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This reverts https://golang.org/cl/65930. Fixes #22148 Change-Id: Ie0712621ed89c43bef94417fc32de9af77607760 Reviewed-on: https://go-review.googlesource.com/68430 Reviewed-by: Ian Lance Taylor <iant@golang.org>
348 lines
9.6 KiB
Go
348 lines
9.6 KiB
Go
// Copyright 2016 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ld
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import (
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"cmd/internal/objabi"
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"cmd/internal/sys"
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"cmd/link/internal/sym"
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"fmt"
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"strings"
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"unicode"
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)
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// deadcode marks all reachable symbols.
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//
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// The basis of the dead code elimination is a flood fill of symbols,
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// following their relocations, beginning at *flagEntrySymbol.
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//
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// This flood fill is wrapped in logic for pruning unused methods.
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// All methods are mentioned by relocations on their receiver's *rtype.
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// These relocations are specially defined as R_METHODOFF by the compiler
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// so we can detect and manipulated them here.
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//
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// There are three ways a method of a reachable type can be invoked:
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//
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// 1. direct call
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// 2. through a reachable interface type
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// 3. reflect.Value.Call, .Method, or reflect.Method.Func
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//
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// The first case is handled by the flood fill, a directly called method
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// is marked as reachable.
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//
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// The second case is handled by decomposing all reachable interface
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// types into method signatures. Each encountered method is compared
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// against the interface method signatures, if it matches it is marked
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// as reachable. This is extremely conservative, but easy and correct.
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//
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// The third case is handled by looking to see if any of:
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// - reflect.Value.Call is reachable
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// - reflect.Value.Method is reachable
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// - reflect.Type.Method or MethodByName is called.
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// If any of these happen, all bets are off and all exported methods
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// of reachable types are marked reachable.
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//
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// Any unreached text symbols are removed from ctxt.Textp.
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func deadcode(ctxt *Link) {
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if ctxt.Debugvlog != 0 {
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ctxt.Logf("%5.2f deadcode\n", Cputime())
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}
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d := &deadcodepass{
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ctxt: ctxt,
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ifaceMethod: make(map[methodsig]bool),
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}
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// First, flood fill any symbols directly reachable in the call
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// graph from *flagEntrySymbol. Ignore all methods not directly called.
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d.init()
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d.flood()
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callSym := ctxt.Syms.ROLookup("reflect.Value.Call", 0)
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methSym := ctxt.Syms.ROLookup("reflect.Value.Method", 0)
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reflectSeen := false
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if ctxt.DynlinkingGo() {
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// Exported methods may satisfy interfaces we don't know
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// about yet when dynamically linking.
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reflectSeen = true
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}
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for {
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if !reflectSeen {
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if d.reflectMethod || (callSym != nil && callSym.Attr.Reachable()) || (methSym != nil && methSym.Attr.Reachable()) {
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// Methods might be called via reflection. Give up on
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// static analysis, mark all exported methods of
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// all reachable types as reachable.
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reflectSeen = true
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}
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}
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// Mark all methods that could satisfy a discovered
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// interface as reachable. We recheck old marked interfaces
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// as new types (with new methods) may have been discovered
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// in the last pass.
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var rem []methodref
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for _, m := range d.markableMethods {
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if (reflectSeen && m.isExported()) || d.ifaceMethod[m.m] {
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d.markMethod(m)
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} else {
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rem = append(rem, m)
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}
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}
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d.markableMethods = rem
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if len(d.markQueue) == 0 {
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// No new work was discovered. Done.
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break
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}
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d.flood()
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}
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// Remove all remaining unreached R_METHODOFF relocations.
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for _, m := range d.markableMethods {
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for _, r := range m.r {
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d.cleanupReloc(r)
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}
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}
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if Buildmode != BuildmodeShared {
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// Keep a itablink if the symbol it points at is being kept.
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// (When BuildmodeShared, always keep itablinks.)
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for _, s := range ctxt.Syms.Allsym {
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if strings.HasPrefix(s.Name, "go.itablink.") {
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s.Attr.Set(sym.AttrReachable, len(s.R) == 1 && s.R[0].Sym.Attr.Reachable())
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}
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}
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}
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// Remove dead text but keep file information (z symbols).
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textp := make([]*sym.Symbol, 0, len(ctxt.Textp))
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for _, s := range ctxt.Textp {
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if s.Attr.Reachable() {
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textp = append(textp, s)
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}
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}
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ctxt.Textp = textp
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}
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// methodref holds the relocations from a receiver type symbol to its
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// method. There are three relocations, one for each of the fields in
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// the reflect.method struct: mtyp, ifn, and tfn.
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type methodref struct {
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m methodsig
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src *sym.Symbol // receiver type symbol
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r [3]*sym.Reloc // R_METHODOFF relocations to fields of runtime.method
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}
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func (m methodref) ifn() *sym.Symbol { return m.r[1].Sym }
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func (m methodref) isExported() bool {
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for _, r := range m.m {
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return unicode.IsUpper(r)
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}
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panic("methodref has no signature")
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}
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// deadcodepass holds state for the deadcode flood fill.
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type deadcodepass struct {
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ctxt *Link
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markQueue []*sym.Symbol // symbols to flood fill in next pass
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ifaceMethod map[methodsig]bool // methods declared in reached interfaces
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markableMethods []methodref // methods of reached types
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reflectMethod bool
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}
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func (d *deadcodepass) cleanupReloc(r *sym.Reloc) {
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if r.Sym.Attr.Reachable() {
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r.Type = objabi.R_ADDROFF
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} else {
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if d.ctxt.Debugvlog > 1 {
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d.ctxt.Logf("removing method %s\n", r.Sym.Name)
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}
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r.Sym = nil
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r.Siz = 0
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}
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}
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// mark appends a symbol to the mark queue for flood filling.
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func (d *deadcodepass) mark(s, parent *sym.Symbol) {
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if s == nil || s.Attr.Reachable() {
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return
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}
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if s.Attr.ReflectMethod() {
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d.reflectMethod = true
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}
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if *flagDumpDep {
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p := "_"
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if parent != nil {
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p = parent.Name
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}
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fmt.Printf("%s -> %s\n", p, s.Name)
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}
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s.Attr |= sym.AttrReachable
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s.Reachparent = parent
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d.markQueue = append(d.markQueue, s)
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}
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// markMethod marks a method as reachable.
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func (d *deadcodepass) markMethod(m methodref) {
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for _, r := range m.r {
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d.mark(r.Sym, m.src)
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r.Type = objabi.R_ADDROFF
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}
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}
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// init marks all initial symbols as reachable.
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// In a typical binary, this is *flagEntrySymbol.
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func (d *deadcodepass) init() {
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var names []string
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if d.ctxt.Arch.Family == sys.ARM {
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// mark some functions that are only referenced after linker code editing
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names = append(names, "runtime.read_tls_fallback")
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}
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if Buildmode == BuildmodeShared {
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// Mark all symbols defined in this library as reachable when
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// building a shared library.
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for _, s := range d.ctxt.Syms.Allsym {
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if s.Type != 0 && s.Type != sym.SDYNIMPORT {
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d.mark(s, nil)
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}
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}
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} else {
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// In a normal binary, start at main.main and the init
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// functions and mark what is reachable from there.
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if *FlagLinkshared && (Buildmode == BuildmodeExe || Buildmode == BuildmodePIE) {
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names = append(names, "main.main", "main.init")
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} else {
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// The external linker refers main symbol directly.
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if Linkmode == LinkExternal && (Buildmode == BuildmodeExe || Buildmode == BuildmodePIE) {
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if Headtype == objabi.Hwindows && d.ctxt.Arch.Family == sys.I386 {
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*flagEntrySymbol = "_main"
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} else {
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*flagEntrySymbol = "main"
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}
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}
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names = append(names, *flagEntrySymbol)
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if Buildmode == BuildmodePlugin {
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names = append(names, *flagPluginPath+".init", *flagPluginPath+".main", "go.plugin.tabs")
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// We don't keep the go.plugin.exports symbol,
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// but we do keep the symbols it refers to.
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exports := d.ctxt.Syms.ROLookup("go.plugin.exports", 0)
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if exports != nil {
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for _, r := range exports.R {
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d.mark(r.Sym, nil)
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}
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}
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}
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}
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for _, s := range dynexp {
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d.mark(s, nil)
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}
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}
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for _, name := range names {
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d.mark(d.ctxt.Syms.ROLookup(name, 0), nil)
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}
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}
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// flood fills symbols reachable from the markQueue symbols.
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// As it goes, it collects methodref and interface method declarations.
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func (d *deadcodepass) flood() {
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for len(d.markQueue) > 0 {
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s := d.markQueue[0]
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d.markQueue = d.markQueue[1:]
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if s.Type == sym.STEXT {
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if d.ctxt.Debugvlog > 1 {
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d.ctxt.Logf("marktext %s\n", s.Name)
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}
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if s.FuncInfo != nil {
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for _, a := range s.FuncInfo.Autom {
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d.mark(a.Gotype, s)
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}
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}
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}
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if strings.HasPrefix(s.Name, "type.") && s.Name[5] != '.' {
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if len(s.P) == 0 {
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// Probably a bug. The undefined symbol check
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// later will give a better error than deadcode.
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continue
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}
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if decodetypeKind(d.ctxt.Arch, s)&kindMask == kindInterface {
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for _, sig := range decodeIfaceMethods(d.ctxt.Arch, s) {
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if d.ctxt.Debugvlog > 1 {
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d.ctxt.Logf("reached iface method: %s\n", sig)
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}
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d.ifaceMethod[sig] = true
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}
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}
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}
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mpos := 0 // 0-3, the R_METHODOFF relocs of runtime.uncommontype
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var methods []methodref
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for i := 0; i < len(s.R); i++ {
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r := &s.R[i]
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if r.Sym == nil {
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continue
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}
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if r.Type == objabi.R_WEAKADDROFF {
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// An R_WEAKADDROFF relocation is not reason
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// enough to mark the pointed-to symbol as
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// reachable.
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continue
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}
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if r.Type != objabi.R_METHODOFF {
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d.mark(r.Sym, s)
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continue
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}
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// Collect rtype pointers to methods for
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// later processing in deadcode.
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if mpos == 0 {
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m := methodref{src: s}
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m.r[0] = r
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methods = append(methods, m)
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} else {
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methods[len(methods)-1].r[mpos] = r
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}
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mpos++
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if mpos == len(methodref{}.r) {
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mpos = 0
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}
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}
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if len(methods) > 0 {
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// Decode runtime type information for type methods
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// to help work out which methods can be called
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// dynamically via interfaces.
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methodsigs := decodetypeMethods(d.ctxt.Arch, s)
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if len(methods) != len(methodsigs) {
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panic(fmt.Sprintf("%q has %d method relocations for %d methods", s.Name, len(methods), len(methodsigs)))
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}
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for i, m := range methodsigs {
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name := string(m)
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name = name[:strings.Index(name, "(")]
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if !strings.HasSuffix(methods[i].ifn().Name, name) {
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panic(fmt.Sprintf("%q relocation for %q does not match method %q", s.Name, methods[i].ifn().Name, name))
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}
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methods[i].m = m
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}
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d.markableMethods = append(d.markableMethods, methods...)
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}
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if s.FuncInfo != nil {
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for i := range s.FuncInfo.Funcdata {
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d.mark(s.FuncInfo.Funcdata[i], s)
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}
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}
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d.mark(s.Gotype, s)
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d.mark(s.Sub, s)
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d.mark(s.Outer, s)
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}
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}
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