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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  servers_debugger.h                                                    */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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										 |  |  | #ifndef SERVERS_DEBUGGER_H
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							|  |  |  | #define SERVERS_DEBUGGER_H
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										 |  |  | 
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							|  |  |  | #include "core/debugger/debugger_marshalls.h"
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							|  |  |  | 
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										 |  |  | #include "servers/rendering_server.h"
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							|  |  |  | 
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										 |  |  | class ServersDebugger { | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	// Memory usage
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							|  |  |  | 	struct ResourceInfo { | 
					
						
							|  |  |  | 		String path; | 
					
						
							|  |  |  | 		String format; | 
					
						
							|  |  |  | 		String type; | 
					
						
							|  |  |  | 		RID id; | 
					
						
							|  |  |  | 		int vram = 0; | 
					
						
							|  |  |  | 		bool operator<(const ResourceInfo &p_img) const { return vram == p_img.vram ? id < p_img.id : vram > p_img.vram; } | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ResourceUsage { | 
					
						
							|  |  |  | 		List<ResourceInfo> infos; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	// Script Profiler
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							|  |  |  | 	struct ScriptFunctionSignature { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		int id = -1; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	struct ScriptFunctionInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		int sig_id = -1; | 
					
						
							|  |  |  | 		int call_count = 0; | 
					
						
							|  |  |  | 		double self_time = 0; | 
					
						
							|  |  |  | 		double total_time = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// Servers profiler
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							|  |  |  | 	struct ServerFunctionInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		double time = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ServerInfo { | 
					
						
							|  |  |  | 		StringName name; | 
					
						
							|  |  |  | 		List<ServerFunctionInfo> functions; | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	struct ServersProfilerFrame { | 
					
						
							|  |  |  | 		int frame_number = 0; | 
					
						
							|  |  |  | 		double frame_time = 0; | 
					
						
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										 |  |  | 		double process_time = 0; | 
					
						
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										 |  |  | 		double physics_time = 0; | 
					
						
							|  |  |  | 		double physics_frame_time = 0; | 
					
						
							|  |  |  | 		double script_time = 0; | 
					
						
							|  |  |  | 		List<ServerInfo> servers; | 
					
						
							|  |  |  | 		Vector<ScriptFunctionInfo> script_functions; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | 	// Visual Profiler
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							|  |  |  | 	struct VisualProfilerFrame { | 
					
						
							|  |  |  | 		uint64_t frame_number = 0; | 
					
						
							|  |  |  | 		Vector<RS::FrameProfileArea> areas; | 
					
						
							|  |  |  | 
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							|  |  |  | 		Array serialize(); | 
					
						
							|  |  |  | 		bool deserialize(const Array &p_arr); | 
					
						
							|  |  |  | 	}; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  | 	class ScriptsProfiler; | 
					
						
							|  |  |  | 	class ServersProfiler; | 
					
						
							|  |  |  | 	class VisualProfiler; | 
					
						
							|  |  |  | 
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										 |  |  | 	double last_draw_time = 0.0; | 
					
						
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										 |  |  | 	Ref<ServersProfiler> servers_profiler; | 
					
						
							|  |  |  | 	Ref<VisualProfiler> visual_profiler; | 
					
						
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							|  |  |  | 	static ServersDebugger *singleton; | 
					
						
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							|  |  |  | 	static Error _capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured); | 
					
						
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							|  |  |  | 	void _send_resource_usage(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	ServersDebugger(); | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
							|  |  |  | 	static void initialize(); | 
					
						
							|  |  |  | 	static void deinitialize(); | 
					
						
							|  |  |  | 
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							|  |  |  | 	~ServersDebugger(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // SERVERS_DEBUGGER_H
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