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											2020-12-19 18:17:22 +01:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  lightmapper.cpp                                                      */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-13 09:45:09 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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											2020-12-19 18:17:22 +01:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "lightmapper.h"
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							|  |  |  | LightmapDenoiser *(*LightmapDenoiser::create_function)() = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<LightmapDenoiser> LightmapDenoiser::create() { | 
					
						
							|  |  |  | 	if (create_function) { | 
					
						
							|  |  |  | 		return Ref<LightmapDenoiser>(create_function()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return Ref<LightmapDenoiser>(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | LightmapRaycaster *(*LightmapRaycaster::create_function)() = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<LightmapRaycaster> LightmapRaycaster::create() { | 
					
						
							|  |  |  | 	if (create_function) { | 
					
						
							|  |  |  | 		return Ref<LightmapRaycaster>(create_function()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return Ref<LightmapRaycaster>(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Lightmapper::CreateFunc Lightmapper::create_custom = nullptr; | 
					
						
							|  |  |  | Lightmapper::CreateFunc Lightmapper::create_gpu = nullptr; | 
					
						
							|  |  |  | Lightmapper::CreateFunc Lightmapper::create_cpu = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<Lightmapper> Lightmapper::create() { | 
					
						
							|  |  |  | 	Lightmapper *lm = nullptr; | 
					
						
							|  |  |  | 	if (create_custom) { | 
					
						
							|  |  |  | 		lm = create_custom(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!lm && create_gpu) { | 
					
						
							|  |  |  | 		lm = create_gpu(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!lm && create_cpu) { | 
					
						
							|  |  |  | 		lm = create_cpu(); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (!lm) { | 
					
						
							|  |  |  | 		return Ref<Lightmapper>(); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return Ref<Lightmapper>(lm); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Lightmapper::Lightmapper() { | 
					
						
							|  |  |  | } |