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								/*************************************************************************/
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								/*  godot_plugin_jni.cpp                                                 */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                      https://godotengine.org                          */
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								/*************************************************************************/
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											2022-01-13 09:45:09 +01:00
										 
									 
								 
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								/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */
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								/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "godot_plugin_jni.h"
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								#include <core/engine.h>
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								#include <core/error_macros.h>
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								#include <core/project_settings.h>
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								#include <platform/android/api/jni_singleton.h>
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								#include <platform/android/jni_utils.h>
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								#include <platform/android/string_android.h>
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								static HashMap<String, JNISingleton *> jni_singletons;
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								extern "C" {
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSingleton(JNIEnv *env, jclass clazz, jstring name, jobject obj) {
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									String singname = jstring_to_string(name, env);
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									JNISingleton *s = (JNISingleton *)ClassDB::instance("JNISingleton");
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									s->set_instance(env->NewGlobalRef(obj));
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									jni_singletons[singname] = s;
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									Engine::get_singleton()->add_singleton(Engine::Singleton(singname, s));
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									ProjectSettings::get_singleton()->set(singname, s);
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								}
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterMethod(JNIEnv *env, jclass clazz, jstring sname, jstring name, jstring ret, jobjectArray args) {
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									String singname = jstring_to_string(sname, env);
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									ERR_FAIL_COND(!jni_singletons.has(singname));
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									JNISingleton *s = jni_singletons.get(singname);
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									String mname = jstring_to_string(name, env);
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									String retval = jstring_to_string(ret, env);
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									Vector<Variant::Type> types;
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									String cs = "(";
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									int stringCount = env->GetArrayLength(args);
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									for (int i = 0; i < stringCount; i++) {
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										jstring string = (jstring)env->GetObjectArrayElement(args, i);
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										const String rawString = jstring_to_string(string, env);
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										types.push_back(get_jni_type(rawString));
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										cs += get_jni_sig(rawString);
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									}
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									cs += ")";
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									cs += get_jni_sig(retval);
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									jclass cls = env->GetObjectClass(s->get_instance());
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									jmethodID mid = env->GetMethodID(cls, mname.ascii().get_data(), cs.ascii().get_data());
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									if (!mid) {
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										print_line("Failed getting method ID " + mname);
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									}
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									s->add_method(mname, mid, types, get_jni_type(retval));
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								}
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_param_types) {
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									String singleton_name = jstring_to_string(j_plugin_name, env);
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									ERR_FAIL_COND(!jni_singletons.has(singleton_name));
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									JNISingleton *singleton = jni_singletons.get(singleton_name);
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									String signal_name = jstring_to_string(j_signal_name, env);
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									Vector<Variant::Type> types;
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									int stringCount = env->GetArrayLength(j_signal_param_types);
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									for (int i = 0; i < stringCount; i++) {
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										jstring j_signal_param_type = (jstring)env->GetObjectArrayElement(j_signal_param_types, i);
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										const String signal_param_type = jstring_to_string(j_signal_param_type, env);
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										types.push_back(get_jni_type(signal_param_type));
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									}
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									singleton->add_signal(signal_name, types);
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								}
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeEmitSignal(JNIEnv *env, jclass clazz, jstring j_plugin_name, jstring j_signal_name, jobjectArray j_signal_params) {
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									String singleton_name = jstring_to_string(j_plugin_name, env);
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									ERR_FAIL_COND(!jni_singletons.has(singleton_name));
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									JNISingleton *singleton = jni_singletons.get(singleton_name);
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									String signal_name = jstring_to_string(j_signal_name, env);
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									int count = env->GetArrayLength(j_signal_params);
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									ERR_FAIL_COND_MSG(count > VARIANT_ARG_MAX, "Maximum argument count exceeded!");
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									Variant variant_params[VARIANT_ARG_MAX];
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									const Variant *args[VARIANT_ARG_MAX];
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									for (int i = 0; i < count; i++) {
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										jobject j_param = env->GetObjectArrayElement(j_signal_params, i);
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										variant_params[i] = _jobject_to_variant(env, j_param);
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										args[i] = &variant_params[i];
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										env->DeleteLocalRef(j_param);
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									}
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									singleton->emit_signal(signal_name, args, count);
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								}
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								JNIEXPORT void JNICALL Java_org_godotengine_godot_plugin_GodotPlugin_nativeRegisterGDNativeLibraries(JNIEnv *env, jclass clazz, jobjectArray gdnlib_paths) {
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									int gdnlib_count = env->GetArrayLength(gdnlib_paths);
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							 | 
							
								
							 | 
							
							
									if (gdnlib_count == 0) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										return;
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Retrieve the current list of gdnative libraries.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									Array singletons = Array();
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									if (ProjectSettings::get_singleton()->has_setting("gdnative/singletons")) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										singletons = ProjectSettings::get_singleton()->get("gdnative/singletons");
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Insert the libraries provided by the plugin
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									for (int i = 0; i < gdnlib_count; i++) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										jstring relative_path = (jstring)env->GetObjectArrayElement(gdnlib_paths, i);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										String path = "res://" + jstring_to_string(relative_path, env);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										if (!singletons.has(path)) {
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											singletons.push_back(path);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
										env->DeleteLocalRef(relative_path);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									// Insert the updated list back into project settings.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									ProjectSettings::get_singleton()->set("gdnative/singletons", singletons);
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								}
							 |