godot/core/object/script_backtrace.h

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

89 lines
4 KiB
C++
Raw Normal View History

/**************************************************************************/
/* script_backtrace.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "core/object/ref_counted.h"
class ScriptLanguage;
class ScriptBacktrace : public RefCounted {
GDCLASS(ScriptBacktrace, RefCounted);
struct StackVariable {
String name;
Variant value;
};
struct StackFrame {
LocalVector<StackVariable> local_variables;
LocalVector<StackVariable> member_variables;
String function;
String file;
int line = 0;
};
LocalVector<StackFrame> stack_frames;
LocalVector<StackVariable> global_variables;
String language_name;
static void _store_variables(const List<String> &p_names, const List<Variant> &p_values, LocalVector<StackVariable> &r_variables);
protected:
static void _bind_methods();
public:
ScriptBacktrace() = default;
ScriptBacktrace(ScriptLanguage *p_language, bool p_include_variables = false);
String get_language_name() const { return language_name; }
bool is_empty() const { return stack_frames.is_empty(); }
int get_frame_count() const { return stack_frames.size(); }
String get_frame_function(int p_index) const;
String get_frame_file(int p_index) const;
int get_frame_line(int p_index) const;
int get_global_variable_count() const { return global_variables.size(); }
String get_global_variable_name(int p_variable_index) const;
Variant get_global_variable_value(int p_variable_index) const;
int get_local_variable_count(int p_frame_index) const;
String get_local_variable_name(int p_frame_index, int p_variable_index) const;
Variant get_local_variable_value(int p_frame_index, int p_variable_index) const;
int get_member_variable_count(int p_frame_index) const;
String get_member_variable_name(int p_frame_index, int p_variable_index) const;
Variant get_member_variable_value(int p_frame_index, int p_variable_index) const;
String format(int p_indent_all = 0, int p_indent_frames = 4) const;
virtual String to_string() override { return format(); }
};