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			643 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			643 lines
		
	
	
	
		
			28 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/**************************************************************************/
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								/*  style_box_flat.cpp                                                    */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#include "style_box_flat.h"
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								#include "servers/rendering_server.h"
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								float StyleBoxFlat::get_style_margin(Side p_side) const {
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									ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
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									return border_width[p_side];
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								}
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								void StyleBoxFlat::_validate_property(PropertyInfo &p_property) const {
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									if (!anti_aliased && p_property.name == "anti_aliasing_size") {
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										p_property.usage = PROPERTY_USAGE_NO_EDITOR;
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									}
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								}
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								void StyleBoxFlat::set_bg_color(const Color &p_color) {
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									bg_color = p_color;
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									emit_changed();
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								}
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								Color StyleBoxFlat::get_bg_color() const {
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									return bg_color;
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								}
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								void StyleBoxFlat::set_border_color(const Color &p_color) {
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									border_color = p_color;
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									emit_changed();
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								}
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								Color StyleBoxFlat::get_border_color() const {
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									return border_color;
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								}
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								void StyleBoxFlat::set_border_width_all(int p_size) {
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									border_width[0] = p_size;
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									border_width[1] = p_size;
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									border_width[2] = p_size;
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									border_width[3] = p_size;
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									emit_changed();
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								}
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								int StyleBoxFlat::get_border_width_min() const {
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									return MIN(MIN(border_width[0], border_width[1]), MIN(border_width[2], border_width[3]));
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								}
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								void StyleBoxFlat::set_border_width(Side p_side, int p_width) {
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									ERR_FAIL_INDEX((int)p_side, 4);
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									border_width[p_side] = p_width;
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									emit_changed();
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								}
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								int StyleBoxFlat::get_border_width(Side p_side) const {
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									ERR_FAIL_INDEX_V((int)p_side, 4, 0);
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									return border_width[p_side];
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								}
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								void StyleBoxFlat::set_border_blend(bool p_blend) {
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									blend_border = p_blend;
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									emit_changed();
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								}
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								bool StyleBoxFlat::get_border_blend() const {
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									return blend_border;
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								}
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								void StyleBoxFlat::set_corner_radius(const Corner p_corner, const int radius) {
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									ERR_FAIL_INDEX((int)p_corner, 4);
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									corner_radius[p_corner] = radius;
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									emit_changed();
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								}
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								void StyleBoxFlat::set_corner_radius_all(int radius) {
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									for (int i = 0; i < 4; i++) {
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										corner_radius[i] = radius;
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									}
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									emit_changed();
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								}
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								void StyleBoxFlat::set_corner_radius_individual(const int radius_top_left, const int radius_top_right, const int radius_bottom_right, const int radius_bottom_left) {
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									corner_radius[0] = radius_top_left;
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									corner_radius[1] = radius_top_right;
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									corner_radius[2] = radius_bottom_right;
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									corner_radius[3] = radius_bottom_left;
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									emit_changed();
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								}
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								int StyleBoxFlat::get_corner_radius(const Corner p_corner) const {
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									ERR_FAIL_INDEX_V((int)p_corner, 4, 0);
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									return corner_radius[p_corner];
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								}
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								void StyleBoxFlat::set_corner_detail(const int &p_corner_detail) {
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									corner_detail = CLAMP(p_corner_detail, 1, 20);
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									emit_changed();
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								}
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								int StyleBoxFlat::get_corner_detail() const {
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									return corner_detail;
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								}
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								void StyleBoxFlat::set_expand_margin(Side p_side, float p_size) {
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									ERR_FAIL_INDEX((int)p_side, 4);
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									expand_margin[p_side] = p_size;
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									emit_changed();
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								}
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								void StyleBoxFlat::set_expand_margin_all(float p_expand_margin_size) {
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									for (int i = 0; i < 4; i++) {
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										expand_margin[i] = p_expand_margin_size;
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									}
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									emit_changed();
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								}
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								void StyleBoxFlat::set_expand_margin_individual(float p_left, float p_top, float p_right, float p_bottom) {
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									expand_margin[SIDE_LEFT] = p_left;
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									expand_margin[SIDE_TOP] = p_top;
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									expand_margin[SIDE_RIGHT] = p_right;
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									expand_margin[SIDE_BOTTOM] = p_bottom;
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									emit_changed();
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								}
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								float StyleBoxFlat::get_expand_margin(Side p_side) const {
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									ERR_FAIL_INDEX_V((int)p_side, 4, 0.0);
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									return expand_margin[p_side];
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								}
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								void StyleBoxFlat::set_draw_center(bool p_enabled) {
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									draw_center = p_enabled;
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									emit_changed();
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								}
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								bool StyleBoxFlat::is_draw_center_enabled() const {
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									return draw_center;
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								}
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								void StyleBoxFlat::set_skew(Vector2 p_skew) {
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									skew = p_skew;
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									emit_changed();
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								}
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								Vector2 StyleBoxFlat::get_skew() const {
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									return skew;
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								}
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								void StyleBoxFlat::set_shadow_color(const Color &p_color) {
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									shadow_color = p_color;
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									emit_changed();
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								}
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								Color StyleBoxFlat::get_shadow_color() const {
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									return shadow_color;
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								}
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								void StyleBoxFlat::set_shadow_size(const int &p_size) {
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									shadow_size = p_size;
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									emit_changed();
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								}
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								int StyleBoxFlat::get_shadow_size() const {
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									return shadow_size;
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								}
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								void StyleBoxFlat::set_shadow_offset(const Point2 &p_offset) {
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									shadow_offset = p_offset;
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									emit_changed();
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								}
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								Point2 StyleBoxFlat::get_shadow_offset() const {
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									return shadow_offset;
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								}
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								void StyleBoxFlat::set_anti_aliased(const bool &p_anti_aliased) {
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									anti_aliased = p_anti_aliased;
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									emit_changed();
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									notify_property_list_changed();
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								}
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								bool StyleBoxFlat::is_anti_aliased() const {
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									return anti_aliased;
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								}
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								void StyleBoxFlat::set_aa_size(const real_t p_aa_size) {
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									aa_size = CLAMP(p_aa_size, 0.01, 10);
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									emit_changed();
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								}
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								real_t StyleBoxFlat::get_aa_size() const {
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									return aa_size;
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								}
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								inline void set_inner_corner_radius(const Rect2 style_rect, const Rect2 inner_rect, const real_t corner_radius[4], real_t *inner_corner_radius) {
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									real_t border_left = inner_rect.position.x - style_rect.position.x;
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									real_t border_top = inner_rect.position.y - style_rect.position.y;
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									real_t border_right = style_rect.size.width - inner_rect.size.width - border_left;
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									real_t border_bottom = style_rect.size.height - inner_rect.size.height - border_top;
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									real_t rad;
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									// Top left.
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									rad = MIN(border_top, border_left);
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									inner_corner_radius[0] = MAX(corner_radius[0] - rad, 0);
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									// Top right;
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									rad = MIN(border_top, border_right);
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									inner_corner_radius[1] = MAX(corner_radius[1] - rad, 0);
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									// Bottom right.
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									rad = MIN(border_bottom, border_right);
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									inner_corner_radius[2] = MAX(corner_radius[2] - rad, 0);
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									// Bottom left.
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									rad = MIN(border_bottom, border_left);
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									inner_corner_radius[3] = MAX(corner_radius[3] - rad, 0);
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								}
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								inline void draw_rounded_rectangle(Vector<Vector2> &verts, Vector<int> &indices, Vector<Color> &colors, const Rect2 &style_rect, const real_t corner_radius[4],
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										const Rect2 &ring_rect, const Rect2 &inner_rect, const Color &inner_color, const Color &outer_color, const int corner_detail, const Vector2 &skew, bool is_filled = false) {
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									int vert_offset = verts.size();
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									if (!vert_offset) {
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										vert_offset = 0;
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| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int adapted_corner_detail = (corner_radius[0] == 0 && corner_radius[1] == 0 && corner_radius[2] == 0 && corner_radius[3] == 0) ? 1 : corner_detail;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									bool draw_border = !is_filled;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									real_t ring_corner_radius[4];
							 | 
						||
| 
								 | 
							
									set_inner_corner_radius(style_rect, ring_rect, corner_radius, ring_corner_radius);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Corner radius center points.
							 | 
						||
| 
								 | 
							
									Vector<Point2> outer_points = {
							 | 
						||
| 
								 | 
							
										ring_rect.position + Vector2(ring_corner_radius[0], ring_corner_radius[0]), //tl
							 | 
						||
| 
								 | 
							
										Point2(ring_rect.position.x + ring_rect.size.x - ring_corner_radius[1], ring_rect.position.y + ring_corner_radius[1]), //tr
							 | 
						||
| 
								 | 
							
										ring_rect.position + ring_rect.size - Vector2(ring_corner_radius[2], ring_corner_radius[2]), //br
							 | 
						||
| 
								 | 
							
										Point2(ring_rect.position.x + ring_corner_radius[3], ring_rect.position.y + ring_rect.size.y - ring_corner_radius[3]) //bl
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									real_t inner_corner_radius[4];
							 | 
						||
| 
								 | 
							
									set_inner_corner_radius(style_rect, inner_rect, corner_radius, inner_corner_radius);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Vector<Point2> inner_points = {
							 | 
						||
| 
								 | 
							
										inner_rect.position + Vector2(inner_corner_radius[0], inner_corner_radius[0]), //tl
							 | 
						||
| 
								 | 
							
										Point2(inner_rect.position.x + inner_rect.size.x - inner_corner_radius[1], inner_rect.position.y + inner_corner_radius[1]), //tr
							 | 
						||
| 
								 | 
							
										inner_rect.position + inner_rect.size - Vector2(inner_corner_radius[2], inner_corner_radius[2]), //br
							 | 
						||
| 
								 | 
							
										Point2(inner_rect.position.x + inner_corner_radius[3], inner_rect.position.y + inner_rect.size.y - inner_corner_radius[3]) //bl
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
									// Calculate the vertices.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// If the center is filled, we do not draw the border and directly use the inner ring as reference. Because all calls to this
							 | 
						||
| 
								 | 
							
									// method either draw a ring or a filled rounded rectangle, but not both.
							 | 
						||
| 
								 | 
							
									int max_inner_outer = draw_border ? 2 : 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for (int corner_index = 0; corner_index < 4; corner_index++) {
							 | 
						||
| 
								 | 
							
										for (int detail = 0; detail <= adapted_corner_detail; detail++) {
							 | 
						||
| 
								 | 
							
											for (int inner_outer = 0; inner_outer < max_inner_outer; inner_outer++) {
							 | 
						||
| 
								 | 
							
												real_t radius;
							 | 
						||
| 
								 | 
							
												Color color;
							 | 
						||
| 
								 | 
							
												Point2 corner_point;
							 | 
						||
| 
								 | 
							
												if (inner_outer == 0) {
							 | 
						||
| 
								 | 
							
													radius = inner_corner_radius[corner_index];
							 | 
						||
| 
								 | 
							
													color = inner_color;
							 | 
						||
| 
								 | 
							
													corner_point = inner_points[corner_index];
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													radius = ring_corner_radius[corner_index];
							 | 
						||
| 
								 | 
							
													color = outer_color;
							 | 
						||
| 
								 | 
							
													corner_point = outer_points[corner_index];
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const real_t x = radius * (real_t)cos((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.x;
							 | 
						||
| 
								 | 
							
												const real_t y = radius * (real_t)sin((corner_index + detail / (double)adapted_corner_detail) * (Math_TAU / 4.0) + Math_PI) + corner_point.y;
							 | 
						||
| 
								 | 
							
												const float x_skew = -skew.x * (y - ring_rect.get_center().y);
							 | 
						||
| 
								 | 
							
												const float y_skew = -skew.y * (x - ring_rect.get_center().x);
							 | 
						||
| 
								 | 
							
												verts.push_back(Vector2(x + x_skew, y + y_skew));
							 | 
						||
| 
								 | 
							
												colors.push_back(color);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									int ring_vert_count = verts.size() - vert_offset;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Fill the indices and the colors for the border.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (draw_border) {
							 | 
						||
| 
								 | 
							
										for (int i = 0; i < ring_vert_count; i++) {
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + ((i + 0) % ring_vert_count));
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + ((i + 2) % ring_vert_count));
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + ((i + 1) % ring_vert_count));
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (is_filled) {
							 | 
						||
| 
								 | 
							
										// Compute the triangles pattern to draw the rounded rectangle.
							 | 
						||
| 
								 | 
							
										// Consists of vertical stripes of two triangles each.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										int stripes_count = ring_vert_count / 2 - 1;
							 | 
						||
| 
								 | 
							
										int last_vert_id = ring_vert_count - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for (int i = 0; i < stripes_count; i++) {
							 | 
						||
| 
								 | 
							
											// Polygon 1.
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + i);
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + last_vert_id - i - 1);
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + i + 1);
							 | 
						||
| 
								 | 
							
											// Polygon 2.
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + i);
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + last_vert_id - 0 - i);
							 | 
						||
| 
								 | 
							
											indices.push_back(vert_offset + last_vert_id - 1 - i);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								inline void adapt_values(int p_index_a, int p_index_b, real_t *adapted_values, const real_t *p_values, const real_t p_width, const real_t p_max_a, const real_t p_max_b) {
							 | 
						||
| 
								 | 
							
									if (p_values[p_index_a] + p_values[p_index_b] > p_width) {
							 | 
						||
| 
								 | 
							
										real_t factor;
							 | 
						||
| 
								 | 
							
										real_t new_value;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										factor = (real_t)p_width / (real_t)(p_values[p_index_a] + p_values[p_index_b]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										new_value = (p_values[p_index_a] * factor);
							 | 
						||
| 
								 | 
							
										if (new_value < adapted_values[p_index_a]) {
							 | 
						||
| 
								 | 
							
											adapted_values[p_index_a] = new_value;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										new_value = (p_values[p_index_b] * factor);
							 | 
						||
| 
								 | 
							
										if (new_value < adapted_values[p_index_b]) {
							 | 
						||
| 
								 | 
							
											adapted_values[p_index_b] = new_value;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										adapted_values[p_index_a] = MIN(p_values[p_index_a], adapted_values[p_index_a]);
							 | 
						||
| 
								 | 
							
										adapted_values[p_index_b] = MIN(p_values[p_index_b], adapted_values[p_index_b]);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									adapted_values[p_index_a] = MIN(p_max_a, adapted_values[p_index_a]);
							 | 
						||
| 
								 | 
							
									adapted_values[p_index_b] = MIN(p_max_b, adapted_values[p_index_b]);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								Rect2 StyleBoxFlat::get_draw_rect(const Rect2 &p_rect) const {
							 | 
						||
| 
								 | 
							
									Rect2 draw_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (shadow_size > 0) {
							 | 
						||
| 
								 | 
							
										Rect2 shadow_rect = draw_rect.grow(shadow_size);
							 | 
						||
| 
								 | 
							
										shadow_rect.position += shadow_offset;
							 | 
						||
| 
								 | 
							
										draw_rect = draw_rect.merge(shadow_rect);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return draw_rect;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void StyleBoxFlat::draw(RID p_canvas_item, const Rect2 &p_rect) const {
							 | 
						||
| 
								 | 
							
									bool draw_border = (border_width[0] > 0) || (border_width[1] > 0) || (border_width[2] > 0) || (border_width[3] > 0);
							 | 
						||
| 
								 | 
							
									bool draw_shadow = (shadow_size > 0);
							 | 
						||
| 
								 | 
							
									if (!draw_border && !draw_center && !draw_shadow) {
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Rect2 style_rect = p_rect.grow_individual(expand_margin[SIDE_LEFT], expand_margin[SIDE_TOP], expand_margin[SIDE_RIGHT], expand_margin[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
									if (Math::is_zero_approx(style_rect.size.width) || Math::is_zero_approx(style_rect.size.height)) {
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const bool rounded_corners = (corner_radius[0] > 0) || (corner_radius[1] > 0) || (corner_radius[2] > 0) || (corner_radius[3] > 0);
							 | 
						||
| 
								 | 
							
									// Only enable antialiasing if it is actually needed. This improve performances
							 | 
						||
| 
								 | 
							
									// and maximizes sharpness for non-skewed StyleBoxes with sharp corners.
							 | 
						||
| 
								 | 
							
									const bool aa_on = (rounded_corners || !skew.is_zero_approx()) && anti_aliased;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const bool blend_on = blend_border && draw_border;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Color border_color_alpha = Color(border_color.r, border_color.g, border_color.b, 0);
							 | 
						||
| 
								 | 
							
									Color border_color_blend = (draw_center ? bg_color : border_color_alpha);
							 | 
						||
| 
								 | 
							
									Color border_color_inner = blend_on ? border_color_blend : border_color;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Adapt borders (prevent weird overlapping/glitchy drawings).
							 | 
						||
| 
								 | 
							
									real_t width = MAX(style_rect.size.width, 0);
							 | 
						||
| 
								 | 
							
									real_t height = MAX(style_rect.size.height, 0);
							 | 
						||
| 
								 | 
							
									real_t adapted_border[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
							 | 
						||
| 
								 | 
							
									adapt_values(SIDE_TOP, SIDE_BOTTOM, adapted_border, border_width, height, height, height);
							 | 
						||
| 
								 | 
							
									adapt_values(SIDE_LEFT, SIDE_RIGHT, adapted_border, border_width, width, width, width);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Adapt corners (prevent weird overlapping/glitchy drawings).
							 | 
						||
| 
								 | 
							
									real_t adapted_corner[4] = { 1000000.0, 1000000.0, 1000000.0, 1000000.0 };
							 | 
						||
| 
								 | 
							
									adapt_values(CORNER_TOP_RIGHT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
							 | 
						||
| 
								 | 
							
									adapt_values(CORNER_TOP_LEFT, CORNER_BOTTOM_LEFT, adapted_corner, corner_radius, height, height - adapted_border[SIDE_BOTTOM], height - adapted_border[SIDE_TOP]);
							 | 
						||
| 
								 | 
							
									adapt_values(CORNER_TOP_LEFT, CORNER_TOP_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
							 | 
						||
| 
								 | 
							
									adapt_values(CORNER_BOTTOM_LEFT, CORNER_BOTTOM_RIGHT, adapted_corner, corner_radius, width, width - adapted_border[SIDE_RIGHT], width - adapted_border[SIDE_LEFT]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Rect2 infill_rect = style_rect.grow_individual(-adapted_border[SIDE_LEFT], -adapted_border[SIDE_TOP], -adapted_border[SIDE_RIGHT], -adapted_border[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Rect2 border_style_rect = style_rect;
							 | 
						||
| 
								 | 
							
									if (aa_on) {
							 | 
						||
| 
								 | 
							
										for (int i = 0; i < 4; i++) {
							 | 
						||
| 
								 | 
							
											if (border_width[i] > 0) {
							 | 
						||
| 
								 | 
							
												border_style_rect = border_style_rect.grow_side((Side)i, -aa_size);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Vector<Point2> verts;
							 | 
						||
| 
								 | 
							
									Vector<int> indices;
							 | 
						||
| 
								 | 
							
									Vector<Color> colors;
							 | 
						||
| 
								 | 
							
									Vector<Point2> uvs;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Create shadow
							 | 
						||
| 
								 | 
							
									if (draw_shadow) {
							 | 
						||
| 
								 | 
							
										Rect2 shadow_inner_rect = style_rect;
							 | 
						||
| 
								 | 
							
										shadow_inner_rect.position += shadow_offset;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										Rect2 shadow_rect = style_rect.grow(shadow_size);
							 | 
						||
| 
								 | 
							
										shadow_rect.position += shadow_offset;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										Color shadow_color_transparent = Color(shadow_color.r, shadow_color.g, shadow_color.b, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
												shadow_rect, shadow_inner_rect, shadow_color, shadow_color_transparent, corner_detail, skew);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (draw_center) {
							 | 
						||
| 
								 | 
							
											draw_rounded_rectangle(verts, indices, colors, shadow_inner_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
													shadow_inner_rect, shadow_inner_rect, shadow_color, shadow_color, corner_detail, skew, true);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Create border (no AA).
							 | 
						||
| 
								 | 
							
									if (draw_border && !aa_on) {
							 | 
						||
| 
								 | 
							
										draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
												border_style_rect, infill_rect, border_color_inner, border_color, corner_detail, skew);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Create infill (no AA).
							 | 
						||
| 
								 | 
							
									if (draw_center && (!aa_on || blend_on)) {
							 | 
						||
| 
								 | 
							
										draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
												infill_rect, infill_rect, bg_color, bg_color, corner_detail, skew, true);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (aa_on) {
							 | 
						||
| 
								 | 
							
										real_t aa_border_width[4];
							 | 
						||
| 
								 | 
							
										real_t aa_border_width_half[4];
							 | 
						||
| 
								 | 
							
										real_t aa_fill_width[4];
							 | 
						||
| 
								 | 
							
										real_t aa_fill_width_half[4];
							 | 
						||
| 
								 | 
							
										if (draw_border) {
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < 4; i++) {
							 | 
						||
| 
								 | 
							
												if (border_width[i] > 0) {
							 | 
						||
| 
								 | 
							
													aa_border_width[i] = aa_size;
							 | 
						||
| 
								 | 
							
													aa_border_width_half[i] = aa_size / 2;
							 | 
						||
| 
								 | 
							
													aa_fill_width[i] = 0;
							 | 
						||
| 
								 | 
							
													aa_fill_width_half[i] = 0;
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													aa_border_width[i] = 0;
							 | 
						||
| 
								 | 
							
													aa_border_width_half[i] = 0;
							 | 
						||
| 
								 | 
							
													aa_fill_width[i] = aa_size;
							 | 
						||
| 
								 | 
							
													aa_fill_width_half[i] = aa_size / 2;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
											for (int i = 0; i < 4; i++) {
							 | 
						||
| 
								 | 
							
												aa_border_width[i] = 0;
							 | 
						||
| 
								 | 
							
												aa_border_width_half[i] = 0;
							 | 
						||
| 
								 | 
							
												aa_fill_width[i] = aa_size;
							 | 
						||
| 
								 | 
							
												aa_fill_width_half[i] = aa_size / 2;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (draw_center) {
							 | 
						||
| 
								 | 
							
											// Infill rect, transparent side of antialiasing gradient (base infill rect enlarged by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 infill_rect_aa_transparent = infill_rect.grow_individual(aa_fill_width_half[SIDE_LEFT], aa_fill_width_half[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													aa_fill_width_half[SIDE_RIGHT], aa_fill_width_half[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
											// Infill rect, colored side of antialiasing gradient (base infill rect shrunk by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 infill_rect_aa_colored = infill_rect_aa_transparent.grow_individual(-aa_fill_width[SIDE_LEFT], -aa_fill_width[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													-aa_fill_width[SIDE_RIGHT], -aa_fill_width[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
											if (!blend_on) {
							 | 
						||
| 
								 | 
							
												// Create center fill, not antialiased yet
							 | 
						||
| 
								 | 
							
												draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
														infill_rect_aa_colored, infill_rect_aa_colored, bg_color, bg_color, corner_detail, skew, true);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											if (!blend_on || !draw_border) {
							 | 
						||
| 
								 | 
							
												Color alpha_bg = Color(bg_color.r, bg_color.g, bg_color.b, 0);
							 | 
						||
| 
								 | 
							
												// Add antialiasing on the center fill
							 | 
						||
| 
								 | 
							
												draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
														infill_rect_aa_transparent, infill_rect_aa_colored, bg_color, alpha_bg, corner_detail, skew);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (draw_border) {
							 | 
						||
| 
								 | 
							
											// Inner border recct, fully colored side of antialiasing gradient (base inner rect enlarged by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 inner_rect_aa_colored = infill_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
											// Inner border rect, transparent side of antialiasing gradient (base inner rect shrunk by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 inner_rect_aa_transparent = inner_rect_aa_colored.grow_individual(-aa_border_width[SIDE_LEFT], -aa_border_width[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													-aa_border_width[SIDE_RIGHT], -aa_border_width[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
											// Outer border rect, transparent side of antialiasing gradient (base outer rect enlarged by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 outer_rect_aa_transparent = style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
											// Outer border rect, colored side of antialiasing gradient (base outer rect shrunk by AA size)
							 | 
						||
| 
								 | 
							
											Rect2 outer_rect_aa_colored = border_style_rect.grow_individual(aa_border_width_half[SIDE_LEFT], aa_border_width_half[SIDE_TOP],
							 | 
						||
| 
								 | 
							
													aa_border_width_half[SIDE_RIGHT], aa_border_width_half[SIDE_BOTTOM]);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Create border ring, not antialiased yet
							 | 
						||
| 
								 | 
							
											draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
													outer_rect_aa_colored, ((blend_on) ? infill_rect : inner_rect_aa_colored), border_color_inner, border_color, corner_detail, skew);
							 | 
						||
| 
								 | 
							
											if (!blend_on) {
							 | 
						||
| 
								 | 
							
												// Add antialiasing on the ring inner border
							 | 
						||
| 
								 | 
							
												draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
														inner_rect_aa_colored, inner_rect_aa_transparent, border_color_blend, border_color, corner_detail, skew);
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
											// Add antialiasing on the ring outer border
							 | 
						||
| 
								 | 
							
											draw_rounded_rectangle(verts, indices, colors, border_style_rect, adapted_corner,
							 | 
						||
| 
								 | 
							
													outer_rect_aa_transparent, outer_rect_aa_colored, border_color, border_color_alpha, corner_detail, skew);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Compute UV coordinates.
							 | 
						||
| 
								 | 
							
									Rect2 uv_rect = style_rect.grow(aa_on ? aa_size : 0);
							 | 
						||
| 
								 | 
							
									uvs.resize(verts.size());
							 | 
						||
| 
								 | 
							
									for (int i = 0; i < verts.size(); i++) {
							 | 
						||
| 
								 | 
							
										uvs.write[i].x = (verts[i].x - uv_rect.position.x) / uv_rect.size.width;
							 | 
						||
| 
								 | 
							
										uvs.write[i].y = (verts[i].y - uv_rect.position.y) / uv_rect.size.height;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Draw stylebox.
							 | 
						||
| 
								 | 
							
									RenderingServer *vs = RenderingServer::get_singleton();
							 | 
						||
| 
								 | 
							
									vs->canvas_item_add_triangle_array(p_canvas_item, indices, verts, colors, uvs);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void StyleBoxFlat::_bind_methods() {
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_bg_color", "color"), &StyleBoxFlat::set_bg_color);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_bg_color"), &StyleBoxFlat::get_bg_color);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_border_color", "color"), &StyleBoxFlat::set_border_color);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_border_color"), &StyleBoxFlat::get_border_color);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_border_width_all", "width"), &StyleBoxFlat::set_border_width_all);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_border_width_min"), &StyleBoxFlat::get_border_width_min);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_border_width", "margin", "width"), &StyleBoxFlat::set_border_width);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_border_width", "margin"), &StyleBoxFlat::get_border_width);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_border_blend", "blend"), &StyleBoxFlat::set_border_blend);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_border_blend"), &StyleBoxFlat::get_border_blend);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_corner_radius_all", "radius"), &StyleBoxFlat::set_corner_radius_all);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_corner_radius", "corner", "radius"), &StyleBoxFlat::set_corner_radius);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_corner_radius", "corner"), &StyleBoxFlat::get_corner_radius);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_expand_margin", "margin", "size"), &StyleBoxFlat::set_expand_margin);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_expand_margin_all", "size"), &StyleBoxFlat::set_expand_margin_all);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_expand_margin", "margin"), &StyleBoxFlat::get_expand_margin);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_draw_center", "draw_center"), &StyleBoxFlat::set_draw_center);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("is_draw_center_enabled"), &StyleBoxFlat::is_draw_center_enabled);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_skew", "skew"), &StyleBoxFlat::set_skew);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_skew"), &StyleBoxFlat::get_skew);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_shadow_color", "color"), &StyleBoxFlat::set_shadow_color);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_shadow_color"), &StyleBoxFlat::get_shadow_color);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_shadow_size", "size"), &StyleBoxFlat::set_shadow_size);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_shadow_size"), &StyleBoxFlat::get_shadow_size);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_shadow_offset", "offset"), &StyleBoxFlat::set_shadow_offset);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_shadow_offset"), &StyleBoxFlat::get_shadow_offset);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_anti_aliased", "anti_aliased"), &StyleBoxFlat::set_anti_aliased);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("is_anti_aliased"), &StyleBoxFlat::is_anti_aliased);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_aa_size", "size"), &StyleBoxFlat::set_aa_size);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_aa_size"), &StyleBoxFlat::get_aa_size);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("set_corner_detail", "detail"), &StyleBoxFlat::set_corner_detail);
							 | 
						||
| 
								 | 
							
									ClassDB::bind_method(D_METHOD("get_corner_detail"), &StyleBoxFlat::get_corner_detail);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::COLOR, "bg_color"), "set_bg_color", "get_bg_color");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::BOOL, "draw_center"), "set_draw_center", "is_draw_center_enabled");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "skew"), "set_skew", "get_skew");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Border Width", "border_width_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_LEFT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_top", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_TOP);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_RIGHT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "border_width_bottom", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_border_width", "get_border_width", SIDE_BOTTOM);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Border", "border_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::COLOR, "border_color"), "set_border_color", "get_border_color");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::BOOL, "border_blend"), "set_border_blend", "get_border_blend");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Corner Radius", "corner_radius_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_LEFT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_top_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_TOP_RIGHT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_right", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_RIGHT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::INT, "corner_radius_bottom_left", PROPERTY_HINT_RANGE, "0,1024,1,suffix:px"), "set_corner_radius", "get_corner_radius", CORNER_BOTTOM_LEFT);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::INT, "corner_detail", PROPERTY_HINT_RANGE, "1,20,1"), "set_corner_detail", "get_corner_detail");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Expand Margins", "expand_margin_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_left", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_LEFT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_top", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_TOP);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_right", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_RIGHT);
							 | 
						||
| 
								 | 
							
									ADD_PROPERTYI(PropertyInfo(Variant::FLOAT, "expand_margin_bottom", PROPERTY_HINT_RANGE, "0,2048,1,suffix:px"), "set_expand_margin", "get_expand_margin", SIDE_BOTTOM);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Shadow", "shadow_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::COLOR, "shadow_color"), "set_shadow_color", "get_shadow_color");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::INT, "shadow_size", PROPERTY_HINT_RANGE, "0,100,1,or_greater,suffix:px"), "set_shadow_size", "get_shadow_size");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "shadow_offset", PROPERTY_HINT_NONE, "suffix:px"), "set_shadow_offset", "get_shadow_offset");
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									ADD_GROUP("Anti Aliasing", "anti_aliasing_");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::BOOL, "anti_aliasing"), "set_anti_aliased", "is_anti_aliased");
							 | 
						||
| 
								 | 
							
									ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "anti_aliasing_size", PROPERTY_HINT_RANGE, "0.01,10,0.001,suffix:px"), "set_aa_size", "get_aa_size");
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								StyleBoxFlat::StyleBoxFlat() {}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								StyleBoxFlat::~StyleBoxFlat() {}
							 |