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			53 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			53 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/**************************************************************************/
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								/*  dialog_utils_jni.cpp                                                  */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#include "dialog_utils_jni.h"
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								#include "display_server_android.h"
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								#include "jni_utils.h"
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								extern "C" {
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_DialogUtils_dialogCallback(JNIEnv *env, jclass clazz, jint p_button_index) {
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									DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
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									if (ds) {
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										ds->emit_dialog_callback(p_button_index);
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									}
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								}
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_utils_DialogUtils_inputDialogCallback(JNIEnv *env, jclass clazz, jstring p_text) {
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									DisplayServerAndroid *ds = (DisplayServerAndroid *)DisplayServer::get_singleton();
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									if (ds) {
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										String text = jstring_to_string(p_text, env);
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										ds->emit_input_dialog_callback(text);
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									}
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								}
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								}
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