2019-06-11 15:31:23 +02:00
										 
									 
								 
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								/**************************************************************************/
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								/*  editor_atlas_packer.cpp                                               */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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								#include "editor_atlas_packer.h"
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											2022-02-21 18:36:19 +01:00
										 
									 
								 
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								#include "core/math/geometry_2d.h"
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											2022-02-04 15:35:14 +01:00
										 
									 
								 
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								#include "core/math/vector2.h"
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								#include "core/math/vector2i.h"
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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								void EditorAtlasPacker::chart_pack(Vector<Chart> &charts, int &r_width, int &r_height, int p_atlas_max_size, int p_cell_resolution) {
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									int divide_by = MIN(64, p_cell_resolution);
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									Vector<PlottedBitmap> bitmaps;
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									int max_w = 0;
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									for (int i = 0; i < charts.size(); i++) {
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										const Chart &chart = charts[i];
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										//generate aabb
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										Rect2i aabb;
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										int vertex_count = chart.vertices.size();
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										const Vector2 *vertices = chart.vertices.ptr();
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										for (int j = 0; j < vertex_count; j++) {
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											if (j == 0) {
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												aabb.position = vertices[j];
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											} else {
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												aabb.expand_to(vertices[j]);
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											}
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										}
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										Ref<BitMap> src_bitmap;
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											2021-06-17 16:03:09 -06:00
										 
									 
								 
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										src_bitmap.instantiate();
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											2023-02-24 15:58:42 +01:00
										 
									 
								 
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										src_bitmap->create((aabb.size + Vector2(divide_by - 1, divide_by - 1)) / divide_by);
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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										int w = src_bitmap->get_size().width;
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										int h = src_bitmap->get_size().height;
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										//plot triangles, using divisor
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										for (int j = 0; j < chart.faces.size(); j++) {
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											Vector2i v[3];
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											for (int k = 0; k < 3; k++) {
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												Vector2 vtx = chart.vertices[chart.faces[j].vertex[k]];
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												vtx -= aabb.position;
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												vtx /= divide_by;
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											2022-02-21 18:36:19 +01:00
										 
									 
								 
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												vtx.x = MIN(vtx.x, w - 1);
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												vtx.y = MIN(vtx.y, h - 1);
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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												v[k] = vtx;
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											}
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											2022-02-21 18:36:19 +01:00
										 
									 
								 
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											for (int k = 0; k < 3; k++) {
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												int l = k == 0 ? 2 : k - 1;
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												Vector<Point2i> points = Geometry2D::bresenham_line(v[k], v[l]);
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												for (Point2i point : points) {
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											2022-09-01 18:39:17 +02:00
										 
									 
								 
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													src_bitmap->set_bitv(point, true);
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											2022-02-21 18:36:19 +01:00
										 
									 
								 
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												}
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											}
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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										}
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										//src_bitmap->convert_to_image()->save_png("bitmap" + itos(i) + ".png");
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										//grow by 1 for each side
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										int bmw = src_bitmap->get_size().width + 2;
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										int bmh = src_bitmap->get_size().height + 2;
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										int heights_size = -1;
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										bool transpose = false;
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										if (chart.can_transpose && bmh > bmw) {
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											heights_size = bmh;
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											transpose = true;
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										} else {
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											heights_size = bmw;
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										}
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										max_w = MAX(max_w, heights_size);
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										Vector<int> top_heights;
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										Vector<int> bottom_heights;
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										top_heights.resize(heights_size);
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										bottom_heights.resize(heights_size);
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										for (int x = 0; x < heights_size; x++) {
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											top_heights.write[x] = -1;
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											bottom_heights.write[x] = 0x7FFFFFFF;
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										}
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										for (int x = 0; x < bmw; x++) {
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											for (int y = 0; y < bmh; y++) {
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												bool found_pixel = false;
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												for (int lx = x - 1; lx < x + 2 && !found_pixel; lx++) {
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													for (int ly = y - 1; ly < y + 2 && !found_pixel; ly++) {
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														int px = lx - 1;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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														if (px < 0 || px >= w) {
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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															continue;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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														}
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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														int py = ly - 1;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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														if (py < 0 || py >= h) {
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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															continue;
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											2020-05-14 16:41:43 +02:00
										 
									 
								 
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														}
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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											2022-09-01 18:39:17 +02:00
										 
									 
								 
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														if (src_bitmap->get_bit(px, py)) {
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											2019-04-19 15:54:33 -03:00
										 
									 
								 
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															found_pixel = true;
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														}
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													}
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												}
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												if (found_pixel) {
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													if (transpose) {
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														if (x > top_heights[y]) {
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															top_heights.write[y] = x;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														if (x < bottom_heights[y]) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
															bottom_heights.write[y] = x;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													} else {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														if (y > top_heights[x]) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
															top_heights.write[x] = y;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														if (y < bottom_heights[x]) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
															bottom_heights.write[x] = y;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										String row;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int j = 0; j < top_heights.size(); j++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											row += "(" + itos(top_heights[j]) + "-" + itos(bottom_heights[j]) + "),";
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										PlottedBitmap plotted_bitmap;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.offset = aabb.position;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.top_heights = top_heights;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.bottom_heights = bottom_heights;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.chart_index = i;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.transposed = transpose;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										plotted_bitmap.area = bmw * bmh;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										bitmaps.push_back(plotted_bitmap);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									bitmaps.sort();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int atlas_max_width = nearest_power_of_2_templated(p_atlas_max_size) / divide_by;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int atlas_w = nearest_power_of_2_templated(max_w);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									int atlas_h;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									while (true) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										atlas_h = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										//do a tetris
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										Vector<int> heights;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										heights.resize(atlas_w);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int i = 0; i < atlas_w; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											heights.write[i] = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										int *atlas_ptr = heights.ptrw();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										for (int i = 0; i < bitmaps.size(); i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											int best_height = 0x7FFFFFFF;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											int best_height_offset = -1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											int w = bitmaps[i].top_heights.size();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											const int *top_heights = bitmaps[i].top_heights.ptr();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											const int *bottom_heights = bitmaps[i].bottom_heights.ptr();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-20 21:37:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
											for (int j = 0; j <= atlas_w - w; j++) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-19 15:54:33 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
												int height = 0;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												for (int k = 0; k < w; k++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													int pixmap_h = bottom_heights[k];
							 | 
						
					
						
							
								
									
										
										
										
											2021-12-20 21:37:22 +01:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
													if (pixmap_h == 0x7FFFFFFF) {
							 | 
						
					
						
							
								
									
										
										
										
											2019-04-19 15:54:33 -03:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
														continue; //no pixel here, anything is fine
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													int h = MAX(0, atlas_ptr[j + k] - pixmap_h);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													if (h > height) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
														height = h;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												if (height < best_height) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													best_height = height;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													best_height_offset = j;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											for (int j = 0; j < w; j++) { //add
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												if (top_heights[j] == -1) { //unused
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
													continue;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												int height = best_height + top_heights[j] + 1;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												atlas_ptr[j + best_height_offset] = height;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												atlas_h = MAX(atlas_h, height);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											// set
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Vector2 offset = bitmaps[i].offset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											if (bitmaps[i].transposed) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
												SWAP(offset.x, offset.y);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											Vector2 final_pos = Vector2(best_height_offset * divide_by, best_height * divide_by) + Vector2(divide_by, divide_by) - offset;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											charts.write[bitmaps[i].chart_index].final_offset = final_pos;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											charts.write[bitmaps[i].chart_index].transposed = bitmaps[i].transposed;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (atlas_h <= atlas_w * 2 || atlas_w >= atlas_max_width) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											break; //ok this one is enough
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										//try again
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										atlas_w *= 2;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									r_width = atlas_w * divide_by;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									r_height = atlas_h * divide_by;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |