2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
											2020-01-26 16:01:49 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
								<class  name= "TileMap"  inherits= "Node2D"  version= "3.2" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Node for 2D tile-based maps.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Node for 2D tile-based maps. Tilemaps use a [TileSet] which contain a list of tiles (textures plus optional collision, navigation, and/or occluder shapes) which are used to create grid-based maps.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link > https://docs.godotengine.org/en/latest/tutorials/2d/using_tilemaps.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "clear" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Clears all cells.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2018-02-24 12:56:48 +07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "fix_invalid_tiles" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-12 17:58:45 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Clears cells that do not exist in the tileset.
							 
						 
					
						
							
								
									
										
										
										
											2018-02-24 12:56:48 +07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_cell"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the tile index of the given cell. If no tile exists in the cell, returns [constant INVALID_CELL].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2018-12-27 11:10:09 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "get_cell_autotile_coord"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Vector2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2020-04-03 23:40:31 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns the coordinate (subtile column and row) of the autotile variation in the tileset. Returns a zero vector if the cell doesn't have autotiling.
							 
						 
					
						
							
								
									
										
										
										
											2018-12-27 11:10:09 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
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										<method  name= "get_cellv"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "0"  name= "position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
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											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns the tile index of the cell given by a Vector2. If no tile exists in the cell, returns [constant INVALID_CELL].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_collision_layer_bit"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "bit"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if the given collision layer bit is set.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_collision_mask_bit"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "bit"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-28 14:53:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns [code]true[/code] if the given collision mask bit is set.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_used_cells"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Array" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns a [Vector2] array with the positions of all cells containing a tile from the tileset (i.e. a tile index different from [code]-1[/code]).
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_used_cells_by_id"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Array" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "id"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns an array of all cells with the given tile index specified in [code]id[/code].
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "get_used_rect" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Rect2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-28 14:53:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns a rectangle enclosing the used (non-empty) tiles of the map.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "is_cell_transposed"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns [code]true[/code] if the given cell is transposed, i.e. the X and Y axes are swapped.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "is_cell_x_flipped"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if the given cell is flipped in the X axis.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "is_cell_y_flipped"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Returns [code]true[/code] if the given cell is flipped in the Y axis.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "map_to_world"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Vector2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
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											<argument  index= "0"  name= "map_position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
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											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "ignore_half_ofs"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-28 14:53:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns the global position corresponding to the given tilemap (grid-based) coordinates.
							 
						 
					
						
							
								
									
										
										
										
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												Optionally, the tilemap's half offset can be ignored.
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "set_cell" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "x"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "y"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "2"  name= "tile"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "3"  name= "flip_x"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "4"  name= "flip_y"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "5"  name= "transpose"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 09:16:27 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<argument  index= "6"  name= "autotile_coord"  type= "Vector2"  default= "Vector2( 0, 0 )" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
									
										
										
										
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											<description > 
							 
						 
					
						
							
								
									
										
										
										
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												Sets the tile index for the cell given by a Vector2.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												An index of [code]-1[/code] clears the cell.
							 
						 
					
						
							
								
									
										
										
										
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												Optionally, the tile can also be flipped, transposed, or given autotile coordinates. The autotile coordinate refers to the column and row of the subtile.
							 
						 
					
						
							
								
									
										
										
										
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												[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
							 
						 
					
						
							
								
									
										
										
										
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												If you need these to be immediately updated, you can call [method update_dirty_quadrants].
							 
						 
					
						
							
								
									
										
										
										
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												Overriding this method also overrides it internally, allowing custom logic to be implemented when tiles are placed/removed:
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												[codeblock]
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												func set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord)
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												    # Write your custom logic here.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												    # To call the default method:
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												    .set_cell(x, y, tile, flip_x, flip_y, transpose, autotile_coord)
							 
						 
					
						
							
								
									
										
										
										
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												[/codeblock]
							 
						 
					
						
							
								
									
										
										
										
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											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "set_cellv" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-10 15:37:49 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<argument  index= "0"  name= "position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "tile"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "2"  name= "flip_x"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "3"  name= "flip_y"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "4"  name= "transpose"  type= "bool"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-12 17:58:45 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Sets the tile index for the given cell.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												An index of [code]-1[/code] clears the cell.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												Optionally, the tile can also be flipped or transposed.
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												[b]Note:[/b] Data such as navigation polygons and collision shapes are not immediately updated for performance reasons.
							 
						 
					
						
							
								
									
										
										
										
											2018-07-22 15:26:14 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												If you need these to be immediately updated, you can call [method update_dirty_quadrants].
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "set_collision_layer_bit" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "bit"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "value"  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-12 17:58:45 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Sets the given collision layer bit.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "set_collision_mask_bit" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "bit"  type= "int" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "value"  type= "bool" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2018-05-28 14:53:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Sets the given collision mask bit.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2017-12-16 20:34:16 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "update_bitmask_area" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
											2018-01-03 13:45:03 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<argument  index= "0"  name= "position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-12-16 20:34:16 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Applies autotiling rules to the cell (and its adjacent cells) referenced by its grid-based X and Y coordinates.
							 
						 
					
						
							
								
									
										
										
										
											2017-12-16 20:34:16 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<method  name= "update_bitmask_region" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "0"  name= "start"  type= "Vector2"  default= "Vector2( 0, 0 )" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<argument  index= "1"  name= "end"  type= "Vector2"  default= "Vector2( 0, 0 )" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-22 01:04:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Applies autotiling rules to the cells in the given region (specified by grid-based X and Y coordinates).
							 
						 
					
						
							
								
									
										
										
										
											2018-05-12 17:58:45 -07:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Calling with invalid (or missing) parameters applies autotiling rules for the entire tilemap.
							 
						 
					
						
							
								
									
										
										
										
											2017-12-16 20:34:16 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2018-07-22 15:26:14 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<method  name= "update_dirty_quadrants" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "void" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												Updates the tile map's quadrants, allowing things such as navigation and collision shapes to be immediately used if modified.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										<method  name= "world_to_map"  qualifiers= "const" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<return  type= "Vector2" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</return> 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-10 15:37:49 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											<argument  index= "0"  name= "world_position"  type= "Vector2" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</argument> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
									
										
										
										
											2019-01-19 15:23:49 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
												Returns the tilemap (grid-based) coordinates corresponding to the given local position.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</method> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_clip_uv"  type= "bool"  setter= "set_clip_uv"  getter= "get_clip_uv"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-11-02 11:49:40 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], the cell's UVs will be clipped.
							 
						 
					
						
							
								
									
										
										
										
											2017-11-13 09:24:36 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-09-24 11:44:48 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_custom_transform"  type= "Transform2D"  setter= "set_custom_transform"  getter= "get_custom_transform"  default= "Transform2D( 64, 0, 0, 64, 0, 0 )" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											The custom [Transform2D] to be applied to the TileMap's cells.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_half_offset"  type= "int"  setter= "set_half_offset"  getter= "get_half_offset"  enum= "TileMap.HalfOffset"  default= "2" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Amount to offset alternating tiles. See [enum HalfOffset] for possible values.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_quadrant_size"  type= "int"  setter= "set_quadrant_size"  getter= "get_quadrant_size"  default= "16" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The TileMap's quadrant size. Optimizes drawing by batching, using chunks of this size.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_size"  type= "Vector2"  setter= "set_cell_size"  getter= "get_cell_size"  default= "Vector2( 64, 64 )" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											The TileMap's cell size.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_tile_origin"  type= "int"  setter= "set_tile_origin"  getter= "get_tile_origin"  enum= "TileMap.TileOrigin"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Position for tile origin. See [enum TileOrigin] for possible values.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "cell_y_sort"  type= "bool"  setter= "set_y_sort_mode"  getter= "is_y_sort_mode_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], the TileMap's children will be drawn in order of their Y coordinate.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-04 12:15:49 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "centered_textures"  type= "bool"  setter= "set_centered_textures"  getter= "is_centered_textures_enabled"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-01 22:43:52 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], the textures will be centered in the middle of each tile. This is useful for certain isometric or top-down modes when textures are made larger or smaller than the tiles (e.g. to avoid flickering on tile edges). The offset is still applied, but from the center of the tile. If used, [member compatibility_mode] is ignored.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]false[/code], the texture position start in the top-left corner unless [member compatibility_mode] is enabled.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_bounce"  type= "float"  setter= "set_collision_bounce"  getter= "get_collision_bounce"  default= "0.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Bounce value for static body collisions (see [code]collision_use_kinematic[/code]).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_friction"  type= "float"  setter= "set_collision_friction"  getter= "get_collision_friction"  default= "1.0" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Friction value for static body collisions (see [code]collision_use_kinematic[/code]).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_layer"  type= "int"  setter= "set_collision_layer"  getter= "get_collision_layer"  default= "1" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											The collision layer(s) for all colliders in the TileMap.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_mask"  type= "int"  setter= "set_collision_mask"  getter= "get_collision_mask"  default= "1" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											The collision mask(s) for all colliders in the TileMap.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 21:45:14 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_use_kinematic"  type= "bool"  setter= "set_collision_use_kinematic"  getter= "get_collision_use_kinematic"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], TileMap collisions will be handled as a kinematic body. If [code]false[/code], collisions will be handled as static body.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 21:22:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "collision_use_parent"  type= "bool"  setter= "set_collision_use_parent"  getter= "get_collision_use_parent"  default= "false" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-11-02 11:49:40 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											If [code]true[/code], this tilemap's collision shape will be added to the collision shape of the parent. The parent has to be a [CollisionObject2D].
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 21:22:15 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-04 12:15:49 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "compatibility_mode"  type= "bool"  setter= "set_compatibility_mode"  getter= "is_compatibility_mode_enabled"  default= "false" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]true[/code], the compatibility with the tilemaps made in Godot 3.1 or earlier is maintained (textures move when the tile origin changes and rotate if the texture size is not homogeneous). This mode presents problems when doing [code]flip_h[/code], [code]flip_v[/code] and [code]transpose[/code] tile operations on non-homogeneous isometric tiles (e.g. 2:1), in which the texture could not coincide with the collision, thus it is not recommended for isometric or non-square tiles.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											If [code]false[/code], the textures do not move when doing [code]flip_h[/code], [code]flip_v[/code] operations if no offset is used, nor when changing the tile origin.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											The compatibility mode doesn't work with the [member centered_textures] option, because displacing textures with the [member cell_tile_origin] option or in irregular tiles is not relevant when centering those textures.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "mode"  type= "int"  setter= "set_mode"  getter= "get_mode"  enum= "TileMap.Mode"  default= "0" > 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 15:24:23 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The TileMap orientation mode. See [enum Mode] for possible values.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-06-29 12:38:01 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "occluder_light_mask"  type= "int"  setter= "set_occluder_light_mask"  getter= "get_occluder_light_mask"  default= "1" > 
							 
						 
					
						
							
								
									
										
										
										
											2018-09-22 17:50:45 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											The light mask assigned to all light occluders in the TileMap. The TileSet's light occluders will cast shadows only from Light2D(s) that have the same light mask(s).
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
									
										
										
										
											2019-07-15 20:42:47 +02:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<member  name= "tile_set"  type= "TileSet"  setter= "set_tileset"  getter= "get_tileset" > 
							 
						 
					
						
							
								
									
										
										
										
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											The assigned [TileSet].
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<signals > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<signal  name= "settings_changed" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											<description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
												Emitted when a tilemap setting has changed.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</signal> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</signals> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "INVALID_CELL"  value= "-1" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Returned when a cell doesn't exist.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "MODE_SQUARE"  value= "0"  enum= "Mode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Orthogonal orientation mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "MODE_ISOMETRIC"  value= "1"  enum= "Mode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Isometric orientation mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "MODE_CUSTOM"  value= "2"  enum= "Mode" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Custom orientation mode.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "HALF_OFFSET_X"  value= "0"  enum= "HalfOffset" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Half offset on the X coordinate.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "HALF_OFFSET_Y"  value= "1"  enum= "HalfOffset" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Half offset on the Y coordinate.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "HALF_OFFSET_DISABLED"  value= "2"  enum= "HalfOffset" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Half offset disabled.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2019-03-24 00:59:24 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "HALF_OFFSET_NEGATIVE_X"  value= "3"  enum= "HalfOffset" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Half offset on the X coordinate (negative).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										<constant  name= "HALF_OFFSET_NEGATIVE_Y"  value= "4"  enum= "HalfOffset" > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
											Half offset on the Y coordinate (negative).
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "TILE_ORIGIN_TOP_LEFT"  value= "0"  enum= "TileOrigin" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Tile origin at its top-left corner.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "TILE_ORIGIN_CENTER"  value= "1"  enum= "TileOrigin" > 
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
											Tile origin at its center.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
									
										
										
										
											2017-11-24 23:16:30 +01:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
										<constant  name= "TILE_ORIGIN_BOTTOM_LEFT"  value= "2"  enum= "TileOrigin" > 
							 
						 
					
						
							
								
									
										
										
										
											2018-04-17 10:18:57 -04:00 
										
									 
								 
							 
							
								
									
										 
								
							 
							
								 
							
							
											Tile origin at its bottom-left corner.
							 
						 
					
						
							
								
									
										
										
										
											2017-09-12 17:42:36 -03:00 
										
									 
								 
							 
							
								
							 
							
								 
							
							
										</constant> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>