mirror of
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When we do
var x []byte = ...
y := x[i:]
We can't just use y.ptr = x.ptr + i, as the new pointer may point to the
next object in memory after the backing array.
We used to fix this by doing:
y.cap = x.cap - i
delta := i
if y.cap == 0 {
delta = 0
}
y.ptr = x.ptr + delta
That generates a branch in what is otherwise straight-line code.
Better to do:
y.cap = x.cap - i
mask := (y.cap - 1) >> 63 // -1 if y.cap==0, 0 otherwise
y.ptr = x.ptr + i &^ mask
It's about the same number of instructions (~4, depending on what
parts are constant, and the target architecture), but it is all
inline. It plays nicely with CSE, and the mask can be computed
in parallel with the index (in cases where a multiply is required).
It is a minor win in both speed and space.
Change-Id: Ied60465a0b8abb683c02208402e5bb7ac0e8370f
Reviewed-on: https://go-review.googlesource.com/32022
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
505 lines
26 KiB
Go
505 lines
26 KiB
Go
// Copyright 2015 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build ignore
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package main
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// Generic opcodes typically specify a width. The inputs and outputs
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// of that op are the given number of bits wide. There is no notion of
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// "sign", so Add32 can be used both for signed and unsigned 32-bit
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// addition.
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// Signed/unsigned is explicit with the extension ops
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// (SignExt*/ZeroExt*) and implicit as the arg to some opcodes
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// (e.g. the second argument to shifts is unsigned). If not mentioned,
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// all args take signed inputs, or don't care whether their inputs
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// are signed or unsigned.
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// Unused portions of AuxInt are filled by sign-extending the used portion.
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// Users of AuxInt which interpret AuxInt as unsigned (e.g. shifts) must be careful.
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var genericOps = []opData{
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// 2-input arithmetic
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// Types must be consistent with Go typing. Add, for example, must take two values
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// of the same type and produces that same type.
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{name: "Add8", argLength: 2, commutative: true}, // arg0 + arg1
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{name: "Add16", argLength: 2, commutative: true},
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{name: "Add32", argLength: 2, commutative: true},
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{name: "Add64", argLength: 2, commutative: true},
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{name: "AddPtr", argLength: 2}, // For address calculations. arg0 is a pointer and arg1 is an int.
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{name: "Add32F", argLength: 2},
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{name: "Add64F", argLength: 2},
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{name: "Sub8", argLength: 2}, // arg0 - arg1
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{name: "Sub16", argLength: 2},
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{name: "Sub32", argLength: 2},
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{name: "Sub64", argLength: 2},
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{name: "SubPtr", argLength: 2},
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{name: "Sub32F", argLength: 2},
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{name: "Sub64F", argLength: 2},
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{name: "Mul8", argLength: 2, commutative: true}, // arg0 * arg1
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{name: "Mul16", argLength: 2, commutative: true},
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{name: "Mul32", argLength: 2, commutative: true},
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{name: "Mul64", argLength: 2, commutative: true},
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{name: "Mul32F", argLength: 2},
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{name: "Mul64F", argLength: 2},
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{name: "Div32F", argLength: 2}, // arg0 / arg1
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{name: "Div64F", argLength: 2},
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{name: "Hmul8", argLength: 2}, // (arg0 * arg1) >> width, signed
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{name: "Hmul8u", argLength: 2}, // (arg0 * arg1) >> width, unsigned
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{name: "Hmul16", argLength: 2},
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{name: "Hmul16u", argLength: 2},
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{name: "Hmul32", argLength: 2},
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{name: "Hmul32u", argLength: 2},
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{name: "Hmul64", argLength: 2},
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{name: "Hmul64u", argLength: 2},
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{name: "Mul32uhilo", argLength: 2, typ: "(UInt32,UInt32)"}, // arg0 * arg1, returns (hi, lo)
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{name: "Mul64uhilo", argLength: 2, typ: "(UInt64,UInt64)"}, // arg0 * arg1, returns (hi, lo)
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// Weird special instruction for strength reduction of divides.
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{name: "Avg64u", argLength: 2}, // (uint64(arg0) + uint64(arg1)) / 2, correct to all 64 bits.
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{name: "Div8", argLength: 2}, // arg0 / arg1, signed
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{name: "Div8u", argLength: 2}, // arg0 / arg1, unsigned
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{name: "Div16", argLength: 2},
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{name: "Div16u", argLength: 2},
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{name: "Div32", argLength: 2},
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{name: "Div32u", argLength: 2},
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{name: "Div64", argLength: 2},
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{name: "Div64u", argLength: 2},
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{name: "Div128u", argLength: 3}, // arg0:arg1 / arg2 (128-bit divided by 64-bit), returns (q, r)
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{name: "Mod8", argLength: 2}, // arg0 % arg1, signed
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{name: "Mod8u", argLength: 2}, // arg0 % arg1, unsigned
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{name: "Mod16", argLength: 2},
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{name: "Mod16u", argLength: 2},
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{name: "Mod32", argLength: 2},
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{name: "Mod32u", argLength: 2},
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{name: "Mod64", argLength: 2},
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{name: "Mod64u", argLength: 2},
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{name: "And8", argLength: 2, commutative: true}, // arg0 & arg1
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{name: "And16", argLength: 2, commutative: true},
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{name: "And32", argLength: 2, commutative: true},
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{name: "And64", argLength: 2, commutative: true},
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{name: "Or8", argLength: 2, commutative: true}, // arg0 | arg1
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{name: "Or16", argLength: 2, commutative: true},
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{name: "Or32", argLength: 2, commutative: true},
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{name: "Or64", argLength: 2, commutative: true},
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{name: "Xor8", argLength: 2, commutative: true}, // arg0 ^ arg1
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{name: "Xor16", argLength: 2, commutative: true},
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{name: "Xor32", argLength: 2, commutative: true},
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{name: "Xor64", argLength: 2, commutative: true},
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// For shifts, AxB means the shifted value has A bits and the shift amount has B bits.
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// Shift amounts are considered unsigned.
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{name: "Lsh8x8", argLength: 2}, // arg0 << arg1
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{name: "Lsh8x16", argLength: 2},
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{name: "Lsh8x32", argLength: 2},
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{name: "Lsh8x64", argLength: 2},
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{name: "Lsh16x8", argLength: 2},
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{name: "Lsh16x16", argLength: 2},
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{name: "Lsh16x32", argLength: 2},
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{name: "Lsh16x64", argLength: 2},
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{name: "Lsh32x8", argLength: 2},
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{name: "Lsh32x16", argLength: 2},
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{name: "Lsh32x32", argLength: 2},
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{name: "Lsh32x64", argLength: 2},
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{name: "Lsh64x8", argLength: 2},
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{name: "Lsh64x16", argLength: 2},
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{name: "Lsh64x32", argLength: 2},
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{name: "Lsh64x64", argLength: 2},
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{name: "Rsh8x8", argLength: 2}, // arg0 >> arg1, signed
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{name: "Rsh8x16", argLength: 2},
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{name: "Rsh8x32", argLength: 2},
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{name: "Rsh8x64", argLength: 2},
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{name: "Rsh16x8", argLength: 2},
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{name: "Rsh16x16", argLength: 2},
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{name: "Rsh16x32", argLength: 2},
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{name: "Rsh16x64", argLength: 2},
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{name: "Rsh32x8", argLength: 2},
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{name: "Rsh32x16", argLength: 2},
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{name: "Rsh32x32", argLength: 2},
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{name: "Rsh32x64", argLength: 2},
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{name: "Rsh64x8", argLength: 2},
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{name: "Rsh64x16", argLength: 2},
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{name: "Rsh64x32", argLength: 2},
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{name: "Rsh64x64", argLength: 2},
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{name: "Rsh8Ux8", argLength: 2}, // arg0 >> arg1, unsigned
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{name: "Rsh8Ux16", argLength: 2},
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{name: "Rsh8Ux32", argLength: 2},
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{name: "Rsh8Ux64", argLength: 2},
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{name: "Rsh16Ux8", argLength: 2},
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{name: "Rsh16Ux16", argLength: 2},
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{name: "Rsh16Ux32", argLength: 2},
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{name: "Rsh16Ux64", argLength: 2},
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{name: "Rsh32Ux8", argLength: 2},
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{name: "Rsh32Ux16", argLength: 2},
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{name: "Rsh32Ux32", argLength: 2},
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{name: "Rsh32Ux64", argLength: 2},
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{name: "Rsh64Ux8", argLength: 2},
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{name: "Rsh64Ux16", argLength: 2},
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{name: "Rsh64Ux32", argLength: 2},
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{name: "Rsh64Ux64", argLength: 2},
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// (Left) rotates replace pattern matches in the front end
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// of (arg0 << arg1) ^ (arg0 >> (A-arg1))
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// where A is the bit width of arg0 and result.
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// Note that because rotates are pattern-matched from
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// shifts, that a rotate of arg1=A+k (k > 0) bits originated from
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// (arg0 << A+k) ^ (arg0 >> -k) =
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// 0 ^ arg0>>huge_unsigned =
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// 0 ^ 0 = 0
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// which is not the same as a rotation by A+k
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//
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// However, in the specific case of k = 0, the result of
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// the shift idiom is the same as the result for the
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// rotate idiom, i.e., result=arg0.
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// This is different from shifts, where
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// arg0 << A is defined to be zero.
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//
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// Because of this, and also because the primary use case
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// for rotates is hashing and crypto code with constant
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// distance, rotate instructions are only substituted
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// when arg1 is a constant between 1 and A-1, inclusive.
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{name: "Lrot8", argLength: 1, aux: "Int64"},
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{name: "Lrot16", argLength: 1, aux: "Int64"},
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{name: "Lrot32", argLength: 1, aux: "Int64"},
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{name: "Lrot64", argLength: 1, aux: "Int64"},
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// 2-input comparisons
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{name: "Eq8", argLength: 2, commutative: true, typ: "Bool"}, // arg0 == arg1
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{name: "Eq16", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Eq32", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Eq64", argLength: 2, commutative: true, typ: "Bool"},
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{name: "EqPtr", argLength: 2, commutative: true, typ: "Bool"},
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{name: "EqInter", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "EqSlice", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "Eq32F", argLength: 2, typ: "Bool"},
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{name: "Eq64F", argLength: 2, typ: "Bool"},
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{name: "Neq8", argLength: 2, commutative: true, typ: "Bool"}, // arg0 != arg1
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{name: "Neq16", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Neq32", argLength: 2, commutative: true, typ: "Bool"},
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{name: "Neq64", argLength: 2, commutative: true, typ: "Bool"},
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{name: "NeqPtr", argLength: 2, commutative: true, typ: "Bool"},
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{name: "NeqInter", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "NeqSlice", argLength: 2, typ: "Bool"}, // arg0 or arg1 is nil; other cases handled by frontend
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{name: "Neq32F", argLength: 2, typ: "Bool"},
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{name: "Neq64F", argLength: 2},
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{name: "Less8", argLength: 2, typ: "Bool"}, // arg0 < arg1, signed
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{name: "Less8U", argLength: 2, typ: "Bool"}, // arg0 < arg1, unsigned
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{name: "Less16", argLength: 2, typ: "Bool"},
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{name: "Less16U", argLength: 2, typ: "Bool"},
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{name: "Less32", argLength: 2, typ: "Bool"},
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{name: "Less32U", argLength: 2, typ: "Bool"},
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{name: "Less64", argLength: 2, typ: "Bool"},
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{name: "Less64U", argLength: 2, typ: "Bool"},
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{name: "Less32F", argLength: 2, typ: "Bool"},
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{name: "Less64F", argLength: 2, typ: "Bool"},
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{name: "Leq8", argLength: 2, typ: "Bool"}, // arg0 <= arg1, signed
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{name: "Leq8U", argLength: 2, typ: "Bool"}, // arg0 <= arg1, unsigned
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{name: "Leq16", argLength: 2, typ: "Bool"},
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{name: "Leq16U", argLength: 2, typ: "Bool"},
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{name: "Leq32", argLength: 2, typ: "Bool"},
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{name: "Leq32U", argLength: 2, typ: "Bool"},
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{name: "Leq64", argLength: 2, typ: "Bool"},
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{name: "Leq64U", argLength: 2, typ: "Bool"},
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{name: "Leq32F", argLength: 2, typ: "Bool"},
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{name: "Leq64F", argLength: 2, typ: "Bool"},
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{name: "Greater8", argLength: 2, typ: "Bool"}, // arg0 > arg1, signed
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{name: "Greater8U", argLength: 2, typ: "Bool"}, // arg0 > arg1, unsigned
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{name: "Greater16", argLength: 2, typ: "Bool"},
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{name: "Greater16U", argLength: 2, typ: "Bool"},
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{name: "Greater32", argLength: 2, typ: "Bool"},
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{name: "Greater32U", argLength: 2, typ: "Bool"},
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{name: "Greater64", argLength: 2, typ: "Bool"},
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{name: "Greater64U", argLength: 2, typ: "Bool"},
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{name: "Greater32F", argLength: 2, typ: "Bool"},
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{name: "Greater64F", argLength: 2, typ: "Bool"},
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{name: "Geq8", argLength: 2, typ: "Bool"}, // arg0 <= arg1, signed
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{name: "Geq8U", argLength: 2, typ: "Bool"}, // arg0 <= arg1, unsigned
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{name: "Geq16", argLength: 2, typ: "Bool"},
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{name: "Geq16U", argLength: 2, typ: "Bool"},
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{name: "Geq32", argLength: 2, typ: "Bool"},
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{name: "Geq32U", argLength: 2, typ: "Bool"},
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{name: "Geq64", argLength: 2, typ: "Bool"},
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{name: "Geq64U", argLength: 2, typ: "Bool"},
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{name: "Geq32F", argLength: 2, typ: "Bool"},
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{name: "Geq64F", argLength: 2, typ: "Bool"},
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// boolean ops
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{name: "AndB", argLength: 2, typ: "Bool"}, // arg0 && arg1 (not shortcircuited)
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{name: "OrB", argLength: 2, typ: "Bool"}, // arg0 || arg1 (not shortcircuited)
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{name: "EqB", argLength: 2, typ: "Bool"}, // arg0 == arg1
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{name: "NeqB", argLength: 2, typ: "Bool"}, // arg0 != arg1
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{name: "Not", argLength: 1, typ: "Bool"}, // !arg0, boolean
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// 1-input ops
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{name: "Neg8", argLength: 1}, // -arg0
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{name: "Neg16", argLength: 1},
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{name: "Neg32", argLength: 1},
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{name: "Neg64", argLength: 1},
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{name: "Neg32F", argLength: 1},
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{name: "Neg64F", argLength: 1},
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{name: "Com8", argLength: 1}, // ^arg0
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{name: "Com16", argLength: 1},
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{name: "Com32", argLength: 1},
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{name: "Com64", argLength: 1},
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{name: "Ctz32", argLength: 1}, // Count trailing (low order) zeroes (returns 0-32)
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{name: "Ctz64", argLength: 1}, // Count trailing zeroes (returns 0-64)
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{name: "Bswap32", argLength: 1}, // Swap bytes
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{name: "Bswap64", argLength: 1}, // Swap bytes
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{name: "Sqrt", argLength: 1}, // sqrt(arg0), float64 only
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// Data movement, max argument length for Phi is indefinite so just pick
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// a really large number
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{name: "Phi", argLength: -1}, // select an argument based on which predecessor block we came from
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{name: "Copy", argLength: 1}, // output = arg0
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// Convert converts between pointers and integers.
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// We have a special op for this so as to not confuse GC
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// (particularly stack maps). It takes a memory arg so it
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// gets correctly ordered with respect to GC safepoints.
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// arg0=ptr/int arg1=mem, output=int/ptr
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{name: "Convert", argLength: 2},
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// constants. Constant values are stored in the aux or
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// auxint fields.
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{name: "ConstBool", aux: "Bool"}, // auxint is 0 for false and 1 for true
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{name: "ConstString", aux: "String"}, // value is aux.(string)
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{name: "ConstNil", typ: "BytePtr"}, // nil pointer
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{name: "Const8", aux: "Int8"}, // auxint is sign-extended 8 bits
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{name: "Const16", aux: "Int16"}, // auxint is sign-extended 16 bits
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{name: "Const32", aux: "Int32"}, // auxint is sign-extended 32 bits
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{name: "Const64", aux: "Int64"}, // value is auxint
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{name: "Const32F", aux: "Float32"}, // value is math.Float64frombits(uint64(auxint)) and is exactly prepresentable as float 32
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{name: "Const64F", aux: "Float64"}, // value is math.Float64frombits(uint64(auxint))
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{name: "ConstInterface"}, // nil interface
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{name: "ConstSlice"}, // nil slice
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// Constant-like things
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{name: "InitMem"}, // memory input to the function.
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{name: "Arg", aux: "SymOff"}, // argument to the function. aux=GCNode of arg, off = offset in that arg.
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// The address of a variable. arg0 is the base pointer (SB or SP, depending
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// on whether it is a global or stack variable). The Aux field identifies the
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// variable. It will be either an *ExternSymbol (with arg0=SB), *ArgSymbol (arg0=SP),
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// or *AutoSymbol (arg0=SP).
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{name: "Addr", argLength: 1, aux: "Sym"}, // Address of a variable. Arg0=SP or SB. Aux identifies the variable.
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{name: "SP"}, // stack pointer
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{name: "SB", typ: "Uintptr"}, // static base pointer (a.k.a. globals pointer)
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{name: "Func", aux: "Sym"}, // entry address of a function
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{name: "Invalid"}, // unused value
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// Memory operations
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{name: "Load", argLength: 2}, // Load from arg0. arg1=memory
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{name: "Store", argLength: 3, typ: "Mem", aux: "Int64"}, // Store arg1 to arg0. arg2=memory, auxint=size. Returns memory.
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{name: "Move", argLength: 3, typ: "Mem", aux: "SizeAndAlign"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size+alignment. Returns memory.
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{name: "Zero", argLength: 2, typ: "Mem", aux: "SizeAndAlign"}, // arg0=destptr, arg1=mem, auxint=size+alignment. Returns memory.
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// Memory operations with write barriers.
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// Expand to runtime calls. Write barrier will be removed if write on stack.
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{name: "StoreWB", argLength: 3, typ: "Mem", aux: "Int64"}, // Store arg1 to arg0. arg2=memory, auxint=size. Returns memory.
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{name: "MoveWB", argLength: 3, typ: "Mem", aux: "SymSizeAndAlign"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size+alignment, aux=symbol-of-type (for typedmemmove). Returns memory.
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{name: "MoveWBVolatile", argLength: 3, typ: "Mem", aux: "SymSizeAndAlign"}, // arg0=destptr, arg1=srcptr, arg2=mem, auxint=size+alignment, aux=symbol-of-type (for typedmemmove). Returns memory. Src is volatile, i.e. needs to move to a temp space before calling typedmemmove.
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// maybe we'll need a ZeroWB for the new barrier
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// Function calls. Arguments to the call have already been written to the stack.
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// Return values appear on the stack. The method receiver, if any, is treated
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// as a phantom first argument.
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{name: "ClosureCall", argLength: 3, aux: "Int64", call: true}, // arg0=code pointer, arg1=context ptr, arg2=memory. auxint=arg size. Returns memory.
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{name: "StaticCall", argLength: 1, aux: "SymOff", call: true}, // call function aux.(*gc.Sym), arg0=memory. auxint=arg size. Returns memory.
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{name: "DeferCall", argLength: 1, aux: "Int64", call: true}, // defer call. arg0=memory, auxint=arg size. Returns memory.
|
|
{name: "GoCall", argLength: 1, aux: "Int64", call: true}, // go call. arg0=memory, auxint=arg size. Returns memory.
|
|
{name: "InterCall", argLength: 2, aux: "Int64", call: true}, // interface call. arg0=code pointer, arg1=memory, auxint=arg size. Returns memory.
|
|
|
|
// Conversions: signed extensions, zero (unsigned) extensions, truncations
|
|
{name: "SignExt8to16", argLength: 1, typ: "Int16"},
|
|
{name: "SignExt8to32", argLength: 1, typ: "Int32"},
|
|
{name: "SignExt8to64", argLength: 1, typ: "Int64"},
|
|
{name: "SignExt16to32", argLength: 1, typ: "Int32"},
|
|
{name: "SignExt16to64", argLength: 1, typ: "Int64"},
|
|
{name: "SignExt32to64", argLength: 1, typ: "Int64"},
|
|
{name: "ZeroExt8to16", argLength: 1, typ: "UInt16"},
|
|
{name: "ZeroExt8to32", argLength: 1, typ: "UInt32"},
|
|
{name: "ZeroExt8to64", argLength: 1, typ: "UInt64"},
|
|
{name: "ZeroExt16to32", argLength: 1, typ: "UInt32"},
|
|
{name: "ZeroExt16to64", argLength: 1, typ: "UInt64"},
|
|
{name: "ZeroExt32to64", argLength: 1, typ: "UInt64"},
|
|
{name: "Trunc16to8", argLength: 1},
|
|
{name: "Trunc32to8", argLength: 1},
|
|
{name: "Trunc32to16", argLength: 1},
|
|
{name: "Trunc64to8", argLength: 1},
|
|
{name: "Trunc64to16", argLength: 1},
|
|
{name: "Trunc64to32", argLength: 1},
|
|
|
|
{name: "Cvt32to32F", argLength: 1},
|
|
{name: "Cvt32to64F", argLength: 1},
|
|
{name: "Cvt64to32F", argLength: 1},
|
|
{name: "Cvt64to64F", argLength: 1},
|
|
{name: "Cvt32Fto32", argLength: 1},
|
|
{name: "Cvt32Fto64", argLength: 1},
|
|
{name: "Cvt64Fto32", argLength: 1},
|
|
{name: "Cvt64Fto64", argLength: 1},
|
|
{name: "Cvt32Fto64F", argLength: 1},
|
|
{name: "Cvt64Fto32F", argLength: 1},
|
|
|
|
// Automatically inserted safety checks
|
|
{name: "IsNonNil", argLength: 1, typ: "Bool"}, // arg0 != nil
|
|
{name: "IsInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 < arg1. arg1 is guaranteed >= 0.
|
|
{name: "IsSliceInBounds", argLength: 2, typ: "Bool"}, // 0 <= arg0 <= arg1. arg1 is guaranteed >= 0.
|
|
{name: "NilCheck", argLength: 2, typ: "Void"}, // arg0=ptr, arg1=mem. Panics if arg0 is nil. Returns void.
|
|
|
|
// Pseudo-ops
|
|
{name: "GetG", argLength: 1}, // runtime.getg() (read g pointer). arg0=mem
|
|
{name: "GetClosurePtr"}, // get closure pointer from dedicated register
|
|
|
|
// Indexing operations
|
|
{name: "ArrayIndex", aux: "Int64", argLength: 1}, // arg0=array, auxint=index. Returns a[i]
|
|
{name: "PtrIndex", argLength: 2}, // arg0=ptr, arg1=index. Computes ptr+sizeof(*v.type)*index, where index is extended to ptrwidth type
|
|
{name: "OffPtr", argLength: 1, aux: "Int64"}, // arg0 + auxint (arg0 and result are pointers)
|
|
|
|
// Slices
|
|
{name: "SliceMake", argLength: 3}, // arg0=ptr, arg1=len, arg2=cap
|
|
{name: "SlicePtr", argLength: 1, typ: "BytePtr"}, // ptr(arg0)
|
|
{name: "SliceLen", argLength: 1}, // len(arg0)
|
|
{name: "SliceCap", argLength: 1}, // cap(arg0)
|
|
|
|
// Complex (part/whole)
|
|
{name: "ComplexMake", argLength: 2}, // arg0=real, arg1=imag
|
|
{name: "ComplexReal", argLength: 1}, // real(arg0)
|
|
{name: "ComplexImag", argLength: 1}, // imag(arg0)
|
|
|
|
// Strings
|
|
{name: "StringMake", argLength: 2}, // arg0=ptr, arg1=len
|
|
{name: "StringPtr", argLength: 1, typ: "BytePtr"}, // ptr(arg0)
|
|
{name: "StringLen", argLength: 1, typ: "Int"}, // len(arg0)
|
|
|
|
// Interfaces
|
|
{name: "IMake", argLength: 2}, // arg0=itab, arg1=data
|
|
{name: "ITab", argLength: 1, typ: "BytePtr"}, // arg0=interface, returns itable field
|
|
{name: "IData", argLength: 1}, // arg0=interface, returns data field
|
|
|
|
// Structs
|
|
{name: "StructMake0"}, // Returns struct with 0 fields.
|
|
{name: "StructMake1", argLength: 1}, // arg0=field0. Returns struct.
|
|
{name: "StructMake2", argLength: 2}, // arg0,arg1=field0,field1. Returns struct.
|
|
{name: "StructMake3", argLength: 3}, // arg0..2=field0..2. Returns struct.
|
|
{name: "StructMake4", argLength: 4}, // arg0..3=field0..3. Returns struct.
|
|
{name: "StructSelect", argLength: 1, aux: "Int64"}, // arg0=struct, auxint=field index. Returns the auxint'th field.
|
|
|
|
// Spill&restore ops for the register allocator. These are
|
|
// semantically identical to OpCopy; they do not take/return
|
|
// stores like regular memory ops do. We can get away without memory
|
|
// args because we know there is no aliasing of spill slots on the stack.
|
|
{name: "StoreReg", argLength: 1},
|
|
{name: "LoadReg", argLength: 1},
|
|
|
|
// Used during ssa construction. Like Copy, but the arg has not been specified yet.
|
|
{name: "FwdRef", aux: "Sym"},
|
|
|
|
// Unknown value. Used for Values whose values don't matter because they are dead code.
|
|
{name: "Unknown"},
|
|
|
|
{name: "VarDef", argLength: 1, aux: "Sym", typ: "Mem"}, // aux is a *gc.Node of a variable that is about to be initialized. arg0=mem, returns mem
|
|
{name: "VarKill", argLength: 1, aux: "Sym"}, // aux is a *gc.Node of a variable that is known to be dead. arg0=mem, returns mem
|
|
{name: "VarLive", argLength: 1, aux: "Sym"}, // aux is a *gc.Node of a variable that must be kept live. arg0=mem, returns mem
|
|
{name: "KeepAlive", argLength: 2, typ: "Mem"}, // arg[0] is a value that must be kept alive until this mark. arg[1]=mem, returns mem
|
|
|
|
// Ops for breaking 64-bit operations on 32-bit architectures
|
|
{name: "Int64Make", argLength: 2, typ: "UInt64"}, // arg0=hi, arg1=lo
|
|
{name: "Int64Hi", argLength: 1, typ: "UInt32"}, // high 32-bit of arg0
|
|
{name: "Int64Lo", argLength: 1, typ: "UInt32"}, // low 32-bit of arg0
|
|
|
|
{name: "Add32carry", argLength: 2, commutative: true, typ: "(UInt32,Flags)"}, // arg0 + arg1, returns (value, carry)
|
|
{name: "Add32withcarry", argLength: 3, commutative: true}, // arg0 + arg1 + arg2, arg2=carry (0 or 1)
|
|
|
|
{name: "Sub32carry", argLength: 2, typ: "(UInt32,Flags)"}, // arg0 - arg1, returns (value, carry)
|
|
{name: "Sub32withcarry", argLength: 3}, // arg0 - arg1 - arg2, arg2=carry (0 or 1)
|
|
|
|
{name: "Signmask", argLength: 1, typ: "Int32"}, // 0 if arg0 >= 0, -1 if arg0 < 0
|
|
{name: "Zeromask", argLength: 1, typ: "UInt32"}, // 0 if arg0 == 0, 0xffffffff if arg0 != 0
|
|
{name: "Slicemask", argLength: 1}, // 0 if arg0 == 0, -1 if arg0 > 0, undef if arg0<0. Type is native int size.
|
|
|
|
{name: "Cvt32Uto32F", argLength: 1}, // uint32 -> float32, only used on 32-bit arch
|
|
{name: "Cvt32Uto64F", argLength: 1}, // uint32 -> float64, only used on 32-bit arch
|
|
{name: "Cvt32Fto32U", argLength: 1}, // float32 -> uint32, only used on 32-bit arch
|
|
{name: "Cvt64Fto32U", argLength: 1}, // float64 -> uint32, only used on 32-bit arch
|
|
{name: "Cvt64Uto32F", argLength: 1}, // uint64 -> float32, only used on archs that has the instruction
|
|
{name: "Cvt64Uto64F", argLength: 1}, // uint64 -> float64, only used on archs that has the instruction
|
|
{name: "Cvt32Fto64U", argLength: 1}, // float32 -> uint64, only used on archs that has the instruction
|
|
{name: "Cvt64Fto64U", argLength: 1}, // float64 -> uint64, only used on archs that has the instruction
|
|
|
|
// pseudo-ops for breaking Tuple
|
|
{name: "Select0", argLength: 1}, // the first component of a tuple
|
|
{name: "Select1", argLength: 1}, // the second component of a tuple
|
|
|
|
// Atomic operations used for semantically inlining runtime/internal/atomic.
|
|
// Atomic loads return a new memory so that the loads are properly ordered
|
|
// with respect to other loads and stores.
|
|
// TODO: use for sync/atomic at some point.
|
|
{name: "AtomicLoad32", argLength: 2, typ: "(UInt32,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicLoad64", argLength: 2, typ: "(UInt64,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicLoadPtr", argLength: 2, typ: "(BytePtr,Mem)"}, // Load from arg0. arg1=memory. Returns loaded value and new memory.
|
|
{name: "AtomicStore32", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicStore64", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicStorePtrNoWB", argLength: 3, typ: "Mem"}, // Store arg1 to *arg0. arg2=memory. Returns memory.
|
|
{name: "AtomicExchange32", argLength: 3, typ: "(UInt32,Mem)"}, // Store arg1 to *arg0. arg2=memory. Returns old contents of *arg0 and new memory.
|
|
{name: "AtomicExchange64", argLength: 3, typ: "(UInt64,Mem)"}, // Store arg1 to *arg0. arg2=memory. Returns old contents of *arg0 and new memory.
|
|
{name: "AtomicAdd32", argLength: 3, typ: "(UInt32,Mem)"}, // Do *arg0 += arg1. arg2=memory. Returns sum and new memory.
|
|
{name: "AtomicAdd64", argLength: 3, typ: "(UInt64,Mem)"}, // Do *arg0 += arg1. arg2=memory. Returns sum and new memory.
|
|
{name: "AtomicCompareAndSwap32", argLength: 4, typ: "(Bool,Mem)"}, // if *arg0==arg1, then set *arg0=arg2. Returns true iff store happens and new memory.
|
|
{name: "AtomicCompareAndSwap64", argLength: 4, typ: "(Bool,Mem)"}, // if *arg0==arg1, then set *arg0=arg2. Returns true iff store happens and new memory.
|
|
{name: "AtomicAnd8", argLength: 3, typ: "Mem"}, // *arg0 &= arg1. arg2=memory. Returns memory.
|
|
{name: "AtomicOr8", argLength: 3, typ: "Mem"}, // *arg0 |= arg1. arg2=memory. Returns memory.
|
|
}
|
|
|
|
// kind control successors implicit exit
|
|
// ----------------------------------------------------------
|
|
// Exit return mem [] yes
|
|
// Ret return mem [] yes
|
|
// RetJmp return mem [] yes
|
|
// Plain nil [next]
|
|
// If a boolean Value [then, else]
|
|
// Call mem [next] yes (control opcode should be OpCall or OpStaticCall)
|
|
// Check void [next] yes (control opcode should be Op{Lowered}NilCheck)
|
|
// First nil [always,never]
|
|
|
|
var genericBlocks = []blockData{
|
|
{name: "Plain"}, // a single successor
|
|
{name: "If"}, // 2 successors, if control goto Succs[0] else goto Succs[1]
|
|
{name: "Defer"}, // 2 successors, Succs[0]=defer queued, Succs[1]=defer recovered. control is call op (of memory type)
|
|
{name: "Ret"}, // no successors, control value is memory result
|
|
{name: "RetJmp"}, // no successors, jumps to b.Aux.(*gc.Sym)
|
|
{name: "Exit"}, // no successors, control value generates a panic
|
|
|
|
// transient block state used for dead code removal
|
|
{name: "First"}, // 2 successors, always takes the first one (second is dead)
|
|
}
|
|
|
|
func init() {
|
|
archs = append(archs, arch{
|
|
name: "generic",
|
|
ops: genericOps,
|
|
blocks: genericBlocks,
|
|
generic: true,
|
|
})
|
|
}
|