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										 |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*  display_server_headless.h                                             */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /*                         This file is part of:                          */ | 
					
						
							|  |  |  | /*                             GODOT ENGINE                               */ | 
					
						
							|  |  |  | /*                        https://godotengine.org                         */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ | 
					
						
							|  |  |  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining  */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the        */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including    */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,    */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to     */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to  */ | 
					
						
							|  |  |  | /* the following conditions:                                              */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be         */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.        */ | 
					
						
							|  |  |  | /*                                                                        */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */ | 
					
						
							|  |  |  | /**************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | #pragma once
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							|  |  |  | 
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							|  |  |  | #include "servers/display_server.h"
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							|  |  |  | 
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										 |  |  | #include "servers/rendering/dummy/rasterizer_dummy.h"
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										 |  |  | 
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							|  |  |  | class DisplayServerHeadless : public DisplayServer { | 
					
						
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										 |  |  | 	GDSOFTCLASS(DisplayServerHeadless, DisplayServer); | 
					
						
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										 |  |  | private: | 
					
						
							|  |  |  | 	friend class DisplayServer; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	static Vector<String> get_rendering_drivers_func() { | 
					
						
							|  |  |  | 		Vector<String> drivers; | 
					
						
							|  |  |  | 		drivers.push_back("dummy"); | 
					
						
							|  |  |  | 		return drivers; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, DisplayServer::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Context p_context, int64_t p_parent_window, Error &r_error) { | 
					
						
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										 |  |  | 		r_error = OK; | 
					
						
							|  |  |  | 		RasterizerDummy::make_current(); | 
					
						
							|  |  |  | 		return memnew(DisplayServerHeadless()); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	static void _dispatch_input_events(const Ref<InputEvent> &p_event) { | 
					
						
							|  |  |  | 		static_cast<DisplayServerHeadless *>(get_singleton())->_dispatch_input_event(p_event); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	void _dispatch_input_event(const Ref<InputEvent> &p_event) { | 
					
						
							|  |  |  | 		if (input_event_callback.is_valid()) { | 
					
						
							|  |  |  | 			input_event_callback.call(p_event); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	NativeMenu *native_menu = nullptr; | 
					
						
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										 |  |  | 	Callable input_event_callback; | 
					
						
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										 |  |  | public: | 
					
						
							|  |  |  | 	bool has_feature(Feature p_feature) const override { return false; } | 
					
						
							|  |  |  | 	String get_name() const override { return "headless"; } | 
					
						
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										 |  |  | 	// Stub implementations to prevent warnings from being printed for methods
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							|  |  |  | 	// that don't affect the project's behavior in headless mode.
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										 |  |  | 	int get_screen_count() const override { return 0; } | 
					
						
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										 |  |  | 	int get_primary_screen() const override { return 0; } | 
					
						
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										 |  |  | 	Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Point2i(); } | 
					
						
							|  |  |  | 	Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Size2i(); } | 
					
						
							|  |  |  | 	Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return Rect2i(); } | 
					
						
							|  |  |  | 	int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 96; /* 0 might cause issues */ } | 
					
						
							|  |  |  | 	float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return 1; } | 
					
						
							|  |  |  | 	float screen_get_max_scale() const override { return 1; } | 
					
						
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										 |  |  | 	float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override { return SCREEN_REFRESH_RATE_FALLBACK; } | 
					
						
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										 |  |  | 	void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW) override {} | 
					
						
							|  |  |  | 	void screen_set_keep_on(bool p_enable) override {} | 
					
						
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							|  |  |  | 	Vector<DisplayServer::WindowID> get_window_list() const override { return Vector<DisplayServer::WindowID>(); } | 
					
						
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										 |  |  | 	WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, WindowID p_transient_parent = INVALID_WINDOW_ID) override { return 0; } | 
					
						
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										 |  |  | 	void show_window(WindowID p_id) override {} | 
					
						
							|  |  |  | 	void delete_sub_window(WindowID p_id) override {} | 
					
						
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							|  |  |  | 	WindowID get_window_at_screen_position(const Point2i &p_position) const override { return 0; } | 
					
						
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							|  |  |  | 	void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override { return ObjectID(); } | 
					
						
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							|  |  |  | 	void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override { | 
					
						
							|  |  |  | 		input_event_callback = p_callable; | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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										 |  |  | 	int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override { return INVALID_SCREEN; } | 
					
						
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										 |  |  | 	void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); } | 
					
						
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										 |  |  | 	Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Point2i(); } | 
					
						
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										 |  |  | 	void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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							|  |  |  | 	void window_set_transient(WindowID p_window, WindowID p_parent) override {} | 
					
						
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							|  |  |  | 	void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } | 
					
						
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							|  |  |  | 	void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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										 |  |  | 	Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } | 
					
						
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							|  |  |  | 	void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } | 
					
						
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										 |  |  | 	Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const override { return Size2i(); } | 
					
						
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							|  |  |  | 	void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override { return WINDOW_MODE_MINIMIZED; } | 
					
						
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										 |  |  | 	void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	VSyncMode window_get_vsync_mode(WindowID p_window) const override { return VSyncMode::VSYNC_ENABLED; } | 
					
						
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										 |  |  | 	bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override { return false; } | 
					
						
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							|  |  |  | 	void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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										 |  |  | 	bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override { return false; } | 
					
						
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							|  |  |  | 	void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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										 |  |  | 	bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override { return true; } | 
					
						
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							|  |  |  | 	bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override { return false; } | 
					
						
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							|  |  |  | 	bool can_any_window_draw() const override { return false; } | 
					
						
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										 |  |  | 	void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
							|  |  |  | 	void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID) override {} | 
					
						
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										 |  |  | 	int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override { return 0; } | 
					
						
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										 |  |  | 	void process_events() override { | 
					
						
							|  |  |  | 		Input::get_singleton()->flush_buffered_events(); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void set_native_icon(const String &p_filename) override {} | 
					
						
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										 |  |  | 	void set_icon(const Ref<Image> &p_icon) override {} | 
					
						
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										 |  |  | 	void help_set_search_callbacks(const Callable &p_search_callback = Callable(), const Callable &p_action_callback = Callable()) override {} | 
					
						
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							|  |  |  | 	bool tts_is_speaking() const override { return false; } | 
					
						
							|  |  |  | 	bool tts_is_paused() const override { return false; } | 
					
						
							|  |  |  | 	TypedArray<Dictionary> tts_get_voices() const override { return TypedArray<Dictionary>(); } | 
					
						
							|  |  |  | 	void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.0f, float p_rate = 1.0f, int p_utterance_id = 0, bool p_interrupt = false) override {} | 
					
						
							|  |  |  | 	void tts_pause() override {} | 
					
						
							|  |  |  | 	void tts_resume() override {} | 
					
						
							|  |  |  | 	void tts_stop() override {} | 
					
						
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							|  |  |  | 	void mouse_set_mode(MouseMode p_mode) override {} | 
					
						
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										 |  |  | 	void mouse_set_mode_override(MouseMode p_mode) override {} | 
					
						
							|  |  |  | 	void mouse_set_mode_override_enabled(bool p_override_enabled) override {} | 
					
						
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										 |  |  | 	Point2i mouse_get_position() const override { return Point2i(); } | 
					
						
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										 |  |  | 	void clipboard_set(const String &p_text) override {} | 
					
						
							|  |  |  | 	void clipboard_set_primary(const String &p_text) override {} | 
					
						
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							|  |  |  | 	void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override {} | 
					
						
							|  |  |  | 	void virtual_keyboard_hide() override {} | 
					
						
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							|  |  |  | 	void cursor_set_shape(CursorShape p_shape) override {} | 
					
						
							|  |  |  | 	void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override {} | 
					
						
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							|  |  |  | 	Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override { return ERR_UNAVAILABLE; } | 
					
						
							|  |  |  | 	Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override { return ERR_UNAVAILABLE; } | 
					
						
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										 |  |  | 	Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, WindowID p_window_id) override { return ERR_UNAVAILABLE; } | 
					
						
							|  |  |  | 	Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, WindowID p_window_id) override { return ERR_UNAVAILABLE; } | 
					
						
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 | 
					
						
							|  |  |  | 	void release_rendering_thread() override {} | 
					
						
							|  |  |  | 	void swap_buffers() override {} | 
					
						
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										 |  |  | 	IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override { return INVALID_INDICATOR_ID; } | 
					
						
							|  |  |  | 	void status_indicator_set_icon(IndicatorID p_id, const Ref<Texture2D> &p_icon) override {} | 
					
						
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										 |  |  | 	void status_indicator_set_tooltip(IndicatorID p_id, const String &p_tooltip) override {} | 
					
						
							|  |  |  | 	void status_indicator_set_callback(IndicatorID p_id, const Callable &p_callback) override {} | 
					
						
							|  |  |  | 	void delete_status_indicator(IndicatorID p_id) override {} | 
					
						
							|  |  |  | 
 | 
					
						
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											2024-03-06 20:29:31 +02:00
										 |  |  | 	DisplayServerHeadless() { | 
					
						
							|  |  |  | 		native_menu = memnew(NativeMenu); | 
					
						
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											2024-06-05 17:51:40 +02:00
										 |  |  | 		Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events); | 
					
						
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											2024-03-06 20:29:31 +02:00
										 |  |  | 	} | 
					
						
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											2024-06-05 17:51:40 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2024-03-06 20:29:31 +02:00
										 |  |  | 	~DisplayServerHeadless() { | 
					
						
							|  |  |  | 		if (native_menu) { | 
					
						
							|  |  |  | 			memdelete(native_menu); | 
					
						
							|  |  |  | 			native_menu = nullptr; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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											2021-05-25 16:06:09 +02:00
										 |  |  | }; |