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			206 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			206 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/**************************************************************************/
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								/*  crash_handler_windows_signal.cpp                                      */
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								/**************************************************************************/
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								/*                         This file is part of:                          */
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								/*                             GODOT ENGINE                               */
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								/*                        https://godotengine.org                         */
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								/**************************************************************************/
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								/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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								/*                                                                        */
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								/* Permission is hereby granted, free of charge, to any person obtaining  */
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								/* a copy of this software and associated documentation files (the        */
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								/* "Software"), to deal in the Software without restriction, including    */
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								/* without limitation the rights to use, copy, modify, merge, publish,    */
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								/* distribute, sublicense, and/or sell copies of the Software, and to     */
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								/* permit persons to whom the Software is furnished to do so, subject to  */
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								/* the following conditions:                                              */
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								/*                                                                        */
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								/* The above copyright notice and this permission notice shall be         */
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								/* included in all copies or substantial portions of the Software.        */
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								/*                                                                        */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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								/**************************************************************************/
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								#include "crash_handler_windows.h"
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								#include "core/config/project_settings.h"
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								#include "core/os/os.h"
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								#include "core/string/print_string.h"
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								#include "core/version.h"
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								#include "main/main.h"
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								#ifdef CRASH_HANDLER_EXCEPTION
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								#include <cxxabi.h>
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								#include <signal.h>
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								#include <algorithm>
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								#include <iterator>
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								#include <string>
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								#include <vector>
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								#include <psapi.h>
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								#include "thirdparty/libbacktrace/backtrace.h"
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								struct CrashHandlerData {
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									int64_t index = 0;
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									backtrace_state *state = nullptr;
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									int64_t offset = 0;
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								};
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								int symbol_callback(void *data, uintptr_t pc, const char *filename, int lineno, const char *function) {
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									CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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									if (!function) {
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										return 0;
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									}
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									char fname[1024];
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									snprintf(fname, 1024, "%s", function);
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									if (function[0] == '_') {
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										int status;
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										char *demangled = abi::__cxa_demangle(function, nullptr, nullptr, &status);
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										if (status == 0 && demangled) {
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											snprintf(fname, 1024, "%s", demangled);
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										}
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										if (demangled) {
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											free(demangled);
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										}
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									}
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									print_error(vformat("[%d] %s (%s:%d)", ch_data->index++, String::utf8(fname), String::utf8(filename), lineno));
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									return 0;
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								}
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								void error_callback(void *data, const char *msg, int errnum) {
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									CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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									if (ch_data->index == 0) {
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										print_error(vformat("Error(%d): %s", errnum, String::utf8(msg)));
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									} else {
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										print_error(vformat("[%d] error(%d): %s", ch_data->index++, errnum, String::utf8(msg)));
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									}
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								}
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								int trace_callback(void *data, uintptr_t pc) {
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									CrashHandlerData *ch_data = reinterpret_cast<CrashHandlerData *>(data);
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									backtrace_pcinfo(ch_data->state, pc - ch_data->offset, &symbol_callback, &error_callback, data);
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									return 0;
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								}
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								int64_t get_image_base(const String &p_path) {
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									Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ);
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									if (f.is_null()) {
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										return 0;
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									}
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									{
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										f->seek(0x3c);
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										uint32_t pe_pos = f->get_32();
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										f->seek(pe_pos);
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										uint32_t magic = f->get_32();
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										if (magic != 0x00004550) {
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											return 0;
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										}
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									}
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									int64_t opt_header_pos = f->get_position() + 0x14;
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									f->seek(opt_header_pos);
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									uint16_t opt_header_magic = f->get_16();
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									if (opt_header_magic == 0x10B) {
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										f->seek(opt_header_pos + 0x1C);
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										return f->get_32();
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									} else if (opt_header_magic == 0x20B) {
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										f->seek(opt_header_pos + 0x18);
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										return f->get_64();
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									} else {
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										return 0;
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									}
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								}
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								extern void CrashHandlerException(int signal) {
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									CrashHandlerData data;
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									if (OS::get_singleton() == nullptr || OS::get_singleton()->is_disable_crash_handler() || IsDebuggerPresent()) {
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										return;
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									}
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									String msg;
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									const ProjectSettings *proj_settings = ProjectSettings::get_singleton();
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									if (proj_settings) {
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										msg = proj_settings->get("debug/settings/crash_handler/message");
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									}
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									// Tell MainLoop about the crash. This can be handled by users too in Node.
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									if (OS::get_singleton()->get_main_loop()) {
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										OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
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									}
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									print_error("\n================================================================");
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									print_error(vformat("%s: Program crashed with signal %d", __FUNCTION__, signal));
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									// Print the engine version just before, so that people are reminded to include the version in backtrace reports.
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									if (String(VERSION_HASH).is_empty()) {
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										print_error(vformat("Engine version: %s", VERSION_FULL_NAME));
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									} else {
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										print_error(vformat("Engine version: %s (%s)", VERSION_FULL_NAME, VERSION_HASH));
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									}
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									print_error(vformat("Dumping the backtrace. %s", msg));
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									String _execpath = OS::get_singleton()->get_executable_path();
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									// Load process and image info to determine ASLR addresses offset.
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									MODULEINFO mi;
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									GetModuleInformation(GetCurrentProcess(), GetModuleHandle(NULL), &mi, sizeof(mi));
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									int64_t image_mem_base = reinterpret_cast<int64_t>(mi.lpBaseOfDll);
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									int64_t image_file_base = get_image_base(_execpath);
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									data.offset = image_mem_base - image_file_base;
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									data.state = backtrace_create_state(_execpath.utf8().get_data(), 0, &error_callback, reinterpret_cast<void *>(&data));
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									if (data.state != nullptr) {
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										data.index = 1;
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										backtrace_simple(data.state, 1, &trace_callback, &error_callback, reinterpret_cast<void *>(&data));
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									}
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									print_error("-- END OF BACKTRACE --");
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									print_error("================================================================");
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								}
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								#endif
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								CrashHandler::CrashHandler() {
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									disabled = false;
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								}
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								CrashHandler::~CrashHandler() {
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								}
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								void CrashHandler::disable() {
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									if (disabled) {
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										return;
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									}
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								#if defined(CRASH_HANDLER_EXCEPTION)
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									signal(SIGSEGV, nullptr);
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									signal(SIGFPE, nullptr);
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									signal(SIGILL, nullptr);
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								#endif
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									disabled = true;
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								}
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								void CrashHandler::initialize() {
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								#if defined(CRASH_HANDLER_EXCEPTION)
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									signal(SIGSEGV, CrashHandlerException);
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									signal(SIGFPE, CrashHandlerException);
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									signal(SIGILL, CrashHandlerException);
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								#endif
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								}
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