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										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*  input_event.h                                                        */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							|  |  |  | /*                    http://www.godotengine.org                         */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2016-01-01 11:50:53 -02:00
										 |  |  | /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | #ifndef INPUT_EVENT_H
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							|  |  |  | #define INPUT_EVENT_H
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #include "typedefs.h"
 | 
					
						
							|  |  |  | #include "os/copymem.h"
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							|  |  |  | #include "ustring.h"
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							|  |  |  | 
 | 
					
						
							|  |  |  | /**
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							|  |  |  | 	@author Juan Linietsky <reduzio@gmail.com> | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
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							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /**
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							|  |  |  |  * Input Event classes. These are used in the main loop. | 
					
						
							|  |  |  |  * The events are pretty obvious. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | enum { | 
					
						
							|  |  |  | 	BUTTON_LEFT=1, | 
					
						
							|  |  |  | 	BUTTON_RIGHT=2, | 
					
						
							|  |  |  | 	BUTTON_MIDDLE=3, | 
					
						
							|  |  |  | 	BUTTON_WHEEL_UP=4, | 
					
						
							|  |  |  | 	BUTTON_WHEEL_DOWN=5, | 
					
						
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										 |  |  | 	BUTTON_WHEEL_LEFT=6, | 
					
						
							|  |  |  | 	BUTTON_WHEEL_RIGHT=7, | 
					
						
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										 |  |  | 	BUTTON_MASK_LEFT=(1<<(BUTTON_LEFT-1)), | 
					
						
							|  |  |  | 	BUTTON_MASK_RIGHT=(1<<(BUTTON_RIGHT-1)), | 
					
						
							|  |  |  | 	BUTTON_MASK_MIDDLE=(1<<(BUTTON_MIDDLE-1)), | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | enum { | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_BUTTON_0 = 0, | 
					
						
							|  |  |  | 	JOY_BUTTON_1 = 1, | 
					
						
							|  |  |  | 	JOY_BUTTON_2 = 2, | 
					
						
							|  |  |  | 	JOY_BUTTON_3 = 3, | 
					
						
							|  |  |  | 	JOY_BUTTON_4 = 4, | 
					
						
							|  |  |  | 	JOY_BUTTON_5 = 5, | 
					
						
							|  |  |  | 	JOY_BUTTON_6 = 6, | 
					
						
							|  |  |  | 	JOY_BUTTON_7 = 7, | 
					
						
							|  |  |  | 	JOY_BUTTON_8 = 8, | 
					
						
							|  |  |  | 	JOY_BUTTON_9 = 9, | 
					
						
							|  |  |  | 	JOY_BUTTON_10 = 10, | 
					
						
							|  |  |  | 	JOY_BUTTON_11 = 11, | 
					
						
							|  |  |  | 	JOY_BUTTON_12 = 12, | 
					
						
							|  |  |  | 	JOY_BUTTON_13 = 13, | 
					
						
							|  |  |  | 	JOY_BUTTON_14 = 14, | 
					
						
							|  |  |  | 	JOY_BUTTON_15 = 15, | 
					
						
							|  |  |  | 	JOY_BUTTON_MAX = 16, | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	JOY_L = JOY_BUTTON_4, | 
					
						
							|  |  |  | 	JOY_R = JOY_BUTTON_5, | 
					
						
							|  |  |  | 	JOY_L2 = JOY_BUTTON_6, | 
					
						
							|  |  |  | 	JOY_R2 = JOY_BUTTON_7, | 
					
						
							|  |  |  | 	JOY_L3 = JOY_BUTTON_8, | 
					
						
							|  |  |  | 	JOY_R3 = JOY_BUTTON_9, | 
					
						
							|  |  |  | 	JOY_SELECT = JOY_BUTTON_10, | 
					
						
							|  |  |  | 	JOY_START = JOY_BUTTON_11, | 
					
						
							|  |  |  | 	JOY_DPAD_UP = JOY_BUTTON_12, | 
					
						
							|  |  |  | 	JOY_DPAD_DOWN = JOY_BUTTON_13, | 
					
						
							|  |  |  | 	JOY_DPAD_LEFT = JOY_BUTTON_14, | 
					
						
							|  |  |  | 	JOY_DPAD_RIGHT = JOY_BUTTON_15, | 
					
						
							|  |  |  | 
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							|  |  |  | 	// a little history about game controllers (who copied who)
 | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_SNES_B = JOY_BUTTON_0, | 
					
						
							|  |  |  | 	JOY_SNES_A = JOY_BUTTON_1, | 
					
						
							|  |  |  | 	JOY_SNES_Y = JOY_BUTTON_2, | 
					
						
							|  |  |  | 	JOY_SNES_X = JOY_BUTTON_3, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_SONY_CIRCLE=JOY_SNES_A, | 
					
						
							|  |  |  | 	JOY_SONY_X=JOY_SNES_B, | 
					
						
							|  |  |  | 	JOY_SONY_SQUARE=JOY_SNES_Y, | 
					
						
							|  |  |  | 	JOY_SONY_TRIANGLE=JOY_SNES_X, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_SEGA_B=JOY_SNES_A, | 
					
						
							|  |  |  | 	JOY_SEGA_A=JOY_SNES_B, | 
					
						
							|  |  |  | 	JOY_SEGA_X=JOY_SNES_Y, | 
					
						
							|  |  |  | 	JOY_SEGA_Y=JOY_SNES_X, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_XBOX_B=JOY_SEGA_B, | 
					
						
							|  |  |  | 	JOY_XBOX_A=JOY_SEGA_A, | 
					
						
							|  |  |  | 	JOY_XBOX_X=JOY_SEGA_X, | 
					
						
							|  |  |  | 	JOY_XBOX_Y=JOY_SEGA_Y, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_DS_A = JOY_SNES_A, | 
					
						
							|  |  |  | 	JOY_DS_B = JOY_SNES_B, | 
					
						
							|  |  |  | 	JOY_DS_X = JOY_SNES_X, | 
					
						
							|  |  |  | 	JOY_DS_Y = JOY_SNES_Y, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_WII_C = JOY_BUTTON_5, | 
					
						
							|  |  |  | 	JOY_WII_Z = JOY_BUTTON_6, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_WII_MINUS = JOY_BUTTON_9, | 
					
						
							|  |  |  | 	JOY_WII_PLUS = JOY_BUTTON_10, | 
					
						
							|  |  |  | 
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							|  |  |  | 	// end of history
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							|  |  |  | 
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							|  |  |  | 	JOY_AXIS_0=0, | 
					
						
							|  |  |  | 	JOY_AXIS_1=1, | 
					
						
							|  |  |  | 	JOY_AXIS_2=2, | 
					
						
							|  |  |  | 	JOY_AXIS_3=3, | 
					
						
							|  |  |  | 	JOY_AXIS_4=4, | 
					
						
							|  |  |  | 	JOY_AXIS_5=5, | 
					
						
							|  |  |  | 	JOY_AXIS_6=6, | 
					
						
							|  |  |  | 	JOY_AXIS_7=7, | 
					
						
							|  |  |  | 	JOY_AXIS_MAX=8, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_ANALOG_0_X = JOY_AXIS_0, | 
					
						
							|  |  |  | 	JOY_ANALOG_0_Y = JOY_AXIS_1, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_ANALOG_1_X = JOY_AXIS_2, | 
					
						
							|  |  |  | 	JOY_ANALOG_1_Y = JOY_AXIS_3, | 
					
						
							|  |  |  | 
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							|  |  |  | 	JOY_ANALOG_2_X = JOY_AXIS_4, | 
					
						
							|  |  |  | 	JOY_ANALOG_2_Y = JOY_AXIS_5, | 
					
						
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										 |  |  | 
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							|  |  |  | 	JOY_ANALOG_L2 = JOY_AXIS_6, | 
					
						
							|  |  |  | 	JOY_ANALOG_R2 = JOY_AXIS_7, | 
					
						
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										 |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | /**
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							|  |  |  |  * Input Modifier Status | 
					
						
							|  |  |  |  * for keyboard/mouse events. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | struct InputModifierState { | 
					
						
							|  |  |  | 
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							|  |  |  | 	bool shift; | 
					
						
							|  |  |  | 	bool alt; | 
					
						
							|  |  |  | #ifdef APPLE_STYLE_KEYS
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							|  |  |  | 	union { | 
					
						
							|  |  |  | 	bool command; | 
					
						
							|  |  |  | 	bool meta; //< windows/mac key
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							|  |  |  | 	}; | 
					
						
							|  |  |  | 
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							|  |  |  | 	bool control; | 
					
						
							|  |  |  | #else
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							|  |  |  | 	union { | 
					
						
							|  |  |  | 	bool command; //< windows/mac key
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							|  |  |  | 	bool control; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 	bool meta; //< windows/mac key
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							|  |  |  | 
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							|  |  |  | #endif
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							|  |  |  | 
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							|  |  |  | 	bool operator==(const InputModifierState& rvalue) const { | 
					
						
							|  |  |  | 
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							|  |  |  | 		return ( (shift==rvalue.shift) && (alt==rvalue.alt) && (control==rvalue.control) && (meta==rvalue.meta)); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | struct InputEventKey  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	InputModifierState mod; | 
					
						
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										 |  |  | 
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										 |  |  | 	bool pressed; /// otherwise release
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							|  |  |  | 
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							|  |  |  | 	uint32_t scancode; ///< check keyboard.h , KeyCode enum, without modifier masks
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							|  |  |  | 	uint32_t unicode; ///unicode
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							|  |  |  | 
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							|  |  |  | 	uint32_t get_scancode_with_modifiers() const; | 
					
						
							|  |  |  | 
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							|  |  |  | 	bool echo; /// true if this is an echo key
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							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | struct InputEventMouse  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	InputModifierState mod; | 
					
						
							|  |  |  | 	int button_mask; | 
					
						
							|  |  |  | 	int x,y; | 
					
						
							|  |  |  | 	int global_x,global_y; | 
					
						
							|  |  |  | 	int pointer_index; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventMouseButton : public InputEventMouse { | 
					
						
							|  |  |  | 
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										 |  |  | 
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										 |  |  | 	int button_index; | 
					
						
							|  |  |  | 	bool pressed; //otherwise released
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							|  |  |  | 	bool doubleclick; //last even less than doubleclick time
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										 |  |  | 
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										 |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventMouseMotion : public InputEventMouse { | 
					
						
							|  |  |  | 
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							|  |  |  | 	int relative_x,relative_y; | 
					
						
							|  |  |  | 	float speed_x,speed_y; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventJoystickMotion  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	int axis; ///< Joystick axis
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							|  |  |  | 	float axis_value; ///< -1 to 1
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							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventJoystickButton  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	int button_index; | 
					
						
							|  |  |  | 	bool pressed; | 
					
						
							|  |  |  | 	float pressure; //0 to 1
 | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventScreenTouch  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	int index; | 
					
						
							|  |  |  | 	int x,y; | 
					
						
							|  |  |  | 	bool pressed; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | struct InputEventScreenDrag  { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	int index; | 
					
						
							|  |  |  | 	int x,y; | 
					
						
							|  |  |  | 	int relative_x,relative_y; | 
					
						
							|  |  |  | 	float speed_x,speed_y; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | struct InputEventAction  { | 
					
						
							|  |  |  | 
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							|  |  |  | 	int action; | 
					
						
							|  |  |  | 	bool pressed; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | struct InputEvent { | 
					
						
							|  |  |  | 
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							|  |  |  | 	enum Type { | 
					
						
							|  |  |  | 		NONE, | 
					
						
							|  |  |  | 		KEY, | 
					
						
							|  |  |  | 		MOUSE_MOTION, | 
					
						
							|  |  |  | 		MOUSE_BUTTON, | 
					
						
							|  |  |  | 		JOYSTICK_MOTION, | 
					
						
							|  |  |  | 		JOYSTICK_BUTTON, | 
					
						
							|  |  |  | 		SCREEN_TOUCH, | 
					
						
							|  |  |  | 		SCREEN_DRAG, | 
					
						
							|  |  |  | 		ACTION, | 
					
						
							|  |  |  | 		TYPE_MAX | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	uint32_t ID; | 
					
						
							|  |  |  | 	int type; | 
					
						
							|  |  |  | 	int device; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	union { | 
					
						
							|  |  |  | 		InputEventMouseMotion mouse_motion; | 
					
						
							|  |  |  | 		InputEventMouseButton mouse_button; | 
					
						
							|  |  |  | 		InputEventJoystickMotion joy_motion; | 
					
						
							|  |  |  | 		InputEventJoystickButton joy_button; | 
					
						
							|  |  |  | 		InputEventKey key; | 
					
						
							|  |  |  | 		InputEventScreenTouch screen_touch; | 
					
						
							|  |  |  | 		InputEventScreenDrag screen_drag; | 
					
						
							|  |  |  | 		InputEventAction action; | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	bool is_pressed() const; | 
					
						
							|  |  |  | 	bool is_action(const String& p_action) const; | 
					
						
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										 |  |  | 	bool is_action_pressed(const String& p_action) const; | 
					
						
							|  |  |  | 	bool is_action_released(const String& p_action) const; | 
					
						
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										 |  |  | 	bool is_echo() const; | 
					
						
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										 |  |  | 	void set_as_action(const String& p_action, bool p_pressed); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	bool operator==(const InputEvent &p_event) const; | 
					
						
							|  |  |  | 	operator String() const; | 
					
						
							|  |  |  | 	InputEvent() { zeromem(this,sizeof(InputEvent)); } | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 |