| 
									
										
										
										
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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  gradient_texture_2d_editor_plugin.cpp                                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "gradient_texture_2d_editor_plugin.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "editor/editor_node.h"
 | 
					
						
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										 |  |  | #include "editor/editor_undo_redo_manager.h"
 | 
					
						
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										 |  |  | #include "editor/gui/editor_spin_slider.h"
 | 
					
						
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										 |  |  | #include "editor/themes/editor_scale.h"
 | 
					
						
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										 |  |  | #include "scene/gui/box_container.h"
 | 
					
						
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										 |  |  | #include "scene/gui/button.h"
 | 
					
						
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										 |  |  | #include "scene/gui/flow_container.h"
 | 
					
						
							|  |  |  | #include "scene/gui/separator.h"
 | 
					
						
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										 |  |  | #include "scene/resources/gradient_texture.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | Point2 GradientTexture2DEdit::_get_handle_pos(const Handle p_handle) { | 
					
						
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										 |  |  | 	// Get the handle's mouse position in pixels relative to offset.
 | 
					
						
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										 |  |  | 	return (p_handle == HANDLE_FROM ? texture->get_fill_from() : texture->get_fill_to()).clampf(0, 1) * size; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | GradientTexture2DEdit::Handle GradientTexture2DEdit::get_handle_at(const Vector2 &p_pos) { | 
					
						
							|  |  |  | 	Point2 from_pos = _get_handle_pos(HANDLE_FROM); | 
					
						
							|  |  |  | 	Point2 to_pos = _get_handle_pos(HANDLE_TO); | 
					
						
							|  |  |  | 	// If both handles are at the position, grab the one that's closer.
 | 
					
						
							|  |  |  | 	if (p_pos.distance_squared_to(from_pos) < p_pos.distance_squared_to(to_pos)) { | 
					
						
							|  |  |  | 		return Rect2(from_pos.round() - handle_size / 2, handle_size).has_point(p_pos) ? HANDLE_FROM : HANDLE_NONE; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return Rect2(to_pos.round() - handle_size / 2, handle_size).has_point(p_pos) ? HANDLE_TO : HANDLE_NONE; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::set_fill_pos(const Vector2 &p_pos) { | 
					
						
							|  |  |  | 	if (p_pos.is_equal_approx(initial_grab_pos)) { | 
					
						
							|  |  |  | 		return; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	const StringName property_name = (grabbed == HANDLE_FROM) ? "fill_from" : "fill_to"; | 
					
						
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										 |  |  | 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
					
						
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										 |  |  | 	undo_redo->create_action(TTR("Move GradientTexture2D Fill Point")); | 
					
						
							|  |  |  | 	undo_redo->add_do_property(texture.ptr(), property_name, p_pos); | 
					
						
							|  |  |  | 	undo_redo->add_undo_property(texture.ptr(), property_name, initial_grab_pos); | 
					
						
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										 |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::gui_input(const Ref<InputEvent> &p_event) { | 
					
						
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										 |  |  | 	const Ref<InputEventMouseButton> mb = p_event; | 
					
						
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										 |  |  | 	if (mb.is_valid()) { | 
					
						
							|  |  |  | 		if (mb->get_button_index() == MouseButton::LEFT) { | 
					
						
							|  |  |  | 			if (mb->is_pressed()) { | 
					
						
							|  |  |  | 				grabbed = get_handle_at(mb->get_position() - offset); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				if (grabbed != HANDLE_NONE) { | 
					
						
							|  |  |  | 					initial_grab_pos = _get_handle_pos(grabbed) / size; | 
					
						
							|  |  |  | 					queue_redraw(); | 
					
						
							|  |  |  | 				} | 
					
						
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										 |  |  | 			} else { | 
					
						
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										 |  |  | 				// Release the handle.
 | 
					
						
							|  |  |  | 				if (grabbed != HANDLE_NONE) { | 
					
						
							|  |  |  | 					set_fill_pos(_get_handle_pos(grabbed) / size); | 
					
						
							|  |  |  | 					grabbed = HANDLE_NONE; | 
					
						
							|  |  |  | 					queue_redraw(); | 
					
						
							|  |  |  | 				} | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (grabbed != HANDLE_NONE && mb->is_pressed() && mb->get_button_index() == MouseButton::RIGHT) { | 
					
						
							|  |  |  | 			texture->set((grabbed == HANDLE_FROM) ? SNAME("fill_from") : SNAME("fill_to"), initial_grab_pos); | 
					
						
							|  |  |  | 			grabbed = HANDLE_NONE; | 
					
						
							|  |  |  | 			queue_redraw(); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Move handle.
 | 
					
						
							|  |  |  | 	const Ref<InputEventMouseMotion> mm = p_event; | 
					
						
							|  |  |  | 	if (mm.is_valid()) { | 
					
						
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										 |  |  | 		Vector2 mpos = mm->get_position() - offset; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Handle handle_at_mpos = get_handle_at(mpos); | 
					
						
							|  |  |  | 		if (hovered != handle_at_mpos) { | 
					
						
							|  |  |  | 			hovered = handle_at_mpos; | 
					
						
							|  |  |  | 			queue_redraw(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (grabbed == HANDLE_NONE) { | 
					
						
							|  |  |  | 			return; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		Vector2 new_pos = (mpos / size).clampf(0, 1); | 
					
						
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										 |  |  | 		if (snap_enabled || mm->is_command_or_control_pressed()) { | 
					
						
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										 |  |  | 			new_pos = new_pos.snappedf(1.0 / snap_count); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Allow to snap to an axis with Shift.
 | 
					
						
							|  |  |  | 		if (mm->is_shift_pressed()) { | 
					
						
							|  |  |  | 			Vector2 initial_mpos = initial_grab_pos * size; | 
					
						
							|  |  |  | 			if (Math::abs(mpos.x - initial_mpos.x) > Math::abs(mpos.y - initial_mpos.y)) { | 
					
						
							|  |  |  | 				new_pos.y = initial_grab_pos.y; | 
					
						
							|  |  |  | 			} else { | 
					
						
							|  |  |  | 				new_pos.x = initial_grab_pos.x; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		// Do it directly from the texture so there's no undo/redo until the handle is released.
 | 
					
						
							|  |  |  | 		texture->set((grabbed == HANDLE_FROM) ? SNAME("fill_from") : SNAME("fill_to"), new_pos); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::set_texture(Ref<GradientTexture2D> &p_texture) { | 
					
						
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										 |  |  | 	texture = p_texture; | 
					
						
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										 |  |  | 	texture->connect_changed(callable_mp((CanvasItem *)this, &CanvasItem::queue_redraw)); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::set_snap_enabled(bool p_snap_enabled) { | 
					
						
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										 |  |  | 	snap_enabled = p_snap_enabled; | 
					
						
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										 |  |  | 	queue_redraw(); | 
					
						
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										 |  |  | 	if (texture.is_valid()) { | 
					
						
							|  |  |  | 		if (snap_enabled) { | 
					
						
							|  |  |  | 			texture->set_meta(SNAME("_snap_enabled"), true); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			texture->remove_meta(SNAME("_snap_enabled")); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::set_snap_count(int p_snap_count) { | 
					
						
							|  |  |  | 	snap_count = p_snap_count; | 
					
						
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										 |  |  | 	queue_redraw(); | 
					
						
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										 |  |  | 	if (texture.is_valid()) { | 
					
						
							|  |  |  | 		if (snap_count != GradientTexture2DEditor::DEFAULT_SNAP) { | 
					
						
							|  |  |  | 			texture->set_meta(SNAME("_snap_count"), snap_count); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			texture->remove_meta(SNAME("_snap_count")); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::_notification(int p_what) { | 
					
						
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										 |  |  | 	switch (p_what) { | 
					
						
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										 |  |  | 		case NOTIFICATION_MOUSE_EXIT: { | 
					
						
							|  |  |  | 			if (hovered != HANDLE_NONE) { | 
					
						
							|  |  |  | 				hovered = HANDLE_NONE; | 
					
						
							|  |  |  | 				queue_redraw(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
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										 |  |  | 		case NOTIFICATION_THEME_CHANGED: { | 
					
						
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										 |  |  | 			checkerboard->set_texture(get_editor_theme_icon(SNAME("GuiMiniCheckerboard"))); | 
					
						
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										 |  |  | 		} break; | 
					
						
							|  |  |  | 		case NOTIFICATION_DRAW: { | 
					
						
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										 |  |  | 			_draw(); | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void GradientTexture2DEdit::_draw() { | 
					
						
							|  |  |  | 	if (texture.is_null()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	const Ref<Texture2D> fill_from_icon = get_editor_theme_icon(SNAME("EditorPathSmoothHandle")); | 
					
						
							|  |  |  | 	const Ref<Texture2D> fill_to_icon = get_editor_theme_icon(SNAME("EditorPathSharpHandle")); | 
					
						
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										 |  |  | 	handle_size = fill_from_icon->get_size(); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Size2 rect_size = get_size(); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	// Get the size and position to draw the texture and handles at.
 | 
					
						
							|  |  |  | 	// Subtract handle sizes so they stay inside the preview, but keep the texture's aspect ratio.
 | 
					
						
							|  |  |  | 	Size2 available_size = rect_size - handle_size; | 
					
						
							|  |  |  | 	Size2 ratio = available_size / texture->get_size(); | 
					
						
							|  |  |  | 	size = MIN(ratio.x, ratio.y) * texture->get_size(); | 
					
						
							|  |  |  | 	offset = ((rect_size - size) / 2).round(); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	checkerboard->set_rect(Rect2(offset, size)); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	draw_set_transform(offset); | 
					
						
							|  |  |  | 	draw_texture_rect(texture, Rect2(Point2(), size)); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	// Draw grid snap lines.
 | 
					
						
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										 |  |  | 	if (snap_enabled || (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && grabbed != HANDLE_NONE)) { | 
					
						
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										 |  |  | 		const Color line_color = Color(0.5, 0.5, 0.5, 0.5); | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		for (int idx = 0; idx < snap_count + 1; idx++) { | 
					
						
							|  |  |  | 			float x = float(idx * size.width) / snap_count; | 
					
						
							|  |  |  | 			float y = float(idx * size.height) / snap_count; | 
					
						
							|  |  |  | 			draw_line(Point2(x, 0), Point2(x, size.height), line_color); | 
					
						
							|  |  |  | 			draw_line(Point2(0, y), Point2(size.width, y), line_color); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// Draw handles.
 | 
					
						
							| 
									
										
										
										
											2024-06-28 23:53:30 +03:00
										 |  |  | 	const Color focus_modulate = Color(0.4, 1, 1); | 
					
						
							| 
									
										
										
										
											2023-02-08 18:39:05 +01:00
										 |  |  | 	bool modulate_handle_from = grabbed == HANDLE_FROM || hovered == HANDLE_FROM; | 
					
						
							|  |  |  | 	bool modulate_handle_to = grabbed == HANDLE_TO || hovered == HANDLE_TO; | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 	draw_texture(fill_from_icon, (_get_handle_pos(HANDLE_FROM) - handle_size / 2).round(), modulate_handle_from ? focus_modulate : Color(1, 1, 1)); | 
					
						
							|  |  |  | 	draw_texture(fill_to_icon, (_get_handle_pos(HANDLE_TO) - handle_size / 2).round(), modulate_handle_to ? focus_modulate : Color(1, 1, 1)); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | GradientTexture2DEdit::GradientTexture2DEdit() { | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	checkerboard = memnew(TextureRect); | 
					
						
							|  |  |  | 	checkerboard->set_stretch_mode(TextureRect::STRETCH_TILE); | 
					
						
							| 
									
										
										
										
											2022-02-25 01:19:24 +01:00
										 |  |  | 	checkerboard->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	checkerboard->set_draw_behind_parent(true); | 
					
						
							| 
									
										
										
										
											2022-11-06 15:57:18 +01:00
										 |  |  | 	add_child(checkerboard, false, INTERNAL_MODE_FRONT); | 
					
						
							| 
									
										
										
										
											2022-06-16 19:46:59 -05:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_custom_minimum_size(Size2(0, 250 * EDSCALE)); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | const int GradientTexture2DEditor::DEFAULT_SNAP = 10; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | void GradientTexture2DEditor::_reverse_button_pressed() { | 
					
						
							| 
									
										
										
										
											2022-12-23 23:53:16 +01:00
										 |  |  | 	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	undo_redo->create_action(TTR("Swap GradientTexture2D Fill Points")); | 
					
						
							|  |  |  | 	undo_redo->add_do_property(texture.ptr(), "fill_from", texture->get_fill_to()); | 
					
						
							|  |  |  | 	undo_redo->add_do_property(texture.ptr(), "fill_to", texture->get_fill_from()); | 
					
						
							|  |  |  | 	undo_redo->add_undo_property(texture.ptr(), "fill_from", texture->get_fill_from()); | 
					
						
							|  |  |  | 	undo_redo->add_undo_property(texture.ptr(), "fill_to", texture->get_fill_to()); | 
					
						
							|  |  |  | 	undo_redo->commit_action(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GradientTexture2DEditor::_set_snap_enabled(bool p_enabled) { | 
					
						
							|  |  |  | 	texture_editor_rect->set_snap_enabled(p_enabled); | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 	snap_count_edit->set_visible(p_enabled); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | void GradientTexture2DEditor::_set_snap_count(int p_snap_count) { | 
					
						
							|  |  |  | 	texture_editor_rect->set_snap_count(p_snap_count); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GradientTexture2DEditor::set_texture(Ref<GradientTexture2D> &p_texture) { | 
					
						
							|  |  |  | 	texture = p_texture; | 
					
						
							|  |  |  | 	texture_editor_rect->set_texture(p_texture); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void GradientTexture2DEditor::_notification(int p_what) { | 
					
						
							|  |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
											2022-08-29 11:04:31 +02:00
										 |  |  | 		case NOTIFICATION_ENTER_TREE: | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 		case NOTIFICATION_THEME_CHANGED: { | 
					
						
							| 
									
										
										
										
											2023-08-13 02:33:39 +02:00
										 |  |  | 			reverse_button->set_icon(get_editor_theme_icon(SNAME("ReverseGradient"))); | 
					
						
							|  |  |  | 			snap_button->set_icon(get_editor_theme_icon(SNAME("SnapGrid"))); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 		case NOTIFICATION_READY: { | 
					
						
							| 
									
										
										
										
											2023-06-13 11:35:35 +02:00
										 |  |  | 			if (texture.is_valid()) { | 
					
						
							|  |  |  | 				// Set snapping settings based on the texture's meta.
 | 
					
						
							|  |  |  | 				snap_button->set_pressed(texture->get_meta("_snap_enabled", false)); | 
					
						
							|  |  |  | 				snap_count_edit->set_value(texture->get_meta("_snap_count", DEFAULT_SNAP)); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | GradientTexture2DEditor::GradientTexture2DEditor() { | 
					
						
							|  |  |  | 	HFlowContainer *toolbar = memnew(HFlowContainer); | 
					
						
							|  |  |  | 	add_child(toolbar); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	reverse_button = memnew(Button); | 
					
						
							| 
									
										
										
										
											2022-08-25 12:42:17 +02:00
										 |  |  | 	reverse_button->set_tooltip_text(TTR("Swap Gradient Fill Points")); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	toolbar->add_child(reverse_button); | 
					
						
							| 
									
										
										
										
											2024-05-14 09:40:21 +02:00
										 |  |  | 	reverse_button->connect(SceneStringName(pressed), callable_mp(this, &GradientTexture2DEditor::_reverse_button_pressed)); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	toolbar->add_child(memnew(VSeparator)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	snap_button = memnew(Button); | 
					
						
							| 
									
										
										
										
											2022-08-25 12:42:17 +02:00
										 |  |  | 	snap_button->set_tooltip_text(TTR("Toggle Grid Snap")); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	snap_button->set_toggle_mode(true); | 
					
						
							|  |  |  | 	toolbar->add_child(snap_button); | 
					
						
							| 
									
										
										
										
											2024-06-01 13:15:13 +03:00
										 |  |  | 	snap_button->connect(SceneStringName(toggled), callable_mp(this, &GradientTexture2DEditor::_set_snap_enabled)); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 	snap_count_edit = memnew(EditorSpinSlider); | 
					
						
							|  |  |  | 	snap_count_edit->set_min(2); | 
					
						
							|  |  |  | 	snap_count_edit->set_max(100); | 
					
						
							|  |  |  | 	snap_count_edit->set_value(DEFAULT_SNAP); | 
					
						
							|  |  |  | 	snap_count_edit->set_custom_minimum_size(Size2(65 * EDSCALE, 0)); | 
					
						
							|  |  |  | 	toolbar->add_child(snap_count_edit); | 
					
						
							| 
									
										
										
										
											2024-05-14 11:42:00 +02:00
										 |  |  | 	snap_count_edit->connect(SceneStringName(value_changed), callable_mp(this, &GradientTexture2DEditor::_set_snap_count)); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 	texture_editor_rect = memnew(GradientTexture2DEdit); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | 	add_child(texture_editor_rect); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	set_mouse_filter(MOUSE_FILTER_STOP); | 
					
						
							|  |  |  | 	_set_snap_enabled(snap_button->is_pressed()); | 
					
						
							| 
									
										
										
										
											2023-01-04 17:14:49 +02:00
										 |  |  | 	_set_snap_count(snap_count_edit->get_value()); | 
					
						
							| 
									
										
										
										
											2022-02-21 22:35:20 -06:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool EditorInspectorPluginGradientTexture2D::can_handle(Object *p_object) { | 
					
						
							|  |  |  | 	return Object::cast_to<GradientTexture2D>(p_object) != nullptr; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void EditorInspectorPluginGradientTexture2D::parse_begin(Object *p_object) { | 
					
						
							|  |  |  | 	GradientTexture2D *texture = Object::cast_to<GradientTexture2D>(p_object); | 
					
						
							|  |  |  | 	if (!texture) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	Ref<GradientTexture2D> t(texture); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	GradientTexture2DEditor *editor = memnew(GradientTexture2DEditor); | 
					
						
							|  |  |  | 	editor->set_texture(t); | 
					
						
							|  |  |  | 	add_custom_control(editor); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | GradientTexture2DEditorPlugin::GradientTexture2DEditorPlugin() { | 
					
						
							|  |  |  | 	Ref<EditorInspectorPluginGradientTexture2D> plugin; | 
					
						
							|  |  |  | 	plugin.instantiate(); | 
					
						
							|  |  |  | 	add_inspector_plugin(plugin); | 
					
						
							|  |  |  | } |