mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 07:31:16 +00:00 
			
		
		
		
	
		
			
	
	
		
			139 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			GDScript3
		
	
	
	
	
	
		
		
			
		
	
	
			139 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			GDScript3
		
	
	
	
	
	
| 
								 | 
							
								func test():
							 | 
						||
| 
								 | 
							
									var value
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# null
							 | 
						||
| 
								 | 
							
									value = null
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# bool
							 | 
						||
| 
								 | 
							
									value = false
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# int
							 | 
						||
| 
								 | 
							
									value = 0
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# float
							 | 
						||
| 
								 | 
							
									value = 0.0
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# String
							 | 
						||
| 
								 | 
							
									value = ""
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Vector2
							 | 
						||
| 
								 | 
							
									value = Vector2()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Vector2i
							 | 
						||
| 
								 | 
							
									value = Vector2i()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Rect2
							 | 
						||
| 
								 | 
							
									value = Rect2()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Rect2i
							 | 
						||
| 
								 | 
							
									value = Rect2i()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Vector3
							 | 
						||
| 
								 | 
							
									value = Vector3()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Vector3i
							 | 
						||
| 
								 | 
							
									value = Vector3i()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Transform2D
							 | 
						||
| 
								 | 
							
									value = Transform2D()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Plane
							 | 
						||
| 
								 | 
							
									value = Plane()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Quaternion
							 | 
						||
| 
								 | 
							
									value = Quaternion()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# AABB
							 | 
						||
| 
								 | 
							
									value = AABB()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Basis
							 | 
						||
| 
								 | 
							
									value = Basis()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Transform3D
							 | 
						||
| 
								 | 
							
									value = Transform3D()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Color
							 | 
						||
| 
								 | 
							
									value = Color()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# StringName
							 | 
						||
| 
								 | 
							
									value = &""
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# NodePath
							 | 
						||
| 
								 | 
							
									value = ^""
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# RID
							 | 
						||
| 
								 | 
							
									value = RID()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Callable
							 | 
						||
| 
								 | 
							
									value = Callable()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Signal
							 | 
						||
| 
								 | 
							
									value = Signal()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Dictionary
							 | 
						||
| 
								 | 
							
									value = {}
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# Array
							 | 
						||
| 
								 | 
							
									value = []
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedByteArray
							 | 
						||
| 
								 | 
							
									value = PackedByteArray()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedInt32Array
							 | 
						||
| 
								 | 
							
									value = PackedInt32Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedInt64Array
							 | 
						||
| 
								 | 
							
									value = PackedInt64Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedFloat32Array
							 | 
						||
| 
								 | 
							
									value = PackedFloat32Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedFloat64Array
							 | 
						||
| 
								 | 
							
									value = PackedFloat64Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedStringArray
							 | 
						||
| 
								 | 
							
									value = PackedStringArray()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedVector2Array
							 | 
						||
| 
								 | 
							
									value = PackedVector2Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedVector3Array
							 | 
						||
| 
								 | 
							
									value = PackedVector3Array()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									# PackedColorArray
							 | 
						||
| 
								 | 
							
									value = PackedColorArray()
							 | 
						||
| 
								 | 
							
									print(null == value)
							 |