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			120 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			120 lines
		
	
	
	
		
			4.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*************************************************************************/
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								/*  os_server.h                                                          */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#ifndef OS_SERVER_H
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								#define OS_SERVER_H
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								#include "os/input.h"
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								#include "drivers/unix/os_unix.h"
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								#include "servers/visual_server.h"
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								#include "servers/visual/rasterizer.h"
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								#include "servers/audio/audio_driver_dummy.h"
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								#include "servers/physics_server.h"
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								#include "servers/audio/audio_server_sw.h"
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								#include "servers/audio/sample_manager_sw.h"
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								#include "servers/spatial_sound/spatial_sound_server_sw.h"
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								#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
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								#include "drivers/rtaudio/audio_driver_rtaudio.h"
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								#include "servers/physics_2d/physics_2d_server_sw.h"
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								//bitch
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								#undef CursorShape
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								/**
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									@author Juan Linietsky <reduzio@gmail.com>
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								*/
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								class OS_Server : public OS_Unix {
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									Rasterizer *rasterizer;
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									VisualServer *visual_server;
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									VideoMode current_videomode;
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									List<String> args;
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									MainLoop *main_loop;	
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									AudioDriverDummy driver_dummy;
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									bool grab;
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									PhysicsServer *physics_server;
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									Physics2DServer *physics_2d_server;
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									virtual void delete_main_loop();
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									IP_Unix *ip_unix;
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									AudioServerSW *audio_server;
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									SampleManagerMallocSW *sample_manager;
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									SpatialSoundServerSW *spatial_sound_server;
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									SpatialSound2DServerSW *spatial_sound_2d_server;
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									bool force_quit;
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									InputDefault *input;
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								protected:
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									virtual int get_video_driver_count() const;
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									virtual const char * get_video_driver_name(int p_driver) const;	
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									virtual VideoMode get_default_video_mode() const;
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									virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);	
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									virtual void finalize();
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									virtual void set_main_loop( MainLoop * p_main_loop );    
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								public:
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									virtual String get_name();
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									virtual void set_cursor_shape(CursorShape p_shape);
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									virtual void set_mouse_show(bool p_show);
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									virtual void set_mouse_grab(bool p_grab);
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									virtual bool is_mouse_grab_enabled() const;
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									virtual Point2 get_mouse_pos() const;
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									virtual int get_mouse_button_state() const;
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									virtual void set_window_title(const String& p_title);
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									virtual MainLoop *get_main_loop() const;
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									virtual bool can_draw() const;
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									virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
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									virtual VideoMode get_video_mode(int p_screen=0) const;
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									virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
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									virtual void move_window_to_foreground();
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									void run();
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									OS_Server();
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								};
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								#endif
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