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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  rendering_device_driver_vulkan.h                                      */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef RENDERING_DEVICE_DRIVER_VULKAN_H
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							|  |  |  | #define RENDERING_DEVICE_DRIVER_VULKAN_H
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							|  |  |  | 
 | 
					
						
							|  |  |  | #include "core/templates/hash_map.h"
 | 
					
						
							|  |  |  | #include "core/templates/paged_allocator.h"
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										 |  |  | #include "drivers/vulkan/rendering_context_driver_vulkan.h"
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										 |  |  | #include "servers/rendering/rendering_device_driver.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef DEBUG_ENABLED
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							|  |  |  | #ifndef _MSC_VER
 | 
					
						
							|  |  |  | #define _DEBUG
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | #include "thirdparty/vulkan/vk_mem_alloc.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef USE_VOLK
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							|  |  |  | #include <volk.h>
 | 
					
						
							|  |  |  | #else
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							|  |  |  | #include <vulkan/vulkan.h>
 | 
					
						
							|  |  |  | #endif
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							|  |  |  | 
 | 
					
						
							|  |  |  | // Design principles:
 | 
					
						
							|  |  |  | // - Vulkan structs are zero-initialized and fields not requiring a non-zero value are omitted (except in cases where expresivity reasons apply).
 | 
					
						
							|  |  |  | class RenderingDeviceDriverVulkan : public RenderingDeviceDriver { | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** GENERIC ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 
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										 |  |  | 	struct CommandQueue; | 
					
						
							|  |  |  | 	struct SwapChain; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct Queue { | 
					
						
							|  |  |  | 		VkQueue queue = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		uint32_t virtual_count = 0; | 
					
						
							|  |  |  | 		BinaryMutex submit_mutex; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct SubgroupCapabilities { | 
					
						
							|  |  |  | 		uint32_t size = 0; | 
					
						
							|  |  |  | 		uint32_t min_size = 0; | 
					
						
							|  |  |  | 		uint32_t max_size = 0; | 
					
						
							|  |  |  | 		VkShaderStageFlags supported_stages = 0; | 
					
						
							|  |  |  | 		VkSubgroupFeatureFlags supported_operations = 0; | 
					
						
							|  |  |  | 		VkBool32 quad_operations_in_all_stages = false; | 
					
						
							|  |  |  | 		bool size_control_is_supported = false; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		uint32_t supported_stages_flags_rd() const; | 
					
						
							|  |  |  | 		String supported_stages_desc() const; | 
					
						
							|  |  |  | 		uint32_t supported_operations_flags_rd() const; | 
					
						
							|  |  |  | 		String supported_operations_desc() const; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct VRSCapabilities { | 
					
						
							|  |  |  | 		bool pipeline_vrs_supported = false; // We can specify our fragment rate on a pipeline level.
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							|  |  |  | 		bool primitive_vrs_supported = false; // We can specify our fragment rate on each drawcall.
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							|  |  |  | 		bool attachment_vrs_supported = false; // We can provide a density map attachment on our framebuffer.
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							|  |  |  | 
 | 
					
						
							|  |  |  | 		Size2i min_texel_size; | 
					
						
							|  |  |  | 		Size2i max_texel_size; | 
					
						
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										 |  |  | 		Size2i max_fragment_size; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		Size2i texel_size; // The texel size we'll use
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct ShaderCapabilities { | 
					
						
							|  |  |  | 		bool shader_float16_is_supported = false; | 
					
						
							|  |  |  | 		bool shader_int8_is_supported = false; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct StorageBufferCapabilities { | 
					
						
							|  |  |  | 		bool storage_buffer_16_bit_access_is_supported = false; | 
					
						
							|  |  |  | 		bool uniform_and_storage_buffer_16_bit_access_is_supported = false; | 
					
						
							|  |  |  | 		bool storage_push_constant_16_is_supported = false; | 
					
						
							|  |  |  | 		bool storage_input_output_16 = false; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct DeviceFunctions { | 
					
						
							|  |  |  | 		PFN_vkCreateSwapchainKHR CreateSwapchainKHR = nullptr; | 
					
						
							|  |  |  | 		PFN_vkDestroySwapchainKHR DestroySwapchainKHR = nullptr; | 
					
						
							|  |  |  | 		PFN_vkGetSwapchainImagesKHR GetSwapchainImagesKHR = nullptr; | 
					
						
							|  |  |  | 		PFN_vkAcquireNextImageKHR AcquireNextImageKHR = nullptr; | 
					
						
							|  |  |  | 		PFN_vkQueuePresentKHR QueuePresentKHR = nullptr; | 
					
						
							|  |  |  | 		PFN_vkCreateRenderPass2KHR CreateRenderPass2KHR = nullptr; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 		// Debug marker extensions.
 | 
					
						
							|  |  |  | 		PFN_vkCmdDebugMarkerBeginEXT CmdDebugMarkerBeginEXT = nullptr; | 
					
						
							|  |  |  | 		PFN_vkCmdDebugMarkerEndEXT CmdDebugMarkerEndEXT = nullptr; | 
					
						
							|  |  |  | 		PFN_vkCmdDebugMarkerInsertEXT CmdDebugMarkerInsertEXT = nullptr; | 
					
						
							|  |  |  | 		PFN_vkDebugMarkerSetObjectNameEXT DebugMarkerSetObjectNameEXT = nullptr; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Debug device fault.
 | 
					
						
							|  |  |  | 		PFN_vkGetDeviceFaultInfoEXT GetDeviceFaultInfoEXT = nullptr; | 
					
						
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										 |  |  | 	}; | 
					
						
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										 |  |  | 	// Debug marker extensions.
 | 
					
						
							|  |  |  | 	VkDebugReportObjectTypeEXT _convert_to_debug_report_objectType(VkObjectType p_object_type); | 
					
						
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										 |  |  | 
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										 |  |  | 	VkDevice vk_device = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 	RenderingContextDriverVulkan *context_driver = nullptr; | 
					
						
							|  |  |  | 	RenderingContextDriver::Device context_device = {}; | 
					
						
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										 |  |  | 	uint32_t frame_count = 1; | 
					
						
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										 |  |  | 	VkPhysicalDevice physical_device = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 	VkPhysicalDeviceProperties physical_device_properties = {}; | 
					
						
							|  |  |  | 	VkPhysicalDeviceFeatures physical_device_features = {}; | 
					
						
							|  |  |  | 	VkPhysicalDeviceFeatures requested_device_features = {}; | 
					
						
							|  |  |  | 	HashMap<CharString, bool> requested_device_extensions; | 
					
						
							|  |  |  | 	HashSet<CharString> enabled_device_extension_names; | 
					
						
							|  |  |  | 	TightLocalVector<TightLocalVector<Queue>> queue_families; | 
					
						
							|  |  |  | 	TightLocalVector<VkQueueFamilyProperties> queue_family_properties; | 
					
						
							|  |  |  | 	RDD::Capabilities device_capabilities; | 
					
						
							|  |  |  | 	SubgroupCapabilities subgroup_capabilities; | 
					
						
							|  |  |  | 	MultiviewCapabilities multiview_capabilities; | 
					
						
							|  |  |  | 	VRSCapabilities vrs_capabilities; | 
					
						
							|  |  |  | 	ShaderCapabilities shader_capabilities; | 
					
						
							|  |  |  | 	StorageBufferCapabilities storage_buffer_capabilities; | 
					
						
							|  |  |  | 	bool pipeline_cache_control_support = false; | 
					
						
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										 |  |  | 	bool device_fault_support = false; | 
					
						
							|  |  |  | #if defined(VK_TRACK_DEVICE_MEMORY)
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							|  |  |  | 	bool device_memory_report_support = false; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	DeviceFunctions device_functions; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _register_requested_device_extension(const CharString &p_extension_name, bool p_required); | 
					
						
							|  |  |  | 	Error _initialize_device_extensions(); | 
					
						
							|  |  |  | 	Error _check_device_features(); | 
					
						
							|  |  |  | 	Error _check_device_capabilities(); | 
					
						
							|  |  |  | 	Error _add_queue_create_info(LocalVector<VkDeviceQueueCreateInfo> &r_queue_create_info); | 
					
						
							|  |  |  | 	Error _initialize_device(const LocalVector<VkDeviceQueueCreateInfo> &p_queue_create_info); | 
					
						
							|  |  |  | 	Error _initialize_allocator(); | 
					
						
							|  |  |  | 	Error _initialize_pipeline_cache(); | 
					
						
							|  |  |  | 	VkResult _create_render_pass(VkDevice p_device, const VkRenderPassCreateInfo2 *p_create_info, const VkAllocationCallbacks *p_allocator, VkRenderPass *p_render_pass); | 
					
						
							|  |  |  | 	bool _release_image_semaphore(CommandQueue *p_command_queue, uint32_t p_semaphore_index, bool p_release_on_swap_chain); | 
					
						
							|  |  |  | 	bool _recreate_image_semaphore(CommandQueue *p_command_queue, uint32_t p_semaphore_index, bool p_release_on_swap_chain); | 
					
						
							|  |  |  | 	void _set_object_name(VkObjectType p_object_type, uint64_t p_object_handle, String p_object_name); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	Error initialize(uint32_t p_device_index, uint32_t p_frame_count) override final; | 
					
						
							|  |  |  | 
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							|  |  |  | private: | 
					
						
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										 |  |  | 	/****************/ | 
					
						
							|  |  |  | 	/**** MEMORY ****/ | 
					
						
							|  |  |  | 	/****************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VmaAllocator allocator = nullptr; | 
					
						
							|  |  |  | 	HashMap<uint32_t, VmaPool> small_allocs_pools; | 
					
						
							|  |  |  | 
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							|  |  |  | 	VmaPool _find_or_create_small_allocs_pool(uint32_t p_mem_type_index); | 
					
						
							|  |  |  | 
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										 |  |  | private: | 
					
						
							|  |  |  | 	BufferID breadcrumb_buffer; | 
					
						
							|  |  |  | 
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							|  |  |  | public: | 
					
						
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										 |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** BUFFERS ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	struct BufferInfo { | 
					
						
							|  |  |  | 		VkBuffer vk_buffer = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		struct { | 
					
						
							|  |  |  | 			VmaAllocation handle = nullptr; | 
					
						
							|  |  |  | 			uint64_t size = UINT64_MAX; | 
					
						
							|  |  |  | 		} allocation; | 
					
						
							|  |  |  | 		uint64_t size = 0; | 
					
						
							|  |  |  | 		VkBufferView vk_view = VK_NULL_HANDLE; // For texel buffers.
 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	virtual BufferID buffer_create(uint64_t p_size, BitField<BufferUsageBits> p_usage, MemoryAllocationType p_allocation_type) override final; | 
					
						
							|  |  |  | 	virtual bool buffer_set_texel_format(BufferID p_buffer, DataFormat p_format) override final; | 
					
						
							|  |  |  | 	virtual void buffer_free(BufferID p_buffer) override final; | 
					
						
							|  |  |  | 	virtual uint64_t buffer_get_allocation_size(BufferID p_buffer) override final; | 
					
						
							|  |  |  | 	virtual uint8_t *buffer_map(BufferID p_buffer) override final; | 
					
						
							|  |  |  | 	virtual void buffer_unmap(BufferID p_buffer) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** TEXTURE ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct TextureInfo { | 
					
						
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										 |  |  | 		VkImage vk_image = VK_NULL_HANDLE; | 
					
						
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										 |  |  | 		VkImageView vk_view = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		DataFormat rd_format = DATA_FORMAT_MAX; | 
					
						
							|  |  |  | 		VkImageCreateInfo vk_create_info = {}; | 
					
						
							|  |  |  | 		VkImageViewCreateInfo vk_view_create_info = {}; | 
					
						
							|  |  |  | 		struct { | 
					
						
							|  |  |  | 			VmaAllocation handle = nullptr; | 
					
						
							|  |  |  | 			VmaAllocationInfo info = {}; | 
					
						
							|  |  |  | 		} allocation; // All 0/null if just a view.
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										 |  |  | #ifdef DEBUG_ENABLED
 | 
					
						
							|  |  |  | 		bool created_from_extension = false; | 
					
						
							|  |  |  | #endif
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										 |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VkSampleCountFlagBits _ensure_supported_sample_count(TextureSamples p_requested_sample_count); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual TextureID texture_create(const TextureFormat &p_format, const TextureView &p_view) override final; | 
					
						
							|  |  |  | 	virtual TextureID texture_create_from_extension(uint64_t p_native_texture, TextureType p_type, DataFormat p_format, uint32_t p_array_layers, bool p_depth_stencil) override final; | 
					
						
							|  |  |  | 	virtual TextureID texture_create_shared(TextureID p_original_texture, const TextureView &p_view) override final; | 
					
						
							|  |  |  | 	virtual TextureID texture_create_shared_from_slice(TextureID p_original_texture, const TextureView &p_view, TextureSliceType p_slice_type, uint32_t p_layer, uint32_t p_layers, uint32_t p_mipmap, uint32_t p_mipmaps) override final; | 
					
						
							|  |  |  | 	virtual void texture_free(TextureID p_texture) override final; | 
					
						
							|  |  |  | 	virtual uint64_t texture_get_allocation_size(TextureID p_texture) override final; | 
					
						
							|  |  |  | 	virtual void texture_get_copyable_layout(TextureID p_texture, const TextureSubresource &p_subresource, TextureCopyableLayout *r_layout) override final; | 
					
						
							|  |  |  | 	virtual uint8_t *texture_map(TextureID p_texture, const TextureSubresource &p_subresource) override final; | 
					
						
							|  |  |  | 	virtual void texture_unmap(TextureID p_texture) override final; | 
					
						
							|  |  |  | 	virtual BitField<TextureUsageBits> texture_get_usages_supported_by_format(DataFormat p_format, bool p_cpu_readable) override final; | 
					
						
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										 |  |  | 	virtual bool texture_can_make_shared_with_format(TextureID p_texture, DataFormat p_format, bool &r_raw_reinterpretation) override final; | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** SAMPLER ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual SamplerID sampler_create(const SamplerState &p_state) final override; | 
					
						
							|  |  |  | 	virtual void sampler_free(SamplerID p_sampler) final override; | 
					
						
							|  |  |  | 	virtual bool sampler_is_format_supported_for_filter(DataFormat p_format, SamplerFilter p_filter) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/**********************/ | 
					
						
							|  |  |  | 	/**** VERTEX ARRAY ****/ | 
					
						
							|  |  |  | 	/**********************/ | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	struct VertexFormatInfo { | 
					
						
							|  |  |  | 		TightLocalVector<VkVertexInputBindingDescription> vk_bindings; | 
					
						
							|  |  |  | 		TightLocalVector<VkVertexInputAttributeDescription> vk_attributes; | 
					
						
							|  |  |  | 		VkPipelineVertexInputStateCreateInfo vk_create_info = {}; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual VertexFormatID vertex_format_create(VectorView<VertexAttribute> p_vertex_attribs) override final; | 
					
						
							|  |  |  | 	virtual void vertex_format_free(VertexFormatID p_vertex_format) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 	/**** BARRIERS ****/ | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void command_pipeline_barrier( | 
					
						
							|  |  |  | 			CommandBufferID p_cmd_buffer, | 
					
						
							|  |  |  | 			BitField<PipelineStageBits> p_src_stages, | 
					
						
							|  |  |  | 			BitField<PipelineStageBits> p_dst_stages, | 
					
						
							|  |  |  | 			VectorView<MemoryBarrier> p_memory_barriers, | 
					
						
							|  |  |  | 			VectorView<BufferBarrier> p_buffer_barriers, | 
					
						
							|  |  |  | 			VectorView<TextureBarrier> p_texture_barriers) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	/****************/ | 
					
						
							|  |  |  | 	/**** FENCES ****/ | 
					
						
							|  |  |  | 	/****************/ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | private: | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	struct Fence { | 
					
						
							|  |  |  | 		VkFence vk_fence = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		CommandQueue *queue_signaled_from = nullptr; | 
					
						
							|  |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | public: | 
					
						
							|  |  |  | 	virtual FenceID fence_create() override final; | 
					
						
							|  |  |  | 	virtual Error fence_wait(FenceID p_fence) override final; | 
					
						
							|  |  |  | 	virtual void fence_free(FenceID p_fence) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/********************/ | 
					
						
							|  |  |  | 	/**** SEMAPHORES ****/ | 
					
						
							|  |  |  | 	/********************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual SemaphoreID semaphore_create() override final; | 
					
						
							|  |  |  | 	virtual void semaphore_free(SemaphoreID p_semaphore) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 	/**** COMMANDS ****/ | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// ----- QUEUE FAMILY -----
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual CommandQueueFamilyID command_queue_family_get(BitField<CommandQueueFamilyBits> p_cmd_queue_family_bits, RenderingContextDriver::SurfaceID p_surface = 0) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// ----- QUEUE -----
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	struct CommandQueue { | 
					
						
							| 
									
										
										
										
											2024-02-16 15:43:59 -03:00
										 |  |  | 		LocalVector<VkSemaphore> present_semaphores; | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 		LocalVector<VkSemaphore> image_semaphores; | 
					
						
							|  |  |  | 		LocalVector<SwapChain *> image_semaphores_swap_chains; | 
					
						
							|  |  |  | 		LocalVector<uint32_t> pending_semaphores_for_execute; | 
					
						
							|  |  |  | 		LocalVector<uint32_t> pending_semaphores_for_fence; | 
					
						
							|  |  |  | 		LocalVector<uint32_t> free_image_semaphores; | 
					
						
							|  |  |  | 		LocalVector<Pair<Fence *, uint32_t>> image_semaphores_for_fences; | 
					
						
							|  |  |  | 		uint32_t queue_family = 0; | 
					
						
							|  |  |  | 		uint32_t queue_index = 0; | 
					
						
							| 
									
										
										
										
											2024-02-16 15:43:59 -03:00
										 |  |  | 		uint32_t present_semaphore_index = 0; | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	}; | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	virtual CommandQueueID command_queue_create(CommandQueueFamilyID p_cmd_queue_family, bool p_identify_as_main_queue = false) override final; | 
					
						
							| 
									
										
										
										
											2024-02-16 15:43:59 -03:00
										 |  |  | 	virtual Error command_queue_execute_and_present(CommandQueueID p_cmd_queue, VectorView<SemaphoreID> p_wait_semaphores, VectorView<CommandBufferID> p_cmd_buffers, VectorView<SemaphoreID> p_cmd_semaphores, FenceID p_cmd_fence, VectorView<SwapChainID> p_swap_chains) override final; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	virtual void command_queue_free(CommandQueueID p_cmd_queue) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 	// ----- POOL -----
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct CommandPool { | 
					
						
							|  |  |  | 		VkCommandPool vk_command_pool = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		CommandBufferType buffer_type = COMMAND_BUFFER_TYPE_PRIMARY; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual CommandPoolID command_pool_create(CommandQueueFamilyID p_cmd_queue_family, CommandBufferType p_cmd_buffer_type) override final; | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 	virtual void command_pool_free(CommandPoolID p_cmd_pool) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// ----- BUFFER -----
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	virtual CommandBufferID command_buffer_create(CommandPoolID p_cmd_pool) override final; | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 	virtual bool command_buffer_begin(CommandBufferID p_cmd_buffer) override final; | 
					
						
							|  |  |  | 	virtual bool command_buffer_begin_secondary(CommandBufferID p_cmd_buffer, RenderPassID p_render_pass, uint32_t p_subpass, FramebufferID p_framebuffer) override final; | 
					
						
							|  |  |  | 	virtual void command_buffer_end(CommandBufferID p_cmd_buffer) override final; | 
					
						
							|  |  |  | 	virtual void command_buffer_execute_secondary(CommandBufferID p_cmd_buffer, VectorView<CommandBufferID> p_secondary_cmd_buffers) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-19 14:57:56 -03:00
										 |  |  | 	/********************/ | 
					
						
							|  |  |  | 	/**** SWAP CHAIN ****/ | 
					
						
							|  |  |  | 	/********************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	struct SwapChain { | 
					
						
							|  |  |  | 		VkSwapchainKHR vk_swapchain = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		RenderingContextDriver::SurfaceID surface = RenderingContextDriver::SurfaceID(); | 
					
						
							|  |  |  | 		VkFormat format = VK_FORMAT_UNDEFINED; | 
					
						
							|  |  |  | 		VkColorSpaceKHR color_space = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR; | 
					
						
							|  |  |  | 		TightLocalVector<VkImage> images; | 
					
						
							|  |  |  | 		TightLocalVector<VkImageView> image_views; | 
					
						
							|  |  |  | 		TightLocalVector<FramebufferID> framebuffers; | 
					
						
							|  |  |  | 		LocalVector<CommandQueue *> command_queues_acquired; | 
					
						
							|  |  |  | 		LocalVector<uint32_t> command_queues_acquired_semaphores; | 
					
						
							|  |  |  | 		RenderPassID render_pass; | 
					
						
							|  |  |  | 		uint32_t image_index = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	void _swap_chain_release(SwapChain *p_swap_chain); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual SwapChainID swap_chain_create(RenderingContextDriver::SurfaceID p_surface) override final; | 
					
						
							|  |  |  | 	virtual Error swap_chain_resize(CommandQueueID p_cmd_queue, SwapChainID p_swap_chain, uint32_t p_desired_framebuffer_count) override final; | 
					
						
							|  |  |  | 	virtual FramebufferID swap_chain_acquire_framebuffer(CommandQueueID p_cmd_queue, SwapChainID p_swap_chain, bool &r_resize_required) override final; | 
					
						
							|  |  |  | 	virtual RenderPassID swap_chain_get_render_pass(SwapChainID p_swap_chain) override final; | 
					
						
							|  |  |  | 	virtual DataFormat swap_chain_get_format(SwapChainID p_swap_chain) override final; | 
					
						
							|  |  |  | 	virtual void swap_chain_free(SwapChainID p_swap_chain) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 	/*********************/ | 
					
						
							|  |  |  | 	/**** FRAMEBUFFER ****/ | 
					
						
							|  |  |  | 	/*********************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual FramebufferID framebuffer_create(RenderPassID p_render_pass, VectorView<TextureID> p_attachments, uint32_t p_width, uint32_t p_height) override final; | 
					
						
							|  |  |  | 	virtual void framebuffer_free(FramebufferID p_framebuffer) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/****************/ | 
					
						
							|  |  |  | 	/**** SHADER ****/ | 
					
						
							|  |  |  | 	/****************/ | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	struct ShaderBinary { | 
					
						
							|  |  |  | 		// Version 1: initial.
 | 
					
						
							|  |  |  | 		// Version 2: Added shader name.
 | 
					
						
							|  |  |  | 		// Version 3: Added writable.
 | 
					
						
							|  |  |  | 		// Version 4: 64-bit vertex input mask.
 | 
					
						
							|  |  |  | 		static const uint32_t VERSION = 4; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct DataBinding { | 
					
						
							|  |  |  | 			uint32_t type = 0; | 
					
						
							|  |  |  | 			uint32_t binding = 0; | 
					
						
							|  |  |  | 			uint32_t stages = 0; | 
					
						
							|  |  |  | 			uint32_t length = 0; // Size of arrays (in total elements), or UBOs (in bytes * total elements).
 | 
					
						
							|  |  |  | 			uint32_t writable = 0; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct SpecializationConstant { | 
					
						
							|  |  |  | 			uint32_t type = 0; | 
					
						
							|  |  |  | 			uint32_t constant_id = 0; | 
					
						
							|  |  |  | 			uint32_t int_value = 0; | 
					
						
							|  |  |  | 			uint32_t stage_flags = 0; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		struct Data { | 
					
						
							|  |  |  | 			uint64_t vertex_input_mask = 0; | 
					
						
							|  |  |  | 			uint32_t fragment_output_mask = 0; | 
					
						
							|  |  |  | 			uint32_t specialization_constants_count = 0; | 
					
						
							|  |  |  | 			uint32_t is_compute = 0; | 
					
						
							|  |  |  | 			uint32_t compute_local_size[3] = {}; | 
					
						
							|  |  |  | 			uint32_t set_count = 0; | 
					
						
							|  |  |  | 			uint32_t push_constant_size = 0; | 
					
						
							|  |  |  | 			uint32_t vk_push_constant_stages_mask = 0; | 
					
						
							|  |  |  | 			uint32_t stage_count = 0; | 
					
						
							|  |  |  | 			uint32_t shader_name_len = 0; | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct ShaderInfo { | 
					
						
							|  |  |  | 		VkShaderStageFlags vk_push_constant_stages = 0; | 
					
						
							|  |  |  | 		TightLocalVector<VkPipelineShaderStageCreateInfo> vk_stages_create_info; | 
					
						
							|  |  |  | 		TightLocalVector<VkDescriptorSetLayout> vk_descriptor_set_layouts; | 
					
						
							|  |  |  | 		VkPipelineLayout vk_pipeline_layout = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual String shader_get_binary_cache_key() override final; | 
					
						
							|  |  |  | 	virtual Vector<uint8_t> shader_compile_binary_from_spirv(VectorView<ShaderStageSPIRVData> p_spirv, const String &p_shader_name) override final; | 
					
						
							|  |  |  | 	virtual ShaderID shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary, ShaderDescription &r_shader_desc, String &r_name) override final; | 
					
						
							|  |  |  | 	virtual void shader_free(ShaderID p_shader) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-06-30 19:30:54 -03:00
										 |  |  | 	virtual void shader_destroy_modules(ShaderID p_shader) override final; | 
					
						
							| 
									
										
										
										
											2023-12-19 12:48:02 +01:00
										 |  |  | 	/*********************/ | 
					
						
							|  |  |  | 	/**** UNIFORM SET ****/ | 
					
						
							|  |  |  | 	/*********************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Descriptor sets require allocation from a pool.
 | 
					
						
							|  |  |  | 	// The documentation on how to use pools properly
 | 
					
						
							|  |  |  | 	// is scarce, and the documentation is strange.
 | 
					
						
							|  |  |  | 	//
 | 
					
						
							|  |  |  | 	// Basically, you can mix and match pools as you
 | 
					
						
							|  |  |  | 	// like, but you'll run into fragmentation issues.
 | 
					
						
							|  |  |  | 	// Because of this, the recommended approach is to
 | 
					
						
							|  |  |  | 	// create a pool for every descriptor set type, as
 | 
					
						
							|  |  |  | 	// this prevents fragmentation.
 | 
					
						
							|  |  |  | 	//
 | 
					
						
							|  |  |  | 	// This is implemented here as a having a list of
 | 
					
						
							|  |  |  | 	// pools (each can contain up to 64 sets) for each
 | 
					
						
							|  |  |  | 	// set layout. The amount of sets for each type
 | 
					
						
							|  |  |  | 	// is used as the key.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	static const uint32_t MAX_UNIFORM_POOL_ELEMENT = 65535; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct DescriptorSetPoolKey { | 
					
						
							|  |  |  | 		uint16_t uniform_type[UNIFORM_TYPE_MAX] = {}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		bool operator<(const DescriptorSetPoolKey &p_other) const { | 
					
						
							|  |  |  | 			return memcmp(uniform_type, p_other.uniform_type, sizeof(uniform_type)) < 0; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	using DescriptorSetPools = RBMap<DescriptorSetPoolKey, HashMap<VkDescriptorPool, uint32_t>>; | 
					
						
							|  |  |  | 	DescriptorSetPools descriptor_set_pools; | 
					
						
							|  |  |  | 	uint32_t max_descriptor_sets_per_pool = 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	VkDescriptorPool _descriptor_set_pool_find_or_create(const DescriptorSetPoolKey &p_key, DescriptorSetPools::Iterator *r_pool_sets_it); | 
					
						
							|  |  |  | 	void _descriptor_set_pool_unreference(DescriptorSetPools::Iterator p_pool_sets_it, VkDescriptorPool p_vk_descriptor_pool); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct UniformSetInfo { | 
					
						
							|  |  |  | 		VkDescriptorSet vk_descriptor_set = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		VkDescriptorPool vk_descriptor_pool = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 		DescriptorSetPools::Iterator pool_sets_it = {}; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual UniformSetID uniform_set_create(VectorView<BoundUniform> p_uniforms, ShaderID p_shader, uint32_t p_set_index) override final; | 
					
						
							|  |  |  | 	virtual void uniform_set_free(UniformSetID p_uniform_set) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// ----- COMMANDS -----
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void command_uniform_set_prepare_for_use(CommandBufferID p_cmd_buffer, UniformSetID p_uniform_set, ShaderID p_shader, uint32_t p_set_index) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 	/**** TRANSFER ****/ | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void command_clear_buffer(CommandBufferID p_cmd_buffer, BufferID p_buffer, uint64_t p_offset, uint64_t p_size) override final; | 
					
						
							|  |  |  | 	virtual void command_copy_buffer(CommandBufferID p_cmd_buffer, BufferID p_src_buffer, BufferID p_dst_buffer, VectorView<BufferCopyRegion> p_regions) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void command_copy_texture(CommandBufferID p_cmd_buffer, TextureID p_src_texture, TextureLayout p_src_texture_layout, TextureID p_dst_texture, TextureLayout p_dst_texture_layout, VectorView<TextureCopyRegion> p_regions) override final; | 
					
						
							|  |  |  | 	virtual void command_resolve_texture(CommandBufferID p_cmd_buffer, TextureID p_src_texture, TextureLayout p_src_texture_layout, uint32_t p_src_layer, uint32_t p_src_mipmap, TextureID p_dst_texture, TextureLayout p_dst_texture_layout, uint32_t p_dst_layer, uint32_t p_dst_mipmap) override final; | 
					
						
							|  |  |  | 	virtual void command_clear_color_texture(CommandBufferID p_cmd_buffer, TextureID p_texture, TextureLayout p_texture_layout, const Color &p_color, const TextureSubresourceRange &p_subresources) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	virtual void command_copy_buffer_to_texture(CommandBufferID p_cmd_buffer, BufferID p_src_buffer, TextureID p_dst_texture, TextureLayout p_dst_texture_layout, VectorView<BufferTextureCopyRegion> p_regions) override final; | 
					
						
							|  |  |  | 	virtual void command_copy_texture_to_buffer(CommandBufferID p_cmd_buffer, TextureID p_src_texture, TextureLayout p_src_texture_layout, BufferID p_dst_buffer, VectorView<BufferTextureCopyRegion> p_regions) override final; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | 	/**** PIPELINE ****/ | 
					
						
							|  |  |  | 	/******************/ | 
					
						
							|  |  |  | private: | 
					
						
							|  |  |  | 	struct PipelineCacheHeader { | 
					
						
							|  |  |  | 		uint32_t magic = 0; | 
					
						
							|  |  |  | 		uint32_t data_size = 0; | 
					
						
							|  |  |  | 		uint64_t data_hash = 0; | 
					
						
							|  |  |  | 		uint32_t vendor_id = 0; | 
					
						
							|  |  |  | 		uint32_t device_id = 0; | 
					
						
							|  |  |  | 		uint32_t driver_version = 0; | 
					
						
							|  |  |  | 		uint8_t uuid[VK_UUID_SIZE] = {}; | 
					
						
							|  |  |  | 		uint8_t driver_abi = 0; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	struct PipelineCache { | 
					
						
							|  |  |  | 		String file_path; | 
					
						
							|  |  |  | 		size_t current_size = 0; | 
					
						
							|  |  |  | 		Vector<uint8_t> buffer; // Header then data.
 | 
					
						
							|  |  |  | 		VkPipelineCache vk_cache = VK_NULL_HANDLE; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static int caching_instance_count; | 
					
						
							|  |  |  | 	PipelineCache pipelines_cache; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	String pipeline_cache_id; | 
					
						
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										 |  |  | 	HashMap<uint64_t, bool> has_comp_alpha; | 
					
						
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							|  |  |  | public: | 
					
						
							|  |  |  | 	virtual void pipeline_free(PipelineID p_pipeline) override final; | 
					
						
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							|  |  |  | 	// ----- BINDING -----
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							|  |  |  | 	virtual void command_bind_push_constants(CommandBufferID p_cmd_buffer, ShaderID p_shader, uint32_t p_first_index, VectorView<uint32_t> p_data) override final; | 
					
						
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							|  |  |  | 	// ----- CACHE -----
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							|  |  |  | 	virtual bool pipeline_cache_create(const Vector<uint8_t> &p_data) override final; | 
					
						
							|  |  |  | 	virtual void pipeline_cache_free() override final; | 
					
						
							|  |  |  | 	virtual size_t pipeline_cache_query_size() override final; | 
					
						
							|  |  |  | 	virtual Vector<uint8_t> pipeline_cache_serialize() override final; | 
					
						
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							|  |  |  | 	/*******************/ | 
					
						
							|  |  |  | 	/**** RENDERING ****/ | 
					
						
							|  |  |  | 	/*******************/ | 
					
						
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							|  |  |  | 	// ----- SUBPASS -----
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							|  |  |  | 	virtual RenderPassID render_pass_create(VectorView<Attachment> p_attachments, VectorView<Subpass> p_subpasses, VectorView<SubpassDependency> p_subpass_dependencies, uint32_t p_view_count) override final; | 
					
						
							|  |  |  | 	virtual void render_pass_free(RenderPassID p_render_pass) override final; | 
					
						
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							|  |  |  | 	// ----- COMMANDS -----
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							|  |  |  | 	virtual void command_begin_render_pass(CommandBufferID p_cmd_buffer, RenderPassID p_render_pass, FramebufferID p_framebuffer, CommandBufferType p_cmd_buffer_type, const Rect2i &p_rect, VectorView<RenderPassClearValue> p_clear_values) override final; | 
					
						
							|  |  |  | 	virtual void command_end_render_pass(CommandBufferID p_cmd_buffer) override final; | 
					
						
							|  |  |  | 	virtual void command_next_render_subpass(CommandBufferID p_cmd_buffer, CommandBufferType p_cmd_buffer_type) override final; | 
					
						
							|  |  |  | 	virtual void command_render_set_viewport(CommandBufferID p_cmd_buffer, VectorView<Rect2i> p_viewports) override final; | 
					
						
							|  |  |  | 	virtual void command_render_set_scissor(CommandBufferID p_cmd_buffer, VectorView<Rect2i> p_scissors) override final; | 
					
						
							|  |  |  | 	virtual void command_render_clear_attachments(CommandBufferID p_cmd_buffer, VectorView<AttachmentClear> p_attachment_clears, VectorView<Rect2i> p_rects) override final; | 
					
						
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							|  |  |  | 	// Binding.
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							|  |  |  | 	virtual void command_bind_render_pipeline(CommandBufferID p_cmd_buffer, PipelineID p_pipeline) override final; | 
					
						
							|  |  |  | 	virtual void command_bind_render_uniform_set(CommandBufferID p_cmd_buffer, UniformSetID p_uniform_set, ShaderID p_shader, uint32_t p_set_index) override final; | 
					
						
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							|  |  |  | 	// Drawing.
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							|  |  |  | 	virtual void command_render_draw(CommandBufferID p_cmd_buffer, uint32_t p_vertex_count, uint32_t p_instance_count, uint32_t p_base_vertex, uint32_t p_first_instance) override final; | 
					
						
							|  |  |  | 	virtual void command_render_draw_indexed(CommandBufferID p_cmd_buffer, uint32_t p_index_count, uint32_t p_instance_count, uint32_t p_first_index, int32_t p_vertex_offset, uint32_t p_first_instance) override final; | 
					
						
							|  |  |  | 	virtual void command_render_draw_indexed_indirect(CommandBufferID p_cmd_buffer, BufferID p_indirect_buffer, uint64_t p_offset, uint32_t p_draw_count, uint32_t p_stride) override final; | 
					
						
							|  |  |  | 	virtual void command_render_draw_indexed_indirect_count(CommandBufferID p_cmd_buffer, BufferID p_indirect_buffer, uint64_t p_offset, BufferID p_count_buffer, uint64_t p_count_buffer_offset, uint32_t p_max_draw_count, uint32_t p_stride) override final; | 
					
						
							|  |  |  | 	virtual void command_render_draw_indirect(CommandBufferID p_cmd_buffer, BufferID p_indirect_buffer, uint64_t p_offset, uint32_t p_draw_count, uint32_t p_stride) override final; | 
					
						
							|  |  |  | 	virtual void command_render_draw_indirect_count(CommandBufferID p_cmd_buffer, BufferID p_indirect_buffer, uint64_t p_offset, BufferID p_count_buffer, uint64_t p_count_buffer_offset, uint32_t p_max_draw_count, uint32_t p_stride) override final; | 
					
						
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							|  |  |  | 	// Buffer binding.
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							|  |  |  | 	virtual void command_render_bind_vertex_buffers(CommandBufferID p_cmd_buffer, uint32_t p_binding_count, const BufferID *p_buffers, const uint64_t *p_offsets) override final; | 
					
						
							|  |  |  | 	virtual void command_render_bind_index_buffer(CommandBufferID p_cmd_buffer, BufferID p_buffer, IndexBufferFormat p_format, uint64_t p_offset) override final; | 
					
						
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							|  |  |  | 	// Dynamic state.
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							|  |  |  | 	virtual void command_render_set_blend_constants(CommandBufferID p_cmd_buffer, const Color &p_constants) override final; | 
					
						
							|  |  |  | 	virtual void command_render_set_line_width(CommandBufferID p_cmd_buffer, float p_width) override final; | 
					
						
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							|  |  |  | 	// ----- PIPELINE -----
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							|  |  |  | 	virtual PipelineID render_pipeline_create( | 
					
						
							|  |  |  | 			ShaderID p_shader, | 
					
						
							|  |  |  | 			VertexFormatID p_vertex_format, | 
					
						
							|  |  |  | 			RenderPrimitive p_render_primitive, | 
					
						
							|  |  |  | 			PipelineRasterizationState p_rasterization_state, | 
					
						
							|  |  |  | 			PipelineMultisampleState p_multisample_state, | 
					
						
							|  |  |  | 			PipelineDepthStencilState p_depth_stencil_state, | 
					
						
							|  |  |  | 			PipelineColorBlendState p_blend_state, | 
					
						
							|  |  |  | 			VectorView<int32_t> p_color_attachments, | 
					
						
							|  |  |  | 			BitField<PipelineDynamicStateFlags> p_dynamic_state, | 
					
						
							|  |  |  | 			RenderPassID p_render_pass, | 
					
						
							|  |  |  | 			uint32_t p_render_subpass, | 
					
						
							|  |  |  | 			VectorView<PipelineSpecializationConstant> p_specialization_constants) override final; | 
					
						
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							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** COMPUTE ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
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							|  |  |  | 	// ----- COMMANDS -----
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							|  |  |  | 	// Binding.
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							|  |  |  | 	virtual void command_bind_compute_pipeline(CommandBufferID p_cmd_buffer, PipelineID p_pipeline) override final; | 
					
						
							|  |  |  | 	virtual void command_bind_compute_uniform_set(CommandBufferID p_cmd_buffer, UniformSetID p_uniform_set, ShaderID p_shader, uint32_t p_set_index) override final; | 
					
						
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							|  |  |  | 	// Dispatching.
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							|  |  |  | 	virtual void command_compute_dispatch(CommandBufferID p_cmd_buffer, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) override final; | 
					
						
							|  |  |  | 	virtual void command_compute_dispatch_indirect(CommandBufferID p_cmd_buffer, BufferID p_indirect_buffer, uint64_t p_offset) override final; | 
					
						
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							|  |  |  | 	// ----- PIPELINE -----
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							|  |  |  | 	virtual PipelineID compute_pipeline_create(ShaderID p_shader, VectorView<PipelineSpecializationConstant> p_specialization_constants) override final; | 
					
						
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							|  |  |  | 	/*****************/ | 
					
						
							|  |  |  | 	/**** QUERIES ****/ | 
					
						
							|  |  |  | 	/*****************/ | 
					
						
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							|  |  |  | 	// ----- TIMESTAMP -----
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							|  |  |  | 	// Basic.
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							|  |  |  | 	virtual QueryPoolID timestamp_query_pool_create(uint32_t p_query_count) override final; | 
					
						
							|  |  |  | 	virtual void timestamp_query_pool_free(QueryPoolID p_pool_id) override final; | 
					
						
							|  |  |  | 	virtual void timestamp_query_pool_get_results(QueryPoolID p_pool_id, uint32_t p_query_count, uint64_t *r_results) override final; | 
					
						
							|  |  |  | 	virtual uint64_t timestamp_query_result_to_time(uint64_t p_result) override final; | 
					
						
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							|  |  |  | 	// Commands.
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							|  |  |  | 	virtual void command_timestamp_query_pool_reset(CommandBufferID p_cmd_buffer, QueryPoolID p_pool_id, uint32_t p_query_count) override final; | 
					
						
							|  |  |  | 	virtual void command_timestamp_write(CommandBufferID p_cmd_buffer, QueryPoolID p_pool_id, uint32_t p_index) override final; | 
					
						
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										 |  |  | 	/****************/ | 
					
						
							|  |  |  | 	/**** LABELS ****/ | 
					
						
							|  |  |  | 	/****************/ | 
					
						
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							|  |  |  | 	virtual void command_begin_label(CommandBufferID p_cmd_buffer, const char *p_label_name, const Color &p_color) override final; | 
					
						
							|  |  |  | 	virtual void command_end_label(CommandBufferID p_cmd_buffer) override final; | 
					
						
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										 |  |  | 	/****************/ | 
					
						
							|  |  |  | 	/**** DEBUG *****/ | 
					
						
							|  |  |  | 	/****************/ | 
					
						
							|  |  |  | 	virtual void command_insert_breadcrumb(CommandBufferID p_cmd_buffer, uint32_t p_data) override final; | 
					
						
							|  |  |  | 	void print_lost_device_info(); | 
					
						
							|  |  |  | 	void on_device_lost() const; | 
					
						
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										 |  |  | 	/********************/ | 
					
						
							|  |  |  | 	/**** SUBMISSION ****/ | 
					
						
							|  |  |  | 	/********************/ | 
					
						
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										 |  |  | 	virtual void begin_segment(uint32_t p_frame_index, uint32_t p_frames_drawn) override final; | 
					
						
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										 |  |  | 	virtual void end_segment() override final; | 
					
						
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							|  |  |  | 	/**************/ | 
					
						
							|  |  |  | 	/**** MISC ****/ | 
					
						
							|  |  |  | 	/**************/ | 
					
						
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							|  |  |  | 	virtual void set_object_name(ObjectType p_type, ID p_driver_id, const String &p_name) override final; | 
					
						
							|  |  |  | 	virtual uint64_t get_resource_native_handle(DriverResource p_type, ID p_driver_id) override final; | 
					
						
							|  |  |  | 	virtual uint64_t get_total_memory_used() override final; | 
					
						
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										 |  |  | 	virtual uint64_t limit_get(Limit p_limit) override final; | 
					
						
							|  |  |  | 	virtual uint64_t api_trait_get(ApiTrait p_trait) override final; | 
					
						
							|  |  |  | 	virtual bool has_feature(Features p_feature) override final; | 
					
						
							|  |  |  | 	virtual const MultiviewCapabilities &get_multiview_capabilities() override final; | 
					
						
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										 |  |  | 	virtual String get_api_name() const override final; | 
					
						
							|  |  |  | 	virtual String get_api_version() const override final; | 
					
						
							|  |  |  | 	virtual String get_pipeline_cache_uuid() const override final; | 
					
						
							|  |  |  | 	virtual const Capabilities &get_capabilities() const override final; | 
					
						
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										 |  |  | 	virtual bool is_composite_alpha_supported(CommandQueueID p_queue) const override final; | 
					
						
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										 |  |  | private: | 
					
						
							|  |  |  | 	/*********************/ | 
					
						
							|  |  |  | 	/**** BOOKKEEPING ****/ | 
					
						
							|  |  |  | 	/*********************/ | 
					
						
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							|  |  |  | 	using VersatileResource = VersatileResourceTemplate< | 
					
						
							|  |  |  | 			BufferInfo, | 
					
						
							|  |  |  | 			TextureInfo, | 
					
						
							|  |  |  | 			VertexFormatInfo, | 
					
						
							|  |  |  | 			ShaderInfo, | 
					
						
							|  |  |  | 			UniformSetInfo>; | 
					
						
							|  |  |  | 	PagedAllocator<VersatileResource> resources_allocator; | 
					
						
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							|  |  |  | 	/******************/ | 
					
						
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							|  |  |  | public: | 
					
						
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										 |  |  | 	RenderingDeviceDriverVulkan(RenderingContextDriverVulkan *p_context_driver); | 
					
						
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										 |  |  | 	virtual ~RenderingDeviceDriverVulkan(); | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | using VKC = RenderingContextDriverVulkan; | 
					
						
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										 |  |  | #endif // RENDERING_DEVICE_DRIVER_VULKAN_H
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