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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "Environment"  inherits= "Resource"  version= "4.0" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-23 13:59:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
							 
						 
					
						
							
								
									
										
										
										
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									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-03-13 21:24:17 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										Resource for environment nodes (like [WorldEnvironment]) that define multiple environment operations (such as background [Sky] or [Color], ambient light, fog, depth-of-field...). These parameters affect the final render of the scene. The order of these operations is:
							 
						 
					
						
							
								
									
										
										
										
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										- Depth of Field Blur
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										- Glow
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										- Tonemap (Auto Exposure)
							 
						 
					
						
							
								
									
										
										
										
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										- Adjustments
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link > https://docs.godotengine.org/en/latest/tutorials/3d/environment_and_post_processing.html</link> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<link > https://docs.godotengine.org/en/latest/tutorials/3d/high_dynamic_range.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									<methods > 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "is_glow_level_enabled"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if the glow level [code]idx[/code] is specified, [code]false[/code] otherwise.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<method  name= "set_glow_level" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<argument  index= "0"  name= "idx"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<argument  index= "1"  name= "enabled"  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Enables or disables the glow level at index [code]idx[/code]. Each level relies on the previous level. This means that enabling higher glow levels will slow down the glow effect rendering, even if previous levels aren't enabled.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "adjustment_brightness"  type= "float"  setter= "set_adjustment_brightness"  getter= "get_adjustment_brightness"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The global brightness value of the rendered scene. Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "adjustment_color_correction"  type= "Texture2D"  setter= "set_adjustment_color_correction"  getter= "get_adjustment_color_correction" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											Applies the provided [Texture2D] resource to affect the global color aspect of the rendered scene. Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "adjustment_contrast"  type= "float"  setter= "set_adjustment_contrast"  getter= "get_adjustment_contrast"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The global contrast value of the rendered scene (default value is 1). Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "adjustment_enabled"  type= "bool"  setter= "set_adjustment_enable"  getter= "is_adjustment_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], enables the [code]adjustment_*[/code] properties provided by this resource. If [code]false[/code], modifications to the [code]adjustment_*[/code] properties will have no effect on the rendered scene.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "adjustment_saturation"  type= "float"  setter= "set_adjustment_saturation"  getter= "get_adjustment_saturation"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The global color saturation value of the rendered scene (default value is 1). Effective only if [code]adjustment_enabled[/code] is [code]true[/code].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "ambient_light_color"  type= "Color"  setter= "set_ambient_light_color"  getter= "get_ambient_light_color"  default= "Color( 0, 0, 0, 1 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The ambient light's [Color].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "ambient_light_energy"  type= "float"  setter= "set_ambient_light_energy"  getter= "get_ambient_light_energy"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The ambient light's energy. The higher the value, the stronger the light.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "ambient_light_occlusion_color"  type= "Color"  setter= "set_ao_color"  getter= "get_ao_color"  default= "Color( 0, 0, 0, 1 )" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "ambient_light_sky_contribution"  type= "float"  setter= "set_ambient_light_sky_contribution"  getter= "get_ambient_light_sky_contribution"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											Defines the amount of light that the sky brings on the scene. A value of 0 means that the sky's light emission has no effect on the scene illumination, thus all ambient illumination is provided by the ambient light. On the contrary, a value of 1 means that all the light that affects the scene is provided by the sky, thus the ambient light parameter has no effect on the scene.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "ambient_light_source"  type= "int"  setter= "set_ambient_source"  getter= "get_ambient_source"  enum= "Environment.AmbientSource"  default= "0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "auto_exposure_enabled"  type= "bool"  setter= "set_tonemap_auto_exposure"  getter= "get_tonemap_auto_exposure"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code], enables the tonemapping auto exposure mode of the scene renderer. If [code]true[/code], the renderer will automatically determine the exposure setting to adapt to the scene's illumination and the observed light.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "auto_exposure_max_luma"  type= "float"  setter= "set_tonemap_auto_exposure_max"  getter= "get_tonemap_auto_exposure_max"  default= "8.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The maximum luminance value for the auto exposure.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "auto_exposure_min_luma"  type= "float"  setter= "set_tonemap_auto_exposure_min"  getter= "get_tonemap_auto_exposure_min"  default= "0.05" > 
							 
						 
					
						
							
								
									
										
										
										
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											The minimum luminance value for the auto exposure.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "auto_exposure_scale"  type= "float"  setter= "set_tonemap_auto_exposure_grey"  getter= "get_tonemap_auto_exposure_grey"  default= "0.4" > 
							 
						 
					
						
							
								
									
										
										
										
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											The scale of the auto exposure effect. Affects the intensity of auto exposure.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "auto_exposure_speed"  type= "float"  setter= "set_tonemap_auto_exposure_speed"  getter= "get_tonemap_auto_exposure_speed"  default= "0.5" > 
							 
						 
					
						
							
								
									
										
										
										
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											The speed of the auto exposure effect. Affects the time needed for the camera to perform auto exposure.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "background_camera_feed_id"  type= "int"  setter= "set_camera_feed_id"  getter= "get_camera_feed_id"  default= "1" > 
							 
						 
					
						
							
								
									
										
										
										
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											The ID of the camera feed to show in the background.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "background_canvas_max_layer"  type= "int"  setter= "set_canvas_max_layer"  getter= "get_canvas_max_layer"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The maximum layer ID to display. Only effective when using the [constant BG_CANVAS] background mode.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "background_color"  type= "Color"  setter= "set_bg_color"  getter= "get_bg_color"  default= "Color( 0, 0, 0, 1 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The [Color] displayed for clear areas of the scene. Only effective when using the [constant BG_COLOR] background mode.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "background_energy"  type= "float"  setter= "set_bg_energy"  getter= "get_bg_energy"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The power of the light emitted by the background.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "background_mode"  type= "int"  setter= "set_background"  getter= "get_background"  enum= "Environment.BGMode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The background mode. See [enum BGMode] for possible values.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "fog_color"  type= "Color"  setter= "set_fog_color"  getter= "get_fog_color"  default= "Color( 0.5, 0.6, 0.7, 1 )" > 
							 
						 
					
						
							
								
									
										
										
										
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											The fog's [Color].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "fog_depth_begin"  type= "float"  setter= "set_fog_depth_begin"  getter= "get_fog_depth_begin"  default= "10.0" > 
							 
						 
					
						
							
								
									
										
										
										
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											The fog's depth starting distance from the camera.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_depth_curve"  type= "float"  setter= "set_fog_depth_curve"  getter= "get_fog_depth_curve"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The fog depth's intensity curve. A number of presets are available in the [b]Inspector[/b] by right-clicking the curve.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_depth_enabled"  type= "bool"  setter= "set_fog_depth_enabled"  getter= "is_fog_depth_enabled"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the depth fog effect is enabled. When enabled, fog will appear in the distance (relative to the camera).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-08-27 18:21:16 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_depth_end"  type= "float"  setter= "set_fog_depth_end"  getter= "get_fog_depth_end"  default= "100.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The fog's depth end distance from the camera. If this value is set to 0, it will be equal to the current camera's [member Camera.far] value.
							 
						 
					
						
							
								
									
										
										
										
											2018-11-20 09:34:45 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_enabled"  type= "bool"  setter= "set_fog_enabled"  getter= "is_fog_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], fog effects are enabled. [member fog_height_enabled] and/or [member fog_depth_enabled] must be set to [code]true[/code] to actually display fog.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_height_curve"  type= "float"  setter= "set_fog_height_curve"  getter= "get_fog_height_curve"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The height fog's intensity. A number of presets are available in the [b]Inspector[/b] by right-clicking the curve.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_height_enabled"  type= "bool"  setter= "set_fog_height_enabled"  getter= "is_fog_height_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the height fog effect is enabled. When enabled, fog will appear in a defined height range, regardless of the distance from the camera. This can be used to simulate "deep water" effects with a lower performance cost compared to a dedicated shader.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-20 17:26:45 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_height_max"  type= "float"  setter= "set_fog_height_max"  getter= "get_fog_height_max"  default= "0.0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											The Y coordinate where the height fog will be the most intense. If this value is greater than [member fog_height_min], fog will be displayed from bottom to top. Otherwise, it will be displayed from top to bottom.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-20 17:26:45 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_height_min"  type= "float"  setter= "set_fog_height_min"  getter= "get_fog_height_min"  default= "10.0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											The Y coordinate where the height fog will be the least intense. If this value is greater than [member fog_height_max], fog will be displayed from top to bottom. Otherwise, it will be displayed from bottom to top.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_sun_amount"  type= "float"  setter= "set_fog_sun_amount"  getter= "get_fog_sun_amount"  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The intensity of the depth fog color transition when looking towards the sun. The sun's direction is determined automatically using the DirectionalLight node in the scene.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_sun_color"  type= "Color"  setter= "set_fog_sun_color"  getter= "get_fog_sun_color"  default= "Color( 1, 0.9, 0.7, 1 )" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The depth fog's [Color] when looking towards the sun.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_transmit_curve"  type= "float"  setter= "set_fog_transmit_curve"  getter= "get_fog_transmit_curve"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The intensity of the fog light transmittance effect. Amount of light that the fog transmits.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "fog_transmit_enabled"  type= "bool"  setter= "set_fog_transmit_enabled"  getter= "is_fog_transmit_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Enables fog's light transmission effect. If [code]true[/code], light will be more visible in the fog to simulate light scattering as in real life.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_bicubic_upscale"  type= "bool"  setter= "set_glow_bicubic_upscale"  getter= "is_glow_bicubic_upscale_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Smooths out the blockiness created by sampling higher levels, at the cost of performance.
							 
						 
					
						
							
								
									
										
										
										
											2020-01-08 20:34:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											[b]Note:[/b] When using the GLES2 renderer, this is only available if the GPU supports the [code]GL_EXT_gpu_shader4[/code] extension.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_blend_mode"  type= "int"  setter= "set_glow_blend_mode"  getter= "get_glow_blend_mode"  enum= "Environment.GlowBlendMode"  default= "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The glow blending mode.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_bloom"  type= "float"  setter= "set_glow_bloom"  getter= "get_glow_bloom"  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The bloom's intensity. If set to a value higher than [code]0[/code], this will make glow visible in areas darker than the [member glow_hdr_threshold].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_enabled"  type= "bool"  setter= "set_glow_enabled"  getter= "is_glow_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the glow effect is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_hdr_luminance_cap"  type= "float"  setter= "set_glow_hdr_luminance_cap"  getter= "get_glow_hdr_luminance_cap"  default= "12.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The higher threshold of the HDR glow. Areas brighter than this threshold will be clamped for the purposes of the glow effect.
							 
						 
					
						
							
								
									
										
										
										
											2018-12-04 21:57:07 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_hdr_scale"  type= "float"  setter= "set_glow_hdr_bleed_scale"  getter= "get_glow_hdr_bleed_scale"  default= "2.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The bleed scale of the HDR glow.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_hdr_threshold"  type= "float"  setter= "set_glow_hdr_bleed_threshold"  getter= "get_glow_hdr_bleed_threshold"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The lower threshold of the HDR glow. When using the GLES2 renderer (which doesn't support HDR), this needs to be below [code]1.0[/code] for glow to be visible. A value of [code]0.9[/code] works well in this case.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_intensity"  type= "float"  setter= "set_glow_intensity"  getter= "get_glow_intensity"  default= "0.8" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The glow intensity. When using the GLES2 renderer, this should be increased to 1.5 to compensate for the lack of HDR rendering.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/1"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 1st level of glow is enabled. This is the most "local" level (least blurry).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/2"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 2th level of glow is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/3"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 3th level of glow is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/4"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 4th level of glow is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/5"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 5th level of glow is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/6"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 6th level of glow is enabled.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_levels/7"  type= "bool"  setter= "set_glow_level"  getter= "is_glow_level_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the 7th level of glow is enabled. This is the most "global" level (blurriest).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_mix"  type= "float"  setter= "set_glow_mix"  getter= "get_glow_mix"  default= "0.05" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "glow_strength"  type= "float"  setter= "set_glow_strength"  getter= "get_glow_strength"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The glow strength. When using the GLES2 renderer, this should be increased to 1.3 to compensate for the lack of HDR rendering.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "reflected_light_source"  type= "int"  setter= "set_reflection_source"  getter= "get_reflection_source"  enum= "Environment.ReflectionSource"  default= "0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "sky"  type= "Sky"  setter= "set_sky"  getter= "get_sky" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-03-03 19:21:21 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The [Sky] resource used for this [Environment].
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "sky_custom_fov"  type= "float"  setter= "set_sky_custom_fov"  getter= "get_sky_custom_fov"  default= "0.0" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "sky_rotation"  type= "Vector3"  setter= "set_sky_rotation"  getter= "get_sky_rotation"  default= "Vector3( 0, 0, 0 )" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_depth_tolerance"  type= "float"  setter= "set_ssr_depth_tolerance"  getter= "get_ssr_depth_tolerance"  default= "0.2" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The depth tolerance for screen-space reflections.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_enabled"  type= "bool"  setter= "set_ssr_enabled"  getter= "is_ssr_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], screen-space reflections are enabled. Screen-space reflections are more accurate than reflections from [GIProbe]s or [ReflectionProbe]s, but are slower and can't reflect surfaces occluded by others.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_fade_in"  type= "float"  setter= "set_ssr_fade_in"  getter= "get_ssr_fade_in"  default= "0.15" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The fade-in distance for screen-space reflections. Affects the area from the reflected material to the screen-space reflection).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_fade_out"  type= "float"  setter= "set_ssr_fade_out"  getter= "get_ssr_fade_out"  default= "2.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The fade-out distance for screen-space reflections. Affects the area from the screen-space reflection to the "global" reflection.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_max_steps"  type= "int"  setter= "set_ssr_max_steps"  getter= "get_ssr_max_steps"  default= "64" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The maximum number of steps for screen-space reflections. Higher values are slower.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ss_reflections_roughness"  type= "bool"  setter= "set_ssr_rough"  getter= "is_ssr_rough"  default= "true" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], screen-space reflections will take the material roughness into account.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_ao_channel_affect"  type= "float"  setter= "set_ssao_ao_channel_affect"  getter= "get_ssao_ao_channel_affect"  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The screen-space ambient occlusion intensity on materials that have an AO texture defined. Values higher than [code]0[/code] will make the SSAO effect visible in areas darkened by AO textures.
							 
						 
					
						
							
								
									
										
										
										
											2018-07-26 11:56:21 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_bias"  type= "float"  setter= "set_ssao_bias"  getter= "get_ssao_bias"  default= "0.01" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The screen-space ambient occlusion bias. This should be kept high enough to prevent "smooth" curves from being affected by ambient occlusion.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_blur"  type= "int"  setter= "set_ssao_blur"  getter= "get_ssao_blur"  enum= "Environment.SSAOBlur"  default= "3" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The screen-space ambient occlusion blur quality. See [enum SSAOBlur] for possible values.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_edge_sharpness"  type= "float"  setter= "set_ssao_edge_sharpness"  getter= "get_ssao_edge_sharpness"  default= "4.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The screen-space ambient occlusion edge sharpness.
							 
						 
					
						
							
								
									
										
										
										
											2017-10-24 19:22:37 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_enabled"  type= "bool"  setter= "set_ssao_enabled"  getter= "is_ssao_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-08 20:34:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											If [code]true[/code], the screen-space ambient occlusion effect is enabled. This darkens objects' corners and cavities to simulate ambient light not reaching the entire object as in real life. This works well for small, dynamic objects, but baked lighting or ambient occlusion textures will do a better job at displaying ambient occlusion on large static objects. This is a costly effect and should be disabled first when running into performance issues.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_intensity"  type= "float"  setter= "set_ssao_intensity"  getter= "get_ssao_intensity"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The primary screen-space ambient occlusion intensity. See also [member ssao_radius].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_light_affect"  type= "float"  setter= "set_ssao_direct_light_affect"  getter= "get_ssao_direct_light_affect"  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The screen-space ambient occlusion intensity in direct light. In real life, ambient occlusion only applies to indirect light, which means its effects can't be seen in direct light. Values higher than [code]0[/code] will make the SSAO effect visible in direct light.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "ssao_radius"  type= "float"  setter= "set_ssao_radius"  getter= "get_ssao_radius"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The primary screen-space ambient occlusion radius.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "tonemap_exposure"  type= "float"  setter= "set_tonemap_exposure"  getter= "get_tonemap_exposure"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The default exposure used for tonemapping.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "tonemap_mode"  type= "int"  setter= "set_tonemapper"  getter= "get_tonemapper"  enum= "Environment.ToneMapper"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The tonemapping mode to use. Tonemapping is the process that "converts" HDR values to be suitable for rendering on a LDR display. (Godot doesn't support rendering on HDR displays yet.)
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<member  name= "tonemap_white"  type= "float"  setter= "set_tonemap_white"  getter= "get_tonemap_white"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											The white reference value for tonemapping. Only effective if the [member tonemap_mode] isn't set to [constant TONE_MAPPER_LINEAR].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									<constants > 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_CLEAR_COLOR"  value= "0"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Clears the background using the clear color defined in [member ProjectSettings.rendering/environment/default_clear_color].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_COLOR"  value= "1"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Clears the background using a custom clear color.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_SKY"  value= "2"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Displays a user-defined sky in the background.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_CANVAS"  value= "3"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Displays a [CanvasLayer] in the background.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_KEEP"  value= "4"  enum= "BGMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
											Keeps on screen every pixel drawn in the background. This is the fastest background mode, but it can only be safely used in fully-interior scenes (no visible sky or sky reflections). If enabled in a scene where the background is visible, "ghost trail" artifacts will be visible when moving the camera.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_CAMERA_FEED"  value= "5"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Displays a camera feed in the background.
							 
						 
					
						
							
								
									
										
										
										
											2017-08-21 00:17:24 +10:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "BG_MAX"  value= "6"  enum= "BGMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-27 11:10:53 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Represents the size of the [enum BGMode] enum.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "AMBIENT_SOURCE_BG"  value= "0"  enum= "AmbientSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "AMBIENT_SOURCE_DISABLED"  value= "1"  enum= "AmbientSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "AMBIENT_SOURCE_COLOR"  value= "2"  enum= "AmbientSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "AMBIENT_SOURCE_SKY"  value= "3"  enum= "AmbientSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "REFLECTION_SOURCE_BG"  value= "0"  enum= "ReflectionSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "REFLECTION_SOURCE_DISABLED"  value= "1"  enum= "ReflectionSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "REFLECTION_SOURCE_SKY"  value= "2"  enum= "ReflectionSource" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "GLOW_BLEND_MODE_ADDITIVE"  value= "0"  enum= "GlowBlendMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-23 13:59:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Additive glow blending mode. Mostly used for particles, glows (bloom), lens flare, bright sources.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "GLOW_BLEND_MODE_SCREEN"  value= "1"  enum= "GlowBlendMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-23 13:59:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Screen glow blending mode. Increases brightness, used frequently with bloom.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "GLOW_BLEND_MODE_SOFTLIGHT"  value= "2"  enum= "GlowBlendMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Soft light glow blending mode. Modifies contrast, exposes shadows and highlights (vivid bloom).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "GLOW_BLEND_MODE_REPLACE"  value= "3"  enum= "GlowBlendMode" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Replace glow blending mode. Replaces all pixels' color by the glow value. This can be used to simulate a full-screen blur effect by tweaking the glow parameters to match the original image's brightness.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2020-02-12 09:59:06 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "GLOW_BLEND_MODE_MIX"  value= "4"  enum= "GlowBlendMode" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "TONE_MAPPER_LINEAR"  value= "0"  enum= "ToneMapper" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-08-28 21:04:28 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Linear tonemapper operator. Reads the linear data and passes it on unmodified.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "TONE_MAPPER_REINHARDT"  value= "1"  enum= "ToneMapper" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Reinhardt tonemapper operator. Performs a variation on rendered pixels' colors by this formula: [code]color = color / (1 + color)[/code].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "TONE_MAPPER_FILMIC"  value= "2"  enum= "ToneMapper" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-23 13:59:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Filmic tonemapper operator.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "TONE_MAPPER_ACES"  value= "3"  enum= "ToneMapper" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-23 13:59:30 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											Academy Color Encoding System tonemapper operator.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "SSAO_BLUR_DISABLED"  value= "0"  enum= "SSAOBlur" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
											No blur for the screen-space ambient occlusion effect (fastest).
							 
						 
					
						
							
								
									
										
										
										
											2017-10-24 19:22:37 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "SSAO_BLUR_1x1"  value= "1"  enum= "SSAOBlur" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
										 
							
							
											1× 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-24 19:22:37 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "SSAO_BLUR_2x2"  value= "2"  enum= "SSAOBlur" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
										 
							
							
											2× 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-24 19:22:37 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										<constant  name= "SSAO_BLUR_3x3"  value= "3"  enum= "SSAOBlur" > 
							 
						 
					
						
							
								
									
										
										
										
											2020-01-07 17:18:57 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
										 
							
							
											3× 
							 
						 
					
						
							
								
									
										
										
										
											2017-10-24 19:22:37 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
								
									
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
								
									
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
								
									
								 
							
							
								</class>