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	Emit &runtime.zerobase instead of a call to newobject for allocations of zero sized objects in walk.go. Fixes #29446 Change-Id: I11b67981d55009726a17c2e582c12ce0c258682e Reviewed-on: https://go-review.googlesource.com/c/155840 Run-TryBot: Iskander Sharipov <quasilyte@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Cherry Zhang <cherryyz@google.com> Reviewed-by: Keith Randall <khr@golang.org>
		
			
				
	
	
		
			34 lines
		
	
	
	
		
			902 B
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			34 lines
		
	
	
	
		
			902 B
		
	
	
	
		
			Go
		
	
	
	
	
	
// asmcheck
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// Copyright 2018 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// These tests check that allocating a 0-size object does not
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// introduce a call to runtime.newobject.
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package codegen
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func zeroAllocNew1() *struct{} {
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	// 386:-`CALL\truntime\.newobject`
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	// amd64:-`CALL\truntime\.newobject`
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	// arm:-`CALL\truntime\.newobject`
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	// arm64:-`CALL\truntime\.newobject`
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	return new(struct{})
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}
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func zeroAllocNew2() *[0]int {
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	// 386:-`CALL\truntime\.newobject`
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	// amd64:-`CALL\truntime\.newobject`
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	// arm:-`CALL\truntime\.newobject`
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	// arm64:-`CALL\truntime\.newobject`
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	return new([0]int)
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}
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func zeroAllocSliceLit() []int {
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	// 386:-`CALL\truntime\.newobject`
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	// amd64:-`CALL\truntime\.newobject`
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	// arm:-`CALL\truntime\.newobject`
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	// arm64:-`CALL\truntime\.newobject`
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	return []int{}
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}
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