go/src/cmd/link/internal/ld/pcln.go
Ian Lance Taylor b437d5bf36 cmd/link: put funcdata symbols in .gopclntab section
There is a test for this in CL 721460 later in this series.

For #76038

Change-Id: Icd7a52cbabde5162139dbc4b2c61306c0c748545
Reviewed-on: https://go-review.googlesource.com/c/go/+/719440
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
2025-11-26 20:04:57 -08:00

1096 lines
34 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ld
import (
"cmd/internal/goobj"
"cmd/internal/objabi"
"cmd/internal/sys"
"cmd/link/internal/loader"
"cmd/link/internal/sym"
"cmp"
"fmt"
"internal/abi"
"internal/buildcfg"
"path/filepath"
"slices"
"strings"
)
const funcSize = 11 * 4 // funcSize is the size of the _func object in runtime/runtime2.go
// pclntab holds the state needed for pclntab generation.
type pclntab struct {
// The first and last functions found.
firstFunc, lastFunc loader.Sym
// Running total size of pclntab.
size int64
// runtime.pclntab's symbols
carrier loader.Sym
pclntab loader.Sym
pcheader loader.Sym
funcnametab loader.Sym
findfunctab loader.Sym
cutab loader.Sym
filetab loader.Sym
pctab loader.Sym
funcdata loader.Sym
// The number of functions + number of TEXT sections - 1. This is such an
// unexpected value because platforms that have more than one TEXT section
// get a dummy function inserted between because the external linker can place
// functions in those areas. We mark those areas as not covered by the Go
// runtime.
//
// On most platforms this is the number of reachable functions.
nfunc int32
// The number of filenames in runtime.filetab.
nfiles uint32
}
// addGeneratedSym adds a generator symbol to pclntab, returning the new Sym.
// It is the caller's responsibility to save the symbol in state.
func (state *pclntab) addGeneratedSym(ctxt *Link, name string, size int64, f generatorFunc) loader.Sym {
size = Rnd(size, int64(ctxt.Arch.PtrSize))
state.size += size
s := ctxt.createGeneratorSymbol(name, 0, sym.SPCLNTAB, size, f)
ctxt.loader.SetAttrReachable(s, true)
ctxt.loader.SetCarrierSym(s, state.carrier)
ctxt.loader.SetAttrNotInSymbolTable(s, true)
return s
}
// makePclntab makes a pclntab object, and assembles all the compilation units
// we'll need to write pclntab. Returns the pclntab structure, a slice of the
// CompilationUnits we need, and a slice of the function symbols we need to
// generate pclntab.
func makePclntab(ctxt *Link, container loader.Bitmap) (*pclntab, []*sym.CompilationUnit, []loader.Sym) {
ldr := ctxt.loader
state := new(pclntab)
// Gather some basic stats and info.
seenCUs := make(map[*sym.CompilationUnit]struct{})
compUnits := []*sym.CompilationUnit{}
funcs := []loader.Sym{}
for _, s := range ctxt.Textp {
if !emitPcln(ctxt, s, container) {
continue
}
funcs = append(funcs, s)
state.nfunc++
if state.firstFunc == 0 {
state.firstFunc = s
}
state.lastFunc = s
// We need to keep track of all compilation units we see. Some symbols
// (eg, go.buildid, _cgoexp_, etc) won't have a compilation unit.
cu := ldr.SymUnit(s)
if _, ok := seenCUs[cu]; cu != nil && !ok {
seenCUs[cu] = struct{}{}
cu.PclnIndex = len(compUnits)
compUnits = append(compUnits, cu)
}
}
return state, compUnits, funcs
}
func emitPcln(ctxt *Link, s loader.Sym, container loader.Bitmap) bool {
if ctxt.Target.IsRISCV64() {
// Avoid adding local symbols to the pcln table - RISC-V
// linking generates a very large number of these, particularly
// for HI20 symbols (which we need to load in order to be able
// to resolve relocations). Unnecessarily including all of
// these symbols quickly blows out the size of the pcln table
// and overflows hash buckets.
symName := ctxt.loader.SymName(s)
if symName == "" || strings.HasPrefix(symName, ".L") {
return false
}
}
// We want to generate func table entries only for the "lowest
// level" symbols, not containers of subsymbols.
return !container.Has(s)
}
func computeDeferReturn(ctxt *Link, deferReturnSym, s loader.Sym) uint32 {
ldr := ctxt.loader
target := ctxt.Target
deferreturn := uint32(0)
lastWasmAddr := uint32(0)
relocs := ldr.Relocs(s)
for ri := 0; ri < relocs.Count(); ri++ {
r := relocs.At(ri)
if target.IsWasm() && r.Type() == objabi.R_ADDR {
// wasm/ssa.go generates an ARESUMEPOINT just
// before the deferreturn call. The "PC" of
// the deferreturn call is stored in the
// R_ADDR relocation on the ARESUMEPOINT.
lastWasmAddr = uint32(r.Add())
}
if r.Type().IsDirectCall() && (r.Sym() == deferReturnSym || ldr.IsDeferReturnTramp(r.Sym())) {
if target.IsWasm() {
deferreturn = lastWasmAddr - 1
} else {
// Note: the relocation target is in the call instruction, but
// is not necessarily the whole instruction (for instance, on
// x86 the relocation applies to bytes [1:5] of the 5 byte call
// instruction).
deferreturn = uint32(r.Off())
switch target.Arch.Family {
case sys.I386:
deferreturn--
if ctxt.BuildMode == BuildModeShared || ctxt.linkShared || ctxt.BuildMode == BuildModePlugin {
// In this mode, we need to get the address from GOT,
// with two additional instructions like
//
// CALL __x86.get_pc_thunk.bx(SB) // 5 bytes
// LEAL _GLOBAL_OFFSET_TABLE_<>(BX), BX // 6 bytes
//
// We need to back off to the get_pc_thunk call.
// (See progedit in cmd/internal/obj/x86/obj6.go)
deferreturn -= 11
}
case sys.AMD64:
deferreturn--
case sys.ARM, sys.ARM64, sys.Loong64, sys.MIPS, sys.MIPS64, sys.PPC64, sys.RISCV64:
// no change
case sys.S390X:
deferreturn -= 2
default:
panic(fmt.Sprint("Unhandled architecture:", target.Arch.Family))
}
}
break // only need one
}
}
return deferreturn
}
// genInlTreeSym generates the InlTree sym for a function with the
// specified FuncInfo.
func genInlTreeSym(ctxt *Link, cu *sym.CompilationUnit, fi loader.FuncInfo, arch *sys.Arch, nameOffsets map[loader.Sym]uint32) loader.Sym {
ldr := ctxt.loader
its := ldr.CreateExtSym("", 0)
inlTreeSym := ldr.MakeSymbolUpdater(its)
// Note: the generated symbol is given a type of sym.SGOFUNC, as a
// signal to the symtab() phase that it needs to be grouped in with
// other similar symbols (gcdata, etc); the dodata() phase will
// eventually switch the type back to SRODATA.
inlTreeSym.SetType(sym.SPCLNTAB)
ldr.SetAttrReachable(its, true)
ldr.SetSymAlign(its, 4) // it has 32-bit fields
ninl := fi.NumInlTree()
for i := 0; i < int(ninl); i++ {
call := fi.InlTree(i)
nameOff, ok := nameOffsets[call.Func]
if !ok {
panic("couldn't find function name offset")
}
inlFunc := ldr.FuncInfo(call.Func)
var funcID abi.FuncID
startLine := int32(0)
if inlFunc.Valid() {
funcID = inlFunc.FuncID()
startLine = inlFunc.StartLine()
} else if !ctxt.linkShared {
// Inlined functions are always Go functions, and thus
// must have FuncInfo.
//
// Unfortunately, with -linkshared, the inlined
// function may be external symbols (from another
// shared library), and we don't load FuncInfo from the
// shared library. We will report potentially incorrect
// FuncID in this case. See https://go.dev/issue/55954.
panic(fmt.Sprintf("inlined function %s missing func info", ldr.SymName(call.Func)))
}
// Construct runtime.inlinedCall value.
const size = 16
inlTreeSym.SetUint8(arch, int64(i*size+0), uint8(funcID))
// Bytes 1-3 are unused.
inlTreeSym.SetUint32(arch, int64(i*size+4), nameOff)
inlTreeSym.SetUint32(arch, int64(i*size+8), uint32(call.ParentPC))
inlTreeSym.SetUint32(arch, int64(i*size+12), uint32(startLine))
}
return its
}
// makeInlSyms returns a map of loader.Sym that are created inlSyms.
func makeInlSyms(ctxt *Link, funcs []loader.Sym, nameOffsets map[loader.Sym]uint32) map[loader.Sym]loader.Sym {
ldr := ctxt.loader
// Create the inline symbols we need.
inlSyms := make(map[loader.Sym]loader.Sym)
for _, s := range funcs {
if fi := ldr.FuncInfo(s); fi.Valid() {
fi.Preload()
if fi.NumInlTree() > 0 {
inlSyms[s] = genInlTreeSym(ctxt, ldr.SymUnit(s), fi, ctxt.Arch, nameOffsets)
}
}
}
return inlSyms
}
// generatePCHeader creates the runtime.pcheader symbol, setting it up as a
// generator to fill in its data later.
func (state *pclntab) generatePCHeader(ctxt *Link) {
ldr := ctxt.loader
size := int64(8 + 8*ctxt.Arch.PtrSize)
writeHeader := func(ctxt *Link, s loader.Sym) {
header := ctxt.loader.MakeSymbolUpdater(s)
writeSymOffset := func(off int64, ws loader.Sym) int64 {
diff := ldr.SymValue(ws) - ldr.SymValue(s)
if diff <= 0 {
name := ldr.SymName(ws)
panic(fmt.Sprintf("expected runtime.pcheader(%x) to be placed before %s(%x)", ldr.SymValue(s), name, ldr.SymValue(ws)))
}
return header.SetUintptr(ctxt.Arch, off, uintptr(diff))
}
// Write header.
// Keep in sync with runtime/symtab.go:pcHeader and package debug/gosym.
header.SetUint32(ctxt.Arch, 0, 0xfffffff1)
header.SetUint8(ctxt.Arch, 6, uint8(ctxt.Arch.MinLC))
header.SetUint8(ctxt.Arch, 7, uint8(ctxt.Arch.PtrSize))
off := header.SetUint(ctxt.Arch, 8, uint64(state.nfunc))
off = header.SetUint(ctxt.Arch, off, uint64(state.nfiles))
off = header.SetUintptr(ctxt.Arch, off, 0) // unused
off = writeSymOffset(off, state.funcnametab)
off = writeSymOffset(off, state.cutab)
off = writeSymOffset(off, state.filetab)
off = writeSymOffset(off, state.pctab)
off = writeSymOffset(off, state.pclntab)
if off != size {
panic(fmt.Sprintf("pcHeader size: %d != %d", off, size))
}
}
state.pcheader = state.addGeneratedSym(ctxt, "runtime.pcheader", size, writeHeader)
}
// walkFuncs iterates over the funcs, calling a function for each unique
// function and inlined function.
func walkFuncs(ctxt *Link, funcs []loader.Sym, f func(loader.Sym)) {
ldr := ctxt.loader
seen := make(map[loader.Sym]struct{})
for _, s := range funcs {
if _, ok := seen[s]; !ok {
f(s)
seen[s] = struct{}{}
}
fi := ldr.FuncInfo(s)
if !fi.Valid() {
continue
}
fi.Preload()
for i, ni := 0, fi.NumInlTree(); i < int(ni); i++ {
call := fi.InlTree(i).Func
if _, ok := seen[call]; !ok {
f(call)
seen[call] = struct{}{}
}
}
}
}
// generateFuncnametab creates the function name table. Returns a map of
// func symbol to the name offset in runtime.funcnamtab.
func (state *pclntab) generateFuncnametab(ctxt *Link, funcs []loader.Sym) map[loader.Sym]uint32 {
nameOffsets := make(map[loader.Sym]uint32, state.nfunc)
// Write the null terminated strings.
writeFuncNameTab := func(ctxt *Link, s loader.Sym) {
symtab := ctxt.loader.MakeSymbolUpdater(s)
for s, off := range nameOffsets {
symtab.AddCStringAt(int64(off), ctxt.loader.SymName(s))
}
}
// Loop through the CUs, and calculate the size needed.
var size int64
walkFuncs(ctxt, funcs, func(s loader.Sym) {
nameOffsets[s] = uint32(size)
size += int64(len(ctxt.loader.SymName(s)) + 1) // NULL terminate
})
state.funcnametab = state.addGeneratedSym(ctxt, "runtime.funcnametab", size, writeFuncNameTab)
return nameOffsets
}
// walkFilenames walks funcs, calling a function for each filename used in each
// function's line table.
func walkFilenames(ctxt *Link, funcs []loader.Sym, f func(*sym.CompilationUnit, goobj.CUFileIndex)) {
ldr := ctxt.loader
// Loop through all functions, finding the filenames we need.
for _, s := range funcs {
fi := ldr.FuncInfo(s)
if !fi.Valid() {
continue
}
fi.Preload()
cu := ldr.SymUnit(s)
for i, nf := 0, int(fi.NumFile()); i < nf; i++ {
f(cu, fi.File(i))
}
for i, ninl := 0, int(fi.NumInlTree()); i < ninl; i++ {
call := fi.InlTree(i)
f(cu, call.File)
}
}
}
// generateFilenameTabs creates LUTs needed for filename lookup. Returns a slice
// of the index at which each CU begins in runtime.cutab.
//
// Function objects keep track of the files they reference to print the stack.
// This function creates a per-CU list of filenames if CU[M] references
// files[1-N], the following is generated:
//
// runtime.cutab:
// CU[M]
// offsetToFilename[0]
// offsetToFilename[1]
// ..
//
// runtime.filetab
// filename[0]
// filename[1]
//
// Looking up a filename then becomes:
// 0. Given a func, and filename index [K]
// 1. Get Func.CUIndex: M := func.cuOffset
// 2. Find filename offset: fileOffset := runtime.cutab[M+K]
// 3. Get the filename: getcstring(runtime.filetab[fileOffset])
func (state *pclntab) generateFilenameTabs(ctxt *Link, compUnits []*sym.CompilationUnit, funcs []loader.Sym) []uint32 {
// On a per-CU basis, keep track of all the filenames we need.
//
// Note, that we store the filenames in a separate section in the object
// files, and deduplicate based on the actual value. It would be better to
// store the filenames as symbols, using content addressable symbols (and
// then not loading extra filenames), and just use the hash value of the
// symbol name to do this cataloging.
//
// TODO: Store filenames as symbols. (Note this would be easiest if you
// also move strings to ALWAYS using the larger content addressable hash
// function, and use that hash value for uniqueness testing.)
cuEntries := make([]goobj.CUFileIndex, len(compUnits))
fileOffsets := make(map[string]uint32)
// Walk the filenames.
// We store the total filename string length we need to load, and the max
// file index we've seen per CU so we can calculate how large the
// CU->global table needs to be.
var fileSize int64
walkFilenames(ctxt, funcs, func(cu *sym.CompilationUnit, i goobj.CUFileIndex) {
// Note we use the raw filename for lookup, but use the expanded filename
// when we save the size.
filename := cu.FileTable[i]
if _, ok := fileOffsets[filename]; !ok {
fileOffsets[filename] = uint32(fileSize)
fileSize += int64(len(expandFile(filename)) + 1) // NULL terminate
}
// Find the maximum file index we've seen.
if cuEntries[cu.PclnIndex] < i+1 {
cuEntries[cu.PclnIndex] = i + 1 // Store max + 1
}
})
// Calculate the size of the runtime.cutab variable.
var totalEntries uint32
cuOffsets := make([]uint32, len(cuEntries))
for i, entries := range cuEntries {
// Note, cutab is a slice of uint32, so an offset to a cu's entry is just the
// running total of all cu indices we've needed to store so far, not the
// number of bytes we've stored so far.
cuOffsets[i] = totalEntries
totalEntries += uint32(entries)
}
// Write cutab.
writeCutab := func(ctxt *Link, s loader.Sym) {
sb := ctxt.loader.MakeSymbolUpdater(s)
var off int64
for i, max := range cuEntries {
// Write the per CU LUT.
cu := compUnits[i]
for j := goobj.CUFileIndex(0); j < max; j++ {
fileOffset, ok := fileOffsets[cu.FileTable[j]]
if !ok {
// We're looping through all possible file indices. It's possible a file's
// been deadcode eliminated, and although it's a valid file in the CU, it's
// not needed in this binary. When that happens, use an invalid offset.
fileOffset = ^uint32(0)
}
off = sb.SetUint32(ctxt.Arch, off, fileOffset)
}
}
}
state.cutab = state.addGeneratedSym(ctxt, "runtime.cutab", int64(totalEntries*4), writeCutab)
// Write filetab.
writeFiletab := func(ctxt *Link, s loader.Sym) {
sb := ctxt.loader.MakeSymbolUpdater(s)
// Write the strings.
for filename, loc := range fileOffsets {
sb.AddStringAt(int64(loc), expandFile(filename))
}
}
state.nfiles = uint32(len(fileOffsets))
state.filetab = state.addGeneratedSym(ctxt, "runtime.filetab", fileSize, writeFiletab)
return cuOffsets
}
// generatePctab creates the runtime.pctab variable, holding all the
// deduplicated pcdata.
func (state *pclntab) generatePctab(ctxt *Link, funcs []loader.Sym) {
ldr := ctxt.loader
// Pctab offsets of 0 are considered invalid in the runtime. We respect
// that by just padding a single byte at the beginning of runtime.pctab,
// that way no real offsets can be zero.
size := int64(1)
// Walk the functions, finding offset to store each pcdata.
seen := make(map[loader.Sym]struct{})
saveOffset := func(pcSym loader.Sym) {
if _, ok := seen[pcSym]; !ok {
datSize := ldr.SymSize(pcSym)
if datSize != 0 {
ldr.SetSymValue(pcSym, size)
} else {
// Invalid PC data, record as zero.
ldr.SetSymValue(pcSym, 0)
}
size += datSize
seen[pcSym] = struct{}{}
}
}
var pcsp, pcline, pcfile, pcinline loader.Sym
var pcdata []loader.Sym
for _, s := range funcs {
fi := ldr.FuncInfo(s)
if !fi.Valid() {
continue
}
fi.Preload()
pcsp, pcfile, pcline, pcinline, pcdata = ldr.PcdataAuxs(s, pcdata)
pcSyms := []loader.Sym{pcsp, pcfile, pcline}
for _, pcSym := range pcSyms {
saveOffset(pcSym)
}
for _, pcSym := range pcdata {
saveOffset(pcSym)
}
if fi.NumInlTree() > 0 {
saveOffset(pcinline)
}
}
// TODO: There is no reason we need a generator for this variable, and it
// could be moved to a carrier symbol. However, carrier symbols containing
// carrier symbols don't work yet (as of Aug 2020). Once this is fixed,
// runtime.pctab could just be a carrier sym.
writePctab := func(ctxt *Link, s loader.Sym) {
ldr := ctxt.loader
sb := ldr.MakeSymbolUpdater(s)
for sym := range seen {
sb.SetBytesAt(ldr.SymValue(sym), ldr.Data(sym))
}
}
state.pctab = state.addGeneratedSym(ctxt, "runtime.pctab", size, writePctab)
}
// generateFuncdata writes out the funcdata information.
func (state *pclntab) generateFuncdata(ctxt *Link, funcs []loader.Sym, inlsyms map[loader.Sym]loader.Sym) {
ldr := ctxt.loader
// Walk the functions and collect the funcdata.
seen := make(map[loader.Sym]struct{}, len(funcs))
fdSyms := make([]loader.Sym, 0, len(funcs))
fd := []loader.Sym{}
for _, s := range funcs {
fi := ldr.FuncInfo(s)
if !fi.Valid() {
continue
}
fi.Preload()
fd := funcData(ldr, s, fi, inlsyms[s], fd)
for j, fdSym := range fd {
if ignoreFuncData(ldr, s, j, fdSym) {
continue
}
if _, ok := seen[fdSym]; !ok {
fdSyms = append(fdSyms, fdSym)
seen[fdSym] = struct{}{}
}
}
}
seen = nil
// Sort the funcdata in reverse order by alignment
// to minimize alignment gaps. Use a stable sort
// for reproducible results.
var maxAlign int32
slices.SortStableFunc(fdSyms, func(a, b loader.Sym) int {
aAlign := symalign(ldr, a)
bAlign := symalign(ldr, b)
// Remember maximum alignment.
maxAlign = max(maxAlign, aAlign, bAlign)
// Negate to sort by decreasing alignment.
return -cmp.Compare(aAlign, bAlign)
})
// We will output the symbols in the order of fdSyms.
// Set the value of each symbol to its offset in the funcdata.
// This way when writeFuncs writes out the funcdata offset,
// it can simply write out the symbol value.
// Accumulated size of funcdata info.
size := int64(0)
for _, fdSym := range fdSyms {
datSize := ldr.SymSize(fdSym)
if datSize == 0 {
ctxt.Errorf(fdSym, "zero size funcdata")
continue
}
size = Rnd(size, int64(symalign(ldr, fdSym)))
ldr.SetSymValue(fdSym, size)
size += datSize
// We do not put the funcdata symbols in the symbol table.
ldr.SetAttrNotInSymbolTable(fdSym, true)
// Mark the symbol as special so that it does not get
// adjusted by the section offset.
ldr.SetAttrSpecial(fdSym, true)
}
// Funcdata symbols are permitted to have R_ADDROFF relocations,
// which the linker can fully resolve.
resolveRelocs := func(ldr *loader.Loader, fdSym loader.Sym, data []byte) {
relocs := ldr.Relocs(fdSym)
for i := 0; i < relocs.Count(); i++ {
r := relocs.At(i)
if r.Type() != objabi.R_ADDROFF {
ctxt.Errorf(fdSym, "unsupported reloc %d (%s) for funcdata symbol", r.Type(), sym.RelocName(ctxt.Target.Arch, r.Type()))
return
}
if r.Siz() != 4 {
ctxt.Errorf(fdSym, "unsupported ADDROFF reloc size %d for funcdata symbol", r.Siz())
return
}
rs := r.Sym()
if r.Weak() && !ldr.AttrReachable(rs) {
return
}
sect := ldr.SymSect(rs)
if sect == nil {
ctxt.Errorf(fdSym, "missing section for relocation target %s for funcdata symbol", ldr.SymName(rs))
}
o := ldr.SymValue(rs)
if sect.Name != ".text" {
o -= int64(sect.Vaddr)
} else {
// With multiple .text sections the offset
// is from the start of the first one.
o -= int64(Segtext.Sections[0].Vaddr)
if ctxt.Target.IsWasm() {
if o&(1<<16-1) != 0 {
ctxt.Errorf(fdSym, "textoff relocation does not target function entry for funcdata symbol: %s %#x", ldr.SymName(rs), o)
}
o >>= 16
}
}
o += r.Add()
if o != int64(int32(o)) && o != int64(uint32(o)) {
ctxt.Errorf(fdSym, "ADDROFF relocation out of range for funcdata symbol: %#x", o)
}
ctxt.Target.Arch.ByteOrder.PutUint32(data[r.Off():], uint32(o))
}
}
writeFuncData := func(ctxt *Link, s loader.Sym) {
ldr := ctxt.loader
sb := ldr.MakeSymbolUpdater(s)
for _, fdSym := range fdSyms {
off := ldr.SymValue(fdSym)
fdSymData := ldr.Data(fdSym)
sb.SetBytesAt(off, fdSymData)
// Resolve any R_ADDROFF relocations.
resolveRelocs(ldr, fdSym, sb.Data()[off:off+int64(len(fdSymData))])
}
}
state.funcdata = state.addGeneratedSym(ctxt, "go:func.*", size, writeFuncData)
// Because the funcdata previously was not in pclntab,
// we need to keep the visible symbol so that tools can find it.
ldr.SetAttrNotInSymbolTable(state.funcdata, false)
}
// ignoreFuncData reports whether we should ignore a funcdata symbol.
//
// cmd/internal/obj optimistically populates ArgsPointerMaps and
// ArgInfo for assembly functions, hoping that the compiler will
// emit appropriate symbols from their Go stub declarations. If
// it didn't though, just ignore it.
//
// TODO(cherryyz): Fix arg map generation (see discussion on CL 523335).
func ignoreFuncData(ldr *loader.Loader, s loader.Sym, j int, fdSym loader.Sym) bool {
if fdSym == 0 {
return true
}
if (j == abi.FUNCDATA_ArgsPointerMaps || j == abi.FUNCDATA_ArgInfo) && ldr.IsFromAssembly(s) && ldr.Data(fdSym) == nil {
return true
}
return false
}
// numPCData returns the number of PCData syms for the FuncInfo.
// NB: Preload must be called on valid FuncInfos before calling this function.
func numPCData(ldr *loader.Loader, s loader.Sym, fi loader.FuncInfo) uint32 {
if !fi.Valid() {
return 0
}
numPCData := uint32(ldr.NumPcdata(s))
if fi.NumInlTree() > 0 {
if numPCData < abi.PCDATA_InlTreeIndex+1 {
numPCData = abi.PCDATA_InlTreeIndex + 1
}
}
return numPCData
}
// generateFunctab creates the runtime.functab
//
// runtime.functab contains two things:
//
// - pc->func look up table.
// - array of func objects, interleaved with pcdata and funcdata
func (state *pclntab) generateFunctab(ctxt *Link, funcs []loader.Sym, inlSyms map[loader.Sym]loader.Sym, cuOffsets []uint32, nameOffsets map[loader.Sym]uint32) {
// Calculate the size of the table.
size, startLocations := state.calculateFunctabSize(ctxt, funcs)
writePcln := func(ctxt *Link, s loader.Sym) {
ldr := ctxt.loader
sb := ldr.MakeSymbolUpdater(s)
// Write the data.
writePCToFunc(ctxt, sb, funcs, startLocations)
writeFuncs(ctxt, sb, funcs, inlSyms, startLocations, cuOffsets, nameOffsets)
}
state.pclntab = state.addGeneratedSym(ctxt, "runtime.functab", size, writePcln)
}
// funcData returns the funcdata and offsets for the FuncInfo.
// The funcdata are written into runtime.functab after each func
// object. This is a helper function to make querying the FuncInfo object
// cleaner.
//
// NB: Preload must be called on the FuncInfo before calling.
// NB: fdSyms is used as scratch space.
func funcData(ldr *loader.Loader, s loader.Sym, fi loader.FuncInfo, inlSym loader.Sym, fdSyms []loader.Sym) []loader.Sym {
fdSyms = fdSyms[:0]
if fi.Valid() {
fdSyms = ldr.Funcdata(s, fdSyms)
if fi.NumInlTree() > 0 {
if len(fdSyms) < abi.FUNCDATA_InlTree+1 {
fdSyms = append(fdSyms, make([]loader.Sym, abi.FUNCDATA_InlTree+1-len(fdSyms))...)
}
fdSyms[abi.FUNCDATA_InlTree] = inlSym
}
}
return fdSyms
}
// calculateFunctabSize calculates the size of the pclntab, and the offsets in
// the output buffer for individual func entries.
func (state pclntab) calculateFunctabSize(ctxt *Link, funcs []loader.Sym) (int64, []uint32) {
ldr := ctxt.loader
startLocations := make([]uint32, len(funcs))
// Allocate space for the pc->func table. This structure consists of a pc offset
// and an offset to the func structure. After that, we have a single pc
// value that marks the end of the last function in the binary.
size := int64(int(state.nfunc)*2*4 + 4)
// Now find the space for the func objects. We do this in a running manner,
// so that we can find individual starting locations.
for i, s := range funcs {
size = Rnd(size, int64(ctxt.Arch.PtrSize))
startLocations[i] = uint32(size)
fi := ldr.FuncInfo(s)
size += funcSize
if fi.Valid() {
fi.Preload()
numFuncData := ldr.NumFuncdata(s)
if fi.NumInlTree() > 0 {
if numFuncData < abi.FUNCDATA_InlTree+1 {
numFuncData = abi.FUNCDATA_InlTree + 1
}
}
size += int64(numPCData(ldr, s, fi) * 4)
size += int64(numFuncData * 4)
}
}
return size, startLocations
}
// textOff computes the offset of a text symbol, relative to textStart,
// similar to an R_ADDROFF relocation, for various runtime metadata and
// tables (see runtime/symtab.go:(*moduledata).textAddr).
func textOff(ctxt *Link, s loader.Sym, textStart int64) uint32 {
ldr := ctxt.loader
off := ldr.SymValue(s) - textStart
if off < 0 {
panic(fmt.Sprintf("expected func %s(%x) to be placed at or after textStart (%x)", ldr.SymName(s), ldr.SymValue(s), textStart))
}
if ctxt.IsWasm() {
// On Wasm, the function table contains just the function index, whereas
// the "PC" (s's Value) is function index << 16 + block index (see
// ../wasm/asm.go:assignAddress).
if off&(1<<16-1) != 0 {
ctxt.Errorf(s, "nonzero PC_B at function entry: %#x", off)
}
off >>= 16
}
if int64(uint32(off)) != off {
ctxt.Errorf(s, "textOff overflow: %#x", off)
}
return uint32(off)
}
// writePCToFunc writes the PC->func lookup table.
func writePCToFunc(ctxt *Link, sb *loader.SymbolBuilder, funcs []loader.Sym, startLocations []uint32) {
ldr := ctxt.loader
textStart := ldr.SymValue(ldr.Lookup("runtime.text", 0))
pcOff := func(s loader.Sym) uint32 {
return textOff(ctxt, s, textStart)
}
for i, s := range funcs {
sb.SetUint32(ctxt.Arch, int64(i*2*4), pcOff(s))
sb.SetUint32(ctxt.Arch, int64((i*2+1)*4), startLocations[i])
}
// Final entry of table is just end pc offset.
lastFunc := funcs[len(funcs)-1]
lastPC := pcOff(lastFunc) + uint32(ldr.SymSize(lastFunc))
if ctxt.IsWasm() {
lastPC = pcOff(lastFunc) + 1 // On Wasm it is function index (see above)
}
sb.SetUint32(ctxt.Arch, int64(len(funcs))*2*4, lastPC)
}
// writeFuncs writes the func structures and pcdata to runtime.functab.
func writeFuncs(ctxt *Link, sb *loader.SymbolBuilder, funcs []loader.Sym, inlSyms map[loader.Sym]loader.Sym, startLocations, cuOffsets []uint32, nameOffsets map[loader.Sym]uint32) {
ldr := ctxt.loader
deferReturnSym := ldr.Lookup("runtime.deferreturn", abiInternalVer)
textStart := ldr.SymValue(ldr.Lookup("runtime.text", 0))
funcdata := []loader.Sym{}
var pcsp, pcfile, pcline, pcinline loader.Sym
var pcdata []loader.Sym
// Write the individual func objects (runtime._func struct).
for i, s := range funcs {
startLine := int32(0)
fi := ldr.FuncInfo(s)
if fi.Valid() {
fi.Preload()
pcsp, pcfile, pcline, pcinline, pcdata = ldr.PcdataAuxs(s, pcdata)
startLine = fi.StartLine()
}
off := int64(startLocations[i])
// entryOff uint32 (offset of func entry PC from textStart)
entryOff := textOff(ctxt, s, textStart)
off = sb.SetUint32(ctxt.Arch, off, entryOff)
// nameOff int32
nameOff, ok := nameOffsets[s]
if !ok {
panic("couldn't find function name offset")
}
off = sb.SetUint32(ctxt.Arch, off, nameOff)
// args int32
// TODO: Move into funcinfo.
args := uint32(0)
if fi.Valid() {
args = uint32(fi.Args())
}
off = sb.SetUint32(ctxt.Arch, off, args)
// deferreturn
deferreturn := computeDeferReturn(ctxt, deferReturnSym, s)
off = sb.SetUint32(ctxt.Arch, off, deferreturn)
// pcdata
if fi.Valid() {
off = sb.SetUint32(ctxt.Arch, off, uint32(ldr.SymValue(pcsp)))
off = sb.SetUint32(ctxt.Arch, off, uint32(ldr.SymValue(pcfile)))
off = sb.SetUint32(ctxt.Arch, off, uint32(ldr.SymValue(pcline)))
} else {
off += 12
}
off = sb.SetUint32(ctxt.Arch, off, numPCData(ldr, s, fi))
// Store the offset to compilation unit's file table.
cuIdx := ^uint32(0)
if cu := ldr.SymUnit(s); cu != nil {
cuIdx = cuOffsets[cu.PclnIndex]
}
off = sb.SetUint32(ctxt.Arch, off, cuIdx)
// startLine int32
off = sb.SetUint32(ctxt.Arch, off, uint32(startLine))
// funcID uint8
var funcID abi.FuncID
if fi.Valid() {
funcID = fi.FuncID()
}
off = sb.SetUint8(ctxt.Arch, off, uint8(funcID))
// flag uint8
var flag abi.FuncFlag
if fi.Valid() {
flag = fi.FuncFlag()
}
off = sb.SetUint8(ctxt.Arch, off, uint8(flag))
off += 1 // pad
// nfuncdata must be the final entry.
funcdata = funcData(ldr, s, fi, 0, funcdata)
off = sb.SetUint8(ctxt.Arch, off, uint8(len(funcdata)))
// Output the pcdata.
if fi.Valid() {
for j, pcSym := range pcdata {
sb.SetUint32(ctxt.Arch, off+int64(j*4), uint32(ldr.SymValue(pcSym)))
}
if fi.NumInlTree() > 0 {
sb.SetUint32(ctxt.Arch, off+abi.PCDATA_InlTreeIndex*4, uint32(ldr.SymValue(pcinline)))
}
}
// Write funcdata refs as offsets from go:func.* and go:funcrel.*.
funcdata = funcData(ldr, s, fi, inlSyms[s], funcdata)
// Missing funcdata will be ^0. See runtime/symtab.go:funcdata.
off = int64(startLocations[i] + funcSize + numPCData(ldr, s, fi)*4)
for j := range funcdata {
dataoff := off + int64(4*j)
fdsym := funcdata[j]
if ignoreFuncData(ldr, s, j, fdsym) {
sb.SetUint32(ctxt.Arch, dataoff, ^uint32(0)) // ^0 is a sentinel for "no value"
continue
}
sb.SetUint32(ctxt.Arch, dataoff, uint32(ldr.SymValue(fdsym)))
}
}
}
// pclntab initializes the pclntab symbol with
// runtime function and file name information.
// pclntab generates the pcln table for the link output.
func (ctxt *Link) pclntab(container loader.Bitmap) *pclntab {
// Go 1.2's symtab layout is documented in golang.org/s/go12symtab, but the
// layout and data has changed since that time.
//
// As of August 2020, here's the layout of pclntab:
//
// .gopclntab/__gopclntab [elf/macho section]
// runtime.pclntab
// Carrier symbol for the entire pclntab section.
//
// runtime.pcheader (see: runtime/symtab.go:pcHeader)
// 8-byte magic
// nfunc [thearch.ptrsize bytes]
// offset to runtime.funcnametab from the beginning of runtime.pcheader
// offset to runtime.pclntab_old from beginning of runtime.pcheader
//
// runtime.funcnametab
// []list of null terminated function names
//
// runtime.cutab
// for i=0..#CUs
// for j=0..#max used file index in CU[i]
// uint32 offset into runtime.filetab for the filename[j]
//
// runtime.filetab
// []null terminated filename strings
//
// runtime.pctab
// []byte of deduplicated pc data.
//
// runtime.functab
// function table, alternating PC and offset to func struct [each entry thearch.ptrsize bytes]
// end PC [thearch.ptrsize bytes]
// func structures, pcdata offsets, func data.
//
// runtime.funcdata
// []byte of deduplicated funcdata
state, compUnits, funcs := makePclntab(ctxt, container)
ldr := ctxt.loader
state.carrier = ldr.LookupOrCreateSym("runtime.pclntab", 0)
ldr.MakeSymbolUpdater(state.carrier).SetType(sym.SPCLNTAB)
ldr.SetAttrReachable(state.carrier, true)
setCarrierSym(sym.SPCLNTAB, state.carrier)
state.generatePCHeader(ctxt)
nameOffsets := state.generateFuncnametab(ctxt, funcs)
cuOffsets := state.generateFilenameTabs(ctxt, compUnits, funcs)
state.generatePctab(ctxt, funcs)
inlSyms := makeInlSyms(ctxt, funcs, nameOffsets)
state.generateFunctab(ctxt, funcs, inlSyms, cuOffsets, nameOffsets)
state.generateFuncdata(ctxt, funcs, inlSyms)
return state
}
func expandGoroot(s string) string {
const n = len("$GOROOT")
if len(s) >= n+1 && s[:n] == "$GOROOT" && (s[n] == '/' || s[n] == '\\') {
if final := buildcfg.GOROOT; final != "" {
return filepath.ToSlash(filepath.Join(final, s[n:]))
}
}
return s
}
const (
SUBBUCKETS = 16
SUBBUCKETSIZE = abi.FuncTabBucketSize / SUBBUCKETS
NOIDX = 0x7fffffff
)
// findfunctab generates a lookup table to quickly find the containing
// function for a pc. See src/runtime/symtab.go:findfunc for details.
func (ctxt *Link) findfunctab(state *pclntab, container loader.Bitmap) {
ldr := ctxt.loader
// find min and max address
min := ldr.SymValue(ctxt.Textp[0])
lastp := ctxt.Textp[len(ctxt.Textp)-1]
max := ldr.SymValue(lastp) + ldr.SymSize(lastp)
// for each subbucket, compute the minimum of all symbol indexes
// that map to that subbucket.
n := int32((max - min + SUBBUCKETSIZE - 1) / SUBBUCKETSIZE)
nbuckets := int32((max - min + abi.FuncTabBucketSize - 1) / abi.FuncTabBucketSize)
size := 4*int64(nbuckets) + int64(n)
writeFindFuncTab := func(_ *Link, s loader.Sym) {
t := ldr.MakeSymbolUpdater(s)
indexes := make([]int32, n)
for i := int32(0); i < n; i++ {
indexes[i] = NOIDX
}
idx := int32(0)
for i, s := range ctxt.Textp {
if !emitPcln(ctxt, s, container) {
continue
}
p := ldr.SymValue(s)
var e loader.Sym
i++
if i < len(ctxt.Textp) {
e = ctxt.Textp[i]
}
for e != 0 && !emitPcln(ctxt, e, container) && i < len(ctxt.Textp) {
e = ctxt.Textp[i]
i++
}
q := max
if e != 0 {
q = ldr.SymValue(e)
}
//fmt.Printf("%d: [%x %x] %s\n", idx, p, q, ldr.SymName(s))
for ; p < q; p += SUBBUCKETSIZE {
i = int((p - min) / SUBBUCKETSIZE)
if indexes[i] > idx {
indexes[i] = idx
}
}
i = int((q - 1 - min) / SUBBUCKETSIZE)
if indexes[i] > idx {
indexes[i] = idx
}
idx++
}
// fill in table
for i := int32(0); i < nbuckets; i++ {
base := indexes[i*SUBBUCKETS]
if base == NOIDX {
Errorf("hole in findfunctab")
}
t.SetUint32(ctxt.Arch, int64(i)*(4+SUBBUCKETS), uint32(base))
for j := int32(0); j < SUBBUCKETS && i*SUBBUCKETS+j < n; j++ {
idx = indexes[i*SUBBUCKETS+j]
if idx == NOIDX {
Errorf("hole in findfunctab")
}
if idx-base >= 256 {
Errorf("too many functions in a findfunc bucket! %d/%d %d %d", i, nbuckets, j, idx-base)
}
t.SetUint8(ctxt.Arch, int64(i)*(4+SUBBUCKETS)+4+int64(j), uint8(idx-base))
}
}
}
state.findfunctab = ctxt.createGeneratorSymbol("runtime.findfunctab", 0, sym.SRODATA, size, writeFindFuncTab)
ldr.SetAttrReachable(state.findfunctab, true)
ldr.SetAttrLocal(state.findfunctab, true)
}
// findContainerSyms returns a bitmap, indexed by symbol number, where there's
// a 1 for every container symbol.
func (ctxt *Link) findContainerSyms() loader.Bitmap {
ldr := ctxt.loader
container := loader.MakeBitmap(ldr.NSym())
// Find container symbols and mark them as such.
for _, s := range ctxt.Textp {
outer := ldr.OuterSym(s)
if outer != 0 {
container.Set(outer)
}
}
return container
}