go/src/runtime/map_faststr.go
Russ Cox c29444ef39 math/rand, math/rand/v2: use ChaCha8 for global rand
Move ChaCha8 code into internal/chacha8rand and use it to implement
runtime.rand, which is used for the unseeded global source for
both math/rand and math/rand/v2. This also affects the calculation of
the start point for iteration over very very large maps (when the
32-bit fastrand is not big enough).

The benefit is that misuse of the global random number generators
in math/rand and math/rand/v2 in contexts where non-predictable
randomness is important for security reasons is no longer a
security problem, removing a common mistake among programmers
who are unaware of the different kinds of randomness.

The cost is an extra 304 bytes per thread stored in the m struct
plus 2-3ns more per random uint64 due to the more sophisticated
algorithm. Using PCG looks like it would cost about the same,
although I haven't benchmarked that.

Before this, the math/rand and math/rand/v2 global generator
was wyrand (https://github.com/wangyi-fudan/wyhash).
For math/rand, using wyrand instead of the Mitchell/Reeds/Thompson
ALFG was justifiable, since the latter was not any better.
But for math/rand/v2, the global generator really should be
at least as good as one of the well-studied, specific algorithms
provided directly by the package, and it's not.

(Wyrand is still reasonable for scheduling and cache decisions.)

Good randomness does have a cost: about twice wyrand.

Also rationalize the various runtime rand references.

goos: linux
goarch: amd64
pkg: math/rand/v2
cpu: AMD Ryzen 9 7950X 16-Core Processor
                        │ bbb48afeb7.amd64 │           5cf807d1ea.amd64           │
                        │      sec/op      │    sec/op     vs base                │
ChaCha8-32                     1.862n ± 2%    1.861n ± 2%        ~ (p=0.825 n=20)
PCG_DXSM-32                    1.471n ± 1%    1.460n ± 2%        ~ (p=0.153 n=20)
SourceUint64-32                1.636n ± 2%    1.582n ± 1%   -3.30% (p=0.000 n=20)
GlobalInt64-32                 2.087n ± 1%    3.663n ± 1%  +75.54% (p=0.000 n=20)
GlobalInt64Parallel-32        0.1042n ± 1%   0.2026n ± 1%  +94.48% (p=0.000 n=20)
GlobalUint64-32                2.263n ± 2%    3.724n ± 1%  +64.57% (p=0.000 n=20)
GlobalUint64Parallel-32       0.1019n ± 1%   0.1973n ± 1%  +93.67% (p=0.000 n=20)
Int64-32                       1.771n ± 1%    1.774n ± 1%        ~ (p=0.449 n=20)
Uint64-32                      1.863n ± 2%    1.866n ± 1%        ~ (p=0.364 n=20)
GlobalIntN1000-32              3.134n ± 3%    4.730n ± 2%  +50.95% (p=0.000 n=20)
IntN1000-32                    2.489n ± 1%    2.489n ± 1%        ~ (p=0.683 n=20)
Int64N1000-32                  2.521n ± 1%    2.516n ± 1%        ~ (p=0.394 n=20)
Int64N1e8-32                   2.479n ± 1%    2.478n ± 2%        ~ (p=0.743 n=20)
Int64N1e9-32                   2.530n ± 2%    2.514n ± 2%        ~ (p=0.193 n=20)
Int64N2e9-32                   2.501n ± 1%    2.494n ± 1%        ~ (p=0.616 n=20)
Int64N1e18-32                  3.227n ± 1%    3.205n ± 1%        ~ (p=0.101 n=20)
Int64N2e18-32                  3.647n ± 1%    3.599n ± 1%        ~ (p=0.019 n=20)
Int64N4e18-32                  5.135n ± 1%    5.069n ± 2%        ~ (p=0.034 n=20)
Int32N1000-32                  2.657n ± 1%    2.637n ± 1%        ~ (p=0.180 n=20)
Int32N1e8-32                   2.636n ± 1%    2.636n ± 1%        ~ (p=0.763 n=20)
Int32N1e9-32                   2.660n ± 2%    2.638n ± 1%        ~ (p=0.358 n=20)
Int32N2e9-32                   2.662n ± 2%    2.618n ± 2%        ~ (p=0.064 n=20)
Float32-32                     2.272n ± 2%    2.239n ± 2%        ~ (p=0.194 n=20)
Float64-32                     2.272n ± 1%    2.286n ± 2%        ~ (p=0.763 n=20)
ExpFloat64-32                  3.762n ± 1%    3.744n ± 1%        ~ (p=0.171 n=20)
NormFloat64-32                 3.706n ± 1%    3.655n ± 2%        ~ (p=0.066 n=20)
Perm3-32                       32.93n ± 3%    34.62n ± 1%   +5.13% (p=0.000 n=20)
Perm30-32                      202.9n ± 1%    204.0n ± 1%        ~ (p=0.482 n=20)
Perm30ViaShuffle-32            115.0n ± 1%    114.9n ± 1%        ~ (p=0.358 n=20)
ShuffleOverhead-32             112.8n ± 1%    112.7n ± 1%        ~ (p=0.692 n=20)
Concurrent-32                  2.107n ± 0%    3.725n ± 1%  +76.75% (p=0.000 n=20)

goos: darwin
goarch: arm64
pkg: math/rand/v2
                       │ bbb48afeb7.arm64 │           5cf807d1ea.arm64            │
                       │      sec/op      │    sec/op     vs base                 │
ChaCha8-8                     2.480n ± 0%    2.429n ± 0%    -2.04% (p=0.000 n=20)
PCG_DXSM-8                    2.531n ± 0%    2.530n ± 0%         ~ (p=0.877 n=20)
SourceUint64-8                2.534n ± 0%    2.533n ± 0%         ~ (p=0.732 n=20)
GlobalInt64-8                 2.172n ± 1%    4.794n ± 0%  +120.67% (p=0.000 n=20)
GlobalInt64Parallel-8        0.4320n ± 0%   0.9605n ± 0%  +122.32% (p=0.000 n=20)
GlobalUint64-8                2.182n ± 0%    4.770n ± 0%  +118.58% (p=0.000 n=20)
GlobalUint64Parallel-8       0.4307n ± 0%   0.9583n ± 0%  +122.51% (p=0.000 n=20)
Int64-8                       4.107n ± 0%    4.104n ± 0%         ~ (p=0.416 n=20)
Uint64-8                      4.080n ± 0%    4.080n ± 0%         ~ (p=0.052 n=20)
GlobalIntN1000-8              2.814n ± 2%    5.643n ± 0%  +100.50% (p=0.000 n=20)
IntN1000-8                    4.141n ± 0%    4.139n ± 0%         ~ (p=0.140 n=20)
Int64N1000-8                  4.140n ± 0%    4.140n ± 0%         ~ (p=0.313 n=20)
Int64N1e8-8                   4.140n ± 0%    4.139n ± 0%         ~ (p=0.103 n=20)
Int64N1e9-8                   4.139n ± 0%    4.140n ± 0%         ~ (p=0.761 n=20)
Int64N2e9-8                   4.140n ± 0%    4.140n ± 0%         ~ (p=0.636 n=20)
Int64N1e18-8                  5.266n ± 0%    5.326n ± 1%    +1.14% (p=0.001 n=20)
Int64N2e18-8                  6.052n ± 0%    6.167n ± 0%    +1.90% (p=0.000 n=20)
Int64N4e18-8                  8.826n ± 0%    9.051n ± 0%    +2.55% (p=0.000 n=20)
Int32N1000-8                  4.127n ± 0%    4.132n ± 0%    +0.12% (p=0.000 n=20)
Int32N1e8-8                   4.126n ± 0%    4.131n ± 0%    +0.12% (p=0.000 n=20)
Int32N1e9-8                   4.127n ± 0%    4.132n ± 0%    +0.12% (p=0.000 n=20)
Int32N2e9-8                   4.132n ± 0%    4.131n ± 0%         ~ (p=0.017 n=20)
Float32-8                     4.109n ± 0%    4.105n ± 0%         ~ (p=0.379 n=20)
Float64-8                     4.107n ± 0%    4.106n ± 0%         ~ (p=0.867 n=20)
ExpFloat64-8                  5.339n ± 0%    5.383n ± 0%    +0.82% (p=0.000 n=20)
NormFloat64-8                 5.735n ± 0%    5.737n ± 1%         ~ (p=0.856 n=20)
Perm3-8                       26.65n ± 0%    26.80n ± 1%    +0.58% (p=0.000 n=20)
Perm30-8                      194.8n ± 1%    197.0n ± 0%    +1.18% (p=0.000 n=20)
Perm30ViaShuffle-8            156.6n ± 0%    157.6n ± 1%    +0.61% (p=0.000 n=20)
ShuffleOverhead-8             124.9n ± 0%    125.5n ± 0%    +0.52% (p=0.000 n=20)
Concurrent-8                  2.434n ± 3%    5.066n ± 0%  +108.09% (p=0.000 n=20)

goos: linux
goarch: 386
pkg: math/rand/v2
cpu: AMD Ryzen 9 7950X 16-Core Processor
                        │ bbb48afeb7.386 │            5cf807d1ea.386             │
                        │     sec/op     │    sec/op     vs base                 │
ChaCha8-32                  11.295n ± 1%    4.748n ± 2%   -57.96% (p=0.000 n=20)
PCG_DXSM-32                  7.693n ± 1%    7.738n ± 2%         ~ (p=0.542 n=20)
SourceUint64-32              7.658n ± 2%    7.622n ± 2%         ~ (p=0.344 n=20)
GlobalInt64-32               3.473n ± 2%    7.526n ± 2%  +116.73% (p=0.000 n=20)
GlobalInt64Parallel-32      0.3198n ± 0%   0.5444n ± 0%   +70.22% (p=0.000 n=20)
GlobalUint64-32              3.612n ± 0%    7.575n ± 1%  +109.69% (p=0.000 n=20)
GlobalUint64Parallel-32     0.3168n ± 0%   0.5403n ± 0%   +70.51% (p=0.000 n=20)
Int64-32                     7.673n ± 2%    7.789n ± 1%         ~ (p=0.122 n=20)
Uint64-32                    7.773n ± 1%    7.827n ± 2%         ~ (p=0.920 n=20)
GlobalIntN1000-32            6.268n ± 1%    9.581n ± 1%   +52.87% (p=0.000 n=20)
IntN1000-32                  10.33n ± 2%    10.45n ± 1%         ~ (p=0.233 n=20)
Int64N1000-32                10.98n ± 2%    11.01n ± 1%         ~ (p=0.401 n=20)
Int64N1e8-32                 11.19n ± 2%    10.97n ± 1%         ~ (p=0.033 n=20)
Int64N1e9-32                 11.06n ± 1%    11.08n ± 1%         ~ (p=0.498 n=20)
Int64N2e9-32                 11.10n ± 1%    11.01n ± 2%         ~ (p=0.995 n=20)
Int64N1e18-32                15.23n ± 2%    15.04n ± 1%         ~ (p=0.973 n=20)
Int64N2e18-32                15.89n ± 1%    15.85n ± 1%         ~ (p=0.409 n=20)
Int64N4e18-32                18.96n ± 2%    19.34n ± 2%         ~ (p=0.048 n=20)
Int32N1000-32                10.46n ± 2%    10.44n ± 2%         ~ (p=0.480 n=20)
Int32N1e8-32                 10.46n ± 2%    10.49n ± 2%         ~ (p=0.951 n=20)
Int32N1e9-32                 10.28n ± 2%    10.26n ± 1%         ~ (p=0.431 n=20)
Int32N2e9-32                 10.50n ± 2%    10.44n ± 2%         ~ (p=0.249 n=20)
Float32-32                   13.80n ± 2%    13.80n ± 2%         ~ (p=0.751 n=20)
Float64-32                   23.55n ± 2%    23.87n ± 0%         ~ (p=0.408 n=20)
ExpFloat64-32                15.36n ± 1%    15.29n ± 2%         ~ (p=0.316 n=20)
NormFloat64-32               13.57n ± 1%    13.79n ± 1%    +1.66% (p=0.005 n=20)
Perm3-32                     45.70n ± 2%    46.99n ± 2%    +2.81% (p=0.001 n=20)
Perm30-32                    399.0n ± 1%    403.8n ± 1%    +1.19% (p=0.006 n=20)
Perm30ViaShuffle-32          349.0n ± 1%    350.4n ± 1%         ~ (p=0.909 n=20)
ShuffleOverhead-32           322.3n ± 1%    323.8n ± 1%         ~ (p=0.410 n=20)
Concurrent-32                3.331n ± 1%    7.312n ± 1%  +119.50% (p=0.000 n=20)

For #61716.

Change-Id: Ibdddeed85c34d9ae397289dc899e04d4845f9ed2
Reviewed-on: https://go-review.googlesource.com/c/go/+/516860
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Filippo Valsorda <filippo@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
2023-12-05 20:34:30 +00:00

485 lines
14 KiB
Go

// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"internal/abi"
"internal/goarch"
"unsafe"
)
func mapaccess1_faststr(t *maptype, h *hmap, ky string) unsafe.Pointer {
if raceenabled && h != nil {
callerpc := getcallerpc()
racereadpc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapaccess1_faststr))
}
if h == nil || h.count == 0 {
return unsafe.Pointer(&zeroVal[0])
}
if h.flags&hashWriting != 0 {
fatal("concurrent map read and map write")
}
key := stringStructOf(&ky)
if h.B == 0 {
// One-bucket table.
b := (*bmap)(h.buckets)
if key.len < 32 {
// short key, doing lots of comparisons is ok
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || isEmpty(b.tophash[i]) {
if b.tophash[i] == emptyRest {
break
}
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize))
}
}
return unsafe.Pointer(&zeroVal[0])
}
// long key, try not to do more comparisons than necessary
keymaybe := uintptr(bucketCnt)
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || isEmpty(b.tophash[i]) {
if b.tophash[i] == emptyRest {
break
}
continue
}
if k.str == key.str {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize))
}
// check first 4 bytes
if *((*[4]byte)(key.str)) != *((*[4]byte)(k.str)) {
continue
}
// check last 4 bytes
if *((*[4]byte)(add(key.str, uintptr(key.len)-4))) != *((*[4]byte)(add(k.str, uintptr(key.len)-4))) {
continue
}
if keymaybe != bucketCnt {
// Two keys are potential matches. Use hash to distinguish them.
goto dohash
}
keymaybe = i
}
if keymaybe != bucketCnt {
k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+keymaybe*2*goarch.PtrSize))
if memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+keymaybe*uintptr(t.ValueSize))
}
}
return unsafe.Pointer(&zeroVal[0])
}
dohash:
hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
m := bucketMask(h.B)
b := (*bmap)(add(h.buckets, (hash&m)*uintptr(t.BucketSize)))
if c := h.oldbuckets; c != nil {
if !h.sameSizeGrow() {
// There used to be half as many buckets; mask down one more power of two.
m >>= 1
}
oldb := (*bmap)(add(c, (hash&m)*uintptr(t.BucketSize)))
if !evacuated(oldb) {
b = oldb
}
}
top := tophash(hash)
for ; b != nil; b = b.overflow(t) {
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || b.tophash[i] != top {
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize))
}
}
}
return unsafe.Pointer(&zeroVal[0])
}
func mapaccess2_faststr(t *maptype, h *hmap, ky string) (unsafe.Pointer, bool) {
if raceenabled && h != nil {
callerpc := getcallerpc()
racereadpc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapaccess2_faststr))
}
if h == nil || h.count == 0 {
return unsafe.Pointer(&zeroVal[0]), false
}
if h.flags&hashWriting != 0 {
fatal("concurrent map read and map write")
}
key := stringStructOf(&ky)
if h.B == 0 {
// One-bucket table.
b := (*bmap)(h.buckets)
if key.len < 32 {
// short key, doing lots of comparisons is ok
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || isEmpty(b.tophash[i]) {
if b.tophash[i] == emptyRest {
break
}
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize)), true
}
}
return unsafe.Pointer(&zeroVal[0]), false
}
// long key, try not to do more comparisons than necessary
keymaybe := uintptr(bucketCnt)
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || isEmpty(b.tophash[i]) {
if b.tophash[i] == emptyRest {
break
}
continue
}
if k.str == key.str {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize)), true
}
// check first 4 bytes
if *((*[4]byte)(key.str)) != *((*[4]byte)(k.str)) {
continue
}
// check last 4 bytes
if *((*[4]byte)(add(key.str, uintptr(key.len)-4))) != *((*[4]byte)(add(k.str, uintptr(key.len)-4))) {
continue
}
if keymaybe != bucketCnt {
// Two keys are potential matches. Use hash to distinguish them.
goto dohash
}
keymaybe = i
}
if keymaybe != bucketCnt {
k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+keymaybe*2*goarch.PtrSize))
if memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+keymaybe*uintptr(t.ValueSize)), true
}
}
return unsafe.Pointer(&zeroVal[0]), false
}
dohash:
hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
m := bucketMask(h.B)
b := (*bmap)(add(h.buckets, (hash&m)*uintptr(t.BucketSize)))
if c := h.oldbuckets; c != nil {
if !h.sameSizeGrow() {
// There used to be half as many buckets; mask down one more power of two.
m >>= 1
}
oldb := (*bmap)(add(c, (hash&m)*uintptr(t.BucketSize)))
if !evacuated(oldb) {
b = oldb
}
}
top := tophash(hash)
for ; b != nil; b = b.overflow(t) {
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || b.tophash[i] != top {
continue
}
if k.str == key.str || memequal(k.str, key.str, uintptr(key.len)) {
return add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize)), true
}
}
}
return unsafe.Pointer(&zeroVal[0]), false
}
func mapassign_faststr(t *maptype, h *hmap, s string) unsafe.Pointer {
if h == nil {
panic(plainError("assignment to entry in nil map"))
}
if raceenabled {
callerpc := getcallerpc()
racewritepc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapassign_faststr))
}
if h.flags&hashWriting != 0 {
fatal("concurrent map writes")
}
key := stringStructOf(&s)
hash := t.Hasher(noescape(unsafe.Pointer(&s)), uintptr(h.hash0))
// Set hashWriting after calling t.hasher for consistency with mapassign.
h.flags ^= hashWriting
if h.buckets == nil {
h.buckets = newobject(t.Bucket) // newarray(t.bucket, 1)
}
again:
bucket := hash & bucketMask(h.B)
if h.growing() {
growWork_faststr(t, h, bucket)
}
b := (*bmap)(add(h.buckets, bucket*uintptr(t.BucketSize)))
top := tophash(hash)
var insertb *bmap
var inserti uintptr
var insertk unsafe.Pointer
bucketloop:
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
if isEmpty(b.tophash[i]) && insertb == nil {
insertb = b
inserti = i
}
if b.tophash[i] == emptyRest {
break bucketloop
}
continue
}
k := (*stringStruct)(add(unsafe.Pointer(b), dataOffset+i*2*goarch.PtrSize))
if k.len != key.len {
continue
}
if k.str != key.str && !memequal(k.str, key.str, uintptr(key.len)) {
continue
}
// already have a mapping for key. Update it.
inserti = i
insertb = b
// Overwrite existing key, so it can be garbage collected.
// The size is already guaranteed to be set correctly.
k.str = key.str
goto done
}
ovf := b.overflow(t)
if ovf == nil {
break
}
b = ovf
}
// Did not find mapping for key. Allocate new cell & add entry.
// If we hit the max load factor or we have too many overflow buckets,
// and we're not already in the middle of growing, start growing.
if !h.growing() && (overLoadFactor(h.count+1, h.B) || tooManyOverflowBuckets(h.noverflow, h.B)) {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
if insertb == nil {
// The current bucket and all the overflow buckets connected to it are full, allocate a new one.
insertb = h.newoverflow(t, b)
inserti = 0 // not necessary, but avoids needlessly spilling inserti
}
insertb.tophash[inserti&(bucketCnt-1)] = top // mask inserti to avoid bounds checks
insertk = add(unsafe.Pointer(insertb), dataOffset+inserti*2*goarch.PtrSize)
// store new key at insert position
*((*stringStruct)(insertk)) = *key
h.count++
done:
elem := add(unsafe.Pointer(insertb), dataOffset+bucketCnt*2*goarch.PtrSize+inserti*uintptr(t.ValueSize))
if h.flags&hashWriting == 0 {
fatal("concurrent map writes")
}
h.flags &^= hashWriting
return elem
}
func mapdelete_faststr(t *maptype, h *hmap, ky string) {
if raceenabled && h != nil {
callerpc := getcallerpc()
racewritepc(unsafe.Pointer(h), callerpc, abi.FuncPCABIInternal(mapdelete_faststr))
}
if h == nil || h.count == 0 {
return
}
if h.flags&hashWriting != 0 {
fatal("concurrent map writes")
}
key := stringStructOf(&ky)
hash := t.Hasher(noescape(unsafe.Pointer(&ky)), uintptr(h.hash0))
// Set hashWriting after calling t.hasher for consistency with mapdelete
h.flags ^= hashWriting
bucket := hash & bucketMask(h.B)
if h.growing() {
growWork_faststr(t, h, bucket)
}
b := (*bmap)(add(h.buckets, bucket*uintptr(t.BucketSize)))
bOrig := b
top := tophash(hash)
search:
for ; b != nil; b = b.overflow(t) {
for i, kptr := uintptr(0), b.keys(); i < bucketCnt; i, kptr = i+1, add(kptr, 2*goarch.PtrSize) {
k := (*stringStruct)(kptr)
if k.len != key.len || b.tophash[i] != top {
continue
}
if k.str != key.str && !memequal(k.str, key.str, uintptr(key.len)) {
continue
}
// Clear key's pointer.
k.str = nil
e := add(unsafe.Pointer(b), dataOffset+bucketCnt*2*goarch.PtrSize+i*uintptr(t.ValueSize))
if t.Elem.PtrBytes != 0 {
memclrHasPointers(e, t.Elem.Size_)
} else {
memclrNoHeapPointers(e, t.Elem.Size_)
}
b.tophash[i] = emptyOne
// If the bucket now ends in a bunch of emptyOne states,
// change those to emptyRest states.
if i == bucketCnt-1 {
if b.overflow(t) != nil && b.overflow(t).tophash[0] != emptyRest {
goto notLast
}
} else {
if b.tophash[i+1] != emptyRest {
goto notLast
}
}
for {
b.tophash[i] = emptyRest
if i == 0 {
if b == bOrig {
break // beginning of initial bucket, we're done.
}
// Find previous bucket, continue at its last entry.
c := b
for b = bOrig; b.overflow(t) != c; b = b.overflow(t) {
}
i = bucketCnt - 1
} else {
i--
}
if b.tophash[i] != emptyOne {
break
}
}
notLast:
h.count--
// Reset the hash seed to make it more difficult for attackers to
// repeatedly trigger hash collisions. See issue 25237.
if h.count == 0 {
h.hash0 = uint32(rand())
}
break search
}
}
if h.flags&hashWriting == 0 {
fatal("concurrent map writes")
}
h.flags &^= hashWriting
}
func growWork_faststr(t *maptype, h *hmap, bucket uintptr) {
// make sure we evacuate the oldbucket corresponding
// to the bucket we're about to use
evacuate_faststr(t, h, bucket&h.oldbucketmask())
// evacuate one more oldbucket to make progress on growing
if h.growing() {
evacuate_faststr(t, h, h.nevacuate)
}
}
func evacuate_faststr(t *maptype, h *hmap, oldbucket uintptr) {
b := (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.BucketSize)))
newbit := h.noldbuckets()
if !evacuated(b) {
// TODO: reuse overflow buckets instead of using new ones, if there
// is no iterator using the old buckets. (If !oldIterator.)
// xy contains the x and y (low and high) evacuation destinations.
var xy [2]evacDst
x := &xy[0]
x.b = (*bmap)(add(h.buckets, oldbucket*uintptr(t.BucketSize)))
x.k = add(unsafe.Pointer(x.b), dataOffset)
x.e = add(x.k, bucketCnt*2*goarch.PtrSize)
if !h.sameSizeGrow() {
// Only calculate y pointers if we're growing bigger.
// Otherwise GC can see bad pointers.
y := &xy[1]
y.b = (*bmap)(add(h.buckets, (oldbucket+newbit)*uintptr(t.BucketSize)))
y.k = add(unsafe.Pointer(y.b), dataOffset)
y.e = add(y.k, bucketCnt*2*goarch.PtrSize)
}
for ; b != nil; b = b.overflow(t) {
k := add(unsafe.Pointer(b), dataOffset)
e := add(k, bucketCnt*2*goarch.PtrSize)
for i := 0; i < bucketCnt; i, k, e = i+1, add(k, 2*goarch.PtrSize), add(e, uintptr(t.ValueSize)) {
top := b.tophash[i]
if isEmpty(top) {
b.tophash[i] = evacuatedEmpty
continue
}
if top < minTopHash {
throw("bad map state")
}
var useY uint8
if !h.sameSizeGrow() {
// Compute hash to make our evacuation decision (whether we need
// to send this key/elem to bucket x or bucket y).
hash := t.Hasher(k, uintptr(h.hash0))
if hash&newbit != 0 {
useY = 1
}
}
b.tophash[i] = evacuatedX + useY // evacuatedX + 1 == evacuatedY, enforced in makemap
dst := &xy[useY] // evacuation destination
if dst.i == bucketCnt {
dst.b = h.newoverflow(t, dst.b)
dst.i = 0
dst.k = add(unsafe.Pointer(dst.b), dataOffset)
dst.e = add(dst.k, bucketCnt*2*goarch.PtrSize)
}
dst.b.tophash[dst.i&(bucketCnt-1)] = top // mask dst.i as an optimization, to avoid a bounds check
// Copy key.
*(*string)(dst.k) = *(*string)(k)
typedmemmove(t.Elem, dst.e, e)
dst.i++
// These updates might push these pointers past the end of the
// key or elem arrays. That's ok, as we have the overflow pointer
// at the end of the bucket to protect against pointing past the
// end of the bucket.
dst.k = add(dst.k, 2*goarch.PtrSize)
dst.e = add(dst.e, uintptr(t.ValueSize))
}
}
// Unlink the overflow buckets & clear key/elem to help GC.
if h.flags&oldIterator == 0 && t.Bucket.PtrBytes != 0 {
b := add(h.oldbuckets, oldbucket*uintptr(t.BucketSize))
// Preserve b.tophash because the evacuation
// state is maintained there.
ptr := add(b, dataOffset)
n := uintptr(t.BucketSize) - dataOffset
memclrHasPointers(ptr, n)
}
}
if oldbucket == h.nevacuate {
advanceEvacuationMark(h, t, newbit)
}
}