2014-02-09 22:10:30 -03:00
										 
									 
								 
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								/**************************************************************************/
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								/*  shape_3d.cpp                                                          */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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											2018-01-05 00:50:27 +01:00
										 
									 
								 
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								#include "shape_3d.h"
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											2018-09-11 18:13:45 +02:00
										 
									 
								 
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								#include "core/os/os.h"
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								#include "scene/main/scene_tree.h"
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								#include "scene/resources/mesh.h"
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								#include "servers/physics_server_3d.h"
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											2020-10-17 01:08:21 -04:00
										 
									 
								 
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								void Shape3D::add_vertices_to_array(Vector<Vector3> &array, const Transform3D &p_xform) {
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									Vector<Vector3> toadd = get_debug_mesh_lines();
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									if (toadd.size()) {
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										int base = array.size();
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										array.resize(base + toadd.size());
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										Vector3 *w = array.ptrw();
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										for (int i = 0; i < toadd.size(); i++) {
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											w[i + base] = p_xform.xform(toadd[i]);
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										}
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									}
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								}
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											2021-12-06 18:10:13 -07:00
										 
									 
								 
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								void Shape3D::set_custom_solver_bias(real_t p_bias) {
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									custom_bias = p_bias;
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									PhysicsServer3D::get_singleton()->shape_set_custom_solver_bias(shape, custom_bias);
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								}
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								real_t Shape3D::get_custom_solver_bias() const {
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									return custom_bias;
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								}
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								real_t Shape3D::get_margin() const {
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									return margin;
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								}
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								void Shape3D::set_margin(real_t p_margin) {
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									margin = p_margin;
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									PhysicsServer3D::get_singleton()->shape_set_margin(shape, margin);
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								}
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								Ref<ArrayMesh> Shape3D::get_debug_mesh() {
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									if (debug_mesh_cache.is_valid()) {
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										return debug_mesh_cache;
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									}
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									Vector<Vector3> lines = get_debug_mesh_lines();
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									debug_mesh_cache = Ref<ArrayMesh>(memnew(ArrayMesh));
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									if (!lines.is_empty()) {
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										//make mesh
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										Vector<Vector3> array;
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										array.resize(lines.size());
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										{
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											Vector3 *w = array.ptrw();
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											for (int i = 0; i < lines.size(); i++) {
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												w[i] = lines[i];
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											}
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										}
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										Array arr;
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										arr.resize(Mesh::ARRAY_MAX);
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										arr[Mesh::ARRAY_VERTEX] = array;
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										SceneTree *st = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
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										debug_mesh_cache->add_surface_from_arrays(Mesh::PRIMITIVE_LINES, arr);
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										if (st) {
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											debug_mesh_cache->surface_set_material(0, st->get_debug_collision_material());
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										}
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									}
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									return debug_mesh_cache;
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								}
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								void Shape3D::_update_shape() {
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									emit_changed();
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									debug_mesh_cache.unref();
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								}
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								void Shape3D::_bind_methods() {
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									ClassDB::bind_method(D_METHOD("set_custom_solver_bias", "bias"), &Shape3D::set_custom_solver_bias);
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									ClassDB::bind_method(D_METHOD("get_custom_solver_bias"), &Shape3D::get_custom_solver_bias);
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									ClassDB::bind_method(D_METHOD("set_margin", "margin"), &Shape3D::set_margin);
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									ClassDB::bind_method(D_METHOD("get_margin"), &Shape3D::get_margin);
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											2021-04-29 18:18:39 -07:00
										 
									 
								 
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									ClassDB::bind_method(D_METHOD("get_debug_mesh"), &Shape3D::get_debug_mesh);
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									ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "custom_solver_bias", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_custom_solver_bias", "get_custom_solver_bias");
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											2023-03-18 17:19:21 +01:00
										 
									 
								 
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									ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,10,0.001,or_greater,suffix:m"), "set_margin", "get_margin");
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											2018-07-10 12:50:14 +00:00
										 
									 
								 
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								}
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											2020-05-12 17:01:17 +02:00
										 
									 
								 
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							 | 
							
							
								Shape3D::Shape3D() {
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									ERR_PRINT("Default constructor must not be called!");
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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								}
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											2020-03-26 18:49:16 -03:00
										 
									 
								 
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								Shape3D::Shape3D(RID p_shape) :
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											2020-05-12 17:01:17 +02:00
										 
									 
								 
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										shape(p_shape) {}
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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											2020-03-26 18:49:16 -03:00
										 
									 
								 
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							 | 
							
							
								Shape3D::~Shape3D() {
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											2022-12-02 13:27:26 -05:00
										 
									 
								 
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									ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
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							 | 
							
								
							 | 
							
							
									PhysicsServer3D::get_singleton()->free(shape);
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											2014-02-09 22:10:30 -03:00
										 
									 
								 
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							 | 
							
							
								}
							 |