| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  animation_blend_tree.cpp                                             */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                      https://godotengine.org                          */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-13 09:45:09 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | #include "animation_blend_tree.h"
 | 
					
						
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										 |  |  | 
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										 |  |  | #include "scene/scene_string_names.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeAnimation::set_animation(const StringName &p_name) { | 
					
						
							|  |  |  | 	animation = p_name; | 
					
						
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										 |  |  | 	_change_notify("animation"); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | StringName AnimationNodeAnimation::get_animation() const { | 
					
						
							|  |  |  | 	return animation; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Vector<String> (*AnimationNodeAnimation::get_editable_animation_list)() = nullptr; | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | void AnimationNodeAnimation::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void AnimationNodeAnimation::_validate_property(PropertyInfo &property) const { | 
					
						
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										 |  |  | 	if (property.name == "animation" && get_editable_animation_list) { | 
					
						
							|  |  |  | 		Vector<String> names = get_editable_animation_list(); | 
					
						
							|  |  |  | 		String anims; | 
					
						
							|  |  |  | 		for (int i = 0; i < names.size(); i++) { | 
					
						
							|  |  |  | 			if (i > 0) { | 
					
						
							|  |  |  | 				anims += ","; | 
					
						
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										 |  |  | 			} | 
					
						
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										 |  |  | 			anims += String(names[i]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (anims != String()) { | 
					
						
							|  |  |  | 			property.hint = PROPERTY_HINT_ENUM; | 
					
						
							|  |  |  | 			property.hint_string = anims; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeAnimation::process(float p_time, bool p_seek) { | 
					
						
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										 |  |  | 	AnimationPlayer *ap = state->player; | 
					
						
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										 |  |  | 	ERR_FAIL_COND_V(!ap, 0); | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	const float current_time = get_parameter(this->time); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (!ap->has_animation(animation)) { | 
					
						
							|  |  |  | 		AnimationNodeBlendTree *tree = Object::cast_to<AnimationNodeBlendTree>(parent); | 
					
						
							|  |  |  | 		if (tree) { | 
					
						
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										 |  |  | 			String name = tree->get_node_name(Ref<AnimationNodeAnimation>(this)); | 
					
						
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										 |  |  | 			make_invalid(vformat(RTR("On BlendTree node '%s', animation not found: '%s'"), name, animation)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			make_invalid(vformat(RTR("Animation not found: '%s'"), animation)); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	Ref<Animation> anim = ap->get_animation(animation); | 
					
						
							|  |  |  | 
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										 |  |  | 	float time = current_time; | 
					
						
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										 |  |  | 	float step; | 
					
						
							|  |  |  | 
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										 |  |  | 	if (p_seek) { | 
					
						
							|  |  |  | 		time = p_time; | 
					
						
							|  |  |  | 		step = 0; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		time = MAX(0, time + p_time); | 
					
						
							|  |  |  | 		step = p_time; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float anim_size = anim->get_length(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (anim->has_loop()) { | 
					
						
							|  |  |  | 		if (anim_size) { | 
					
						
							|  |  |  | 			time = Math::fposmod(time, anim_size); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (time > anim_size) { | 
					
						
							|  |  |  | 		time = anim_size; | 
					
						
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										 |  |  | 		step = anim_size - current_time; | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	blend_animation(animation, time, step, p_seek, 1.0); | 
					
						
							|  |  |  | 
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										 |  |  | 	set_parameter(this->time, time); | 
					
						
							|  |  |  | 
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										 |  |  | 	return anim_size - time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeAnimation::get_caption() const { | 
					
						
							|  |  |  | 	return "Animation"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeAnimation::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_animation", "name"), &AnimationNodeAnimation::set_animation); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_animation"), &AnimationNodeAnimation::get_animation); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "animation"), "set_animation", "get_animation"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeAnimation::AnimationNodeAnimation() { | 
					
						
							|  |  |  | 	last_version = 0; | 
					
						
							|  |  |  | 	skip = false; | 
					
						
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										 |  |  | 	time = "time"; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ////////////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
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										 |  |  | void AnimationNodeOneShot::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::BOOL, active)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::BOOL, prev_active, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, remaining, PROPERTY_HINT_NONE, "", 0)); | 
					
						
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										 |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, time_to_restart, PROPERTY_HINT_NONE, "", 0)); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | 
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										 |  |  | Variant AnimationNodeOneShot::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	if (p_parameter == active || p_parameter == prev_active) { | 
					
						
							|  |  |  | 		return false; | 
					
						
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										 |  |  | 	} else if (p_parameter == time_to_restart) { | 
					
						
							|  |  |  | 		return -1; | 
					
						
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										 |  |  | 	} else { | 
					
						
							|  |  |  | 		return 0.0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void AnimationNodeOneShot::set_fadein_time(float p_time) { | 
					
						
							|  |  |  | 	fade_in = p_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_fadeout_time(float p_time) { | 
					
						
							|  |  |  | 	fade_out = p_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeOneShot::get_fadein_time() const { | 
					
						
							|  |  |  | 	return fade_in; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AnimationNodeOneShot::get_fadeout_time() const { | 
					
						
							|  |  |  | 	return fade_out; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_autorestart(bool p_active) { | 
					
						
							|  |  |  | 	autorestart = p_active; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_autorestart_delay(float p_time) { | 
					
						
							|  |  |  | 	autorestart_delay = p_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_autorestart_random_delay(float p_time) { | 
					
						
							|  |  |  | 	autorestart_random_delay = p_time; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeOneShot::has_autorestart() const { | 
					
						
							|  |  |  | 	return autorestart; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AnimationNodeOneShot::get_autorestart_delay() const { | 
					
						
							|  |  |  | 	return autorestart_delay; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | float AnimationNodeOneShot::get_autorestart_random_delay() const { | 
					
						
							|  |  |  | 	return autorestart_random_delay; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_mix_mode(MixMode p_mix) { | 
					
						
							|  |  |  | 	mix = p_mix; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | AnimationNodeOneShot::MixMode AnimationNodeOneShot::get_mix_mode() const { | 
					
						
							|  |  |  | 	return mix; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeOneShot::get_caption() const { | 
					
						
							|  |  |  | 	return "OneShot"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeOneShot::has_filter() const { | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeOneShot::process(float p_time, bool p_seek) { | 
					
						
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										 |  |  | 	bool active = get_parameter(this->active); | 
					
						
							|  |  |  | 	bool prev_active = get_parameter(this->prev_active); | 
					
						
							|  |  |  | 	float time = get_parameter(this->time); | 
					
						
							|  |  |  | 	float remaining = get_parameter(this->remaining); | 
					
						
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										 |  |  | 	float time_to_restart = get_parameter(this->time_to_restart); | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | 	if (!active) { | 
					
						
							|  |  |  | 		//make it as if this node doesn't exist, pass input 0 by.
 | 
					
						
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										 |  |  | 		if (prev_active) { | 
					
						
							|  |  |  | 			set_parameter(this->prev_active, false); | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		if (time_to_restart >= 0.0 && !p_seek) { | 
					
						
							|  |  |  | 			time_to_restart -= p_time; | 
					
						
							|  |  |  | 			if (time_to_restart < 0) { | 
					
						
							|  |  |  | 				//restart
 | 
					
						
							|  |  |  | 				set_parameter(this->active, true); | 
					
						
							|  |  |  | 				active = true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			set_parameter(this->time_to_restart, time_to_restart); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!active) { | 
					
						
							|  |  |  | 			return blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool os_seek = p_seek; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (p_seek) { | 
					
						
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										 |  |  | 		time = p_time; | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	bool do_start = !prev_active; | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | 	if (do_start) { | 
					
						
							|  |  |  | 		time = 0; | 
					
						
							|  |  |  | 		os_seek = true; | 
					
						
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										 |  |  | 		set_parameter(this->prev_active, true); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float blend; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (time < fade_in) { | 
					
						
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										 |  |  | 		if (fade_in > 0) { | 
					
						
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										 |  |  | 			blend = time / fade_in; | 
					
						
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										 |  |  | 		} else { | 
					
						
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										 |  |  | 			blend = 0; //wtf
 | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	} else if (!do_start && remaining < fade_out) { | 
					
						
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										 |  |  | 		if (fade_out) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			blend = (remaining / fade_out); | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			blend = 1.0; | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		blend = 1.0; | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	float main_rem; | 
					
						
							|  |  |  | 	if (mix == MIX_MODE_ADD) { | 
					
						
							|  |  |  | 		main_rem = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		main_rem = blend_input(0, p_time, p_seek, 1.0 - blend, FILTER_BLEND, !sync); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float os_rem = blend_input(1, os_seek ? time : p_time, os_seek, blend, FILTER_PASS, false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (do_start) { | 
					
						
							|  |  |  | 		remaining = os_rem; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!p_seek) { | 
					
						
							|  |  |  | 		time += p_time; | 
					
						
							|  |  |  | 		remaining = os_rem; | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 		if (remaining <= 0) { | 
					
						
							|  |  |  | 			set_parameter(this->active, false); | 
					
						
							|  |  |  | 			set_parameter(this->prev_active, false); | 
					
						
							| 
									
										
										
										
											2019-01-25 18:15:29 -03:00
										 |  |  | 			if (autorestart) { | 
					
						
							|  |  |  | 				float restart_sec = autorestart_delay + Math::randf() * autorestart_random_delay; | 
					
						
							|  |  |  | 				set_parameter(this->time_to_restart, restart_sec); | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	set_parameter(this->time, time); | 
					
						
							|  |  |  | 	set_parameter(this->remaining, remaining); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	return MAX(main_rem, remaining); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeOneShot::set_use_sync(bool p_sync) { | 
					
						
							|  |  |  | 	sync = p_sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeOneShot::is_using_sync() const { | 
					
						
							|  |  |  | 	return sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeOneShot::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_fadein_time", "time"), &AnimationNodeOneShot::set_fadein_time); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_fadein_time"), &AnimationNodeOneShot::get_fadein_time); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_fadeout_time", "time"), &AnimationNodeOneShot::set_fadeout_time); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_fadeout_time"), &AnimationNodeOneShot::get_fadeout_time); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_autorestart", "enable"), &AnimationNodeOneShot::set_autorestart); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("has_autorestart"), &AnimationNodeOneShot::has_autorestart); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_autorestart_delay", "enable"), &AnimationNodeOneShot::set_autorestart_delay); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_autorestart_delay"), &AnimationNodeOneShot::get_autorestart_delay); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_autorestart_random_delay", "enable"), &AnimationNodeOneShot::set_autorestart_random_delay); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_autorestart_random_delay"), &AnimationNodeOneShot::get_autorestart_random_delay); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_mix_mode", "mode"), &AnimationNodeOneShot::set_mix_mode); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_mix_mode"), &AnimationNodeOneShot::get_mix_mode); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeOneShot::set_use_sync); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeOneShot::is_using_sync); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-04-16 23:21:11 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_mode", PROPERTY_HINT_ENUM, "Blend,Add"), "set_mix_mode", "get_mix_mode"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadein_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadein_time", "get_fadein_time"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "fadeout_time", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_fadeout_time", "get_fadeout_time"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-03-18 12:53:34 +08:00
										 |  |  | 	ADD_GROUP("Auto Restart", "autorestart_"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autorestart"), "set_autorestart", "has_autorestart"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_delay", "get_autorestart_delay"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "autorestart_random_delay", PROPERTY_HINT_RANGE, "0,60,0.01,or_greater"), "set_autorestart_random_delay", "get_autorestart_random_delay"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_GROUP("", ""); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-10-02 09:57:12 +02:00
										 |  |  | 	BIND_ENUM_CONSTANT(MIX_MODE_BLEND); | 
					
						
							|  |  |  | 	BIND_ENUM_CONSTANT(MIX_MODE_ADD); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeOneShot::AnimationNodeOneShot() { | 
					
						
							|  |  |  | 	add_input("in"); | 
					
						
							|  |  |  | 	add_input("shot"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	fade_in = 0.1; | 
					
						
							|  |  |  | 	fade_out = 0.1; | 
					
						
							|  |  |  | 	autorestart = false; | 
					
						
							|  |  |  | 	autorestart_delay = 1; | 
					
						
							| 
									
										
										
										
											2019-04-11 13:36:00 +09:00
										 |  |  | 	autorestart_random_delay = 0; | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	mix = MIX_MODE_BLEND; | 
					
						
							|  |  |  | 	sync = false; | 
					
						
							| 
									
										
										
										
											2018-08-20 16:35:36 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	active = PNAME("active"); | 
					
						
							| 
									
										
										
										
											2018-08-20 16:35:36 -03:00
										 |  |  | 	prev_active = "prev_active"; | 
					
						
							|  |  |  | 	time = "time"; | 
					
						
							|  |  |  | 	remaining = "remaining"; | 
					
						
							| 
									
										
										
										
											2019-01-25 18:15:29 -03:00
										 |  |  | 	time_to_restart = "time_to_restart"; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeAdd2::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeAdd2::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 0; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | String AnimationNodeAdd2::get_caption() const { | 
					
						
							|  |  |  | 	return "Add2"; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | void AnimationNodeAdd2::set_use_sync(bool p_sync) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	sync = p_sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | bool AnimationNodeAdd2::is_using_sync() const { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	return sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | bool AnimationNodeAdd2::has_filter() const { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | float AnimationNodeAdd2::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float amount = get_parameter(add_amount); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	float rem0 = blend_input(0, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 	blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rem0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | void AnimationNodeAdd2::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd2::set_use_sync); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd2::is_using_sync); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | AnimationNodeAdd2::AnimationNodeAdd2() { | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	add_amount = PNAME("add_amount"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	add_input("in"); | 
					
						
							|  |  |  | 	add_input("add"); | 
					
						
							|  |  |  | 	sync = false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | ////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeAdd3::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, add_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeAdd3::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 0; | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeAdd3::get_caption() const { | 
					
						
							|  |  |  | 	return "Add3"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeAdd3::set_use_sync(bool p_sync) { | 
					
						
							|  |  |  | 	sync = p_sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeAdd3::is_using_sync() const { | 
					
						
							|  |  |  | 	return sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeAdd3::has_filter() const { | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeAdd3::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float amount = get_parameter(add_amount); | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | 	blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_PASS, !sync); | 
					
						
							|  |  |  | 	float rem0 = blend_input(1, p_time, p_seek, 1.0, FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 	blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_PASS, !sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rem0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeAdd3::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeAdd3::set_use_sync); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeAdd3::is_using_sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeAdd3::AnimationNodeAdd3() { | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	add_amount = PNAME("add_amount"); | 
					
						
							| 
									
										
										
										
											2018-06-27 20:50:25 -03:00
										 |  |  | 	add_input("-add"); | 
					
						
							|  |  |  | 	add_input("in"); | 
					
						
							|  |  |  | 	add_input("+add"); | 
					
						
							|  |  |  | 	sync = false; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | /////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeBlend2::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "0,1,0.01")); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeBlend2::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 0; //for blend amount
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | String AnimationNodeBlend2::get_caption() const { | 
					
						
							|  |  |  | 	return "Blend2"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeBlend2::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float amount = get_parameter(blend_amount); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	float rem0 = blend_input(0, p_time, p_seek, 1.0 - amount, FILTER_BLEND, !sync); | 
					
						
							|  |  |  | 	float rem1 = blend_input(1, p_time, p_seek, amount, FILTER_PASS, !sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return amount > 0.5 ? rem1 : rem0; //hacky but good enough
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlend2::set_use_sync(bool p_sync) { | 
					
						
							|  |  |  | 	sync = p_sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeBlend2::is_using_sync() const { | 
					
						
							|  |  |  | 	return sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeBlend2::has_filter() const { | 
					
						
							|  |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeBlend2::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend2::set_use_sync); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend2::is_using_sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | AnimationNodeBlend2::AnimationNodeBlend2() { | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	blend_amount = PNAME("blend_amount"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	add_input("in"); | 
					
						
							|  |  |  | 	add_input("blend"); | 
					
						
							|  |  |  | 	sync = false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | //////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeBlend3::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, blend_amount, PROPERTY_HINT_RANGE, "-1,1,0.01")); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeBlend3::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 0; //for blend amount
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeBlend3::get_caption() const { | 
					
						
							|  |  |  | 	return "Blend3"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlend3::set_use_sync(bool p_sync) { | 
					
						
							|  |  |  | 	sync = p_sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeBlend3::is_using_sync() const { | 
					
						
							|  |  |  | 	return sync; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeBlend3::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float amount = get_parameter(blend_amount); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	float rem0 = blend_input(0, p_time, p_seek, MAX(0, -amount), FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 	float rem1 = blend_input(1, p_time, p_seek, 1.0 - ABS(amount), FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 	float rem2 = blend_input(2, p_time, p_seek, MAX(0, amount), FILTER_IGNORE, !sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return amount > 0.5 ? rem2 : (amount < -0.5 ? rem0 : rem1); //hacky but good enough
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlend3::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_use_sync", "enable"), &AnimationNodeBlend3::set_use_sync); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_using_sync"), &AnimationNodeBlend3::is_using_sync); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "sync"), "set_use_sync", "is_using_sync"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | AnimationNodeBlend3::AnimationNodeBlend3() { | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	blend_amount = PNAME("blend_amount"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	add_input("-blend"); | 
					
						
							|  |  |  | 	add_input("in"); | 
					
						
							|  |  |  | 	add_input("+blend"); | 
					
						
							|  |  |  | 	sync = false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeTimeScale::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, scale, PROPERTY_HINT_RANGE, "0,32,0.01,or_greater")); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeTimeScale::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 1.0; //initial timescale
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeTimeScale::get_caption() const { | 
					
						
							|  |  |  | 	return "TimeScale"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeTimeScale::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float scale = get_parameter(this->scale); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	if (p_seek) { | 
					
						
							|  |  |  | 		return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return blend_input(0, p_time * scale, false, 1.0, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTimeScale::_bind_methods() { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | AnimationNodeTimeScale::AnimationNodeTimeScale() { | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	scale = PNAME("scale"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	add_input("in"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeTimeSeek::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, seek_pos, PROPERTY_HINT_RANGE, "-1,3600,0.01,or_greater")); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Variant AnimationNodeTimeSeek::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	return 1.0; //initial timescale
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeTimeSeek::get_caption() const { | 
					
						
							|  |  |  | 	return "Seek"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeTimeSeek::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	float seek_pos = get_parameter(this->seek_pos); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	if (p_seek) { | 
					
						
							|  |  |  | 		return blend_input(0, p_time, true, 1.0, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 	} else if (seek_pos >= 0) { | 
					
						
							|  |  |  | 		float ret = blend_input(0, seek_pos, true, 1.0, FILTER_IGNORE, false); | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 		set_parameter(this->seek_pos, -1.0); //reset
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		_change_notify("seek_pos"); | 
					
						
							|  |  |  | 		return ret; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return blend_input(0, p_time, false, 1.0, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTimeSeek::_bind_methods() { | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | AnimationNodeTimeSeek::AnimationNodeTimeSeek() { | 
					
						
							|  |  |  | 	add_input("in"); | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	seek_pos = PNAME("seek_position"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /////////////////////////////////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeTransition::get_parameter_list(List<PropertyInfo> *r_list) const { | 
					
						
							|  |  |  | 	String anims; | 
					
						
							|  |  |  | 	for (int i = 0; i < enabled_inputs; i++) { | 
					
						
							|  |  |  | 		if (i > 0) { | 
					
						
							|  |  |  | 			anims += ","; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		anims += inputs[i].name; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::INT, current, PROPERTY_HINT_ENUM, anims)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::INT, prev_current, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::INT, prev, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, time, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | 	r_list->push_back(PropertyInfo(Variant::REAL, prev_xfading, PROPERTY_HINT_NONE, "", 0)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | Variant AnimationNodeTransition::get_parameter_default_value(const StringName &p_parameter) const { | 
					
						
							|  |  |  | 	if (p_parameter == time || p_parameter == prev_xfading) { | 
					
						
							|  |  |  | 		return 0.0; | 
					
						
							|  |  |  | 	} else if (p_parameter == prev || p_parameter == prev_current) { | 
					
						
							|  |  |  | 		return -1; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | String AnimationNodeTransition::get_caption() const { | 
					
						
							|  |  |  | 	return "Transition"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::_update_inputs() { | 
					
						
							|  |  |  | 	while (get_input_count() < enabled_inputs) { | 
					
						
							|  |  |  | 		add_input(inputs[get_input_count()].name); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	while (get_input_count() > enabled_inputs) { | 
					
						
							|  |  |  | 		remove_input(get_input_count() - 1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::set_enabled_inputs(int p_inputs) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_inputs, MAX_INPUTS); | 
					
						
							|  |  |  | 	enabled_inputs = p_inputs; | 
					
						
							|  |  |  | 	_update_inputs(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | int AnimationNodeTransition::get_enabled_inputs() { | 
					
						
							|  |  |  | 	return enabled_inputs; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::set_input_as_auto_advance(int p_input, bool p_enable) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_input, MAX_INPUTS); | 
					
						
							|  |  |  | 	inputs[p_input].auto_advance = p_enable; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeTransition::is_input_set_as_auto_advance(int p_input) const { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, false); | 
					
						
							|  |  |  | 	return inputs[p_input].auto_advance; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::set_input_caption(int p_input, const String &p_name) { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_input, MAX_INPUTS); | 
					
						
							|  |  |  | 	inputs[p_input].name = p_name; | 
					
						
							|  |  |  | 	set_input_name(p_input, p_name); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeTransition::get_input_caption(int p_input) const { | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX_V(p_input, MAX_INPUTS, String()); | 
					
						
							|  |  |  | 	return inputs[p_input].name; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::set_cross_fade_time(float p_fade) { | 
					
						
							|  |  |  | 	xfade = p_fade; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeTransition::get_cross_fade_time() const { | 
					
						
							|  |  |  | 	return xfade; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeTransition::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	int current = get_parameter(this->current); | 
					
						
							|  |  |  | 	int prev = get_parameter(this->prev); | 
					
						
							|  |  |  | 	int prev_current = get_parameter(this->prev_current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float time = get_parameter(this->time); | 
					
						
							|  |  |  | 	float prev_xfading = get_parameter(this->prev_xfading); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool switched = current != prev_current; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (switched) { | 
					
						
							|  |  |  | 		set_parameter(this->prev_current, current); | 
					
						
							|  |  |  | 		set_parameter(this->prev, prev_current); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		prev = prev_current; | 
					
						
							|  |  |  | 		prev_xfading = xfade; | 
					
						
							|  |  |  | 		time = 0; | 
					
						
							|  |  |  | 		switched = true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (current < 0 || current >= enabled_inputs || prev >= enabled_inputs) { | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	float rem = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	if (prev < 0) { // process current animation, check for transition
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 		rem = blend_input(current, p_time, p_seek, 1.0, FILTER_IGNORE, false); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 		if (p_seek) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			time = p_time; | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 		} else { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			time += p_time; | 
					
						
							| 
									
										
										
										
											2021-05-05 12:44:11 +02:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (inputs[current].auto_advance && rem <= xfade) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 			set_parameter(this->current, (current + 1) % enabled_inputs); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { // cross-fading from prev to current
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-11 02:25:47 +09:00
										 |  |  | 		float blend = xfade == 0 ? 0 : (prev_xfading / xfade); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (!p_seek && switched) { //just switched, seek to start of current
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			rem = blend_input(current, 0, true, 1.0 - blend, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			rem = blend_input(current, p_time, p_seek, 1.0 - blend, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (p_seek) { // don't seek prev animation
 | 
					
						
							|  |  |  | 			blend_input(prev, 0, false, blend, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 			time = p_time; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			blend_input(prev, p_time, false, blend, FILTER_IGNORE, false); | 
					
						
							|  |  |  | 			time += p_time; | 
					
						
							|  |  |  | 			prev_xfading -= p_time; | 
					
						
							|  |  |  | 			if (prev_xfading < 0) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 				set_parameter(this->prev, -1); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	set_parameter(this->time, time); | 
					
						
							|  |  |  | 	set_parameter(this->prev_xfading, prev_xfading); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return rem; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::_validate_property(PropertyInfo &property) const { | 
					
						
							|  |  |  | 	if (property.name.begins_with("input_")) { | 
					
						
							|  |  |  | 		String n = property.name.get_slicec('/', 0).get_slicec('_', 1); | 
					
						
							|  |  |  | 		if (n != "count") { | 
					
						
							|  |  |  | 			int idx = n.to_int(); | 
					
						
							|  |  |  | 			if (idx >= enabled_inputs) { | 
					
						
							|  |  |  | 				property.usage = 0; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-06-21 15:45:44 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	AnimationNode::_validate_property(property); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeTransition::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_enabled_inputs", "amount"), &AnimationNodeTransition::set_enabled_inputs); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_enabled_inputs"), &AnimationNodeTransition::get_enabled_inputs); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_input_as_auto_advance", "input", "enable"), &AnimationNodeTransition::set_input_as_auto_advance); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_input_set_as_auto_advance", "input"), &AnimationNodeTransition::is_input_set_as_auto_advance); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_input_caption", "input", "caption"), &AnimationNodeTransition::set_input_caption); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_input_caption", "input"), &AnimationNodeTransition::get_input_caption); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_cross_fade_time", "time"), &AnimationNodeTransition::set_cross_fade_time); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_cross_fade_time"), &AnimationNodeTransition::get_cross_fade_time); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,64,1", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_enabled_inputs", "get_enabled_inputs"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::REAL, "xfade_time", PROPERTY_HINT_RANGE, "0,120,0.01"), "set_cross_fade_time", "get_cross_fade_time"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < MAX_INPUTS; i++) { | 
					
						
							| 
									
										
										
										
											2020-01-23 11:14:14 +01:00
										 |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_caption", "get_input_caption", i); | 
					
						
							|  |  |  | 		ADD_PROPERTYI(PropertyInfo(Variant::BOOL, "input_" + itos(i) + "/auto_advance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_INTERNAL), "set_input_as_auto_advance", "is_input_set_as_auto_advance", i); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeTransition::AnimationNodeTransition() { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	prev_xfading = "prev_xfading"; | 
					
						
							|  |  |  | 	prev = "prev"; | 
					
						
							|  |  |  | 	time = "time"; | 
					
						
							| 
									
										
										
										
											2022-05-18 12:43:36 +08:00
										 |  |  | 	current = PNAME("current"); | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	prev_current = "prev_current"; | 
					
						
							| 
									
										
										
										
											2019-04-08 17:13:30 +02:00
										 |  |  | 	xfade = 0.0; | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	enabled_inputs = 0; | 
					
						
							|  |  |  | 	for (int i = 0; i < MAX_INPUTS; i++) { | 
					
						
							|  |  |  | 		inputs[i].auto_advance = false; | 
					
						
							| 
									
										
										
										
											2019-01-09 14:44:41 +09:00
										 |  |  | 		inputs[i].name = "state " + itos(i); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /////////////////////
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeOutput::get_caption() const { | 
					
						
							|  |  |  | 	return "Output"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeOutput::process(float p_time, bool p_seek) { | 
					
						
							|  |  |  | 	return blend_input(0, p_time, p_seek, 1.0); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeOutput::AnimationNodeOutput() { | 
					
						
							|  |  |  | 	add_input("output"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | ///////////////////////////////////////////////////////
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeBlendTree::add_node(const StringName &p_name, Ref<AnimationNode> p_node, const Vector2 &p_position) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ERR_FAIL_COND(nodes.has(p_name)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_node.is_null()); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(String(p_name).find("/") != -1); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Node n; | 
					
						
							|  |  |  | 	n.node = p_node; | 
					
						
							|  |  |  | 	n.position = p_position; | 
					
						
							|  |  |  | 	n.connections.resize(n.node->get_input_count()); | 
					
						
							|  |  |  | 	nodes[p_name] = n; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	emit_signal("tree_changed"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	p_node->connect("tree_changed", this, "_tree_changed", varray(), CONNECT_REFERENCE_COUNTED); | 
					
						
							|  |  |  | 	p_node->connect("changed", this, "_node_changed", varray(p_name), CONNECT_REFERENCE_COUNTED); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Ref<AnimationNode> AnimationNodeBlendTree::get_node(const StringName &p_name) const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!nodes.has(p_name), Ref<AnimationNode>()); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	return nodes[p_name].node; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | StringName AnimationNodeBlendTree::get_node_name(const Ref<AnimationNode> &p_node) const { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		if (E->get().node == p_node) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			return E->key(); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_V(StringName()); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::set_node_position(const StringName &p_node, const Vector2 &p_position) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_node)); | 
					
						
							|  |  |  | 	nodes[p_node].position = p_position; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector2 AnimationNodeBlendTree::get_node_position(const StringName &p_node) const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!nodes.has(p_node), Vector2()); | 
					
						
							|  |  |  | 	return nodes[p_node].position; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::get_child_nodes(List<ChildNode> *r_child_nodes) { | 
					
						
							|  |  |  | 	Vector<StringName> ns; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		ns.push_back(E->key()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ns.sort_custom<StringName::AlphCompare>(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (int i = 0; i < ns.size(); i++) { | 
					
						
							|  |  |  | 		ChildNode cn; | 
					
						
							|  |  |  | 		cn.name = ns[i]; | 
					
						
							|  |  |  | 		cn.node = nodes[cn.name].node; | 
					
						
							|  |  |  | 		r_child_nodes->push_back(cn); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | bool AnimationNodeBlendTree::has_node(const StringName &p_name) const { | 
					
						
							|  |  |  | 	return nodes.has(p_name); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Vector<StringName> AnimationNodeBlendTree::get_node_connection_array(const StringName &p_name) const { | 
					
						
							|  |  |  | 	ERR_FAIL_COND_V(!nodes.has(p_name), Vector<StringName>()); | 
					
						
							|  |  |  | 	return nodes[p_name].connections; | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | void AnimationNodeBlendTree::remove_node(const StringName &p_name) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_name)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); //can't delete output
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 		Ref<AnimationNode> node = nodes[p_name].node; | 
					
						
							|  |  |  | 		node->disconnect("tree_changed", this, "_tree_changed"); | 
					
						
							|  |  |  | 		node->disconnect("changed", this, "_node_changed"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	nodes.erase(p_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//erase connections to name
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		for (int i = 0; i < E->get().connections.size(); i++) { | 
					
						
							|  |  |  | 			if (E->get().connections[i] == p_name) { | 
					
						
							|  |  |  | 				E->get().connections.write[i] = StringName(); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emit_changed(); | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	emit_signal("tree_changed"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::rename_node(const StringName &p_name, const StringName &p_new_name) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_name)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(nodes.has(p_new_name)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_name == SceneStringNames::get_singleton()->output); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_new_name == SceneStringNames::get_singleton()->output); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	nodes[p_name].node->disconnect("changed", this, "_node_changed"); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	nodes[p_new_name] = nodes[p_name]; | 
					
						
							|  |  |  | 	nodes.erase(p_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	//rename connections
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		for (int i = 0; i < E->get().connections.size(); i++) { | 
					
						
							|  |  |  | 			if (E->get().connections[i] == p_name) { | 
					
						
							|  |  |  | 				E->get().connections.write[i] = p_new_name; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	//connection must be done with new name
 | 
					
						
							|  |  |  | 	nodes[p_new_name].node->connect("changed", this, "_node_changed", varray(p_new_name), CONNECT_REFERENCE_COUNTED); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	emit_signal("tree_changed"); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_output_node)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_input_node)); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_output_node == SceneStringNames::get_singleton()->output); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_input_node == p_output_node); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Ref<AnimationNode> input = nodes[p_input_node].node; | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_input_index, nodes[p_input_node].connections.size()); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		for (int i = 0; i < E->get().connections.size(); i++) { | 
					
						
							|  |  |  | 			StringName output = E->get().connections[i]; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			ERR_FAIL_COND(output == p_output_node); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	nodes[p_input_node].connections.write[p_input_index] = p_output_node; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	emit_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::disconnect_node(const StringName &p_node, int p_input_index) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_node)); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Ref<AnimationNode> input = nodes[p_node].node; | 
					
						
							|  |  |  | 	ERR_FAIL_INDEX(p_input_index, nodes[p_node].connections.size()); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	nodes[p_node].connections.write[p_input_index] = StringName(); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeBlendTree::ConnectionError AnimationNodeBlendTree::can_connect_node(const StringName &p_input_node, int p_input_index, const StringName &p_output_node) const { | 
					
						
							|  |  |  | 	if (!nodes.has(p_output_node) || p_output_node == SceneStringNames::get_singleton()->output) { | 
					
						
							|  |  |  | 		return CONNECTION_ERROR_NO_OUTPUT; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!nodes.has(p_input_node)) { | 
					
						
							|  |  |  | 		return CONNECTION_ERROR_NO_INPUT; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-03 21:52:50 +02:00
										 |  |  | 	if (p_input_node == p_output_node) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		return CONNECTION_ERROR_SAME_NODE; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Ref<AnimationNode> input = nodes[p_input_node].node; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	if (p_input_index < 0 || p_input_index >= nodes[p_input_node].connections.size()) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		return CONNECTION_ERROR_NO_INPUT_INDEX; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	if (nodes[p_input_node].connections[p_input_index] != StringName()) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		return CONNECTION_ERROR_CONNECTION_EXISTS; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		for (int i = 0; i < E->get().connections.size(); i++) { | 
					
						
							|  |  |  | 			StringName output = E->get().connections[i]; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			if (output == p_output_node) { | 
					
						
							|  |  |  | 				return CONNECTION_ERROR_CONNECTION_EXISTS; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return CONNECTION_OK; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::get_node_connections(List<NodeConnection> *r_connections) const { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		for (int i = 0; i < E->get().connections.size(); i++) { | 
					
						
							|  |  |  | 			StringName output = E->get().connections[i]; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			if (output != StringName()) { | 
					
						
							|  |  |  | 				NodeConnection nc; | 
					
						
							|  |  |  | 				nc.input_node = E->key(); | 
					
						
							|  |  |  | 				nc.input_index = i; | 
					
						
							|  |  |  | 				nc.output_node = output; | 
					
						
							|  |  |  | 				r_connections->push_back(nc); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | String AnimationNodeBlendTree::get_caption() const { | 
					
						
							|  |  |  | 	return "BlendTree"; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float AnimationNodeBlendTree::process(float p_time, bool p_seek) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Ref<AnimationNodeOutput> output = nodes[SceneStringNames::get_singleton()->output].node; | 
					
						
							|  |  |  | 	return _blend_node("output", nodes[SceneStringNames::get_singleton()->output].connections, this, output, p_time, p_seek, 1.0); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::get_node_list(List<StringName> *r_list) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		r_list->push_back(E->key()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::set_graph_offset(const Vector2 &p_graph_offset) { | 
					
						
							|  |  |  | 	graph_offset = p_graph_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Vector2 AnimationNodeBlendTree::get_graph_offset() const { | 
					
						
							|  |  |  | 	return graph_offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | Ref<AnimationNode> AnimationNodeBlendTree::get_child_by_name(const StringName &p_name) { | 
					
						
							|  |  |  | 	return get_node(p_name); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeBlendTree::_set(const StringName &p_name, const Variant &p_value) { | 
					
						
							|  |  |  | 	String name = p_name; | 
					
						
							|  |  |  | 	if (name.begins_with("nodes/")) { | 
					
						
							|  |  |  | 		String node_name = name.get_slicec('/', 1); | 
					
						
							|  |  |  | 		String what = name.get_slicec('/', 2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (what == "node") { | 
					
						
							|  |  |  | 			Ref<AnimationNode> anode = p_value; | 
					
						
							|  |  |  | 			if (anode.is_valid()) { | 
					
						
							|  |  |  | 				add_node(node_name, p_value); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (what == "position") { | 
					
						
							|  |  |  | 			if (nodes.has(node_name)) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 				nodes[node_name].position = p_value; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			return true; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else if (name == "node_connections") { | 
					
						
							|  |  |  | 		Array conns = p_value; | 
					
						
							|  |  |  | 		ERR_FAIL_COND_V(conns.size() % 3 != 0, false); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < conns.size(); i += 3) { | 
					
						
							|  |  |  | 			connect_node(conns[i], conns[i + 1], conns[i + 2]); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool AnimationNodeBlendTree::_get(const StringName &p_name, Variant &r_ret) const { | 
					
						
							|  |  |  | 	String name = p_name; | 
					
						
							|  |  |  | 	if (name.begins_with("nodes/")) { | 
					
						
							|  |  |  | 		String node_name = name.get_slicec('/', 1); | 
					
						
							|  |  |  | 		String what = name.get_slicec('/', 2); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (what == "node") { | 
					
						
							|  |  |  | 			if (nodes.has(node_name)) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 				r_ret = nodes[node_name].node; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (what == "position") { | 
					
						
							|  |  |  | 			if (nodes.has(node_name)) { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 				r_ret = nodes[node_name].position; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 				return true; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} else if (name == "node_connections") { | 
					
						
							|  |  |  | 		List<NodeConnection> nc; | 
					
						
							|  |  |  | 		get_node_connections(&nc); | 
					
						
							|  |  |  | 		Array conns; | 
					
						
							|  |  |  | 		conns.resize(nc.size() * 3); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		int idx = 0; | 
					
						
							|  |  |  | 		for (List<NodeConnection>::Element *E = nc.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 			conns[idx * 3 + 0] = E->get().input_node; | 
					
						
							|  |  |  | 			conns[idx * 3 + 1] = E->get().input_index; | 
					
						
							|  |  |  | 			conns[idx * 3 + 2] = E->get().output_node; | 
					
						
							|  |  |  | 			idx++; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		r_ret = conns; | 
					
						
							|  |  |  | 		return true; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return false; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | void AnimationNodeBlendTree::_get_property_list(List<PropertyInfo> *p_list) const { | 
					
						
							|  |  |  | 	List<StringName> names; | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	for (Map<StringName, Node>::Element *E = nodes.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		names.push_back(E->key()); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	names.sort_custom<StringName::AlphCompare>(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (List<StringName>::Element *E = names.front(); E; E = E->next()) { | 
					
						
							|  |  |  | 		String name = E->get(); | 
					
						
							|  |  |  | 		if (name != "output") { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 			p_list->push_back(PropertyInfo(Variant::OBJECT, "nodes/" + name + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationNode", PROPERTY_USAGE_NOEDITOR)); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 		p_list->push_back(PropertyInfo(Variant::VECTOR2, "nodes/" + name + "/position", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	p_list->push_back(PropertyInfo(Variant::ARRAY, "node_connections", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | void AnimationNodeBlendTree::_tree_changed() { | 
					
						
							|  |  |  | 	emit_signal("tree_changed"); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void AnimationNodeBlendTree::_node_changed(const StringName &p_node) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!nodes.has(p_node)); | 
					
						
							|  |  |  | 	nodes[p_node].connections.resize(nodes[p_node].node->get_input_count()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | void AnimationNodeBlendTree::_bind_methods() { | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("add_node", "name", "node", "position"), &AnimationNodeBlendTree::add_node, DEFVAL(Vector2())); | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("get_node", "name"), &AnimationNodeBlendTree::get_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("remove_node", "name"), &AnimationNodeBlendTree::remove_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("rename_node", "name", "new_name"), &AnimationNodeBlendTree::rename_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("has_node", "name"), &AnimationNodeBlendTree::has_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("connect_node", "input_node", "input_index", "output_node"), &AnimationNodeBlendTree::connect_node); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("disconnect_node", "input_node", "input_index"), &AnimationNodeBlendTree::disconnect_node); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_node_position", "name", "position"), &AnimationNodeBlendTree::set_node_position); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_node_position", "name"), &AnimationNodeBlendTree::get_node_position); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_graph_offset", "offset"), &AnimationNodeBlendTree::set_graph_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_graph_offset"), &AnimationNodeBlendTree::get_graph_offset); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("_tree_changed"), &AnimationNodeBlendTree::_tree_changed); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("_node_changed", "node"), &AnimationNodeBlendTree::_node_changed); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "graph_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_graph_offset", "get_graph_offset"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_OK); | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_ERROR_NO_INPUT); | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_ERROR_NO_INPUT_INDEX); | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_ERROR_NO_OUTPUT); | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_ERROR_SAME_NODE); | 
					
						
							|  |  |  | 	BIND_CONSTANT(CONNECTION_ERROR_CONNECTION_EXISTS); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeBlendTree::AnimationNodeBlendTree() { | 
					
						
							|  |  |  | 	Ref<AnimationNodeOutput> output; | 
					
						
							|  |  |  | 	output.instance(); | 
					
						
							| 
									
										
										
										
											2018-08-20 13:38:18 -03:00
										 |  |  | 	Node n; | 
					
						
							|  |  |  | 	n.node = output; | 
					
						
							|  |  |  | 	n.position = Vector2(300, 150); | 
					
						
							|  |  |  | 	n.connections.resize(1); | 
					
						
							|  |  |  | 	nodes["output"] = n; | 
					
						
							| 
									
										
										
										
											2018-06-18 22:10:48 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | AnimationNodeBlendTree::~AnimationNodeBlendTree() { | 
					
						
							|  |  |  | } |