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Change-Id: I4deb03340e87f43179d5e22bf81843c17b5581fc Reviewed-on: https://go-review.googlesource.com/14756 Reviewed-by: David Chase <drchase@google.com>
229 lines
5.3 KiB
Go
229 lines
5.3 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package ssa
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import (
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"fmt"
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"math"
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)
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func applyRewrite(f *Func, rb func(*Block) bool, rv func(*Value, *Config) bool) {
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// repeat rewrites until we find no more rewrites
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var curb *Block
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var curv *Value
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defer func() {
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if curb != nil {
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curb.Fatalf("panic during rewrite of block %s\n", curb.LongString())
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}
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if curv != nil {
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curv.Fatalf("panic during rewrite of value %s\n", curv.LongString())
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// TODO(khr): print source location also
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}
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}()
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config := f.Config
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for {
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change := false
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for _, b := range f.Blocks {
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if b.Kind == BlockDead {
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continue
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}
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if b.Control != nil && b.Control.Op == OpCopy {
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for b.Control.Op == OpCopy {
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b.Control = b.Control.Args[0]
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}
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}
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curb = b
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if rb(b) {
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change = true
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}
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curb = nil
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for _, v := range b.Values {
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// elide any copies generated during rewriting
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for i, a := range v.Args {
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if a.Op != OpCopy {
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continue
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}
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// Rewriting can generate OpCopy loops.
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// They are harmless (see removePredecessor),
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// but take care to stop if we find a cycle.
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slow := a // advances every other iteration
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var advance bool
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for a.Op == OpCopy {
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a = a.Args[0]
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if slow == a {
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break
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}
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if advance {
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slow = a
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}
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advance = !advance
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}
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v.Args[i] = a
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}
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// apply rewrite function
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curv = v
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if rv(v, config) {
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change = true
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}
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curv = nil
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}
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}
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if !change {
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return
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}
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}
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}
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// Common functions called from rewriting rules
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func is64BitFloat(t Type) bool {
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return t.Size() == 8 && t.IsFloat()
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}
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func is32BitFloat(t Type) bool {
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return t.Size() == 4 && t.IsFloat()
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}
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func is64BitInt(t Type) bool {
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return t.Size() == 8 && t.IsInteger()
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}
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func is32BitInt(t Type) bool {
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return t.Size() == 4 && t.IsInteger()
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}
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func is16BitInt(t Type) bool {
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return t.Size() == 2 && t.IsInteger()
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}
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func is8BitInt(t Type) bool {
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return t.Size() == 1 && t.IsInteger()
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}
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func isPtr(t Type) bool {
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return t.IsPtr()
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}
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func isSigned(t Type) bool {
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return t.IsSigned()
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}
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func typeSize(t Type) int64 {
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return t.Size()
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}
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// addOff adds two int64 offsets. Fails if wraparound happens.
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func addOff(x, y int64) int64 {
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z := x + y
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// x and y have same sign and z has a different sign => overflow
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if x^y >= 0 && x^z < 0 {
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panic(fmt.Sprintf("offset overflow %d %d", x, y))
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}
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return z
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}
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// mergeSym merges two symbolic offsets. There is no real merging of
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// offsets, we just pick the non-nil one.
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func mergeSym(x, y interface{}) interface{} {
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if x == nil {
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return y
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}
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if y == nil {
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return x
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}
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panic(fmt.Sprintf("mergeSym with two non-nil syms %s %s", x, y))
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return nil
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}
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func canMergeSym(x, y interface{}) bool {
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return x == nil || y == nil
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}
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func inBounds8(idx, len int64) bool { return int8(idx) >= 0 && int8(idx) < int8(len) }
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func inBounds16(idx, len int64) bool { return int16(idx) >= 0 && int16(idx) < int16(len) }
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func inBounds32(idx, len int64) bool { return int32(idx) >= 0 && int32(idx) < int32(len) }
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func inBounds64(idx, len int64) bool { return idx >= 0 && idx < len }
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// log2 returns logarithm in base of n.
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// expects n to be a power of 2.
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func log2(n int64) (l int64) {
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for n > 1 {
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l++
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n >>= 1
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}
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return l
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}
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// isPowerOfTwo reports whether n is a power of 2.
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func isPowerOfTwo(n int64) bool {
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return n > 0 && n&(n-1) == 0
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}
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// is32Bit reports whether n can be represented as a signed 32 bit integer.
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func is32Bit(n int64) bool {
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return n == int64(int32(n))
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}
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// b2i translates a boolean value to 0 or 1 for assigning to auxInt.
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func b2i(b bool) int64 {
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if b {
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return 1
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}
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return 0
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}
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// f2i is used in the rules for storing a float in AuxInt.
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func f2i(f float64) int64 {
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return int64(math.Float64bits(f))
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}
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// DUFFZERO consists of repeated blocks of 4 MOVs + ADD,
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// with 4 STOSQs at the very end.
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// The trailing STOSQs prevent the need for a DI preadjustment
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// for small numbers of words to clear.
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// See runtime/mkduff.go.
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const (
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dzBlocks = 31 // number of MOV/ADD blocks
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dzBlockLen = 4 // number of clears per block
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dzBlockSize = 19 // size of instructions in a single block
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dzMovSize = 4 // size of single MOV instruction w/ offset
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dzAddSize = 4 // size of single ADD instruction
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dzDIStep = 8 // number of bytes cleared by each MOV instruction
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dzTailLen = 4 // number of final STOSQ instructions
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dzTailSize = 2 // size of single STOSQ instruction
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dzSize = dzBlocks*dzBlockSize + dzTailLen*dzTailSize // total size of DUFFZERO routine
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)
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func duffStart(size int64) int64 {
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x, _ := duff(size)
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return x
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}
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func duffAdj(size int64) int64 {
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_, x := duff(size)
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return x
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}
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// duff returns the offset (from duffzero, in bytes) and pointer adjust (in bytes)
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// required to use the duffzero mechanism for a block of the given size.
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func duff(size int64) (int64, int64) {
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if size < 32 || size > 1024 || size%8 != 0 {
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panic("bad duffzero size")
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}
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// TODO: arch-dependent
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off := int64(dzSize)
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off -= dzTailLen * dzTailSize
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size -= dzTailLen * dzDIStep
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q := size / dzDIStep
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blocks, singles := q/dzBlockLen, q%dzBlockLen
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off -= dzBlockSize * blocks
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var adj int64
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if singles > 0 {
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off -= dzAddSize + dzMovSize*singles
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adj -= dzDIStep * (dzBlockLen - singles)
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}
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return off, adj
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}
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