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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  shape_bullet.cpp                                                     */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2018-01-05 00:50:27 +01:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2021-01-01 20:13:46 +01:00
										 |  |  | /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
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										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include "shape_bullet.h"
 | 
					
						
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										 |  |  | 
 | 
					
						
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										 |  |  | #include "btRayShape.h"
 | 
					
						
							|  |  |  | #include "bullet_physics_server.h"
 | 
					
						
							|  |  |  | #include "bullet_types_converter.h"
 | 
					
						
							|  |  |  | #include "bullet_utilities.h"
 | 
					
						
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										 |  |  | #include "core/project_settings.h"
 | 
					
						
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										 |  |  | #include "shape_owner_bullet.h"
 | 
					
						
							|  |  |  | 
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										 |  |  | #include <BulletCollision/CollisionDispatch/btInternalEdgeUtility.h>
 | 
					
						
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										 |  |  | #include <BulletCollision/CollisionShapes/btConvexPointCloudShape.h>
 | 
					
						
							|  |  |  | #include <BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h>
 | 
					
						
							|  |  |  | #include <btBulletCollisionCommon.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
 | 
					
						
							|  |  |  | 	@author AndreaCatania | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | ShapeBullet::ShapeBullet() : | 
					
						
							|  |  |  | 		margin(0.04) {} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | ShapeBullet::~ShapeBullet() {} | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btCollisionShape *ShapeBullet::create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
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										 |  |  | 	btVector3 s; | 
					
						
							|  |  |  | 	G_TO_B(p_implicit_scale, s); | 
					
						
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										 |  |  | 	return create_bt_shape(s, p_extra_edge); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btCollisionShape *ShapeBullet::prepare(btCollisionShape *p_btShape) const { | 
					
						
							|  |  |  | 	p_btShape->setUserPointer(const_cast<ShapeBullet *>(this)); | 
					
						
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										 |  |  | 	p_btShape->setMargin(margin); | 
					
						
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										 |  |  | 	return p_btShape; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShapeBullet::notifyShapeChanged() { | 
					
						
							|  |  |  | 	for (Map<ShapeOwnerBullet *, int>::Element *E = owners.front(); E; E = E->next()) { | 
					
						
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										 |  |  | 		ShapeOwnerBullet *owner = static_cast<ShapeOwnerBullet *>(E->key()); | 
					
						
							|  |  |  | 		owner->shape_changed(owner->find_shape(this)); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShapeBullet::add_owner(ShapeOwnerBullet *p_owner) { | 
					
						
							|  |  |  | 	Map<ShapeOwnerBullet *, int>::Element *E = owners.find(p_owner); | 
					
						
							|  |  |  | 	if (E) { | 
					
						
							|  |  |  | 		E->get()++; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		owners[p_owner] = 1; // add new owner
 | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ShapeBullet::remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody) { | 
					
						
							|  |  |  | 	Map<ShapeOwnerBullet *, int>::Element *E = owners.find(p_owner); | 
					
						
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										 |  |  | 	if (!E) | 
					
						
							|  |  |  | 		return; | 
					
						
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										 |  |  | 	E->get()--; | 
					
						
							|  |  |  | 	if (p_permanentlyFromThisBody || 0 >= E->get()) { | 
					
						
							|  |  |  | 		owners.erase(E); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | bool ShapeBullet::is_owner(ShapeOwnerBullet *p_owner) const { | 
					
						
							|  |  |  | 	return owners.has(p_owner); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | const Map<ShapeOwnerBullet *, int> &ShapeBullet::get_owners() const { | 
					
						
							|  |  |  | 	return owners; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | void ShapeBullet::set_margin(real_t p_margin) { | 
					
						
							|  |  |  | 	margin = p_margin; | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | real_t ShapeBullet::get_margin() const { | 
					
						
							|  |  |  | 	return margin; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btEmptyShape *ShapeBullet::create_shape_empty() { | 
					
						
							|  |  |  | 	return bulletnew(btEmptyShape); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btStaticPlaneShape *ShapeBullet::create_shape_plane(const btVector3 &planeNormal, btScalar planeConstant) { | 
					
						
							|  |  |  | 	return bulletnew(btStaticPlaneShape(planeNormal, planeConstant)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btSphereShape *ShapeBullet::create_shape_sphere(btScalar radius) { | 
					
						
							|  |  |  | 	return bulletnew(btSphereShape(radius)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btBoxShape *ShapeBullet::create_shape_box(const btVector3 &boxHalfExtents) { | 
					
						
							|  |  |  | 	return bulletnew(btBoxShape(boxHalfExtents)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btCapsuleShapeZ *ShapeBullet::create_shape_capsule(btScalar radius, btScalar height) { | 
					
						
							|  |  |  | 	return bulletnew(btCapsuleShapeZ(radius, height)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | btCylinderShape *ShapeBullet::create_shape_cylinder(btScalar radius, btScalar height) { | 
					
						
							|  |  |  | 	return bulletnew(btCylinderShape(btVector3(radius, height / 2.0, radius))); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | btConvexPointCloudShape *ShapeBullet::create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling) { | 
					
						
							|  |  |  | 	return bulletnew(btConvexPointCloudShape(&p_vertices[0], p_vertices.size(), p_local_scaling)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btScaledBvhTriangleMeshShape *ShapeBullet::create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling) { | 
					
						
							|  |  |  | 	if (p_mesh_shape) { | 
					
						
							|  |  |  | 		return bulletnew(btScaledBvhTriangleMeshShape(p_mesh_shape, p_local_scaling)); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return NULL; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | btHeightfieldTerrainShape *ShapeBullet::create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { | 
					
						
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										 |  |  | 	const btScalar ignoredHeightScale(1); | 
					
						
							|  |  |  | 	const int YAxis = 1; // 0=X, 1=Y, 2=Z
 | 
					
						
							|  |  |  | 	const bool flipQuadEdges = false; | 
					
						
							|  |  |  | 	const void *heightsPtr = p_heights.read().ptr(); | 
					
						
							|  |  |  | 
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										 |  |  | 	btHeightfieldTerrainShape *heightfield = bulletnew(btHeightfieldTerrainShape(p_width, p_depth, heightsPtr, ignoredHeightScale, p_min_height, p_max_height, YAxis, PHY_FLOAT, flipQuadEdges)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// The shape can be created without params when you do PhysicsServer.shape_create(PhysicsServer.SHAPE_HEIGHTMAP)
 | 
					
						
							|  |  |  | 	if (heightsPtr) | 
					
						
							|  |  |  | 		heightfield->buildAccelerator(16); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return heightfield; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | btRayShape *ShapeBullet::create_shape_ray(real_t p_length, bool p_slips_on_slope) { | 
					
						
							|  |  |  | 	btRayShape *r(bulletnew(btRayShape(p_length))); | 
					
						
							|  |  |  | 	r->setSlipsOnSlope(p_slips_on_slope); | 
					
						
							|  |  |  | 	return r; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* PLANE */ | 
					
						
							|  |  |  | 
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										 |  |  | PlaneShapeBullet::PlaneShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void PlaneShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	setup(p_data); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant PlaneShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	return plane; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType PlaneShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_PLANE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void PlaneShapeBullet::setup(const Plane &p_plane) { | 
					
						
							|  |  |  | 	plane = p_plane; | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btCollisionShape *PlaneShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
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										 |  |  | 	btVector3 btPlaneNormal; | 
					
						
							|  |  |  | 	G_TO_B(plane.normal, btPlaneNormal); | 
					
						
							|  |  |  | 	return prepare(PlaneShapeBullet::create_shape_plane(btPlaneNormal, plane.d)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Sphere */ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | SphereShapeBullet::SphereShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void SphereShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	setup(p_data); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant SphereShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	return radius; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType SphereShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_SPHERE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void SphereShapeBullet::setup(real_t p_radius) { | 
					
						
							|  |  |  | 	radius = p_radius; | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btCollisionShape *SphereShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							|  |  |  | 	return prepare(ShapeBullet::create_shape_sphere(radius * p_implicit_scale[0] + p_extra_edge)); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Box */ | 
					
						
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										 |  |  | BoxShapeBullet::BoxShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | void BoxShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	setup(p_data); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant BoxShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	Vector3 g_half_extents; | 
					
						
							|  |  |  | 	B_TO_G(half_extents, g_half_extents); | 
					
						
							|  |  |  | 	return g_half_extents; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType BoxShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_BOX; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void BoxShapeBullet::setup(const Vector3 &p_half_extents) { | 
					
						
							|  |  |  | 	G_TO_B(p_half_extents, half_extents); | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | btCollisionShape *BoxShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							|  |  |  | 	return prepare(ShapeBullet::create_shape_box((half_extents * p_implicit_scale) + btVector3(p_extra_edge, p_extra_edge, p_extra_edge))); | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Capsule */ | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | CapsuleShapeBullet::CapsuleShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | void CapsuleShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	Dictionary d = p_data; | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("radius")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("height")); | 
					
						
							|  |  |  | 	setup(d["height"], d["radius"]); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant CapsuleShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	Dictionary d; | 
					
						
							|  |  |  | 	d["radius"] = radius; | 
					
						
							|  |  |  | 	d["height"] = height; | 
					
						
							|  |  |  | 	return d; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType CapsuleShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_CAPSULE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CapsuleShapeBullet::setup(real_t p_height, real_t p_radius) { | 
					
						
							|  |  |  | 	radius = p_radius; | 
					
						
							|  |  |  | 	height = p_height; | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-10 12:50:14 +00:00
										 |  |  | btCollisionShape *CapsuleShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							|  |  |  | 	return prepare(ShapeBullet::create_shape_capsule(radius * p_implicit_scale[0] + p_extra_edge, height * p_implicit_scale[1] + p_extra_edge)); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-06-13 00:53:28 +02:00
										 |  |  | /* Cylinder */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | CylinderShapeBullet::CylinderShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CylinderShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	Dictionary d = p_data; | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("radius")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("height")); | 
					
						
							|  |  |  | 	setup(d["height"], d["radius"]); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant CylinderShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	Dictionary d; | 
					
						
							|  |  |  | 	d["radius"] = radius; | 
					
						
							|  |  |  | 	d["height"] = height; | 
					
						
							|  |  |  | 	return d; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType CylinderShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_CYLINDER; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void CylinderShapeBullet::setup(real_t p_height, real_t p_radius) { | 
					
						
							|  |  |  | 	radius = p_radius; | 
					
						
							|  |  |  | 	height = p_height; | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | btCollisionShape *CylinderShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin) { | 
					
						
							|  |  |  | 	return prepare(ShapeBullet::create_shape_cylinder(radius * p_implicit_scale[0] + p_margin, height * p_implicit_scale[1] + p_margin)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | /* Convex polygon */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-06 21:36:34 +01:00
										 |  |  | ConvexPolygonShapeBullet::ConvexPolygonShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | void ConvexPolygonShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	setup(p_data); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ConvexPolygonShapeBullet::get_vertices(Vector<Vector3> &out_vertices) { | 
					
						
							|  |  |  | 	const int n_of_vertices = vertices.size(); | 
					
						
							|  |  |  | 	out_vertices.resize(n_of_vertices); | 
					
						
							|  |  |  | 	for (int i = n_of_vertices - 1; 0 <= i; --i) { | 
					
						
							| 
									
										
										
										
											2018-07-25 03:11:03 +02:00
										 |  |  | 		B_TO_G(vertices[i], out_vertices.write[i]); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant ConvexPolygonShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	ConvexPolygonShapeBullet *variable_self = const_cast<ConvexPolygonShapeBullet *>(this); | 
					
						
							|  |  |  | 	Vector<Vector3> out_vertices; | 
					
						
							|  |  |  | 	variable_self->get_vertices(out_vertices); | 
					
						
							|  |  |  | 	return out_vertices; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType ConvexPolygonShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_CONVEX_POLYGON; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ConvexPolygonShapeBullet::setup(const Vector<Vector3> &p_vertices) { | 
					
						
							| 
									
										
										
										
											2018-01-18 21:37:17 +01:00
										 |  |  | 	// Make a copy of vertices
 | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	const int n_of_vertices = p_vertices.size(); | 
					
						
							|  |  |  | 	vertices.resize(n_of_vertices); | 
					
						
							|  |  |  | 	for (int i = n_of_vertices - 1; 0 <= i; --i) { | 
					
						
							|  |  |  | 		G_TO_B(p_vertices[i], vertices[i]); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-10 12:50:14 +00:00
										 |  |  | btCollisionShape *ConvexPolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							| 
									
										
										
										
											2018-08-29 17:34:26 +02:00
										 |  |  | 	if (!vertices.size()) | 
					
						
							|  |  |  | 		// This is necessary since 0 vertices
 | 
					
						
							|  |  |  | 		return prepare(ShapeBullet::create_shape_empty()); | 
					
						
							| 
									
										
										
										
											2017-12-23 18:23:12 +01:00
										 |  |  | 	btCollisionShape *cs(ShapeBullet::create_shape_convex(vertices)); | 
					
						
							|  |  |  | 	cs->setLocalScaling(p_implicit_scale); | 
					
						
							|  |  |  | 	prepare(cs); | 
					
						
							|  |  |  | 	return cs; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Concave polygon */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-06 21:36:34 +01:00
										 |  |  | ConcavePolygonShapeBullet::ConcavePolygonShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet(), | 
					
						
							|  |  |  | 		meshShape(NULL) {} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | ConcavePolygonShapeBullet::~ConcavePolygonShapeBullet() { | 
					
						
							|  |  |  | 	if (meshShape) { | 
					
						
							|  |  |  | 		delete meshShape->getMeshInterface(); | 
					
						
							| 
									
										
										
										
											2018-08-31 09:40:50 +02:00
										 |  |  | 		delete meshShape->getTriangleInfoMap(); | 
					
						
							|  |  |  | 		bulletdelete(meshShape); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	faces = PoolVector<Vector3>(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ConcavePolygonShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	setup(p_data); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant ConcavePolygonShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	return faces; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType ConcavePolygonShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_CONCAVE_POLYGON; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void ConcavePolygonShapeBullet::setup(PoolVector<Vector3> p_faces) { | 
					
						
							|  |  |  | 	faces = p_faces; | 
					
						
							|  |  |  | 	if (meshShape) { | 
					
						
							|  |  |  | 		/// Clear previous created shape
 | 
					
						
							|  |  |  | 		delete meshShape->getMeshInterface(); | 
					
						
							| 
									
										
										
										
											2018-08-31 09:40:50 +02:00
										 |  |  | 		delete meshShape->getTriangleInfoMap(); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 		bulletdelete(meshShape); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	int src_face_count = faces.size(); | 
					
						
							|  |  |  | 	if (0 < src_face_count) { | 
					
						
							|  |  |  | 		// It counts the faces and assert the array contains the correct number of vertices.
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND(src_face_count % 3); | 
					
						
							| 
									
										
										
										
											2018-04-02 09:29:34 +03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		btTriangleMesh *shapeInterface = bulletnew(btTriangleMesh); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 		src_face_count /= 3; | 
					
						
							|  |  |  | 		PoolVector<Vector3>::Read r = p_faces.read(); | 
					
						
							|  |  |  | 		const Vector3 *facesr = r.ptr(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		btVector3 supVec_0; | 
					
						
							|  |  |  | 		btVector3 supVec_1; | 
					
						
							|  |  |  | 		btVector3 supVec_2; | 
					
						
							|  |  |  | 		for (int i = 0; i < src_face_count; ++i) { | 
					
						
							| 
									
										
										
										
											2018-10-05 15:15:54 +02:00
										 |  |  | 			G_TO_B(facesr[i * 3 + 0], supVec_0); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 			G_TO_B(facesr[i * 3 + 1], supVec_1); | 
					
						
							|  |  |  | 			G_TO_B(facesr[i * 3 + 2], supVec_2); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-05 15:15:54 +02:00
										 |  |  | 			// Inverted from standard godot otherwise btGenerateInternalEdgeInfo generates wrong edge info
 | 
					
						
							|  |  |  | 			shapeInterface->addTriangle(supVec_2, supVec_1, supVec_0); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		const bool useQuantizedAabbCompression = true; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		meshShape = bulletnew(btBvhTriangleMeshShape(shapeInterface, useQuantizedAabbCompression)); | 
					
						
							| 
									
										
										
										
											2018-10-05 15:15:54 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		if (GLOBAL_DEF("physics/3d/smooth_trimesh_collision", false)) { | 
					
						
							|  |  |  | 			btTriangleInfoMap *triangleInfoMap = new btTriangleInfoMap(); | 
					
						
							|  |  |  | 			btGenerateInternalEdgeInfo(meshShape, triangleInfoMap); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		meshShape = NULL; | 
					
						
							|  |  |  | 		ERR_PRINT("The faces count are 0, the mesh shape cannot be created"); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-10 12:50:14 +00:00
										 |  |  | btCollisionShape *ConcavePolygonShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	btCollisionShape *cs = ShapeBullet::create_shape_concave(meshShape); | 
					
						
							| 
									
										
										
										
											2017-12-23 18:23:12 +01:00
										 |  |  | 	if (!cs) | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 		// This is necessary since if 0 faces the creation of concave return NULL
 | 
					
						
							|  |  |  | 		cs = ShapeBullet::create_shape_empty(); | 
					
						
							| 
									
										
										
										
											2017-12-23 18:23:12 +01:00
										 |  |  | 	cs->setLocalScaling(p_implicit_scale); | 
					
						
							|  |  |  | 	prepare(cs); | 
					
						
							| 
									
										
										
										
											2018-10-05 15:15:54 +02:00
										 |  |  | 	cs->setMargin(0); | 
					
						
							| 
									
										
										
										
											2017-12-23 18:23:12 +01:00
										 |  |  | 	return cs; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Height map shape */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-12-06 21:36:34 +01:00
										 |  |  | HeightMapShapeBullet::HeightMapShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet() {} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | void HeightMapShapeBullet::set_data(const Variant &p_data) { | 
					
						
							|  |  |  | 	ERR_FAIL_COND(p_data.get_type() != Variant::DICTIONARY); | 
					
						
							|  |  |  | 	Dictionary d = p_data; | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("width")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("depth")); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(!d.has("heights")); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 	real_t l_min_height = 0.0; | 
					
						
							|  |  |  | 	real_t l_max_height = 0.0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// If specified, min and max height will be used as precomputed values
 | 
					
						
							|  |  |  | 	if (d.has("min_height")) | 
					
						
							|  |  |  | 		l_min_height = d["min_height"]; | 
					
						
							|  |  |  | 	if (d.has("max_height")) | 
					
						
							|  |  |  | 		l_max_height = d["max_height"]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(l_min_height > l_max_height); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	int l_width = d["width"]; | 
					
						
							|  |  |  | 	int l_depth = d["depth"]; | 
					
						
							| 
									
										
										
										
											2018-08-05 19:43:47 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-07-24 12:08:01 +01:00
										 |  |  | 	ERR_FAIL_COND_MSG(l_width < 2, "Map width must be at least 2."); | 
					
						
							|  |  |  | 	ERR_FAIL_COND_MSG(l_depth < 2, "Map depth must be at least 2."); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-05 19:43:47 +01:00
										 |  |  | 	// TODO This code will need adjustments if real_t is set to `double`,
 | 
					
						
							|  |  |  | 	// because that precision is unnecessary for a heightmap and Bullet doesn't support it...
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	PoolVector<real_t> l_heights; | 
					
						
							|  |  |  | 	Variant l_heights_v = d["heights"]; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (l_heights_v.get_type() == Variant::POOL_REAL_ARRAY) { | 
					
						
							|  |  |  | 		// Ready-to-use heights can be passed
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		l_heights = l_heights_v; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else if (l_heights_v.get_type() == Variant::OBJECT) { | 
					
						
							|  |  |  | 		// If an image is passed, we have to convert it to a format Bullet supports.
 | 
					
						
							|  |  |  | 		// this would be expensive to do with a script, so it's nice to have it here.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		Ref<Image> l_image = l_heights_v; | 
					
						
							|  |  |  | 		ERR_FAIL_COND(l_image.is_null()); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		// Float is the only common format between Godot and Bullet that can be used for decent collision.
 | 
					
						
							|  |  |  | 		// (Int16 would be nice too but we still don't have it)
 | 
					
						
							|  |  |  | 		// We could convert here automatically but it's better to not be intrusive and let the caller do it if necessary.
 | 
					
						
							|  |  |  | 		ERR_FAIL_COND(l_image->get_format() != Image::FORMAT_RF); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		PoolByteArray im_data = l_image->get_data(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-12-27 10:29:04 +01:00
										 |  |  | 		l_heights.resize(l_image->get_width() * l_image->get_height()); | 
					
						
							| 
									
										
										
										
											2018-08-05 19:43:47 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		PoolRealArray::Write w = l_heights.write(); | 
					
						
							|  |  |  | 		PoolByteArray::Read r = im_data.read(); | 
					
						
							|  |  |  | 		float *rp = (float *)r.ptr(); | 
					
						
							|  |  |  | 		// At this point, `rp` could be used directly for Bullet, but I don't know how safe it would be.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < l_heights.size(); ++i) { | 
					
						
							|  |  |  | 			w[i] = rp[i]; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	} else { | 
					
						
							| 
									
										
										
										
											2019-08-11 10:49:53 +02:00
										 |  |  | 		ERR_FAIL_MSG("Expected PoolRealArray or float Image."); | 
					
						
							| 
									
										
										
										
											2018-08-05 19:43:47 +01:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	ERR_FAIL_COND(l_width <= 0); | 
					
						
							|  |  |  | 	ERR_FAIL_COND(l_depth <= 0); | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 	ERR_FAIL_COND(l_heights.size() != (l_width * l_depth)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	// Compute min and max heights if not specified.
 | 
					
						
							|  |  |  | 	if (!d.has("min_height") && !d.has("max_height")) { | 
					
						
							| 
									
										
										
										
											2019-04-04 21:22:18 +01:00
										 |  |  | 		PoolVector<real_t>::Read r = l_heights.read(); | 
					
						
							|  |  |  | 		int heights_size = l_heights.size(); | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		for (int i = 0; i < heights_size; ++i) { | 
					
						
							|  |  |  | 			real_t h = r[i]; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-04-04 21:22:18 +01:00
										 |  |  | 			if (h < l_min_height) { | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 				l_min_height = h; | 
					
						
							| 
									
										
										
										
											2019-04-04 21:22:18 +01:00
										 |  |  | 			} else if (h > l_max_height) { | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 				l_max_height = h; | 
					
						
							| 
									
										
										
										
											2019-04-04 21:22:18 +01:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	setup(l_heights, l_width, l_depth, l_min_height, l_max_height); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant HeightMapShapeBullet::get_data() const { | 
					
						
							|  |  |  | 	ERR_FAIL_V(Variant()); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType HeightMapShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_HEIGHTMAP; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | void HeightMapShapeBullet::setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height) { | 
					
						
							|  |  |  | 	// TODO cell size must be tweaked using localScaling, which is a shared property for all Bullet shapes
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-08-05 19:43:47 +01:00
										 |  |  | 	// If this array is resized outside of here, it should be preserved due to CoW
 | 
					
						
							|  |  |  | 	heights = p_heights; | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	width = p_width; | 
					
						
							|  |  |  | 	depth = p_depth; | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 	min_height = p_min_height; | 
					
						
							|  |  |  | 	max_height = p_max_height; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-10 12:50:14 +00:00
										 |  |  | btCollisionShape *HeightMapShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							| 
									
										
										
										
											2018-03-27 21:45:27 +02:00
										 |  |  | 	btCollisionShape *cs(ShapeBullet::create_shape_height_field(heights, width, depth, min_height, max_height)); | 
					
						
							| 
									
										
										
										
											2017-12-23 18:23:12 +01:00
										 |  |  | 	cs->setLocalScaling(p_implicit_scale); | 
					
						
							|  |  |  | 	prepare(cs); | 
					
						
							|  |  |  | 	return cs; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* Ray shape */ | 
					
						
							| 
									
										
										
										
											2017-12-06 21:36:34 +01:00
										 |  |  | RayShapeBullet::RayShapeBullet() : | 
					
						
							|  |  |  | 		ShapeBullet(), | 
					
						
							| 
									
										
										
										
											2018-02-19 20:59:57 +01:00
										 |  |  | 		length(1), | 
					
						
							|  |  |  | 		slips_on_slope(false) {} | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 
 | 
					
						
							|  |  |  | void RayShapeBullet::set_data(const Variant &p_data) { | 
					
						
							| 
									
										
										
										
											2018-02-19 20:59:57 +01:00
										 |  |  | 	Dictionary d = p_data; | 
					
						
							|  |  |  | 	setup(d["length"], d["slips_on_slope"]); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Variant RayShapeBullet::get_data() const { | 
					
						
							| 
									
										
										
										
											2018-02-19 20:59:57 +01:00
										 |  |  | 	Dictionary d; | 
					
						
							|  |  |  | 	d["length"] = length; | 
					
						
							|  |  |  | 	d["slips_on_slope"] = slips_on_slope; | 
					
						
							|  |  |  | 	return d; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PhysicsServer::ShapeType RayShapeBullet::get_type() const { | 
					
						
							|  |  |  | 	return PhysicsServer::SHAPE_RAY; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-19 20:59:57 +01:00
										 |  |  | void RayShapeBullet::setup(real_t p_length, bool p_slips_on_slope) { | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	length = p_length; | 
					
						
							| 
									
										
										
										
											2018-02-19 20:59:57 +01:00
										 |  |  | 	slips_on_slope = p_slips_on_slope; | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | 	notifyShapeChanged(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-10 12:50:14 +00:00
										 |  |  | btCollisionShape *RayShapeBullet::create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge) { | 
					
						
							|  |  |  | 	return prepare(ShapeBullet::create_shape_ray(length * p_implicit_scale[1] + p_extra_edge, slips_on_slope)); | 
					
						
							| 
									
										
										
										
											2017-11-04 20:52:59 +01:00
										 |  |  | } |