mirror of
https://github.com/godotengine/godot.git
synced 2025-10-27 03:34:17 +00:00
221 lines
8.2 KiB
C++
221 lines
8.2 KiB
C++
|
|
/**************************************************************************/
|
||
|
|
/* test_tcp_server.h */
|
||
|
|
/**************************************************************************/
|
||
|
|
/* This file is part of: */
|
||
|
|
/* GODOT ENGINE */
|
||
|
|
/* https://godotengine.org */
|
||
|
|
/**************************************************************************/
|
||
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||
|
|
/* */
|
||
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
|
|
/* a copy of this software and associated documentation files (the */
|
||
|
|
/* "Software"), to deal in the Software without restriction, including */
|
||
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
|
|
/* the following conditions: */
|
||
|
|
/* */
|
||
|
|
/* The above copyright notice and this permission notice shall be */
|
||
|
|
/* included in all copies or substantial portions of the Software. */
|
||
|
|
/* */
|
||
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
|
|
/**************************************************************************/
|
||
|
|
|
||
|
|
#ifndef TEST_TCP_SERVER_H
|
||
|
|
#define TEST_TCP_SERVER_H
|
||
|
|
|
||
|
|
#include "core/io/stream_peer_tcp.h"
|
||
|
|
#include "core/io/tcp_server.h"
|
||
|
|
#include "tests/test_macros.h"
|
||
|
|
|
||
|
|
namespace TestTCPServer {
|
||
|
|
|
||
|
|
const int PORT = 12345;
|
||
|
|
const IPAddress LOCALHOST("127.0.0.1");
|
||
|
|
const uint32_t SLEEP_DURATION = 1000;
|
||
|
|
const uint64_t MAX_WAIT_USEC = 100000;
|
||
|
|
|
||
|
|
Ref<TCPServer> create_server(const IPAddress &p_address, int p_port) {
|
||
|
|
Ref<TCPServer> server;
|
||
|
|
server.instantiate();
|
||
|
|
|
||
|
|
REQUIRE_EQ(server->listen(PORT, LOCALHOST), Error::OK);
|
||
|
|
REQUIRE(server->is_listening());
|
||
|
|
CHECK_FALSE(server->is_connection_available());
|
||
|
|
|
||
|
|
return server;
|
||
|
|
}
|
||
|
|
|
||
|
|
Ref<StreamPeerTCP> create_client(const IPAddress &p_address, int p_port) {
|
||
|
|
Ref<StreamPeerTCP> client;
|
||
|
|
client.instantiate();
|
||
|
|
|
||
|
|
REQUIRE_EQ(client->connect_to_host(LOCALHOST, PORT), Error::OK);
|
||
|
|
CHECK_EQ(client->get_connected_host(), LOCALHOST);
|
||
|
|
CHECK_EQ(client->get_connected_port(), PORT);
|
||
|
|
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTING);
|
||
|
|
|
||
|
|
return client;
|
||
|
|
}
|
||
|
|
|
||
|
|
Ref<StreamPeerTCP> accept_connection(Ref<TCPServer> &p_server) {
|
||
|
|
// Required to get the connection properly established.
|
||
|
|
const uint64_t time = OS::get_singleton()->get_ticks_usec();
|
||
|
|
while (!p_server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
|
||
|
|
OS::get_singleton()->delay_usec(SLEEP_DURATION);
|
||
|
|
}
|
||
|
|
|
||
|
|
REQUIRE(p_server->is_connection_available());
|
||
|
|
Ref<StreamPeerTCP> client_from_server = p_server->take_connection();
|
||
|
|
REQUIRE(client_from_server.is_valid());
|
||
|
|
CHECK_EQ(client_from_server->get_connected_host(), LOCALHOST);
|
||
|
|
CHECK_EQ(client_from_server->get_status(), StreamPeerTCP::STATUS_CONNECTED);
|
||
|
|
|
||
|
|
return client_from_server;
|
||
|
|
}
|
||
|
|
|
||
|
|
Error poll(Ref<StreamPeerTCP> p_client) {
|
||
|
|
const uint64_t time = OS::get_singleton()->get_ticks_usec();
|
||
|
|
Error err = p_client->poll();
|
||
|
|
while (err != Error::OK && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
|
||
|
|
err = p_client->poll();
|
||
|
|
OS::get_singleton()->delay_usec(SLEEP_DURATION);
|
||
|
|
}
|
||
|
|
return err;
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST_CASE("[TCPServer] Instantiation") {
|
||
|
|
Ref<TCPServer> server;
|
||
|
|
server.instantiate();
|
||
|
|
|
||
|
|
REQUIRE(server.is_valid());
|
||
|
|
CHECK_EQ(false, server->is_listening());
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST_CASE("[TCPServer] Accept a connection and receive/send data") {
|
||
|
|
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
|
||
|
|
|
||
|
|
REQUIRE_EQ(poll(client), Error::OK);
|
||
|
|
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
|
||
|
|
|
||
|
|
// Sending data from client to server.
|
||
|
|
const String hello_world = "Hello World!";
|
||
|
|
client->put_string(hello_world);
|
||
|
|
CHECK_EQ(client_from_server->get_string(), hello_world);
|
||
|
|
|
||
|
|
// Sending data from server to client.
|
||
|
|
const float pi = 3.1415;
|
||
|
|
client_from_server->put_float(pi);
|
||
|
|
CHECK_EQ(client->get_float(), pi);
|
||
|
|
|
||
|
|
client->disconnect_from_host();
|
||
|
|
server->stop();
|
||
|
|
CHECK_FALSE(server->is_listening());
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST_CASE("[TCPServer] Handle multiple clients at the same time") {
|
||
|
|
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
|
||
|
|
|
||
|
|
Vector<Ref<StreamPeerTCP>> clients;
|
||
|
|
for (int i = 0; i < 5; i++) {
|
||
|
|
clients.push_back(create_client(LOCALHOST, PORT));
|
||
|
|
}
|
||
|
|
|
||
|
|
Vector<Ref<StreamPeerTCP>> clients_from_server;
|
||
|
|
for (int i = 0; i < clients.size(); i++) {
|
||
|
|
clients_from_server.push_back(accept_connection(server));
|
||
|
|
}
|
||
|
|
|
||
|
|
// Calling poll() to update client status.
|
||
|
|
for (Ref<StreamPeerTCP> &c : clients) {
|
||
|
|
REQUIRE_EQ(poll(c), Error::OK);
|
||
|
|
}
|
||
|
|
|
||
|
|
// Sending data from each client to server.
|
||
|
|
for (int i = 0; i < clients.size(); i++) {
|
||
|
|
String hello_client = "Hello " + itos(i);
|
||
|
|
clients[i]->put_string(hello_client);
|
||
|
|
CHECK_EQ(clients_from_server[i]->get_string(), hello_client);
|
||
|
|
}
|
||
|
|
|
||
|
|
for (Ref<StreamPeerTCP> &c : clients) {
|
||
|
|
c->disconnect_from_host();
|
||
|
|
}
|
||
|
|
server->stop();
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST_CASE("[TCPServer] When stopped shouldn't accept new connections") {
|
||
|
|
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
|
||
|
|
|
||
|
|
REQUIRE_EQ(poll(client), Error::OK);
|
||
|
|
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
|
||
|
|
|
||
|
|
// Sending data from client to server.
|
||
|
|
const String hello_world = "Hello World!";
|
||
|
|
client->put_string(hello_world);
|
||
|
|
CHECK_EQ(client_from_server->get_string(), hello_world);
|
||
|
|
|
||
|
|
client->disconnect_from_host();
|
||
|
|
server->stop();
|
||
|
|
CHECK_FALSE(server->is_listening());
|
||
|
|
|
||
|
|
Ref<StreamPeerTCP> new_client = create_client(LOCALHOST, PORT);
|
||
|
|
|
||
|
|
// Required to get the connection properly established.
|
||
|
|
uint64_t time = OS::get_singleton()->get_ticks_usec();
|
||
|
|
while (!server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
|
||
|
|
OS::get_singleton()->delay_usec(SLEEP_DURATION);
|
||
|
|
}
|
||
|
|
|
||
|
|
CHECK_FALSE(server->is_connection_available());
|
||
|
|
|
||
|
|
time = OS::get_singleton()->get_ticks_usec();
|
||
|
|
Error err = new_client->poll();
|
||
|
|
while (err != Error::OK && err != Error::ERR_CONNECTION_ERROR && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
|
||
|
|
err = new_client->poll();
|
||
|
|
OS::get_singleton()->delay_usec(SLEEP_DURATION);
|
||
|
|
}
|
||
|
|
REQUIRE((err == Error::OK || err == Error::ERR_CONNECTION_ERROR));
|
||
|
|
StreamPeerTCP::Status status = new_client->get_status();
|
||
|
|
CHECK((status == StreamPeerTCP::STATUS_CONNECTING || status == StreamPeerTCP::STATUS_ERROR));
|
||
|
|
|
||
|
|
new_client->disconnect_from_host();
|
||
|
|
}
|
||
|
|
|
||
|
|
TEST_CASE("[TCPServer] Should disconnect client") {
|
||
|
|
Ref<TCPServer> server = create_server(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client = create_client(LOCALHOST, PORT);
|
||
|
|
Ref<StreamPeerTCP> client_from_server = accept_connection(server);
|
||
|
|
|
||
|
|
REQUIRE_EQ(poll(client), Error::OK);
|
||
|
|
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_CONNECTED);
|
||
|
|
|
||
|
|
// Sending data from client to server.
|
||
|
|
const String hello_world = "Hello World!";
|
||
|
|
client->put_string(hello_world);
|
||
|
|
CHECK_EQ(client_from_server->get_string(), hello_world);
|
||
|
|
|
||
|
|
client_from_server->disconnect_from_host();
|
||
|
|
server->stop();
|
||
|
|
CHECK_FALSE(server->is_listening());
|
||
|
|
|
||
|
|
client->put_string(hello_world);
|
||
|
|
REQUIRE_EQ(poll(client), Error::OK);
|
||
|
|
CHECK_EQ(client->get_status(), StreamPeerTCP::STATUS_NONE);
|
||
|
|
}
|
||
|
|
|
||
|
|
} // namespace TestTCPServer
|
||
|
|
|
||
|
|
#endif // TEST_TCP_SERVER_H
|