/**************************************************************************/
/*  Joystick.java                                                         */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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package org.godotengine.godot.input;

import android.util.SparseArray;

import java.util.ArrayList;
import java.util.List;

/**
 * POJO class to represent a Joystick input device.
 */
class Joystick {
	int device_id;
	String name;
	List<Integer> axes = new ArrayList<>();
	protected boolean hasAxisHat = false;
	/*
	 * Keep track of values so we can prevent flooding the engine with useless events.
	 */
	protected final SparseArray<Float> axesValues = new SparseArray<>(4);
	protected int hatX;
	protected int hatY;
}
