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			20 lines
		
	
	
	
		
			620 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
	
		
			620 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|   | using Microsoft.CodeAnalysis; | ||
|  | 
 | ||
|  | namespace Godot.SourceGenerators | ||
|  | { | ||
|  |     // Placeholder. Once we switch to native extensions this will act as the registrar for all | ||
|  |     // user Godot classes in the assembly. Think of it as something similar to `register_types`. | ||
|  |     public class ScriptRegistrarGenerator : ISourceGenerator | ||
|  |     { | ||
|  |         public void Initialize(GeneratorInitializationContext context) | ||
|  |         { | ||
|  |             throw new System.NotImplementedException(); | ||
|  |         } | ||
|  | 
 | ||
|  |         public void Execute(GeneratorExecutionContext context) | ||
|  |         { | ||
|  |             throw new System.NotImplementedException(); | ||
|  |         } | ||
|  |     } | ||
|  | } |