godot/editor/editor_json_visualizer.cpp

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/**************************************************************************/
/* editor_json_visualizer.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_json_visualizer.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/text_edit.h"
#include "servers/rendering/shader_language.h"
EditorJsonVisualizerSyntaxHighlighter::EditorJsonVisualizerSyntaxHighlighter(const List<String> &p_keywords) {
set_number_color(EDITOR_GET("text_editor/theme/highlighting/number_color"));
set_symbol_color(EDITOR_GET("text_editor/theme/highlighting/symbol_color"));
set_function_color(EDITOR_GET("text_editor/theme/highlighting/function_color"));
set_member_variable_color(EDITOR_GET("text_editor/theme/highlighting/member_variable_color"));
clear_keyword_colors();
const Color keyword_color = EDITOR_GET("text_editor/theme/highlighting/keyword_color");
const Color control_flow_keyword_color = EDITOR_GET("text_editor/theme/highlighting/control_flow_keyword_color");
for (const String &keyword : p_keywords) {
if (ShaderLanguage::is_control_flow_keyword(keyword)) {
add_keyword_color(keyword, control_flow_keyword_color);
} else {
add_keyword_color(keyword, keyword_color);
}
}
// Colorize comments.
const Color comment_color = EDITOR_GET("text_editor/theme/highlighting/comment_color");
clear_color_regions();
add_color_region("/*", "*/", comment_color, false);
add_color_region("//", "", comment_color, true);
// Colorize preprocessor statements.
const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
add_color_region("#", "", user_type_color, true);
set_uint_suffix_enabled(true);
}
void EditorJsonVisualizer::load_theme(Ref<EditorJsonVisualizerSyntaxHighlighter> p_syntax_highlighter) {
set_editable(false);
set_syntax_highlighter(p_syntax_highlighter);
add_theme_font_override(SceneStringName(font), get_theme_font("source", EditorStringName(EditorFonts)));
add_theme_font_size_override(SceneStringName(font_size), get_theme_font_size("source_size", EditorStringName(EditorFonts)));
add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
// Appearance: Caret
set_caret_type((TextEdit::CaretType)EDITOR_GET("text_editor/appearance/caret/type").operator int());
set_caret_blink_enabled(EDITOR_GET("text_editor/appearance/caret/caret_blink"));
set_caret_blink_interval(EDITOR_GET("text_editor/appearance/caret/caret_blink_interval"));
set_highlight_current_line(EDITOR_GET("text_editor/appearance/caret/highlight_current_line"));
set_highlight_all_occurrences(EDITOR_GET("text_editor/appearance/caret/highlight_all_occurrences"));
// Appearance: Gutters
set_draw_line_numbers(EDITOR_GET("text_editor/appearance/gutters/show_line_numbers"));
set_line_numbers_zero_padded(EDITOR_GET("text_editor/appearance/gutters/line_numbers_zero_padded"));
// Appearance: Minimap
set_draw_minimap(EDITOR_GET("text_editor/appearance/minimap/show_minimap"));
set_minimap_width((int)EDITOR_GET("text_editor/appearance/minimap/minimap_width") * EDSCALE);
// Appearance: Lines
set_line_folding_enabled(EDITOR_GET("text_editor/appearance/lines/code_folding"));
set_draw_fold_gutter(EDITOR_GET("text_editor/appearance/lines/code_folding"));
set_line_wrapping_mode((TextEdit::LineWrappingMode)EDITOR_GET("text_editor/appearance/lines/word_wrap").operator int());
set_autowrap_mode((TextServer::AutowrapMode)EDITOR_GET("text_editor/appearance/lines/autowrap_mode").operator int());
// Appearance: Whitespace
set_draw_tabs(EDITOR_GET("text_editor/appearance/whitespace/draw_tabs"));
set_draw_spaces(EDITOR_GET("text_editor/appearance/whitespace/draw_spaces"));
add_theme_constant_override("line_spacing", EDITOR_GET("text_editor/appearance/whitespace/line_spacing"));
// Behavior: Navigation
set_scroll_past_end_of_file_enabled(EDITOR_GET("text_editor/behavior/navigation/scroll_past_end_of_file"));
set_smooth_scroll_enabled(EDITOR_GET("text_editor/behavior/navigation/smooth_scrolling"));
set_v_scroll_speed(EDITOR_GET("text_editor/behavior/navigation/v_scroll_speed"));
set_drag_and_drop_selection_enabled(EDITOR_GET("text_editor/behavior/navigation/drag_and_drop_selection"));
// Behavior: Indent
set_indent_size(EDITOR_GET("text_editor/behavior/indent/size"));
set_auto_indent_enabled(EDITOR_GET("text_editor/behavior/indent/auto_indent"));
set_indent_wrapped_lines(EDITOR_GET("text_editor/behavior/indent/indent_wrapped_lines"));
}
void EditorJsonVisualizer::_notification(int p_what) {
if (p_what == NOTIFICATION_THEME_CHANGED) {
Ref<Font> source_font = get_theme_font("source", EditorStringName(EditorFonts));
int source_font_size = get_theme_font_size("source_size", EditorStringName(EditorFonts));
int line_spacing = EDITOR_GET("text_editor/theme/line_spacing");
if (get_theme_font(SceneStringName(font)) != source_font) {
add_theme_font_override(SceneStringName(font), source_font);
}
if (get_theme_font_size(SceneStringName(font_size)) != source_font_size) {
add_theme_font_size_override(SceneStringName(font_size), source_font_size);
}
if (get_theme_constant("line_spacing") != line_spacing) {
add_theme_constant_override("line_spacing", line_spacing);
}
}
}