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								<?xml version="1.0" encoding="UTF-8" ?>  
						 
					
						
							
								
									
										
										
										
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								<class  name= "InputEventMouseButton"  inherits= "InputEventMouse"  category= "Core"  version= "3.1" >  
						 
					
						
							
								
									
										
										
										
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									<brief_description > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
										Input event type for mouse button events.
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</brief_description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<description > 
							 
						 
					
						
							
								
									
										
										
										
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										Contains mouse click information. See [method Node._input].
							 
						 
					
						
							
								
									
										
										
										
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									</description> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<tutorials > 
							 
						 
					
						
							
								
									
										
										
										
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										<link > http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html</link> 
							 
						 
					
						
							
								
									
										
										
										
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									</tutorials> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<demos > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</demos> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<methods > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</methods> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<members > 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "button_index"  type= "int"  setter= "set_button_index"  getter= "get_button_index" > 
							 
						 
					
						
							
								
									
										
										
										
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											Mouse button identifier, one of the BUTTON_* or BUTTON_WHEEL_* constants in [@GlobalScope].
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "doubleclick"  type= "bool"  setter= "set_doubleclick"  getter= "is_doubleclick" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code] the mouse button's state is a double-click. If [code]false[/code] the mouse button's state is released.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "factor"  type= "float"  setter= "set_factor"  getter= "get_factor" > 
							 
						 
					
						
							
								
									
										
										
										
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											Magnitude. Amount (or delta) of the event. Used for scroll events, indicates scroll amount (vertically or horizontally). Only supported on some platforms, sensitivity varies by platform. May be 0 if not supported.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
									
										
										
										
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										<member  name= "pressed"  type= "bool"  setter= "set_pressed"  getter= "is_pressed" > 
							 
						 
					
						
							
								
									
										
										
										
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											If [code]true[/code] the mouse button's state is pressed. If [code]false[/code] the mouse button's state is released.
							 
						 
					
						
							
								
									
										
										
										
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										</member> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</members> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									<constants > 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
									</constants> 
							 
						 
					
						
							
								
							 
							
								
							 
							
								 
							
							
								</class>