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								#!/usr/bin/env python 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								if  __name__  !=  " __main__ " : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    raise  SystemExit ( f ' Utility script  " { __file__ } "  should not be used as a module! ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								import  argparse 
							 
						 
					
						
							
								
									
										
										
										
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								import  os 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								import  shutil 
							 
						 
					
						
							
								
									
										
										
										
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								import  subprocess 
							 
						 
					
						
							
								
									
										
										
										
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								import  sys 
							 
						 
					
						
							
								
									
										
										
										
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								import  urllib . request 
							 
						 
					
						
							
								
									
										
										
										
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								sys . path . insert ( 0 ,  os . path . join ( os . path . dirname ( os . path . abspath ( __file__ ) ) ,  " ../../ " ) ) 
							 
						 
					
						
							
								
									
										
										
										
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								from  misc . utility . color  import  Ansi ,  color_print 
							 
						 
					
						
							
								
									
										
										
										
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								parser  =  argparse . ArgumentParser ( description = " Install D3D12 dependencies for Windows platforms. " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								parser . add_argument ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " --mingw_prefix " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    default = os . getenv ( " MINGW_PREFIX " ,  " " ) , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    help = " Explicitly specify a path containing the MinGW bin folder. " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								args  =  parser . parse_args ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# Base Godot dependencies path 
							 
						 
					
						
							
								
									
										
										
										
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								# If cross-compiling (no LOCALAPPDATA), we install in `bin` 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								deps_folder  =  os . getenv ( " LOCALAPPDATA " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								if  deps_folder : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    deps_folder  =  os . path . join ( deps_folder ,  " Godot " ,  " build_deps " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								else : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    deps_folder  =  os . path . join ( " bin " ,  " build_deps " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								# Mesa NIR 
							 
						 
					
						
							
								
									
										
										
										
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								# Check for latest version: https://github.com/godotengine/godot-nir-static/releases/latest 
							 
						 
					
						
							
								
									
										
										
										
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								mesa_version  =  " 23.1.9-1 " 
							 
						 
					
						
							
								
									
										
										
										
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								# WinPixEventRuntime 
							 
						 
					
						
							
								
									
										
										
										
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								# Check for latest version: https://www.nuget.org/api/v2/package/WinPixEventRuntime (check downloaded filename) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								pix_version  =  " 1.0.240308001 " 
							 
						 
					
						
							
								
									
										
										
										
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								pix_archive  =  os . path . join ( deps_folder ,  f " WinPixEventRuntime_ { pix_version } .nupkg " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								pix_folder  =  os . path . join ( deps_folder ,  " pix " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# DirectX 12 Agility SDK 
							 
						 
					
						
							
								
									
										
										
										
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								# Check for latest version: https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12 (check downloaded filename) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# After updating this, remember to change the default value of the `rendering/rendering_device/d3d12/agility_sdk_version` 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# project setting to match the minor version (e.g. for `1.613.3`, it should be `613`). 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								agility_sdk_version  =  " 1.613.3 " 
							 
						 
					
						
							
								
									
										
										
										
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								agility_sdk_archive  =  os . path . join ( deps_folder ,  f " Agility_SDK_ { agility_sdk_version } .nupkg " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								agility_sdk_folder  =  os . path . join ( deps_folder ,  " agility_sdk " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# Create dependencies folder 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								if  not  os . path . exists ( deps_folder ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    os . makedirs ( deps_folder ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# Mesa NIR 
							 
						 
					
						
							
								
									
										
										
										
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								color_print ( f " { Ansi . BOLD } [1/3] Mesa NIR " ) 
							 
						 
					
						
							
								
									
										
										
										
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								for  arch  in  [ 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " arm64-llvm " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " arm64-msvc " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_32-gcc " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_32-llvm " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_32-msvc " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_64-gcc " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_64-llvm " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    " x86_64-msvc " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								] : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    mesa_filename  =  " godot-nir-static- "  +  arch  +  " -release.zip " 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    mesa_archive  =  os . path . join ( deps_folder ,  mesa_filename ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    mesa_folder  =  os . path . join ( deps_folder ,  " mesa- "  +  arch ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    if  os . path . isfile ( mesa_archive ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        os . remove ( mesa_archive ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    print ( f " Downloading Mesa NIR  { mesa_filename }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    urllib . request . urlretrieve ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        f " https://github.com/godotengine/godot-nir-static/releases/download/ { mesa_version } / { mesa_filename } " , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        mesa_archive , 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    if  os . path . exists ( mesa_folder ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        print ( f " Removing existing local Mesa NIR installation in  { mesa_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        shutil . rmtree ( mesa_folder ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    print ( f " Extracting Mesa NIR  { mesa_filename }  to  { mesa_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    shutil . unpack_archive ( mesa_archive ,  mesa_folder ) 
							 
						 
					
						
							
								
									
										
										
										
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								    os . remove ( mesa_archive ) 
							 
						 
					
						
							
								
									
										
										
										
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								print ( " Mesa NIR installed successfully. \n " ) 
							 
						 
					
						
							
								
									
										
										
										
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								# WinPixEventRuntime 
							 
						 
					
						
							
								
									
										
										
										
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								# MinGW needs DLLs converted with dlltool. 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# We rely on finding gendef/dlltool to detect if we have MinGW. 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# Check existence of needed tools for generating mingw library. 
							 
						 
					
						
							
								
									
										
										
										
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								pathstr  =  os . environ . get ( " PATH " ,  " " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								if  args . mingw_prefix : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    pathstr  =  os . path . join ( args . mingw_prefix ,  " bin " )  +  os . pathsep  +  pathstr 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								gendef  =  shutil . which ( " x86_64-w64-mingw32-gendef " ,  path = pathstr )  or  shutil . which ( " gendef " ,  path = pathstr )  or  " " 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								dlltool  =  shutil . which ( " x86_64-w64-mingw32-dlltool " ,  path = pathstr )  or  shutil . which ( " dlltool " ,  path = pathstr )  or  " " 
							 
						 
					
						
							
								
									
										
										
										
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								has_mingw  =  gendef  !=  " "  and  dlltool  !=  " " 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
									
										
										
										
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								color_print ( f " { Ansi . BOLD } [2/3] WinPixEventRuntime " ) 
							 
						 
					
						
							
								
									
										
										
										
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								if  os . path . isfile ( pix_archive ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    os . remove ( pix_archive ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								print ( f " Downloading WinPixEventRuntime  { pix_version }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								urllib . request . urlretrieve ( f " https://www.nuget.org/api/v2/package/WinPixEventRuntime/ { pix_version } " ,  pix_archive ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								if  os . path . exists ( pix_folder ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    print ( f " Removing existing local WinPixEventRuntime installation in  { pix_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    shutil . rmtree ( pix_folder ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								print ( f " Extracting WinPixEventRuntime  { pix_version }  to  { pix_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								shutil . unpack_archive ( pix_archive ,  pix_folder ,  " zip " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								os . remove ( pix_archive ) 
							 
						 
					
						
							
								
									
										
										
										
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								if  has_mingw : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    print ( " Adapting WinPixEventRuntime to also support MinGW alongside MSVC. " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    cwd  =  os . getcwd ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    os . chdir ( pix_folder ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    subprocess . run ( [ gendef ,  " ./bin/x64/WinPixEventRuntime.dll " ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    subprocess . run ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        [ dlltool ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        +  " --machine i386:x86-64 --no-leading-underscore -d WinPixEventRuntime.def -D WinPixEventRuntime.dll -l ./bin/x64/libWinPixEventRuntime.a " . split ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    subprocess . run ( [ gendef ,  " ./bin/ARM64/WinPixEventRuntime.dll " ] ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    subprocess . run ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        [ dlltool ] 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        +  " --machine arm64 --no-leading-underscore -d WinPixEventRuntime.def -D WinPixEventRuntime.dll -l ./bin/ARM64/libWinPixEventRuntime.a " . split ( ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    os . chdir ( cwd ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								else : 
							 
						 
					
						
							
								
									
										
										
										
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								    print ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								        ' MinGW support requires  " dlltool "  and  " gendef "  dependencies, so only MSVC support is provided for WinPixEventRuntime. Did you forget to provide a `--mingw_prefix`? ' 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    ) 
							 
						 
					
						
							
								
									
										
										
										
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								print ( f " WinPixEventRuntime  { pix_version }  installed successfully. \n " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# DirectX 12 Agility SDK 
							 
						 
					
						
							
								
									
										
										
										
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								color_print ( f " { Ansi . BOLD } [3/3] DirectX 12 Agility SDK " ) 
							 
						 
					
						
							
								
									
										
										
										
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								if  os . path . isfile ( agility_sdk_archive ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    os . remove ( agility_sdk_archive ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								print ( f " Downloading DirectX 12 Agility SDK  { agility_sdk_version }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								urllib . request . urlretrieve ( 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    f " https://www.nuget.org/api/v2/package/Microsoft.Direct3D.D3D12/ { agility_sdk_version } " ,  agility_sdk_archive 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								if  os . path . exists ( agility_sdk_folder ) : 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    print ( f " Removing existing local DirectX 12 Agility SDK installation in  { agility_sdk_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								    shutil . rmtree ( agility_sdk_folder ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								print ( f " Extracting DirectX 12 Agility SDK  { agility_sdk_version }  to  { agility_sdk_folder }  ... " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								shutil . unpack_archive ( agility_sdk_archive ,  agility_sdk_folder ,  " zip " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								os . remove ( agility_sdk_archive ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								print ( f " DirectX 12 Agility SDK  { agility_sdk_version }  installed successfully. \n " ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								# Complete message 
							 
						 
					
						
							
								
									
										
										
										
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								color_print ( f ' { Ansi . GREEN } All Direct3D 12 SDK components were installed to  " { deps_folder } "  successfully! ' ) 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							 
							
							
								color_print ( f ' { Ansi . GREEN } You can now build Godot with Direct3D 12 support enabled by running  " scons d3d12=yes " . ' )