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			64 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			64 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*************************************************************************/
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								/*  lightmap_denoiser.cpp                                                */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "lightmap_denoiser.h"
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								#include "denoise_wrapper.h"
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								LightmapDenoiser *LightmapDenoiserOIDN::create_oidn_denoiser() {
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									return memnew(LightmapDenoiserOIDN);
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								}
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								void LightmapDenoiserOIDN::make_default_denoiser() {
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									create_function = create_oidn_denoiser;
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								}
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								Ref<Image> LightmapDenoiserOIDN::denoise_image(const Ref<Image> &p_image) {
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									Ref<Image> img = p_image->duplicate();
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									img->convert(Image::FORMAT_RGBF);
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									Vector<uint8_t> data = img->get_data();
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									if (!oidn_denoise(device, (float *)data.ptrw(), img->get_width(), img->get_height())) {
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										return p_image;
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									}
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									img->create(img->get_width(), img->get_height(), false, img->get_format(), data);
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									return img;
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								}
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								LightmapDenoiserOIDN::LightmapDenoiserOIDN() {
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									device = oidn_denoiser_init();
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								}
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								LightmapDenoiserOIDN::~LightmapDenoiserOIDN() {
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									oidn_denoiser_finish(device);
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								}
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