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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  texture_button.cpp                                                   */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2015-04-18 14:38:54 -03:00
										 |  |  | /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #include "texture_button.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Size2 TextureButton::get_minimum_size() const { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Size2 rscale; | 
					
						
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										 |  |  | 	if (normal.is_null()) { | 
					
						
							|  |  |  | 		if (pressed.is_null()) { | 
					
						
							|  |  |  | 			if (hover.is_null()) | 
					
						
							|  |  |  | 				if (click_mask.is_null()) | 
					
						
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										 |  |  | 					rscale= Size2(); | 
					
						
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										 |  |  | 				else | 
					
						
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										 |  |  | 					rscale= click_mask->get_size(); | 
					
						
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										 |  |  | 			else | 
					
						
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										 |  |  | 				rscale= hover->get_size(); | 
					
						
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										 |  |  | 		} else | 
					
						
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										 |  |  | 			rscale= pressed->get_size()*scale; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	} else | 
					
						
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										 |  |  | 		rscale= normal->get_size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rscale*scale; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool TextureButton::has_point(const Point2& p_point) const { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (scale[0] <= 0 || scale[1] <= 0) { | 
					
						
							|  |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Point2 ppos = p_point/scale; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (click_mask.is_valid()) { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 		Point2i p =ppos; | 
					
						
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										 |  |  | 		if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height) | 
					
						
							|  |  |  | 			return false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		return click_mask->get_bit(p); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return Control::has_point(p_point); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::_notification(int p_what) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	switch( p_what ) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_DRAW: { | 
					
						
							|  |  |  | 			RID canvas_item = get_canvas_item(); | 
					
						
							|  |  |  | 			DrawMode draw_mode = get_draw_mode(); | 
					
						
							|  |  |  | //			if (normal.is_null())
 | 
					
						
							|  |  |  | //				break;
 | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 			Ref<Texture> texdraw; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			switch (draw_mode) { | 
					
						
							|  |  |  | 				case DRAW_NORMAL: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (normal.is_valid()) | 
					
						
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										 |  |  | 						texdraw=normal; | 
					
						
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										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case DRAW_PRESSED: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (pressed.is_null()) { | 
					
						
							|  |  |  | 						if (hover.is_null()) { | 
					
						
							|  |  |  | 							if (normal.is_valid()) | 
					
						
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										 |  |  | 								texdraw=normal; | 
					
						
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										 |  |  | 						} else | 
					
						
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										 |  |  | 							texdraw=hover; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 					} else | 
					
						
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										 |  |  | 						texdraw=pressed; | 
					
						
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										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case DRAW_HOVER: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (hover.is_null()) { | 
					
						
							|  |  |  | 						if (pressed.is_valid() && is_pressed()) | 
					
						
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										 |  |  | 							texdraw=pressed; | 
					
						
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										 |  |  | 						else if (normal.is_valid()) | 
					
						
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										 |  |  | 							texdraw=normal; | 
					
						
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										 |  |  | 					} else | 
					
						
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										 |  |  | 						texdraw=hover; | 
					
						
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										 |  |  | 				} break; | 
					
						
							|  |  |  | 				case DRAW_DISABLED: { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					if (disabled.is_null()) { | 
					
						
							|  |  |  | 						if (normal.is_valid()) | 
					
						
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										 |  |  | 							texdraw=normal; | 
					
						
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										 |  |  | 					} else | 
					
						
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										 |  |  | 						texdraw=disabled; | 
					
						
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										 |  |  | 				} break; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 			if (texdraw.is_valid()) { | 
					
						
							|  |  |  | 				Rect2 drect(Point2(),texdraw->get_size()*scale); | 
					
						
							|  |  |  | 				draw_texture_rect(texdraw,drect,false,modulate); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			if (has_focus() && focused.is_valid()) { | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 				Rect2 drect(Point2(),focused->get_size()*scale); | 
					
						
							|  |  |  | 				draw_texture_rect(focused,drect,false,modulate); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 			}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::_bind_methods() { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_normal_texture","texture:Texture"),&TextureButton::set_normal_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_pressed_texture","texture:Texture"),&TextureButton::set_pressed_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_hover_texture","texture:Texture"),&TextureButton::set_hover_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask); | 
					
						
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										 |  |  | 	ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale); | 
					
						
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										 |  |  | 	ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_hover_texture:Texture"),&TextureButton::get_hover_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture); | 
					
						
							|  |  |  | 	ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask); | 
					
						
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										 |  |  | 	ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale); | 
					
						
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										 |  |  | 	ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture")); | 
					
						
							|  |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture")); | 
					
						
							|  |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture")); | 
					
						
							|  |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture")); | 
					
						
							|  |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture")); | 
					
						
							|  |  |  | 	ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ; | 
					
						
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										 |  |  | 	ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale")); | 
					
						
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										 |  |  | 	ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate")); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::set_normal_texture(const Ref<Texture>& p_normal) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	normal=p_normal; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | 	minimum_size_changed(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::set_pressed_texture(const Ref<Texture>& p_pressed) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	pressed=p_pressed; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void TextureButton::set_hover_texture(const Ref<Texture>& p_hover) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	hover=p_hover; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void TextureButton::set_disabled_texture(const Ref<Texture>& p_disabled) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	disabled=p_disabled; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void TextureButton::set_click_mask(const Ref<BitMap>& p_click_mask) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	click_mask=p_click_mask; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Texture> TextureButton::get_normal_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return normal; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Ref<Texture> TextureButton::get_pressed_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return pressed; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Ref<Texture> TextureButton::get_hover_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return hover; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Ref<Texture> TextureButton::get_disabled_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return disabled; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Ref<BitMap> TextureButton::get_click_mask() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return click_mask; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Texture> TextureButton::get_focused_texture() const { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return focused; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::set_focused_texture(const Ref<Texture>& p_focused) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	focused = p_focused; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void TextureButton::set_texture_scale(Size2 p_scale) { | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	scale=p_scale; | 
					
						
							|  |  |  | 	minimum_size_changed(); | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Size2 TextureButton::get_texture_scale() const{ | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	return scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void TextureButton::set_modulate(const Color& p_modulate) { | 
					
						
							|  |  |  | 	modulate=p_modulate; | 
					
						
							|  |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Color TextureButton::get_modulate() const { | 
					
						
							|  |  |  | 	return modulate; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | TextureButton::TextureButton() { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	scale=Size2(1.0, 1.0); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	modulate=Color(1,1,1); | 
					
						
							| 
									
										
										
										
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										 |  |  | } |