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										 |  |  | <?xml version="1.0" encoding="UTF-8" ?> | 
					
						
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										 |  |  | <class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-beta"> | 
					
						
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										 |  |  | 	<brief_description> | 
					
						
							|  |  |  | 		Base node for geometry based visual instances. | 
					
						
							|  |  |  | 	</brief_description> | 
					
						
							|  |  |  | 	<description> | 
					
						
							|  |  |  | 		Base node for geometry based visual instances. Shares some common functionality like visibility and custom materials. | 
					
						
							|  |  |  | 	</description> | 
					
						
							|  |  |  | 	<tutorials> | 
					
						
							|  |  |  | 	</tutorials> | 
					
						
							|  |  |  | 	<demos> | 
					
						
							|  |  |  | 	</demos> | 
					
						
							|  |  |  | 	<methods> | 
					
						
							|  |  |  | 	</methods> | 
					
						
							|  |  |  | 	<members> | 
					
						
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										 |  |  | 		<member name="cast_shadow" type="int" setter="set_cast_shadows_setting" getter="get_cast_shadows_setting" enum="GeometryInstance.ShadowCastingSetting"> | 
					
						
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										 |  |  | 			The selected shadow casting flag. See SHADOW_CASTING_SETTING_* constants for values. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="extra_cull_margin" type="float" setter="set_extra_cull_margin" getter="get_extra_cull_margin"> | 
					
						
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										 |  |  | 			The extra distance added to the GeometryInstance's bounding box ([AABB]) to increase its cull box. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="lod_max_distance" type="float" setter="set_lod_max_distance" getter="get_lod_max_distance"> | 
					
						
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										 |  |  | 			The GeometryInstance's max LOD distance. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="lod_max_hysteresis" type="float" setter="set_lod_max_hysteresis" getter="get_lod_max_hysteresis"> | 
					
						
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										 |  |  | 			The GeometryInstance's max LOD margin. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="lod_min_distance" type="float" setter="set_lod_min_distance" getter="get_lod_min_distance"> | 
					
						
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										 |  |  | 			The GeometryInstance's min LOD distance. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="lod_min_hysteresis" type="float" setter="set_lod_min_hysteresis" getter="get_lod_min_hysteresis"> | 
					
						
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										 |  |  | 			The GeometryInstance's min LOD margin. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="material_override" type="Material" setter="set_material_override" getter="get_material_override"> | 
					
						
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										 |  |  | 			The material override for the whole geometry. | 
					
						
							|  |  |  | 			If there is a material in material_override, it will be used instead of any material set in any material slot of the mesh. | 
					
						
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										 |  |  | 		</member> | 
					
						
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										 |  |  | 		<member name="use_in_baked_light" type="bool" setter="set_flag" getter="get_flag"> | 
					
						
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										 |  |  | 			If [code]true[/code] this GeometryInstance will be used when baking lights using a [GIProbe] and/or any other form of baked lighting. | 
					
						
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										 |  |  | 		</member> | 
					
						
							|  |  |  | 	</members> | 
					
						
							|  |  |  | 	<constants> | 
					
						
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										 |  |  | 		<constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting"> | 
					
						
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										 |  |  | 			Will not cast any shadows. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="SHADOW_CASTING_SETTING_ON" value="1" enum="ShadowCastingSetting"> | 
					
						
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										 |  |  | 			Will cast shadows from all visible faces in the GeometryInstance. | 
					
						
							|  |  |  | 			Will take culling into account, so faces not being rendered will not be taken into account when shadow casting. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum="ShadowCastingSetting"> | 
					
						
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										 |  |  | 			Will cast shadows from all visible faces in the GeometryInstance. | 
					
						
							|  |  |  | 			Will not take culling into account, so all faces will be taken into account when shadow casting. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting"> | 
					
						
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										 |  |  | 			Will only show the shadows casted from this object. | 
					
						
							|  |  |  | 			In other words: The actual mesh will not be visible, only the shadows casted from the mesh. | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_USE_BAKED_LIGHT" value="0" enum="Flags"> | 
					
						
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										 |  |  | 			Will allow the GeometryInstance to be used when baking lights using a [GIProbe] and/or any other form of baked lighting. | 
					
						
							|  |  |  | 			Added documentation for GeometryInstance and VisualInstance | 
					
						
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										 |  |  | 		</constant> | 
					
						
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										 |  |  | 		<constant name="FLAG_MAX" value="1" enum="Flags"> | 
					
						
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										 |  |  | 		</constant> | 
					
						
							|  |  |  | 	</constants> | 
					
						
							|  |  |  | </class> |