler error instead of write barrier
Dupok bool // duplicate definitions ok
Wrapper bool // is method wrapper
Needctxt bool // function uses context register (has closure variables)
}
// Node ops.
const (
OXXX = iota
// names
ONAME // var, const or func name
ONONAME // unnamed arg or return value: f(int, string) (int, error) { etc }
OTYPE // type name
OPACK // import
OLITERAL // literal
// expressions
OADD // x + y
OSUB // x - y
OOR // x | y
OXOR // x ^ y
OADDSTR // s + "foo"
OADDR // &x
OANDAND // b0 && b1
OAPPEND // append
OARRAYBYTESTR // string(bytes)
OARRAYBYTESTRTMP // string(bytes) ephemeral
OARRAYRUNESTR // string(runes)
OSTRARRAYBYTE // []byte(s)
OSTRARRAYBYTETMP // []byte(s) ephemeral
OSTRARRAYRUNE // []rune(s)
OAS // x = y or x := y
OAS2 // x, y, z = xx, yy, zz
OAS2FUNC // x, y = f()
OAS2RECV // x, ok = <-c
OAS2MAPR // x, ok = m["foo"]
OAS2DOTTYPE // x, ok = I.(int)
OASOP // x += y
OASWB // OAS but with write barrier
OCALL // function call, method call or type conversion, possibly preceded by defer or go.
OCALLFUNC // f()
OCALLMETH // t.Method()
OCALLINTER // err.Error()
OCALLPART // t.Method (without ())
OCAP // cap
OCLOSE // close
OCLOSURE // f = func() { etc }
OCMPIFACE // err1 == err2
OCMPSTR // s1 == s2
OCOMPLIT // composite literal, typechecking may convert to a more specific OXXXLIT.
OMAPLIT // M{"foo":3, "bar":4}
OSTRUCTLIT // T{x:3, y:4}
OARRAYLIT // [2]int{3, 4}
OPTRLIT // &T{x:3, y:4}
OCONV // var i int; var u uint; i = int(u)
OCONVIFACE // I(t)
OCONVNOP // type Int int; var i int; var j Int; i = int(j)
OCOPY // copy
ODCL // var x int
ODCLFUNC // func f() or func (r) f()
ODCLFIELD // struct field, interface field, or func/method argument/return value.
ODCLCONST // const pi = 3.14
ODCLTYPE // type Int int
ODELETE // delete
ODOT // t.x
ODOTPTR // p.x that is implicitly (*p).x
ODOTMETH // t.Method
ODOTINTER // err.Error
OXDOT // t.x, typechecking may convert to a more specific ODOTXXX.
ODOTTYPE // e = err.(MyErr)
ODOTTYPE2 // e, ok = err.(MyErr)
OEQ // x == y
ONE // x != y
OLT // x < y
OLE // x <= y
OGE // x >= y
OGT // x > y
OIND // *p
OINDEX // a[i]
OINDEXMAP // m[s]
OKEY // The x:3 in t{x:3, y:4}, the 1:2 in a[1:2], the 2:20 in [3]int{2:20}, etc.
OPARAM // The on-stack copy of a parameter or return value that escapes.
OLEN // len
OMAKE // make, typechecking may convert to a more specific OMAKEXXX.
OMAKECHAN // make(chan int)
OMAKEMAP // make(map[string]int)
OMAKESLICE // make([]int, 0)
OMUL // *
ODIV // x / y
OMOD // x % y
OLSH // x << u
ORSH // x >> u
OAND // x & y
OANDNOT // x &^ y
ONEW // new
ONOT // !b
OCOM // ^x
OPLUS // +x
OMINUS // -y
OOROR // b1 || b2
OPANIC // panic
OPRINT // print
OPRINTN // println
OPAREN // (x)
OSEND // c <- x
OSLICE // v[1:2], typechecking may convert to a more specific OSLICEXXX.
OSLICEARR // a[1:2]
OSLICESTR // s[1:2]
OSLICE3 // v[1:2:3], typechecking may convert to OSLICE3ARR.
OSLICE3ARR // a[1:2:3]
ORECOVER // recover
ORECV // <-c
ORUNESTR // string(i)
OSELRECV // case x = <-c:
OSELRECV2 // case x, ok = <-c:
OIOTA // iota
OREAL // real
OIMAG // imag
OCOMPLEX // complex
// statements
OBLOCK // block of code
OBREAK // break
OCASE // case, after being verified by swt.c's casebody.
OXCASE // case, before verification.
OCONTINUE // continue
ODEFER // defer
OEMPTY // no-op
OFALL // fallthrough, after being verified by swt.c's casebody.
OXFALL // fallthrough, before verification.
OFOR // for
OGOTO // goto
OIF // if
OLABEL // label:
OPROC // go
ORANGE // range
ORETURN // return
OSELECT // select
OSWITCH // switch x
OTYPESW // switch err.(type)
// types
OTCHAN // chan int
OTMAP // map[string]int
OTSTRUCT // struct{}
OTINTER // interface{}
OTFUNC // func()
OTARRAY // []int, [8]int, [N]int or [...]int
// misc
ODDD // func f(args ...int) or f(l...) or var a = [...]int{0, 1, 2}.
ODDDARG // func f(args ...int), introduced by escape analysis.
OINLCALL // intermediary representation of an inlined call.
OEFACE // itable and data words of an empty-interface value.
OITAB // itable word of an interface value.
OSPTR // base pointer of a slice or string.
OCLOSUREVAR // variable reference at beginning of closure function
OCFUNC // reference to c function pointer (not go func value)
OCHECKNIL // emit code to ensure pointer/interface not nil
OVARKILL // variable is dead
// thearch-specific registers
OREGISTER // a register, such as AX.
OINDREG // offset plus indirect of a register, such as 8(SP).
// arch-specific opcodes
OCMP // compare: ACMP.
ODEC // decrement: ADEC.
OINC // increment: AINC.
OEXTEND // extend: ACWD/ACDQ/ACQO.
OHMUL // high mul: AMUL/AIMUL for unsigned/signed (OMUL uses AIMUL for both).
OLROT // left rotate: AROL.
ORROTC // right rotate-carry: ARCR.
ORETJMP // return to other function
OPS // compare parity set (for x86 NaN check)
OPC // compare parity clear (for x86 NaN check)
OSQRT // sqrt(float64), on systems that have hw support
OGETG // runtime.getg() (read g pointer)
OEND
)
/*
* Every node has a walkgen field.
* If you want to do a traversal of a node graph that
* might contain duplicates and want to avoid
* visiting the same nodes twice, increment walkgen
* before starting. Then before processing a node, do
*
* if(n->walkgen == walkgen)
* return;
* n->walkgen = walkgen;
*
* Such a walk cannot call another such walk recursively,
* because of the use of the global walkgen.
*/
var walkgen uint32
// A NodeList is a linked list of nodes.
// TODO(rsc): Some uses of NodeList should be made into slices.
// The remaining ones probably just need a simple linked list,
// not one with concatenation support.
type NodeList struct {
N *Node
Next *NodeList
End *NodeList
}
// concat returns the concatenation of the lists a and b.
// The storage taken by both is reused for the result.
func concat(a *NodeList, b *NodeList) *NodeList {
if a == nil {
return b
}
if b == nil {
return a
}
a.End.Next = b
a.End = b.End
b.End = nil
return a
}
// list1 returns a one-element list containing n.
func list1(n *Node) *NodeList {
if n == nil {
return nil
}
if n.Op == OBLOCK && n.Ninit == nil {
// Flatten list and steal storage.
// Poison pointer to catch errant uses.
l := n.List
n.List = nil
return l
}
l := new(NodeList)
l.N = n
l.End = l
return l
}
// list returns the result of appending n to l.
func list(l *NodeList, n *Node) *NodeList {
return concat(l, list1(n))
}
// listsort sorts *l in place according to the 3-way comparison function f.
// The algorithm is mergesort, so it is guaranteed to be O(n log n).
func listsort(l **NodeList, f func(*Node, *Node) int) {
if *l == nil || (*l).Next == nil {
return
}
l1 := *l
l2 := *l
for {
l2 = l2.Next
if l2 == nil {
break
}
l2 = l2.Next
if l2 == nil {
break
}
l1 = l1.Next
}
l2 = l1.Next
l1.Next = nil
l2.End = (*l).End
(*l).End = l1
l1 = *l
listsort(&l1, f)
listsort(&l2, f)
if f(l1.N, l2.N) < 0 {
*l = l1
} else {
*l = l2
l2 = l1
l1 = *l
}
// now l1 == *l; and l1 < l2
var le *NodeList
for (l1 != nil) && (l2 != nil) {
for (l1.Next != nil) && f(l1.Next.N, l2.N) < 0 {
l1 = l1.Next
}
// l1 is last one from l1 that is < l2
le = l1.Next // le is the rest of l1, first one that is >= l2
if le != nil {
le.End = (*l).End
}
(*l).End = l1 // cut *l at l1
*l = concat(*l, l2) // glue l2 to *l's tail
l1 = l2 // l1 is the first element of *l that is < the new l2
l2 = le // ... because l2 now is the old tail of l1
}
*l = concat(*l, l2) // any remainder
}
// count returns the length of the list l.
func count(l *NodeList) int {
n := int64(0)
for ; l != nil; l = l.Next {
n++
}
if int64(int(n)) != n { // Overflow.
Yyerror("too many elements in list")
}
return int(n)
}