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								/**************************************************************************/
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								/*  script_create_dialog.h                                                */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								#ifndef SCRIPT_CREATE_DIALOG_H
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								#define SCRIPT_CREATE_DIALOG_H
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								#include "core/object/script_language.h"
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											2019-07-04 17:30:44 +02:00
										 
									 
								 
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								#include "scene/gui/check_box.h"
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								#include "scene/gui/dialogs.h"
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								#include "scene/gui/option_button.h"
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								#include "scene/gui/panel_container.h"
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											2019-02-18 16:45:26 +01:00
										 
									 
								 
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								class CreateDialog;
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								class EditorFileDialog;
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								class EditorValidationPanel;
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								class LineEdit;
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								class ScriptCreateDialog : public ConfirmationDialog {
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									GDCLASS(ScriptCreateDialog, ConfirmationDialog);
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											2023-06-26 19:18:27 +02:00
										 
									 
								 
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									enum {
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										MSG_ID_SCRIPT,
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										MSG_ID_PATH,
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										MSG_ID_BUILT_IN,
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										MSG_ID_TEMPLATE,
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									};
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									EditorValidationPanel *validation_panel = nullptr;
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									LineEdit *parent_name = nullptr;
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									Button *parent_browse_button = nullptr;
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									Button *parent_search_button = nullptr;
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									OptionButton *language_menu = nullptr;
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									OptionButton *template_menu = nullptr;
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									LineEdit *file_path = nullptr;
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									LineEdit *built_in_name = nullptr;
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									Button *path_button = nullptr;
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									EditorFileDialog *file_browse = nullptr;
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									CheckBox *built_in = nullptr;
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									CheckBox *use_templates = nullptr;
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									VBoxContainer *path_vb = nullptr;
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									AcceptDialog *alert = nullptr;
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									CreateDialog *select_class = nullptr;
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									bool is_browsing_parent = false;
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									String path_error;
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									String template_inactive_message;
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									String initial_bp;
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									bool is_new_script_created = true;
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									bool is_path_valid = false;
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									bool supports_built_in = false;
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									bool can_inherit_from_file = false;
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									bool is_parent_name_valid = false;
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									bool is_class_name_valid = false;
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									bool is_built_in = false;
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									bool is_using_templates = true;
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									bool built_in_enabled = true;
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									bool load_enabled = true;
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									int current_language;
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									int default_language;
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									bool re_check_path = false;
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									Control *path_controls[2];
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									Control *name_controls[2];
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									Vector<ScriptLanguage::ScriptTemplate> template_list;
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									ScriptLanguage *language = nullptr;
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									String base_type;
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									void _path_hbox_sorted();
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									bool _can_be_built_in();
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									void _path_changed(const String &p_path = String());
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									void _language_changed(int l = 0);
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									void _built_in_pressed();
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									void _use_template_pressed();
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									bool _validate_parent(const String &p_string);
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									String _validate_path(const String &p_path, bool p_file_must_exist);
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									void _parent_name_changed(const String &p_parent);
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									void _template_changed(int p_template = 0);
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									void _browse_path(bool browse_parent, bool p_save);
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									void _file_selected(const String &p_file);
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									void _create();
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									void _browse_class_in_tree();
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									virtual void ok_pressed() override;
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									void _create_new();
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									void _load_exist();
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									void _update_template_menu();
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									void _update_dialog();
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									ScriptLanguage::ScriptTemplate _get_current_template() const;
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									Vector<ScriptLanguage::ScriptTemplate> _get_user_templates(const ScriptLanguage *p_language, const StringName &p_object, const String &p_dir, const ScriptLanguage::TemplateLocation &p_origin) const;
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									ScriptLanguage::ScriptTemplate _parse_template(const ScriptLanguage *p_language, const String &p_path, const String &p_filename, const ScriptLanguage::TemplateLocation &p_origin, const String &p_inherits) const;
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									String _get_script_origin_label(const ScriptLanguage::TemplateLocation &p_origin) const;
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								protected:
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									void _notification(int p_what);
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									static void _bind_methods();
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								public:
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									void config(const String &p_base_name, const String &p_base_path, bool p_built_in_enabled = true, bool p_load_enabled = true);
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									void set_inheritance_base_type(const String &p_base);
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									ScriptCreateDialog();
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								};
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								#endif // SCRIPT_CREATE_DIALOG_H
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