| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*  remote_transform_3d.cpp                                              */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-01-01 11:16:22 +01:00
										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "remote_transform_3d.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::_update_cache() { | 
					
						
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										 |  |  | 	cache = ObjectID(); | 
					
						
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										 |  |  | 	if (has_node(remote_node)) { | 
					
						
							|  |  |  | 		Node *node = get_node(remote_node); | 
					
						
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										 |  |  | 		if (!node || this == node || node->is_a_parent_of(this) || this->is_a_parent_of(node)) { | 
					
						
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										 |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		cache = node->get_instance_id(); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::_update_remote() { | 
					
						
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										 |  |  | 	if (!is_inside_tree()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (cache.is_null()) | 
					
						
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										 |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Node3D *n = Object::cast_to<Node3D>(ObjectDB::get_instance(cache)); | 
					
						
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										 |  |  | 	if (!n) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!n->is_inside_tree()) | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//todo make faster
 | 
					
						
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										 |  |  | 	if (use_global_coordinates) { | 
					
						
							|  |  |  | 		if (update_remote_position && update_remote_rotation && update_remote_scale) { | 
					
						
							|  |  |  | 			n->set_global_transform(get_global_transform()); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			Transform our_trans = get_global_transform(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			if (update_remote_rotation) | 
					
						
							|  |  |  | 				n->set_rotation(our_trans.basis.get_rotation()); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			if (update_remote_scale) | 
					
						
							|  |  |  | 				n->set_scale(our_trans.basis.get_scale()); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 			if (update_remote_position) { | 
					
						
							|  |  |  | 				Transform n_trans = n->get_global_transform(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 				n_trans.set_origin(our_trans.get_origin()); | 
					
						
							|  |  |  | 				n->set_global_transform(n_trans); | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		if (update_remote_position && update_remote_rotation && update_remote_scale) { | 
					
						
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										 |  |  | 			n->set_transform(get_transform()); | 
					
						
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										 |  |  | 		} else { | 
					
						
							|  |  |  | 			Transform our_trans = get_transform(); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			if (update_remote_rotation) | 
					
						
							|  |  |  | 				n->set_rotation(our_trans.basis.get_rotation()); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (update_remote_scale) | 
					
						
							|  |  |  | 				n->set_scale(our_trans.basis.get_scale()); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (update_remote_position) { | 
					
						
							|  |  |  | 				Transform n_trans = n->get_transform(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
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										 |  |  | 				n_trans.set_origin(our_trans.get_origin()); | 
					
						
							|  |  |  | 				n->set_transform(n_trans); | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
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										 |  |  | 		case NOTIFICATION_ENTER_TREE: { | 
					
						
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										 |  |  | 			_update_cache(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_TRANSFORM_CHANGED: { | 
					
						
							|  |  |  | 			if (!is_inside_tree()) | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			if (cache.is_valid()) { | 
					
						
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										 |  |  | 				_update_remote(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::set_remote_node(const NodePath &p_remote_node) { | 
					
						
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										 |  |  | 	remote_node = p_remote_node; | 
					
						
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										 |  |  | 	if (is_inside_tree()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		_update_cache(); | 
					
						
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										 |  |  | 		_update_remote(); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	update_configuration_warning(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | NodePath RemoteTransform3D::get_remote_node() const { | 
					
						
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										 |  |  | 	return remote_node; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::set_use_global_coordinates(const bool p_enable) { | 
					
						
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										 |  |  | 	use_global_coordinates = p_enable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool RemoteTransform3D::get_use_global_coordinates() const { | 
					
						
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										 |  |  | 	return use_global_coordinates; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::set_update_position(const bool p_update) { | 
					
						
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										 |  |  | 	update_remote_position = p_update; | 
					
						
							|  |  |  | 	_update_remote(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool RemoteTransform3D::get_update_position() const { | 
					
						
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										 |  |  | 	return update_remote_position; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::set_update_rotation(const bool p_update) { | 
					
						
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										 |  |  | 	update_remote_rotation = p_update; | 
					
						
							|  |  |  | 	_update_remote(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool RemoteTransform3D::get_update_rotation() const { | 
					
						
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										 |  |  | 	return update_remote_rotation; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::set_update_scale(const bool p_update) { | 
					
						
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										 |  |  | 	update_remote_scale = p_update; | 
					
						
							|  |  |  | 	_update_remote(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool RemoteTransform3D::get_update_scale() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return update_remote_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::force_update_cache() { | 
					
						
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										 |  |  | 	_update_cache(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | String RemoteTransform3D::get_configuration_warning() const { | 
					
						
							|  |  |  | 	if (!has_node(remote_node) || !Object::cast_to<Node3D>(get_node(remote_node))) { | 
					
						
							|  |  |  | 		return TTR("The \"Remote Path\" property must point to a valid Node3D or Node3D-derived node to work."); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return String(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void RemoteTransform3D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_remote_node", "path"), &RemoteTransform3D::set_remote_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_remote_node"), &RemoteTransform3D::get_remote_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("force_update_cache"), &RemoteTransform3D::force_update_cache); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_use_global_coordinates", "use_global_coordinates"), &RemoteTransform3D::set_use_global_coordinates); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_use_global_coordinates"), &RemoteTransform3D::get_use_global_coordinates); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ClassDB::bind_method(D_METHOD("set_update_position", "update_remote_position"), &RemoteTransform3D::set_update_position); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_update_position"), &RemoteTransform3D::get_update_position); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_update_rotation", "update_remote_rotation"), &RemoteTransform3D::set_update_rotation); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_update_rotation"), &RemoteTransform3D::get_update_rotation); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_update_scale", "update_remote_scale"), &RemoteTransform3D::set_update_scale); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_update_scale"), &RemoteTransform3D::get_update_scale); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "remote_path", PROPERTY_HINT_NODE_PATH_VALID_TYPES, "Node3D"), "set_remote_node", "get_remote_node"); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_global_coordinates"), "set_use_global_coordinates", "get_use_global_coordinates"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("Update", "update_"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_position"), "set_update_position", "get_update_position"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_rotation"), "set_update_rotation", "get_update_rotation"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "update_scale"), "set_update_scale", "get_update_scale"); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | RemoteTransform3D::RemoteTransform3D() { | 
					
						
							| 
									
										
										
										
											2017-06-24 21:56:06 -04:00
										 |  |  | 	use_global_coordinates = true; | 
					
						
							|  |  |  | 	update_remote_position = true; | 
					
						
							|  |  |  | 	update_remote_rotation = true; | 
					
						
							|  |  |  | 	update_remote_scale = true; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-01-12 20:35:46 -03:00
										 |  |  | 	set_notify_transform(true); | 
					
						
							| 
									
										
										
										
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										 |  |  | } |