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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  vset.h                                                               */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef VSET_H
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							|  |  |  | #define VSET_H
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										 |  |  | #include "core/typedefs.h"
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							|  |  |  | #include "core/vector.h"
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										 |  |  | template <class T> | 
					
						
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										 |  |  | class VSet { | 
					
						
							|  |  |  | 	Vector<T> _data; | 
					
						
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										 |  |  | 	_FORCE_INLINE_ int _find(const T &p_val, bool &r_exact) const { | 
					
						
							|  |  |  | 		r_exact = false; | 
					
						
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										 |  |  | 		if (_data.empty()) { | 
					
						
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										 |  |  | 			return 0; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
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							|  |  |  | 		int low = 0; | 
					
						
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										 |  |  | 		int high = _data.size() - 1; | 
					
						
							|  |  |  | 		const T *a = &_data[0]; | 
					
						
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										 |  |  | 		int middle = 0; | 
					
						
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										 |  |  | #ifdef DEBUG_ENABLED
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										 |  |  | 		if (low > high) | 
					
						
							|  |  |  | 			ERR_PRINT("low > high, this may be a bug"); | 
					
						
							|  |  |  | #endif
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										 |  |  | 
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										 |  |  | 		while (low <= high) { | 
					
						
							|  |  |  | 			middle = (low + high) / 2; | 
					
						
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										 |  |  | 			if (p_val < a[middle]) { | 
					
						
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										 |  |  | 				high = middle - 1; //search low end of array
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										 |  |  | 			} else if (a[middle] < p_val) { | 
					
						
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										 |  |  | 				low = middle + 1; //search high end of array
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							|  |  |  | 			} else { | 
					
						
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										 |  |  | 				r_exact = true; | 
					
						
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										 |  |  | 				return middle; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		//return the position where this would be inserted
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										 |  |  | 		if (a[middle] < p_val) { | 
					
						
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										 |  |  | 			middle++; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		return middle; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	_FORCE_INLINE_ int _find_exact(const T &p_val) const { | 
					
						
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										 |  |  | 		if (_data.empty()) { | 
					
						
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										 |  |  | 			return -1; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
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							|  |  |  | 		int low = 0; | 
					
						
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										 |  |  | 		int high = _data.size() - 1; | 
					
						
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										 |  |  | 		int middle; | 
					
						
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										 |  |  | 		const T *a = &_data[0]; | 
					
						
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										 |  |  | 		while (low <= high) { | 
					
						
							|  |  |  | 			middle = (low + high) / 2; | 
					
						
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										 |  |  | 
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										 |  |  | 			if (p_val < a[middle]) { | 
					
						
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										 |  |  | 				high = middle - 1; //search low end of array
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										 |  |  | 			} else if (a[middle] < p_val) { | 
					
						
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										 |  |  | 				low = middle + 1; //search high end of array
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							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				return middle; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
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							|  |  |  | 		return -1; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	void insert(const T &p_val) { | 
					
						
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										 |  |  | 		bool exact; | 
					
						
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										 |  |  | 		int pos = _find(p_val, exact); | 
					
						
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										 |  |  | 		if (exact) { | 
					
						
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										 |  |  | 			return; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		_data.insert(pos, p_val); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	bool has(const T &p_val) const { | 
					
						
							|  |  |  | 		return _find_exact(p_val) != -1; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	void erase(const T &p_val) { | 
					
						
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										 |  |  | 		int pos = _find_exact(p_val); | 
					
						
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										 |  |  | 		if (pos < 0) { | 
					
						
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										 |  |  | 			return; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		_data.remove(pos); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	int find(const T &p_val) const { | 
					
						
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										 |  |  | 		return _find_exact(p_val); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	_FORCE_INLINE_ bool empty() const { return _data.empty(); } | 
					
						
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							|  |  |  | 	_FORCE_INLINE_ int size() const { return _data.size(); } | 
					
						
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										 |  |  | 	inline T &operator[](int p_index) { | 
					
						
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										 |  |  | 		return _data.write[p_index]; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	inline const T &operator[](int p_index) const { | 
					
						
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										 |  |  | 		return _data[p_index]; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // VSET_H
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