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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  vulkan_context_win.cpp                                               */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
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							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #if defined(WINDOWS_ENABLED) && defined(VULKAN_ENABLED)
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										 |  |  | #include "vulkan_context_win.h"
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										 |  |  | #ifdef USE_VOLK
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							|  |  |  | #include <volk.h>
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							|  |  |  | #else
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							|  |  |  | #include <vulkan/vulkan.h>
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							|  |  |  | #endif
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							|  |  |  | const char *VulkanContextWindows::_get_platform_surface_extension() const { | 
					
						
							|  |  |  | 	return VK_KHR_WIN32_SURFACE_EXTENSION_NAME; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | int VulkanContextWindows::window_create(DisplayServer::WindowID p_window_id, DisplayServer::VSyncMode p_vsync_mode, HWND p_window, HINSTANCE p_instance, int p_width, int p_height) { | 
					
						
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										 |  |  | 	VkWin32SurfaceCreateInfoKHR createInfo; | 
					
						
							|  |  |  | 	createInfo.sType = VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR; | 
					
						
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										 |  |  | 	createInfo.pNext = nullptr; | 
					
						
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										 |  |  | 	createInfo.flags = 0; | 
					
						
							|  |  |  | 	createInfo.hinstance = p_instance; | 
					
						
							|  |  |  | 	createInfo.hwnd = p_window; | 
					
						
							|  |  |  | 	VkSurfaceKHR surface; | 
					
						
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										 |  |  | 	VkResult err = vkCreateWin32SurfaceKHR(get_instance(), &createInfo, nullptr, &surface); | 
					
						
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										 |  |  | 	ERR_FAIL_COND_V(err, -1); | 
					
						
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										 |  |  | 	return _window_create(p_window_id, p_vsync_mode, surface, p_width, p_height); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | VulkanContextWindows::VulkanContextWindows() { | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | VulkanContextWindows::~VulkanContextWindows() { | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | #endif
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