go/src/cmd/compile/internal/ir/stmt.go
Russ Cox f9d373720e [dev.regabi] cmd/compile: remove Left, Right etc methods [generated]
Now that the generic graph structure methods - Left, Right, and so on -
have been removed from the Node interface, each implementation's uses
can be replaced with direct field access, using more specific names,
and the methods themselves can be deleted.

Passes buildall w/ toolstash -cmp.

[git-generate]

cd src/cmd/compile/internal/ir
rf '
	mv Func.iota Func.Iota_
	mv Name.fn Name.Func_
'

cd ../gc
rf '
ex . ../ir {
        import "cmd/compile/internal/ir"
        import "cmd/compile/internal/types"

        var ns ir.Nodes
        var b bool
        var i64 int64
        var n ir.Node
        var op ir.Op
        var sym *types.Sym
        var class ir.Class

        var decl *ir.Decl
        decl.Left()         -> decl.X
        decl.SetLeft(n)     -> decl.X = n

        var asl *ir.AssignListStmt
        asl.List()          -> asl.Lhs
        asl.PtrList()       -> &asl.Lhs
        asl.SetList(ns)     -> asl.Lhs = ns
        asl.Rlist()         -> asl.Rhs
        asl.PtrRlist()      -> &asl.Rhs
        asl.SetRlist(ns)    -> asl.Rhs = ns
        asl.Colas()         -> asl.Def
        asl.SetColas(b)     -> asl.Def = b

        var as *ir.AssignStmt
        as.Left()           -> as.X
        as.SetLeft(n)       -> as.X = n
        as.Right()          -> as.Y
        as.SetRight(n)      -> as.Y = n
        as.Colas()          -> as.Def
        as.SetColas(b)      -> as.Def = b

        var ao *ir.AssignOpStmt
        ao.Left()           -> ao.X
        ao.SetLeft(n)       -> ao.X = n
        ao.Right()          -> ao.Y
        ao.SetRight(n)      -> ao.Y = n
        ao.SubOp()          -> ao.AsOp
        ao.SetSubOp(op)     -> ao.AsOp = op
        ao.Implicit()       -> ao.IncDec
        ao.SetImplicit(b)   -> ao.IncDec = b

        var bl *ir.BlockStmt
        bl.List()           -> bl.List_
        bl.PtrList()        -> &bl.List_
        bl.SetList(ns)      -> bl.List_ = ns

        var br *ir.BranchStmt
        br.Sym()            -> br.Label
        br.SetSym(sym)      -> br.Label = sym

        var cas *ir.CaseStmt
        cas.List()          -> cas.List_
        cas.PtrList()       -> &cas.List_
        cas.SetList(ns)     -> cas.List_ = ns
        cas.Body()          -> cas.Body_
        cas.PtrBody()       -> &cas.Body_
        cas.SetBody(ns)     -> cas.Body_ = ns
        cas.Rlist()         -> cas.Vars
        cas.PtrRlist()      -> &cas.Vars
        cas.SetRlist(ns)    -> cas.Vars = ns
        cas.Left()          -> cas.Comm
        cas.SetLeft(n)      -> cas.Comm = n

        var fr *ir.ForStmt
        fr.Sym()            -> fr.Label
        fr.SetSym(sym)      -> fr.Label = sym
        fr.Left()           -> fr.Cond
        fr.SetLeft(n)       -> fr.Cond = n
        fr.Right()          -> fr.Post
        fr.SetRight(n)      -> fr.Post = n
        fr.Body()           -> fr.Body_
        fr.PtrBody()        -> &fr.Body_
        fr.SetBody(ns)      -> fr.Body_ = ns
        fr.List()           -> fr.Late
        fr.PtrList()        -> &fr.Late
        fr.SetList(ns)      -> fr.Late = ns
        fr.HasBreak()       -> fr.HasBreak_
        fr.SetHasBreak(b)   -> fr.HasBreak_ = b

        var gs *ir.GoDeferStmt
        gs.Left()           -> gs.Call
        gs.SetLeft(n)       -> gs.Call = n

        var ifs *ir.IfStmt
        ifs.Left()          -> ifs.Cond
        ifs.SetLeft(n)      -> ifs.Cond = n
        ifs.Body()          -> ifs.Body_
        ifs.PtrBody()       -> &ifs.Body_
        ifs.SetBody(ns)     -> ifs.Body_ = ns
        ifs.Rlist()         -> ifs.Else
        ifs.PtrRlist()      -> &ifs.Else
        ifs.SetRlist(ns)    -> ifs.Else = ns
        ifs.Likely()        -> ifs.Likely_
        ifs.SetLikely(b)    -> ifs.Likely_ = b

        var im *ir.InlineMarkStmt
        im.Offset()         -> im.Index
        im.SetOffset(i64)   -> im.Index = i64

        var lab *ir.LabelStmt
        lab.Sym()           -> lab.Label
        lab.SetSym(sym)     -> lab.Label = sym

        var rng *ir.RangeStmt
        rng.Sym()           -> rng.Label
        rng.SetSym(sym)     -> rng.Label = sym
        rng.Right()         -> rng.X
        rng.SetRight(n)     -> rng.X = n
        rng.Body()          -> rng.Body_
        rng.PtrBody()       -> &rng.Body_
        rng.SetBody(ns)     -> rng.Body_ = ns
        rng.List()          -> rng.Vars
        rng.PtrList()       -> &rng.Vars
        rng.SetList(ns)     -> rng.Vars = ns
        rng.HasBreak()      -> rng.HasBreak_
        rng.SetHasBreak(b)  -> rng.HasBreak_ = b
        rng.Colas()         -> rng.Def
        rng.SetColas(b)     -> rng.Def = b

        var ret *ir.ReturnStmt
        ret.List()          -> ret.Results
        ret.PtrList()       -> &ret.Results
        ret.SetList(ns)     -> ret.Results = ns

        var sel *ir.SelectStmt
        sel.List()          -> sel.Cases
        sel.PtrList()       -> &sel.Cases
        sel.SetList(ns)     -> sel.Cases = ns
        sel.Sym()           -> sel.Label
        sel.SetSym(sym)     -> sel.Label = sym
        sel.HasBreak()      -> sel.HasBreak_
        sel.SetHasBreak(b)  -> sel.HasBreak_ = b
        sel.Body()          -> sel.Compiled
        sel.PtrBody()       -> &sel.Compiled
        sel.SetBody(ns)     -> sel.Compiled = ns

        var send *ir.SendStmt
        send.Left()         -> send.Chan
        send.SetLeft(n)     -> send.Chan = n
        send.Right()        -> send.Value
        send.SetRight(n)    -> send.Value = n

        var sw *ir.SwitchStmt
        sw.Left()           -> sw.Tag
        sw.SetLeft(n)       -> sw.Tag = n
        sw.List()           -> sw.Cases
        sw.PtrList()        -> &sw.Cases
        sw.SetList(ns)      -> sw.Cases = ns
        sw.Body()           -> sw.Compiled
        sw.PtrBody()        -> &sw.Compiled
        sw.SetBody(ns)      -> sw.Compiled = ns
        sw.Sym()            -> sw.Label
        sw.SetSym(sym)      -> sw.Label = sym
        sw.HasBreak()       -> sw.HasBreak_
        sw.SetHasBreak(b)   -> sw.HasBreak_ = b

        var tg *ir.TypeSwitchGuard
        tg.Left()           -> tg.Tag
        tg.SetLeft(nil)     -> tg.Tag = nil
        tg.SetLeft(n)       -> tg.Tag = n.(*ir.Ident)
        tg.Right()          -> tg.X
        tg.SetRight(n)      -> tg.X = n

        var adds *ir.AddStringExpr
        adds.List()         -> adds.List_
        adds.PtrList()      -> &adds.List_
        adds.SetList(ns)    -> adds.List_ = ns

        var addr *ir.AddrExpr
        addr.Left()         -> addr.X
        addr.SetLeft(n)     -> addr.X = n
        addr.Right()        -> addr.Alloc
        addr.SetRight(n)    -> addr.Alloc = n

        var bin *ir.BinaryExpr
        bin.Left()          -> bin.X
        bin.SetLeft(n)      -> bin.X = n
        bin.Right()         -> bin.Y
        bin.SetRight(n)     -> bin.Y = n

        var log *ir.LogicalExpr
        log.Left()          -> log.X
        log.SetLeft(n)      -> log.X = n
        log.Right()         -> log.Y
        log.SetRight(n)     -> log.Y = n

        var call *ir.CallExpr
        call.Left()         -> call.X
        call.SetLeft(n)     -> call.X = n
        call.List()         -> call.Args
        call.PtrList()      -> &call.Args
        call.SetList(ns)    -> call.Args = ns
        call.Rlist()        -> call.Rargs
        call.PtrRlist()     -> &call.Rargs
        call.SetRlist(ns)   -> call.Rargs = ns
        call.IsDDD()        -> call.DDD
        call.SetIsDDD(b)    -> call.DDD = b
        call.NoInline()     -> call.NoInline_
        call.SetNoInline(b) -> call.NoInline_ = b
        call.Body()         -> call.Body_
        call.PtrBody()      -> &call.Body_
        call.SetBody(ns)    -> call.Body_ = ns

        var cp *ir.CallPartExpr
        cp.Func()           -> cp.Func_
        cp.Left()           -> cp.X
        cp.SetLeft(n)       -> cp.X = n
        cp.Sym()            -> cp.Method.Sym

        var clo *ir.ClosureExpr
        clo.Func()          -> clo.Func_

        var cr *ir.ClosureReadExpr
        cr.Offset()         -> cr.Offset_

        var cl *ir.CompLitExpr
        cl.Right()          -> cl.Ntype
        cl.SetRight(nil)    -> cl.Ntype = nil
        cl.SetRight(n)      -> cl.Ntype = ir.Node(n).(ir.Ntype)
        cl.List()           -> cl.List_
        cl.PtrList()        -> &cl.List_
        cl.SetList(ns)      -> cl.List_ = ns

        var conv *ir.ConvExpr
        conv.Left()         -> conv.X
        conv.SetLeft(n)     -> conv.X = n

        var ix *ir.IndexExpr
        ix.Left()           -> ix.X
        ix.SetLeft(n)       -> ix.X = n
        ix.Right()          -> ix.Index
        ix.SetRight(n)      -> ix.Index = n
        ix.IndexMapLValue() -> ix.Assigned
        ix.SetIndexMapLValue(b) -> ix.Assigned = b

        var kv *ir.KeyExpr
        kv.Left()           -> kv.Key
        kv.SetLeft(n)       -> kv.Key = n
        kv.Right()          -> kv.Value
        kv.SetRight(n)      -> kv.Value = n

        var sk *ir.StructKeyExpr
        sk.Sym()            -> sk.Field
        sk.SetSym(sym)      -> sk.Field = sym
        sk.Left()           -> sk.Value
        sk.SetLeft(n)       -> sk.Value = n
        sk.Offset()         -> sk.Offset_
        sk.SetOffset(i64)   -> sk.Offset_ = i64

        var ic *ir.InlinedCallExpr
        ic.Body()           -> ic.Body_
        ic.PtrBody()        -> &ic.Body_
        ic.SetBody(ns)      -> ic.Body_ = ns
        ic.Rlist()          -> ic.ReturnVars
        ic.PtrRlist()       -> &ic.ReturnVars
        ic.SetRlist(ns)     -> ic.ReturnVars = ns

        var mak *ir.MakeExpr
        mak.Left()          -> mak.Len
        mak.SetLeft(n)      -> mak.Len = n
        mak.Right()         -> mak.Cap
        mak.SetRight(n)     -> mak.Cap = n

        var par *ir.ParenExpr
        par.Left()          -> par.X
        par.SetLeft(n)      -> par.X = n

        var res *ir.ResultExpr
        res.Offset()        -> res.Offset_
        res.SetOffset(i64)  -> res.Offset_ = i64

        var dot *ir.SelectorExpr
        dot.Left()          -> dot.X
        dot.SetLeft(n)      -> dot.X = n
        dot.Sym()           -> dot.Sel
        dot.SetSym(sym)     -> dot.Sel = sym
        dot.Offset()        -> dot.Offset_
        dot.SetOffset(i64)  -> dot.Offset_ = i64

        var sl *ir.SliceExpr
        sl.Left()           -> sl.X
        sl.SetLeft(n)       -> sl.X = n
        sl.List()           -> sl.List_
        sl.PtrList()        -> &sl.List_
        sl.SetList(ns)      -> sl.List_ = ns

        var sh *ir.SliceHeaderExpr
        sh.Left()           -> sh.Ptr
        sh.SetLeft(n)       -> sh.Ptr = n
        sh.List()           -> sh.LenCap_
        sh.PtrList()        -> &sh.LenCap_
        sh.SetList(ns)      -> sh.LenCap_ = ns

        var st *ir.StarExpr
        st.Left()           -> st.X
        st.SetLeft(n)       -> st.X = n

        var ta *ir.TypeAssertExpr
        ta.Left()           -> ta.X
        ta.SetLeft(n)       -> ta.X = n
        ta.Right()          -> ta.Ntype
        ta.SetRight(n)    -> ta.Ntype = n
        ta.List()           -> ta.Itab
        ta.PtrList()        -> &ta.Itab
        ta.SetList(ns)      -> ta.Itab = ns

        var u *ir.UnaryExpr
        u.Left()            -> u.X
        u.SetLeft(n)        -> u.X = n

        var fn *ir.Func
        fn.Body()           -> fn.Body_
        fn.PtrBody()        -> &fn.Body_
        fn.SetBody(ns)      -> fn.Body_ = ns
        fn.Iota()           -> fn.Iota_
        fn.SetIota(i64)     -> fn.Iota_ = i64
        fn.Func()           -> fn

        var nam *ir.Name
        nam.SubOp()         -> nam.BuiltinOp
        nam.SetSubOp(op)    -> nam.BuiltinOp = op
        nam.Class()         -> nam.Class_
        nam.SetClass(class) -> nam.Class_ = class
        nam.Func()          -> nam.Func_
        nam.Offset()        -> nam.Offset_
        nam.SetOffset(i64)  -> nam.Offset_ = i64
}

ex . ../ir {
        import "cmd/compile/internal/ir"

        var n ir.Nodes

        (&n).Append         -> n.Append
        (&n).AppendNodes    -> n.AppendNodes
        (&n).MoveNodes      -> n.MoveNodes
        (&n).Prepend        -> n.Prepend
        (&n).Set            -> n.Set
        (&n).Set1           -> n.Set1
        (&n).Set2           -> n.Set2
        (&n).Set3           -> n.Set3

        var ntype ir.Ntype
        ir.Node(ntype).(ir.Ntype) -> ntype
}
'

cd ../ir
rf '
rm \
        Decl.Left Decl.SetLeft \
        AssignListStmt.List AssignListStmt.PtrList AssignListStmt.SetList \
        AssignListStmt.Rlist AssignListStmt.PtrRlist AssignListStmt.SetRlist \
        AssignListStmt.Colas AssignListStmt.SetColas \
        AssignStmt.Left AssignStmt.SetLeft \
        AssignStmt.Right AssignStmt.SetRight \
        AssignStmt.Colas AssignStmt.SetColas \
        AssignOpStmt.Left AssignOpStmt.SetLeft \
        AssignOpStmt.Right AssignOpStmt.SetRight \
        AssignOpStmt.SubOp AssignOpStmt.SetSubOp \
        AssignOpStmt.Implicit AssignOpStmt.SetImplicit \
        BlockStmt.List BlockStmt.PtrList BlockStmt.SetList \
        BranchStmt.SetSym \
        CaseStmt.List CaseStmt.PtrList CaseStmt.SetList \
        CaseStmt.Body CaseStmt.PtrBody CaseStmt.SetBody \
        CaseStmt.Rlist CaseStmt.PtrRlist CaseStmt.SetRlist \
        CaseStmt.Left CaseStmt.SetLeft \
        ForStmt.Left ForStmt.SetLeft \
        ForStmt.Right ForStmt.SetRight \
        ForStmt.Body ForStmt.PtrBody ForStmt.SetBody \
        ForStmt.List ForStmt.PtrList ForStmt.SetList \
        ForStmt.HasBreak ForStmt.SetHasBreak \
        ForStmt.Sym ForStmt.SetSym \
        GoDeferStmt.Left GoDeferStmt.SetLeft \
        IfStmt.Left IfStmt.SetLeft \
        IfStmt.Body IfStmt.PtrBody IfStmt.SetBody \
        IfStmt.Rlist IfStmt.PtrRlist IfStmt.SetRlist \
        IfStmt.Likely IfStmt.SetLikely \
        LabelStmt.SetSym \
        RangeStmt.Right RangeStmt.SetRight \
        RangeStmt.Body RangeStmt.PtrBody RangeStmt.SetBody \
        RangeStmt.List RangeStmt.PtrList RangeStmt.SetList \
        RangeStmt.HasBreak RangeStmt.SetHasBreak \
        RangeStmt.Colas RangeStmt.SetColas \
        RangeStmt.Sym RangeStmt.SetSym \
        ReturnStmt.List ReturnStmt.PtrList ReturnStmt.SetList \
        SelectStmt.List SelectStmt.PtrList SelectStmt.SetList \
        SelectStmt.HasBreak SelectStmt.SetHasBreak \
        SelectStmt.Body SelectStmt.PtrBody SelectStmt.SetBody \
        SelectStmt.Sym SelectStmt.SetSym \
        SendStmt.Left SendStmt.SetLeft \
        SendStmt.Right SendStmt.SetRight \
        SwitchStmt.Left SwitchStmt.SetLeft \
        SwitchStmt.List SwitchStmt.PtrList SwitchStmt.SetList \
        SwitchStmt.Body SwitchStmt.PtrBody SwitchStmt.SetBody \
        SwitchStmt.HasBreak SwitchStmt.SetHasBreak \
        SwitchStmt.Sym SwitchStmt.SetSym \
        TypeSwitchGuard.Left TypeSwitchGuard.SetLeft \
        TypeSwitchGuard.Right TypeSwitchGuard.SetRight \
        AddStringExpr.List AddStringExpr.PtrList AddStringExpr.SetList \
        AddrExpr.Left AddrExpr.SetLeft \
        AddrExpr.Right AddrExpr.SetRight \
        BinaryExpr.Left BinaryExpr.SetLeft \
        BinaryExpr.Right BinaryExpr.SetRight \
        LogicalExpr.Left LogicalExpr.SetLeft \
        LogicalExpr.Right LogicalExpr.SetRight \
        CallExpr.Left CallExpr.SetLeft \
        CallExpr.List CallExpr.PtrList CallExpr.SetList \
        CallExpr.Rlist CallExpr.PtrRlist CallExpr.SetRlist \
        CallExpr.NoInline CallExpr.SetNoInline \
        CallExpr.Body CallExpr.PtrBody CallExpr.SetBody \
        CallExpr.IsDDD CallExpr.SetIsDDD \
        CallPartExpr.Left CallPartExpr.SetLeft \
        ClosureReadExpr.Offset \
        ClosureReadExpr.Type \ # provided by miniExpr already
        CompLitExpr.Right CompLitExpr.SetRight \
        CompLitExpr.List CompLitExpr.PtrList CompLitExpr.SetList \
        ConvExpr.Left ConvExpr.SetLeft \
        IndexExpr.Left IndexExpr.SetLeft \
        IndexExpr.Right IndexExpr.SetRight \
        IndexExpr.IndexMapLValue IndexExpr.SetIndexMapLValue \
        KeyExpr.Left KeyExpr.SetLeft \
        KeyExpr.Right KeyExpr.SetRight \
        StructKeyExpr.Left StructKeyExpr.SetLeft \
        StructKeyExpr.Offset StructKeyExpr.SetOffset \
        StructKeyExpr.SetSym \
        InlinedCallExpr.Body InlinedCallExpr.PtrBody InlinedCallExpr.SetBody \
        InlinedCallExpr.Rlist InlinedCallExpr.PtrRlist InlinedCallExpr.SetRlist \
        MakeExpr.Left MakeExpr.SetLeft \
        MakeExpr.Right MakeExpr.SetRight \
        MethodExpr.Left MethodExpr.SetLeft \
        MethodExpr.Right MethodExpr.SetRight \
        MethodExpr.Offset MethodExpr.SetOffset \
        MethodExpr.Class MethodExpr.SetClass \
        ParenExpr.Left ParenExpr.SetLeft \
        ResultExpr.Offset ResultExpr.SetOffset \
        ReturnStmt.IsDDD \
        SelectorExpr.Left SelectorExpr.SetLeft \
        SelectorExpr.Offset SelectorExpr.SetOffset \
        SelectorExpr.SetSym \
        SliceExpr.Left SliceExpr.SetLeft \
        SliceExpr.List SliceExpr.PtrList SliceExpr.SetList \
        SliceHeaderExpr.Left SliceHeaderExpr.SetLeft \
        SliceHeaderExpr.List SliceHeaderExpr.PtrList SliceHeaderExpr.SetList \
        StarExpr.Left StarExpr.SetLeft \
        TypeAssertExpr.Left TypeAssertExpr.SetLeft \
        TypeAssertExpr.Right TypeAssertExpr.SetRight \
        TypeAssertExpr.List TypeAssertExpr.PtrList TypeAssertExpr.SetList \
        UnaryExpr.Left UnaryExpr.SetLeft \
        Func.Body Func.PtrBody Func.SetBody \
        Func.Iota Func.SetIota \
        CallPartExpr.Func ClosureExpr.Func Func.Func Name.Func \

mv BlockStmt.List_ BlockStmt.List
mv CaseStmt.List_ CaseStmt.List
mv CaseStmt.Body_ CaseStmt.Body
mv ForStmt.Body_ ForStmt.Body
mv ForStmt.HasBreak_ ForStmt.HasBreak
mv Func.Iota_ Func.Iota
mv IfStmt.Body_ IfStmt.Body
mv IfStmt.Likely_ IfStmt.Likely
mv RangeStmt.Body_ RangeStmt.Body
mv RangeStmt.HasBreak_ RangeStmt.HasBreak
mv SelectStmt.HasBreak_ SelectStmt.HasBreak
mv SwitchStmt.HasBreak_ SwitchStmt.HasBreak
mv AddStringExpr.List_ AddStringExpr.List
mv CallExpr.NoInline_ CallExpr.NoInline
mv CallExpr.Body_ CallExpr.Body # TODO what is this?
mv CallExpr.DDD CallExpr.IsDDD
mv ClosureReadExpr.Offset_ ClosureReadExpr.Offset
mv CompLitExpr.List_ CompLitExpr.List
mv StructKeyExpr.Offset_ StructKeyExpr.Offset
mv InlinedCallExpr.Body_ InlinedCallExpr.Body
mv ResultExpr.Offset_ ResultExpr.Offset
mv SelectorExpr.Offset_ SelectorExpr.Offset
mv SliceExpr.List_ SliceExpr.List
mv SliceHeaderExpr.LenCap_ SliceHeaderExpr.LenCap
mv Func.Body_ Func.Body
mv CallPartExpr.Func_ CallPartExpr.Func
mv ClosureExpr.Func_ ClosureExpr.Func
mv Name.Func_ Name.Func
'

Change-Id: Ia2ee59649674f83eb123e63fda7a7781cf91cc56
Reviewed-on: https://go-review.googlesource.com/c/go/+/277935
Trust: Russ Cox <rsc@golang.org>
Run-TryBot: Russ Cox <rsc@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2020-12-23 06:37:41 +00:00

404 lines
8.8 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ir
import (
"cmd/compile/internal/base"
"cmd/compile/internal/types"
"cmd/internal/src"
)
// A Decl is a declaration of a const, type, or var. (A declared func is a Func.)
type Decl struct {
miniNode
X Node // the thing being declared
}
func NewDecl(pos src.XPos, op Op, x Node) *Decl {
n := &Decl{X: x}
n.pos = pos
switch op {
default:
panic("invalid Decl op " + op.String())
case ODCL, ODCLCONST, ODCLTYPE:
n.op = op
}
return n
}
func (*Decl) isStmt() {}
// A Stmt is a Node that can appear as a statement.
// This includes statement-like expressions such as f().
//
// (It's possible it should include <-c, but that would require
// splitting ORECV out of UnaryExpr, which hasn't yet been
// necessary. Maybe instead we will introduce ExprStmt at
// some point.)
type Stmt interface {
Node
isStmt()
}
// A miniStmt is a miniNode with extra fields common to statements.
type miniStmt struct {
miniNode
init Nodes
}
func (*miniStmt) isStmt() {}
func (n *miniStmt) Init() Nodes { return n.init }
func (n *miniStmt) SetInit(x Nodes) { n.init = x }
func (n *miniStmt) PtrInit() *Nodes { return &n.init }
func (n *miniStmt) HasCall() bool { return n.bits&miniHasCall != 0 }
func (n *miniStmt) SetHasCall(b bool) { n.bits.set(miniHasCall, b) }
// An AssignListStmt is an assignment statement with
// more than one item on at least one side: Lhs = Rhs.
// If Def is true, the assignment is a :=.
type AssignListStmt struct {
miniStmt
Lhs Nodes
Def bool
Rhs Nodes
}
func NewAssignListStmt(pos src.XPos, op Op, lhs, rhs []Node) *AssignListStmt {
n := &AssignListStmt{}
n.pos = pos
n.SetOp(op)
n.Lhs.Set(lhs)
n.Rhs.Set(rhs)
return n
}
func (n *AssignListStmt) SetOp(op Op) {
switch op {
default:
panic(n.no("SetOp " + op.String()))
case OAS2, OAS2DOTTYPE, OAS2FUNC, OAS2MAPR, OAS2RECV, OSELRECV2:
n.op = op
}
}
// An AssignStmt is a simple assignment statement: X = Y.
// If Def is true, the assignment is a :=.
type AssignStmt struct {
miniStmt
X Node
Def bool
Y Node
}
func NewAssignStmt(pos src.XPos, x, y Node) *AssignStmt {
n := &AssignStmt{X: x, Y: y}
n.pos = pos
n.op = OAS
return n
}
func (n *AssignStmt) SetOp(op Op) {
switch op {
default:
panic(n.no("SetOp " + op.String()))
case OAS:
n.op = op
}
}
// An AssignOpStmt is an AsOp= assignment statement: X AsOp= Y.
type AssignOpStmt struct {
miniStmt
typ *types.Type
X Node
AsOp Op // OADD etc
Y Node
IncDec bool // actually ++ or --
}
func NewAssignOpStmt(pos src.XPos, asOp Op, x, y Node) *AssignOpStmt {
n := &AssignOpStmt{AsOp: asOp, X: x, Y: y}
n.pos = pos
n.op = OASOP
return n
}
func (n *AssignOpStmt) Type() *types.Type { return n.typ }
func (n *AssignOpStmt) SetType(x *types.Type) { n.typ = x }
// A BlockStmt is a block: { List }.
type BlockStmt struct {
miniStmt
List Nodes
}
func NewBlockStmt(pos src.XPos, list []Node) *BlockStmt {
n := &BlockStmt{}
n.pos = pos
if !pos.IsKnown() {
n.pos = base.Pos
if len(list) > 0 {
n.pos = list[0].Pos()
}
}
n.op = OBLOCK
n.List.Set(list)
return n
}
// A BranchStmt is a break, continue, fallthrough, or goto statement.
//
// For back-end code generation, Op may also be RETJMP (return+jump),
// in which case the label names another function entirely.
type BranchStmt struct {
miniStmt
Label *types.Sym // label if present
}
func NewBranchStmt(pos src.XPos, op Op, label *types.Sym) *BranchStmt {
switch op {
case OBREAK, OCONTINUE, OFALL, OGOTO, ORETJMP:
// ok
default:
panic("NewBranch " + op.String())
}
n := &BranchStmt{Label: label}
n.pos = pos
n.op = op
return n
}
func (n *BranchStmt) Sym() *types.Sym { return n.Label }
// A CaseStmt is a case statement in a switch or select: case List: Body.
type CaseStmt struct {
miniStmt
Vars Nodes // declared variable for this case in type switch
List Nodes // list of expressions for switch, early select
Comm Node // communication case (Exprs[0]) after select is type-checked
Body Nodes
}
func NewCaseStmt(pos src.XPos, list, body []Node) *CaseStmt {
n := &CaseStmt{}
n.pos = pos
n.op = OCASE
n.List.Set(list)
n.Body.Set(body)
return n
}
// A ForStmt is a non-range for loop: for Init; Cond; Post { Body }
// Op can be OFOR or OFORUNTIL (!Cond).
type ForStmt struct {
miniStmt
Label *types.Sym
Cond Node
Late Nodes
Post Node
Body Nodes
HasBreak bool
}
func NewForStmt(pos src.XPos, init []Node, cond, post Node, body []Node) *ForStmt {
n := &ForStmt{Cond: cond, Post: post}
n.pos = pos
n.op = OFOR
n.init.Set(init)
n.Body.Set(body)
return n
}
func (n *ForStmt) SetOp(op Op) {
if op != OFOR && op != OFORUNTIL {
panic(n.no("SetOp " + op.String()))
}
n.op = op
}
// A GoDeferStmt is a go or defer statement: go Call / defer Call.
//
// The two opcodes use a signle syntax because the implementations
// are very similar: both are concerned with saving Call and running it
// in a different context (a separate goroutine or a later time).
type GoDeferStmt struct {
miniStmt
Call Node
}
func NewGoDeferStmt(pos src.XPos, op Op, call Node) *GoDeferStmt {
n := &GoDeferStmt{Call: call}
n.pos = pos
switch op {
case ODEFER, OGO:
n.op = op
default:
panic("NewGoDeferStmt " + op.String())
}
return n
}
// A IfStmt is a return statement: if Init; Cond { Then } else { Else }.
type IfStmt struct {
miniStmt
Cond Node
Body Nodes
Else Nodes
Likely bool // code layout hint
}
func NewIfStmt(pos src.XPos, cond Node, body, els []Node) *IfStmt {
n := &IfStmt{Cond: cond}
n.pos = pos
n.op = OIF
n.Body.Set(body)
n.Else.Set(els)
return n
}
// An InlineMarkStmt is a marker placed just before an inlined body.
type InlineMarkStmt struct {
miniStmt
Index int64
}
func NewInlineMarkStmt(pos src.XPos, index int64) *InlineMarkStmt {
n := &InlineMarkStmt{Index: index}
n.pos = pos
n.op = OINLMARK
return n
}
func (n *InlineMarkStmt) Offset() int64 { return n.Index }
func (n *InlineMarkStmt) SetOffset(x int64) { n.Index = x }
// A LabelStmt is a label statement (just the label, not including the statement it labels).
type LabelStmt struct {
miniStmt
Label *types.Sym // "Label:"
}
func NewLabelStmt(pos src.XPos, label *types.Sym) *LabelStmt {
n := &LabelStmt{Label: label}
n.pos = pos
n.op = OLABEL
return n
}
func (n *LabelStmt) Sym() *types.Sym { return n.Label }
// A RangeStmt is a range loop: for Vars = range X { Stmts }
// Op can be OFOR or OFORUNTIL (!Cond).
type RangeStmt struct {
miniStmt
Label *types.Sym
Vars Nodes // TODO(rsc): Replace with Key, Value Node
Def bool
X Node
Body Nodes
HasBreak bool
typ *types.Type // TODO(rsc): Remove - use X.Type() instead
Prealloc *Name
}
func NewRangeStmt(pos src.XPos, vars []Node, x Node, body []Node) *RangeStmt {
n := &RangeStmt{X: x}
n.pos = pos
n.op = ORANGE
n.Vars.Set(vars)
n.Body.Set(body)
return n
}
func (n *RangeStmt) Type() *types.Type { return n.typ }
func (n *RangeStmt) SetType(x *types.Type) { n.typ = x }
// A ReturnStmt is a return statement.
type ReturnStmt struct {
miniStmt
orig Node // for typecheckargs rewrite
Results Nodes // return list
}
func NewReturnStmt(pos src.XPos, results []Node) *ReturnStmt {
n := &ReturnStmt{}
n.pos = pos
n.op = ORETURN
n.orig = n
n.Results.Set(results)
return n
}
func (n *ReturnStmt) Orig() Node { return n.orig }
func (n *ReturnStmt) SetOrig(x Node) { n.orig = x }
// A SelectStmt is a block: { Cases }.
type SelectStmt struct {
miniStmt
Label *types.Sym
Cases Nodes
HasBreak bool
// TODO(rsc): Instead of recording here, replace with a block?
Compiled Nodes // compiled form, after walkswitch
}
func NewSelectStmt(pos src.XPos, cases []Node) *SelectStmt {
n := &SelectStmt{}
n.pos = pos
n.op = OSELECT
n.Cases.Set(cases)
return n
}
// A SendStmt is a send statement: X <- Y.
type SendStmt struct {
miniStmt
Chan Node
Value Node
}
func NewSendStmt(pos src.XPos, ch, value Node) *SendStmt {
n := &SendStmt{Chan: ch, Value: value}
n.pos = pos
n.op = OSEND
return n
}
// A SwitchStmt is a switch statement: switch Init; Expr { Cases }.
type SwitchStmt struct {
miniStmt
Tag Node
Cases Nodes // list of *CaseStmt
Label *types.Sym
HasBreak bool
// TODO(rsc): Instead of recording here, replace with a block?
Compiled Nodes // compiled form, after walkswitch
}
func NewSwitchStmt(pos src.XPos, tag Node, cases []Node) *SwitchStmt {
n := &SwitchStmt{Tag: tag}
n.pos = pos
n.op = OSWITCH
n.Cases.Set(cases)
return n
}
// A TypeSwitchGuard is the [Name :=] X.(type) in a type switch.
type TypeSwitchGuard struct {
miniNode
Tag *Ident
X Node
Used bool
}
func NewTypeSwitchGuard(pos src.XPos, tag *Ident, x Node) *TypeSwitchGuard {
n := &TypeSwitchGuard{Tag: tag, X: x}
n.pos = pos
n.op = OTYPESW
return n
}