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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /*  audio_driver_wasapi.h                                                */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
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										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
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							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
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							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
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							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
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							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
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										 |  |  | #ifndef AUDIO_DRIVER_WASAPI_H
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							|  |  |  | #define AUDIO_DRIVER_WASAPI_H
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							|  |  |  | #ifdef WASAPI_ENABLED
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							|  |  |  | #include "core/os/mutex.h"
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							|  |  |  | #include "core/os/thread.h"
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							|  |  |  | #include "servers/audio_server.h"
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							|  |  |  | #include <audioclient.h>
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							|  |  |  | #include <mmdeviceapi.h>
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							|  |  |  | #include <windows.h>
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							|  |  |  | 
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							|  |  |  | class AudioDriverWASAPI : public AudioDriver { | 
					
						
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										 |  |  | 	class AudioDeviceWASAPI { | 
					
						
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										 |  |  | 	public: | 
					
						
							|  |  |  | 		IAudioClient *audio_client; | 
					
						
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										 |  |  | 		IAudioRenderClient *render_client; | 
					
						
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										 |  |  | 		IAudioCaptureClient *capture_client; | 
					
						
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										 |  |  | 		bool active; | 
					
						
							|  |  |  | 
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							|  |  |  | 		WORD format_tag; | 
					
						
							|  |  |  | 		WORD bits_per_sample; | 
					
						
							|  |  |  | 		unsigned int channels; | 
					
						
							|  |  |  | 		unsigned int frame_size; | 
					
						
							|  |  |  | 
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							|  |  |  | 		String device_name; | 
					
						
							|  |  |  | 		String new_device; | 
					
						
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										 |  |  | 		AudioDeviceWASAPI() : | 
					
						
							|  |  |  | 				audio_client(NULL), | 
					
						
							|  |  |  | 				render_client(NULL), | 
					
						
							|  |  |  | 				capture_client(NULL), | 
					
						
							|  |  |  | 				active(false), | 
					
						
							|  |  |  | 				format_tag(0), | 
					
						
							|  |  |  | 				bits_per_sample(0), | 
					
						
							|  |  |  | 				channels(0), | 
					
						
							|  |  |  | 				frame_size(0), | 
					
						
							|  |  |  | 				device_name("Default"), | 
					
						
							|  |  |  | 				new_device("Default") { | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	AudioDeviceWASAPI audio_input; | 
					
						
							|  |  |  | 	AudioDeviceWASAPI audio_output; | 
					
						
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										 |  |  | 
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										 |  |  | 	Mutex *mutex; | 
					
						
							|  |  |  | 	Thread *thread; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	Vector<int32_t> samples_in; | 
					
						
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							|  |  |  | 	unsigned int channels; | 
					
						
							|  |  |  | 	int mix_rate; | 
					
						
							|  |  |  | 	int buffer_frames; | 
					
						
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							|  |  |  | 	bool thread_exited; | 
					
						
							|  |  |  | 	mutable bool exit_thread; | 
					
						
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										 |  |  | 	static _FORCE_INLINE_ void write_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i, int32_t sample); | 
					
						
							|  |  |  | 	static _FORCE_INLINE_ int32_t read_sample(WORD format_tag, int bits_per_sample, BYTE *buffer, int i); | 
					
						
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										 |  |  | 	static void thread_func(void *p_udata); | 
					
						
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										 |  |  | 	Error init_render_device(bool reinit = false); | 
					
						
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										 |  |  | 	Error init_capture_device(bool reinit = false); | 
					
						
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							|  |  |  | 	Error finish_render_device(); | 
					
						
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										 |  |  | 	Error finish_capture_device(); | 
					
						
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							|  |  |  | 	Error audio_device_init(AudioDeviceWASAPI *p_device, bool p_capture, bool reinit); | 
					
						
							|  |  |  | 	Error audio_device_finish(AudioDeviceWASAPI *p_device); | 
					
						
							|  |  |  | 	Array audio_device_get_list(bool p_capture); | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual const char *get_name() const { | 
					
						
							|  |  |  | 		return "WASAPI"; | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	virtual Error init(); | 
					
						
							|  |  |  | 	virtual void start(); | 
					
						
							|  |  |  | 	virtual int get_mix_rate() const; | 
					
						
							|  |  |  | 	virtual SpeakerMode get_speaker_mode() const; | 
					
						
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										 |  |  | 	virtual Array get_device_list(); | 
					
						
							|  |  |  | 	virtual String get_device(); | 
					
						
							|  |  |  | 	virtual void set_device(String device); | 
					
						
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										 |  |  | 	virtual void lock(); | 
					
						
							|  |  |  | 	virtual void unlock(); | 
					
						
							|  |  |  | 	virtual void finish(); | 
					
						
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										 |  |  | 	virtual Error capture_start(); | 
					
						
							|  |  |  | 	virtual Error capture_stop(); | 
					
						
							|  |  |  | 	virtual Array capture_get_device_list(); | 
					
						
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										 |  |  | 	virtual void capture_set_device(const String &p_name); | 
					
						
							|  |  |  | 	virtual String capture_get_device(); | 
					
						
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										 |  |  | 	AudioDriverWASAPI(); | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | #endif // AUDIO_DRIVER_WASAPI_H
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							|  |  |  | #endif
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