mirror of
https://github.com/golang/go.git
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This eliminates references to lineno and other globals from ssa conversion. Passes toolstash-check. Updates #15756 Change-Id: I9792074fab0036b42f454b79139d0b27db913fb5 Reviewed-on: https://go-review.googlesource.com/38721 Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
676 lines
24 KiB
Go
676 lines
24 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// “Abstract” syntax representation.
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package gc
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import (
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"cmd/compile/internal/syntax"
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"cmd/internal/src"
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)
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// A Node is a single node in the syntax tree.
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// Actually the syntax tree is a syntax DAG, because there is only one
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// node with Op=ONAME for a given instance of a variable x.
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// The same is true for Op=OTYPE and Op=OLITERAL.
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type Node struct {
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// Tree structure.
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// Generic recursive walks should follow these fields.
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Left *Node
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Right *Node
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Ninit Nodes
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Nbody Nodes
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List Nodes
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Rlist Nodes
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// most nodes
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Type *Type
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Orig *Node // original form, for printing, and tracking copies of ONAMEs
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// func
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Func *Func
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// ONAME, OTYPE, OPACK, OLABEL, some OLITERAL
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Name *Name
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Sym *Sym // various
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E interface{} // Opt or Val, see methods below
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// Various. Usually an offset into a struct. For example:
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// - ONAME nodes that refer to local variables use it to identify their stack frame position.
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// - ODOT, ODOTPTR, and OINDREGSP use it to indicate offset relative to their base address.
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// - OSTRUCTKEY uses it to store the named field's offset.
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// - OXCASE and OXFALL use it to validate the use of fallthrough.
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// - Named OLITERALs use it to to store their ambient iota value.
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// Possibly still more uses. If you find any, document them.
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Xoffset int64
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Pos src.XPos
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flags bitset32
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Esc uint16 // EscXXX
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Op Op
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Etype EType // op for OASOP, etype for OTYPE, exclam for export, 6g saved reg, ChanDir for OTCHAN, for OINDEXMAP 1=LHS,0=RHS
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Class Class // PPARAM, PAUTO, PEXTERN, etc
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Embedded uint8 // ODCLFIELD embedded type
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Walkdef uint8 // tracks state during typecheckdef; 2 == loop detected
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Typecheck uint8 // tracks state during typechecking; 2 == loop detected
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Initorder uint8
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Likely int8 // likeliness of if statement
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hasVal int8 // +1 for Val, -1 for Opt, 0 for not yet set
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}
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// IsAutoTmp indicates if n was created by the compiler as a temporary,
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// based on the setting of the .AutoTemp flag in n's Name.
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func (n *Node) IsAutoTmp() bool {
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if n == nil || n.Op != ONAME {
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return false
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}
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return n.Name.AutoTemp()
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}
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const (
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nodeHasBreak = 1 << iota
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nodeIsClosureVar
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nodeIsOutputParamHeapAddr
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nodeNoInline // used internally by inliner to indicate that a function call should not be inlined; set for OCALLFUNC and OCALLMETH only
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nodeAssigned // is the variable ever assigned to
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nodeAddrtaken // address taken, even if not moved to heap
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nodeImplicit
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nodeIsddd // is the argument variadic
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nodeLocal // type created in this file (see also Type.Local)
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nodeDiag // already printed error about this
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nodeColas // OAS resulting from :=
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nodeNonNil // guaranteed to be non-nil
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nodeNoescape // func arguments do not escape; TODO(rsc): move Noescape to Func struct (see CL 7360)
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nodeBounded // bounds check unnecessary
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nodeAddable // addressable
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nodeUsed // for variable/label declared and not used error
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nodeHasCall // expression contains a function call
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)
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func (n *Node) HasBreak() bool { return n.flags&nodeHasBreak != 0 }
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func (n *Node) IsClosureVar() bool { return n.flags&nodeIsClosureVar != 0 }
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func (n *Node) NoInline() bool { return n.flags&nodeNoInline != 0 }
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func (n *Node) IsOutputParamHeapAddr() bool { return n.flags&nodeIsOutputParamHeapAddr != 0 }
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func (n *Node) Assigned() bool { return n.flags&nodeAssigned != 0 }
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func (n *Node) Addrtaken() bool { return n.flags&nodeAddrtaken != 0 }
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func (n *Node) Implicit() bool { return n.flags&nodeImplicit != 0 }
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func (n *Node) Isddd() bool { return n.flags&nodeIsddd != 0 }
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func (n *Node) Local() bool { return n.flags&nodeLocal != 0 }
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func (n *Node) Diag() bool { return n.flags&nodeDiag != 0 }
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func (n *Node) Colas() bool { return n.flags&nodeColas != 0 }
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func (n *Node) NonNil() bool { return n.flags&nodeNonNil != 0 }
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func (n *Node) Noescape() bool { return n.flags&nodeNoescape != 0 }
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func (n *Node) Bounded() bool { return n.flags&nodeBounded != 0 }
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func (n *Node) Addable() bool { return n.flags&nodeAddable != 0 }
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func (n *Node) Used() bool { return n.flags&nodeUsed != 0 }
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func (n *Node) HasCall() bool { return n.flags&nodeHasCall != 0 }
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func (n *Node) SetHasBreak(b bool) { n.flags.set(nodeHasBreak, b) }
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func (n *Node) SetIsClosureVar(b bool) { n.flags.set(nodeIsClosureVar, b) }
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func (n *Node) SetNoInline(b bool) { n.flags.set(nodeNoInline, b) }
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func (n *Node) SetIsOutputParamHeapAddr(b bool) { n.flags.set(nodeIsOutputParamHeapAddr, b) }
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func (n *Node) SetAssigned(b bool) { n.flags.set(nodeAssigned, b) }
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func (n *Node) SetAddrtaken(b bool) { n.flags.set(nodeAddrtaken, b) }
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func (n *Node) SetImplicit(b bool) { n.flags.set(nodeImplicit, b) }
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func (n *Node) SetIsddd(b bool) { n.flags.set(nodeIsddd, b) }
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func (n *Node) SetLocal(b bool) { n.flags.set(nodeLocal, b) }
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func (n *Node) SetDiag(b bool) { n.flags.set(nodeDiag, b) }
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func (n *Node) SetColas(b bool) { n.flags.set(nodeColas, b) }
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func (n *Node) SetNonNil(b bool) { n.flags.set(nodeNonNil, b) }
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func (n *Node) SetNoescape(b bool) { n.flags.set(nodeNoescape, b) }
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func (n *Node) SetBounded(b bool) { n.flags.set(nodeBounded, b) }
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func (n *Node) SetAddable(b bool) { n.flags.set(nodeAddable, b) }
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func (n *Node) SetUsed(b bool) { n.flags.set(nodeUsed, b) }
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func (n *Node) SetHasCall(b bool) { n.flags.set(nodeHasCall, b) }
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// Val returns the Val for the node.
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func (n *Node) Val() Val {
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if n.hasVal != +1 {
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return Val{}
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}
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return Val{n.E}
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}
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// SetVal sets the Val for the node, which must not have been used with SetOpt.
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func (n *Node) SetVal(v Val) {
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if n.hasVal == -1 {
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Debug['h'] = 1
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Dump("have Opt", n)
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Fatalf("have Opt")
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}
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n.hasVal = +1
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n.E = v.U
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}
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// Opt returns the optimizer data for the node.
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func (n *Node) Opt() interface{} {
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if n.hasVal != -1 {
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return nil
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}
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return n.E
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}
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// SetOpt sets the optimizer data for the node, which must not have been used with SetVal.
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// SetOpt(nil) is ignored for Vals to simplify call sites that are clearing Opts.
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func (n *Node) SetOpt(x interface{}) {
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if x == nil && n.hasVal >= 0 {
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return
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}
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if n.hasVal == +1 {
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Debug['h'] = 1
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Dump("have Val", n)
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Fatalf("have Val")
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}
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n.hasVal = -1
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n.E = x
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}
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func (n *Node) Iota() int64 {
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return n.Xoffset
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}
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func (n *Node) SetIota(x int64) {
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n.Xoffset = x
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}
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// Name holds Node fields used only by named nodes (ONAME, OTYPE, OPACK, OLABEL, some OLITERAL).
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type Name struct {
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Pack *Node // real package for import . names
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Pkg *Pkg // pkg for OPACK nodes
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Defn *Node // initializing assignment
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Curfn *Node // function for local variables
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Param *Param // additional fields for ONAME, OTYPE
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Decldepth int32 // declaration loop depth, increased for every loop or label
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Vargen int32 // unique name for ONAME within a function. Function outputs are numbered starting at one.
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Funcdepth int32
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flags bitset8
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}
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const (
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nameCaptured = 1 << iota // is the variable captured by a closure
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nameReadonly
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nameByval // is the variable captured by value or by reference
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nameNeedzero // if it contains pointers, needs to be zeroed on function entry
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nameKeepalive // mark value live across unknown assembly call
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nameAutoTemp // is the variable a temporary (implies no dwarf info. reset if escapes to heap)
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)
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func (n *Name) Captured() bool { return n.flags&nameCaptured != 0 }
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func (n *Name) Readonly() bool { return n.flags&nameReadonly != 0 }
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func (n *Name) Byval() bool { return n.flags&nameByval != 0 }
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func (n *Name) Needzero() bool { return n.flags&nameNeedzero != 0 }
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func (n *Name) Keepalive() bool { return n.flags&nameKeepalive != 0 }
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func (n *Name) AutoTemp() bool { return n.flags&nameAutoTemp != 0 }
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func (n *Name) SetCaptured(b bool) { n.flags.set(nameCaptured, b) }
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func (n *Name) SetReadonly(b bool) { n.flags.set(nameReadonly, b) }
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func (n *Name) SetByval(b bool) { n.flags.set(nameByval, b) }
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func (n *Name) SetNeedzero(b bool) { n.flags.set(nameNeedzero, b) }
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func (n *Name) SetKeepalive(b bool) { n.flags.set(nameKeepalive, b) }
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func (n *Name) SetAutoTemp(b bool) { n.flags.set(nameAutoTemp, b) }
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type Param struct {
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Ntype *Node
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Heapaddr *Node // temp holding heap address of param
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// ONAME PAUTOHEAP
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Stackcopy *Node // the PPARAM/PPARAMOUT on-stack slot (moved func params only)
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// ONAME PPARAM
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Field *Field // TFIELD in arg struct
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// ONAME closure linkage
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// Consider:
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//
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// func f() {
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// x := 1 // x1
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// func() {
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// use(x) // x2
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// func() {
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// use(x) // x3
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// --- parser is here ---
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// }()
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// }()
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// }
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//
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// There is an original declaration of x and then a chain of mentions of x
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// leading into the current function. Each time x is mentioned in a new closure,
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// we create a variable representing x for use in that specific closure,
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// since the way you get to x is different in each closure.
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//
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// Let's number the specific variables as shown in the code:
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// x1 is the original x, x2 is when mentioned in the closure,
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// and x3 is when mentioned in the closure in the closure.
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//
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// We keep these linked (assume N > 1):
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//
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// - x1.Defn = original declaration statement for x (like most variables)
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// - x1.Innermost = current innermost closure x (in this case x3), or nil for none
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// - x1.IsClosureVar() = false
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//
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// - xN.Defn = x1, N > 1
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// - xN.IsClosureVar() = true, N > 1
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// - x2.Outer = nil
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// - xN.Outer = x(N-1), N > 2
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//
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//
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// When we look up x in the symbol table, we always get x1.
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// Then we can use x1.Innermost (if not nil) to get the x
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// for the innermost known closure function,
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// but the first reference in a closure will find either no x1.Innermost
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// or an x1.Innermost with .Funcdepth < Funcdepth.
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// In that case, a new xN must be created, linked in with:
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//
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// xN.Defn = x1
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// xN.Outer = x1.Innermost
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// x1.Innermost = xN
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//
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// When we finish the function, we'll process its closure variables
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// and find xN and pop it off the list using:
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//
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// x1 := xN.Defn
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// x1.Innermost = xN.Outer
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//
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// We leave xN.Innermost set so that we can still get to the original
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// variable quickly. Not shown here, but once we're
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// done parsing a function and no longer need xN.Outer for the
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// lexical x reference links as described above, closurebody
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// recomputes xN.Outer as the semantic x reference link tree,
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// even filling in x in intermediate closures that might not
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// have mentioned it along the way to inner closures that did.
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// See closurebody for details.
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//
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// During the eventual compilation, then, for closure variables we have:
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//
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// xN.Defn = original variable
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// xN.Outer = variable captured in next outward scope
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// to make closure where xN appears
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//
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// Because of the sharding of pieces of the node, x.Defn means x.Name.Defn
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// and x.Innermost/Outer means x.Name.Param.Innermost/Outer.
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Innermost *Node
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Outer *Node
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// OTYPE
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//
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// TODO: Should Func pragmas also be stored on the Name?
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Pragma syntax.Pragma
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Alias bool // node is alias for Ntype (only used when type-checking ODCLTYPE)
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}
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// Func holds Node fields used only with function-like nodes.
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type Func struct {
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Shortname *Sym
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Enter Nodes // for example, allocate and initialize memory for escaping parameters
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Exit Nodes
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Cvars Nodes // closure params
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Dcl []*Node // autodcl for this func/closure
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Inldcl Nodes // copy of dcl for use in inlining
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Closgen int
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Outerfunc *Node // outer function (for closure)
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FieldTrack map[*Sym]struct{}
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Ntype *Node // signature
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Top int // top context (Ecall, Eproc, etc)
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Closure *Node // OCLOSURE <-> ODCLFUNC
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Nname *Node
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Inl Nodes // copy of the body for use in inlining
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InlCost int32
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Depth int32
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Label int32 // largest auto-generated label in this function
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Endlineno src.XPos
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WBPos src.XPos // position of first write barrier
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Pragma syntax.Pragma // go:xxx function annotations
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flags bitset8
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}
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const (
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funcDupok = 1 << iota // duplicate definitions ok
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funcWrapper // is method wrapper
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funcNeedctxt // function uses context register (has closure variables)
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funcReflectMethod // function calls reflect.Type.Method or MethodByName
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funcIsHiddenClosure
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funcNoFramePointer // Must not use a frame pointer for this function
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funcHasDefer // contains a defer statement
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)
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func (f *Func) Dupok() bool { return f.flags&funcDupok != 0 }
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func (f *Func) Wrapper() bool { return f.flags&funcWrapper != 0 }
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func (f *Func) Needctxt() bool { return f.flags&funcNeedctxt != 0 }
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func (f *Func) ReflectMethod() bool { return f.flags&funcReflectMethod != 0 }
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func (f *Func) IsHiddenClosure() bool { return f.flags&funcIsHiddenClosure != 0 }
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func (f *Func) NoFramePointer() bool { return f.flags&funcNoFramePointer != 0 }
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func (f *Func) HasDefer() bool { return f.flags&funcHasDefer != 0 }
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func (f *Func) SetDupok(b bool) { f.flags.set(funcDupok, b) }
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func (f *Func) SetWrapper(b bool) { f.flags.set(funcWrapper, b) }
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func (f *Func) SetNeedctxt(b bool) { f.flags.set(funcNeedctxt, b) }
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func (f *Func) SetReflectMethod(b bool) { f.flags.set(funcReflectMethod, b) }
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func (f *Func) SetIsHiddenClosure(b bool) { f.flags.set(funcIsHiddenClosure, b) }
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func (f *Func) SetNoFramePointer(b bool) { f.flags.set(funcNoFramePointer, b) }
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func (f *Func) SetHasDefer(b bool) { f.flags.set(funcHasDefer, b) }
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type Op uint8
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// Node ops.
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const (
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OXXX = Op(iota)
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// names
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ONAME // var, const or func name
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ONONAME // unnamed arg or return value: f(int, string) (int, error) { etc }
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OTYPE // type name
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OPACK // import
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OLITERAL // literal
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// expressions
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OADD // Left + Right
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OSUB // Left - Right
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OOR // Left | Right
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OXOR // Left ^ Right
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OADDSTR // +{List} (string addition, list elements are strings)
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OADDR // &Left
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OANDAND // Left && Right
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OAPPEND // append(List); after walk, Left may contain elem type descriptor
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OARRAYBYTESTR // Type(Left) (Type is string, Left is a []byte)
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OARRAYBYTESTRTMP // Type(Left) (Type is string, Left is a []byte, ephemeral)
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OARRAYRUNESTR // Type(Left) (Type is string, Left is a []rune)
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OSTRARRAYBYTE // Type(Left) (Type is []byte, Left is a string)
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OSTRARRAYBYTETMP // Type(Left) (Type is []byte, Left is a string, ephemeral)
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OSTRARRAYRUNE // Type(Left) (Type is []rune, Left is a string)
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OAS // Left = Right or (if Colas=true) Left := Right
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OAS2 // List = Rlist (x, y, z = a, b, c)
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OAS2FUNC // List = Rlist (x, y = f())
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OAS2RECV // List = Rlist (x, ok = <-c)
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OAS2MAPR // List = Rlist (x, ok = m["foo"])
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OAS2DOTTYPE // List = Rlist (x, ok = I.(int))
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OASOP // Left Etype= Right (x += y)
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OCALL // Left(List) (function call, method call or type conversion)
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OCALLFUNC // Left(List) (function call f(args))
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OCALLMETH // Left(List) (direct method call x.Method(args))
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OCALLINTER // Left(List) (interface method call x.Method(args))
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OCALLPART // Left.Right (method expression x.Method, not called)
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OCAP // cap(Left)
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OCLOSE // close(Left)
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OCLOSURE // func Type { Body } (func literal)
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OCMPIFACE // Left Etype Right (interface comparison, x == y or x != y)
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OCMPSTR // Left Etype Right (string comparison, x == y, x < y, etc)
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OCOMPLIT // Right{List} (composite literal, not yet lowered to specific form)
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OMAPLIT // Type{List} (composite literal, Type is map)
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OSTRUCTLIT // Type{List} (composite literal, Type is struct)
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OARRAYLIT // Type{List} (composite literal, Type is array)
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OSLICELIT // Type{List} (composite literal, Type is slice)
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OPTRLIT // &Left (left is composite literal)
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OCONV // Type(Left) (type conversion)
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OCONVIFACE // Type(Left) (type conversion, to interface)
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OCONVNOP // Type(Left) (type conversion, no effect)
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OCOPY // copy(Left, Right)
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ODCL // var Left (declares Left of type Left.Type)
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// Used during parsing but don't last.
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ODCLFUNC // func f() or func (r) f()
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ODCLFIELD // struct field, interface field, or func/method argument/return value.
|
|
ODCLCONST // const pi = 3.14
|
|
ODCLTYPE // type Int int or type Int = int
|
|
|
|
ODELETE // delete(Left, Right)
|
|
ODOT // Left.Sym (Left is of struct type)
|
|
ODOTPTR // Left.Sym (Left is of pointer to struct type)
|
|
ODOTMETH // Left.Sym (Left is non-interface, Right is method name)
|
|
ODOTINTER // Left.Sym (Left is interface, Right is method name)
|
|
OXDOT // Left.Sym (before rewrite to one of the preceding)
|
|
ODOTTYPE // Left.Right or Left.Type (.Right during parsing, .Type once resolved); after walk, .Right contains address of interface type descriptor and .Right.Right contains address of concrete type descriptor
|
|
ODOTTYPE2 // Left.Right or Left.Type (.Right during parsing, .Type once resolved; on rhs of OAS2DOTTYPE); after walk, .Right contains address of interface type descriptor
|
|
OEQ // Left == Right
|
|
ONE // Left != Right
|
|
OLT // Left < Right
|
|
OLE // Left <= Right
|
|
OGE // Left >= Right
|
|
OGT // Left > Right
|
|
OIND // *Left
|
|
OINDEX // Left[Right] (index of array or slice)
|
|
OINDEXMAP // Left[Right] (index of map)
|
|
OKEY // Left:Right (key:value in struct/array/map literal)
|
|
OSTRUCTKEY // Sym:Left (key:value in struct literal, after type checking)
|
|
OLEN // len(Left)
|
|
OMAKE // make(List) (before type checking converts to one of the following)
|
|
OMAKECHAN // make(Type, Left) (type is chan)
|
|
OMAKEMAP // make(Type, Left) (type is map)
|
|
OMAKESLICE // make(Type, Left, Right) (type is slice)
|
|
OMUL // Left * Right
|
|
ODIV // Left / Right
|
|
OMOD // Left % Right
|
|
OLSH // Left << Right
|
|
ORSH // Left >> Right
|
|
OAND // Left & Right
|
|
OANDNOT // Left &^ Right
|
|
ONEW // new(Left)
|
|
ONOT // !Left
|
|
OCOM // ^Left
|
|
OPLUS // +Left
|
|
OMINUS // -Left
|
|
OOROR // Left || Right
|
|
OPANIC // panic(Left)
|
|
OPRINT // print(List)
|
|
OPRINTN // println(List)
|
|
OPAREN // (Left)
|
|
OSEND // Left <- Right
|
|
OSLICE // Left[List[0] : List[1]] (Left is untypechecked or slice)
|
|
OSLICEARR // Left[List[0] : List[1]] (Left is array)
|
|
OSLICESTR // Left[List[0] : List[1]] (Left is string)
|
|
OSLICE3 // Left[List[0] : List[1] : List[2]] (Left is untypedchecked or slice)
|
|
OSLICE3ARR // Left[List[0] : List[1] : List[2]] (Left is array)
|
|
ORECOVER // recover()
|
|
ORECV // <-Left
|
|
ORUNESTR // Type(Left) (Type is string, Left is rune)
|
|
OSELRECV // Left = <-Right.Left: (appears as .Left of OCASE; Right.Op == ORECV)
|
|
OSELRECV2 // List = <-Right.Left: (apperas as .Left of OCASE; count(List) == 2, Right.Op == ORECV)
|
|
OIOTA // iota
|
|
OREAL // real(Left)
|
|
OIMAG // imag(Left)
|
|
OCOMPLEX // complex(Left, Right)
|
|
OALIGNOF // unsafe.Alignof(Left)
|
|
OOFFSETOF // unsafe.Offsetof(Left)
|
|
OSIZEOF // unsafe.Sizeof(Left)
|
|
|
|
// statements
|
|
OBLOCK // { List } (block of code)
|
|
OBREAK // break
|
|
OCASE // case Left or List[0]..List[1]: Nbody (select case after processing; Left==nil and List==nil means default)
|
|
OXCASE // case List: Nbody (select case before processing; List==nil means default)
|
|
OCONTINUE // continue
|
|
ODEFER // defer Left (Left must be call)
|
|
OEMPTY // no-op (empty statement)
|
|
OFALL // fallthrough (after processing)
|
|
OXFALL // fallthrough (before processing)
|
|
OFOR // for Ninit; Left; Right { Nbody }
|
|
OFORUNTIL // for Ninit; Left; Right { Nbody } ; test applied after executing body, not before
|
|
OGOTO // goto Left
|
|
OIF // if Ninit; Left { Nbody } else { Rlist }
|
|
OLABEL // Left:
|
|
OPROC // go Left (Left must be call)
|
|
ORANGE // for List = range Right { Nbody }
|
|
ORETURN // return List
|
|
OSELECT // select { List } (List is list of OXCASE or OCASE)
|
|
OSWITCH // switch Ninit; Left { List } (List is a list of OXCASE or OCASE)
|
|
OTYPESW // List = Left.(type) (appears as .Left of OSWITCH)
|
|
|
|
// types
|
|
OTCHAN // chan int
|
|
OTMAP // map[string]int
|
|
OTSTRUCT // struct{}
|
|
OTINTER // interface{}
|
|
OTFUNC // func()
|
|
OTARRAY // []int, [8]int, [N]int or [...]int
|
|
|
|
// misc
|
|
ODDD // func f(args ...int) or f(l...) or var a = [...]int{0, 1, 2}.
|
|
ODDDARG // func f(args ...int), introduced by escape analysis.
|
|
OINLCALL // intermediary representation of an inlined call.
|
|
OEFACE // itable and data words of an empty-interface value.
|
|
OITAB // itable word of an interface value.
|
|
OIDATA // data word of an interface value in Left
|
|
OSPTR // base pointer of a slice or string.
|
|
OCLOSUREVAR // variable reference at beginning of closure function
|
|
OCFUNC // reference to c function pointer (not go func value)
|
|
OCHECKNIL // emit code to ensure pointer/interface not nil
|
|
OVARKILL // variable is dead
|
|
OVARLIVE // variable is alive
|
|
OINDREGSP // offset plus indirect of REGSP, such as 8(SP).
|
|
|
|
// arch-specific opcodes
|
|
ORETJMP // return to other function
|
|
OGETG // runtime.getg() (read g pointer)
|
|
|
|
OEND
|
|
)
|
|
|
|
// Nodes is a pointer to a slice of *Node.
|
|
// For fields that are not used in most nodes, this is used instead of
|
|
// a slice to save space.
|
|
type Nodes struct{ slice *[]*Node }
|
|
|
|
// Slice returns the entries in Nodes as a slice.
|
|
// Changes to the slice entries (as in s[i] = n) will be reflected in
|
|
// the Nodes.
|
|
func (n Nodes) Slice() []*Node {
|
|
if n.slice == nil {
|
|
return nil
|
|
}
|
|
return *n.slice
|
|
}
|
|
|
|
// Len returns the number of entries in Nodes.
|
|
func (n Nodes) Len() int {
|
|
if n.slice == nil {
|
|
return 0
|
|
}
|
|
return len(*n.slice)
|
|
}
|
|
|
|
// Index returns the i'th element of Nodes.
|
|
// It panics if n does not have at least i+1 elements.
|
|
func (n Nodes) Index(i int) *Node {
|
|
return (*n.slice)[i]
|
|
}
|
|
|
|
// First returns the first element of Nodes (same as n.Index(0)).
|
|
// It panics if n has no elements.
|
|
func (n Nodes) First() *Node {
|
|
return (*n.slice)[0]
|
|
}
|
|
|
|
// Second returns the second element of Nodes (same as n.Index(1)).
|
|
// It panics if n has fewer than two elements.
|
|
func (n Nodes) Second() *Node {
|
|
return (*n.slice)[1]
|
|
}
|
|
|
|
// Set sets n to a slice.
|
|
// This takes ownership of the slice.
|
|
func (n *Nodes) Set(s []*Node) {
|
|
if len(s) == 0 {
|
|
n.slice = nil
|
|
} else {
|
|
// Copy s and take address of t rather than s to avoid
|
|
// allocation in the case where len(s) == 0 (which is
|
|
// over 3x more common, dynamically, for make.bash).
|
|
t := s
|
|
n.slice = &t
|
|
}
|
|
}
|
|
|
|
// Set1 sets n to a slice containing a single node.
|
|
func (n *Nodes) Set1(n1 *Node) {
|
|
n.slice = &[]*Node{n1}
|
|
}
|
|
|
|
// Set2 sets n to a slice containing two nodes.
|
|
func (n *Nodes) Set2(n1, n2 *Node) {
|
|
n.slice = &[]*Node{n1, n2}
|
|
}
|
|
|
|
// Set3 sets n to a slice containing three nodes.
|
|
func (n *Nodes) Set3(n1, n2, n3 *Node) {
|
|
n.slice = &[]*Node{n1, n2, n3}
|
|
}
|
|
|
|
// MoveNodes sets n to the contents of n2, then clears n2.
|
|
func (n *Nodes) MoveNodes(n2 *Nodes) {
|
|
n.slice = n2.slice
|
|
n2.slice = nil
|
|
}
|
|
|
|
// SetIndex sets the i'th element of Nodes to node.
|
|
// It panics if n does not have at least i+1 elements.
|
|
func (n Nodes) SetIndex(i int, node *Node) {
|
|
(*n.slice)[i] = node
|
|
}
|
|
|
|
// SetFirst sets the first element of Nodes to node.
|
|
// It panics if n does not have at least one elements.
|
|
func (n Nodes) SetFirst(node *Node) {
|
|
(*n.slice)[0] = node
|
|
}
|
|
|
|
// SetSecond sets the second element of Nodes to node.
|
|
// It panics if n does not have at least two elements.
|
|
func (n Nodes) SetSecond(node *Node) {
|
|
(*n.slice)[1] = node
|
|
}
|
|
|
|
// Addr returns the address of the i'th element of Nodes.
|
|
// It panics if n does not have at least i+1 elements.
|
|
func (n Nodes) Addr(i int) **Node {
|
|
return &(*n.slice)[i]
|
|
}
|
|
|
|
// Append appends entries to Nodes.
|
|
func (n *Nodes) Append(a ...*Node) {
|
|
if len(a) == 0 {
|
|
return
|
|
}
|
|
if n.slice == nil {
|
|
s := make([]*Node, len(a))
|
|
copy(s, a)
|
|
n.slice = &s
|
|
return
|
|
}
|
|
*n.slice = append(*n.slice, a...)
|
|
}
|
|
|
|
// Prepend prepends entries to Nodes.
|
|
// If a slice is passed in, this will take ownership of it.
|
|
func (n *Nodes) Prepend(a ...*Node) {
|
|
if len(a) == 0 {
|
|
return
|
|
}
|
|
if n.slice == nil {
|
|
n.slice = &a
|
|
} else {
|
|
*n.slice = append(a, *n.slice...)
|
|
}
|
|
}
|
|
|
|
// AppendNodes appends the contents of *n2 to n, then clears n2.
|
|
func (n *Nodes) AppendNodes(n2 *Nodes) {
|
|
switch {
|
|
case n2.slice == nil:
|
|
case n.slice == nil:
|
|
n.slice = n2.slice
|
|
default:
|
|
*n.slice = append(*n.slice, *n2.slice...)
|
|
}
|
|
n2.slice = nil
|
|
}
|