| 
									
										
										
										
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										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | /*  animated_sprite_2d.cpp                                               */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							|  |  |  | /*                       This file is part of:                           */ | 
					
						
							|  |  |  | /*                           GODOT ENGINE                                */ | 
					
						
							| 
									
										
										
										
											2017-08-27 14:16:55 +02:00
										 |  |  | /*                      https://godotengine.org                          */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2022-01-03 21:27:34 +01:00
										 |  |  | /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur.                 */ | 
					
						
							|  |  |  | /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md).   */ | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* Permission is hereby granted, free of charge, to any person obtaining */ | 
					
						
							|  |  |  | /* a copy of this software and associated documentation files (the       */ | 
					
						
							|  |  |  | /* "Software"), to deal in the Software without restriction, including   */ | 
					
						
							|  |  |  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | 
					
						
							|  |  |  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | 
					
						
							|  |  |  | /* permit persons to whom the Software is furnished to do so, subject to */ | 
					
						
							|  |  |  | /* the following conditions:                                             */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* The above copyright notice and this permission notice shall be        */ | 
					
						
							|  |  |  | /* included in all copies or substantial portions of the Software.       */ | 
					
						
							|  |  |  | /*                                                                       */ | 
					
						
							|  |  |  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | 
					
						
							|  |  |  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | 
					
						
							|  |  |  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | 
					
						
							|  |  |  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | 
					
						
							|  |  |  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | 
					
						
							|  |  |  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | 
					
						
							|  |  |  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | 
					
						
							|  |  |  | /*************************************************************************/ | 
					
						
							| 
									
										
										
										
											2018-01-05 00:50:27 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "animated_sprite_2d.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/main/viewport.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include "scene/scene_string_names.h"
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
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										 |  |  | #ifdef TOOLS_ENABLED
 | 
					
						
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										 |  |  | Dictionary AnimatedSprite2D::_edit_get_state() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Dictionary state = Node2D::_edit_get_state(); | 
					
						
							|  |  |  | 	state["offset"] = offset; | 
					
						
							|  |  |  | 	return state; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void AnimatedSprite2D::_edit_set_state(const Dictionary &p_state) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Node2D::_edit_set_state(p_state); | 
					
						
							|  |  |  | 	set_offset(p_state["offset"]); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | void AnimatedSprite2D::_edit_set_pivot(const Point2 &p_pivot) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	set_offset(get_offset() - p_pivot); | 
					
						
							|  |  |  | 	set_position(get_transform().xform(p_pivot)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Point2 AnimatedSprite2D::_edit_get_pivot() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return Vector2(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool AnimatedSprite2D::_edit_use_pivot() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Rect2 AnimatedSprite2D::_edit_get_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return _get_rect(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bool AnimatedSprite2D::_edit_use_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return false; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<Texture2D> t; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (animation) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		t = frames->get_frame(animation, frame); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return t.is_valid(); | 
					
						
							| 
									
										
										
										
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										 |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | #endif
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | Rect2 AnimatedSprite2D::get_anchorable_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	return _get_rect(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | Rect2 AnimatedSprite2D::_get_rect() const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (!frames.is_valid() || !frames->has_animation(animation) || frame < 0 || frame >= frames->get_frame_count(animation)) { | 
					
						
							|  |  |  | 		return Rect2(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Ref<Texture2D> t; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (animation) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		t = frames->get_frame(animation, frame); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | 	if (t.is_null()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return Rect2(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	Size2 s = t->get_size(); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	Point2 ofs = offset; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (centered) { | 
					
						
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										 |  |  | 		ofs -= s / 2; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (s == Size2(0, 0)) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		s = Size2(1, 1); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	return Rect2(ofs, s); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void AnimatedSprite2D::_validate_property(PropertyInfo &property) const { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (!frames.is_valid()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (property.name == "animation") { | 
					
						
							|  |  |  | 		property.hint = PROPERTY_HINT_ENUM; | 
					
						
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										 |  |  | 		List<StringName> names; | 
					
						
							|  |  |  | 		frames->get_animation_list(&names); | 
					
						
							|  |  |  | 		names.sort_custom<StringName::AlphCompare>(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		bool current_found = false; | 
					
						
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 		for (List<StringName>::Element *E = names.front(); E; E = E->next()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (E->prev()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				property.hint_string += ","; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			property.hint_string += String(E->get()); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (animation == E->get()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				current_found = true; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		if (!current_found) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (property.hint_string.is_empty()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				property.hint_string = String(animation); | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} else { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				property.hint_string = String(animation) + "," + property.hint_string; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	if (property.name == "frame") { | 
					
						
							| 
									
										
										
										
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										 |  |  | 		property.hint = PROPERTY_HINT_RANGE; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		if (frames->has_animation(animation) && frames->get_frame_count(animation) > 1) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			property.hint_string = "0," + itos(frames->get_frame_count(animation) - 1) + ",1"; | 
					
						
							| 
									
										
										
										
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										 |  |  | 		} | 
					
						
							| 
									
										
										
										
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										 |  |  | 		property.usage |= PROPERTY_USAGE_KEYING_INCREMENTS; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void AnimatedSprite2D::_notification(int p_what) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	switch (p_what) { | 
					
						
							| 
									
										
										
										
											2017-01-10 18:02:19 -03:00
										 |  |  | 		case NOTIFICATION_INTERNAL_PROCESS: { | 
					
						
							| 
									
										
										
										
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										 |  |  | 			if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							|  |  |  | 			if (!frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							|  |  |  | 			if (frame < 0) { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
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										 |  |  | 			} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			double remaining = get_process_delta_time(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 			while (remaining) { | 
					
						
							| 
									
										
										
										
											2022-02-28 16:00:45 +08:00
										 |  |  | 				double speed = frames->get_animation_speed(animation) * speed_scale; | 
					
						
							|  |  |  | 				if (speed == 0) { | 
					
						
							|  |  |  | 					return; // Do nothing.
 | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				if (timeout <= 0) { | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 					timeout = _get_frame_duration(); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 					int fc = frames->get_frame_count(animation); | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 					if ((!backwards && frame >= fc - 1) || (backwards && frame <= 0)) { | 
					
						
							| 
									
										
										
										
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										 |  |  | 						if (frames->get_animation_loop(animation)) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 							if (backwards) { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 								frame = fc - 1; | 
					
						
							| 
									
										
										
										
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										 |  |  | 							} else { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 								frame = 0; | 
					
						
							| 
									
										
										
										
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										 |  |  | 							} | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 17:31:55 +01:00
										 |  |  | 							emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							| 
									
										
										
										
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										 |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 							if (backwards) { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 								frame = 0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 							} else { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 								frame = fc - 1; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 							} | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-04 12:51:45 +02:00
										 |  |  | 							if (!is_over) { | 
					
						
							|  |  |  | 								is_over = true; | 
					
						
							| 
									
										
										
										
											2018-11-23 16:53:25 +01:00
										 |  |  | 								emit_signal(SceneStringNames::get_singleton()->animation_finished); | 
					
						
							| 
									
										
										
										
											2018-10-04 12:51:45 +02:00
										 |  |  | 							} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 						} | 
					
						
							|  |  |  | 					} else { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 						if (backwards) { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 							frame--; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 						} else { | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 							frame++; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 						} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 					} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 					update(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-08-05 16:32:34 -03:00
										 |  |  | 					emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 				} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | 				double to_process = MIN(timeout, remaining); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				remaining -= to_process; | 
					
						
							|  |  |  | 				timeout -= to_process; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 			} | 
					
						
							|  |  |  | 		} break; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 		case NOTIFICATION_DRAW: { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (frame < 0) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (!frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-06-11 15:43:37 -03:00
										 |  |  | 			Ref<Texture2D> texture = frames->get_frame(animation, frame); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (texture.is_null()) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 				return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			RID ci = get_canvas_item(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-09-25 12:18:18 +02:00
										 |  |  | 			Size2 s = texture->get_size(); | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			Point2 ofs = offset; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (centered) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				ofs -= s / 2; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-29 18:09:16 -03:00
										 |  |  | 			if (get_viewport() && get_viewport()->is_snap_2d_transforms_to_pixel_enabled()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				ofs = ofs.floor(); | 
					
						
							| 
									
										
										
										
											2015-10-13 15:53:34 -03:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			Rect2 dst_rect(ofs, s); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			if (hflip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				dst_rect.size.x = -dst_rect.size.x; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							|  |  |  | 			if (vflip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 				dst_rect.size.y = -dst_rect.size.y; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 			} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-24 12:15:43 -03:00
										 |  |  | 			texture->draw_rect_region(ci, dst_rect, Rect2(Vector2(), texture->get_size()), Color(1, 1, 1), false); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		} break; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 		frames->disconnect("changed", callable_mp(this, &AnimatedSprite2D::_res_changed)); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frames = p_frames; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 		frames->connect("changed", callable_mp(this, &AnimatedSprite2D::_res_changed)); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (!frames.is_valid()) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		frame = 0; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	} else { | 
					
						
							|  |  |  | 		set_frame(frame); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | 	update_configuration_warnings(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Ref<SpriteFrames> AnimatedSprite2D::get_sprite_frames() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return frames; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_frame(int p_frame) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	if (!frames.is_valid()) { | 
					
						
							|  |  |  | 		return; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	if (frames->has_animation(animation)) { | 
					
						
							|  |  |  | 		int limit = frames->get_frame_count(animation); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 		if (p_frame >= limit) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 			p_frame = limit - 1; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (p_frame < 0) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		p_frame = 0; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (frame == p_frame) { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	frame = p_frame; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	emit_signal(SceneStringNames::get_singleton()->frame_changed); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | int AnimatedSprite2D::get_frame() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return frame; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | void AnimatedSprite2D::set_speed_scale(double p_speed_scale) { | 
					
						
							|  |  |  | 	double elapsed = _get_frame_duration() - timeout; | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-04-26 21:08:21 +02:00
										 |  |  | 	speed_scale = MAX(p_speed_scale, 0.0f); | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	// We adapt the timeout so that the animation speed adapts as soon as the speed scale is changed
 | 
					
						
							|  |  |  | 	_reset_timeout(); | 
					
						
							|  |  |  | 	timeout -= elapsed; | 
					
						
							| 
									
										
										
										
											2018-04-26 21:08:21 +02:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | double AnimatedSprite2D::get_speed_scale() const { | 
					
						
							| 
									
										
										
										
											2018-04-26 21:08:21 +02:00
										 |  |  | 	return speed_scale; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_centered(bool p_center) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	centered = p_center; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool AnimatedSprite2D::is_centered() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return centered; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_offset(const Point2 &p_offset) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	offset = p_offset; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | 	item_rect_changed(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | Point2 AnimatedSprite2D::get_offset() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return offset; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_flip_h(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	hflip = p_flip; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool AnimatedSprite2D::is_flipped_h() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return hflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_flip_v(bool p_flip) { | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	vflip = p_flip; | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | bool AnimatedSprite2D::is_flipped_v() const { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	return vflip; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::_res_changed() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	set_frame(frame); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | void AnimatedSprite2D::set_playing(bool p_playing) { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (playing == p_playing) { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	playing = p_playing; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							| 
									
										
										
										
											2017-01-10 18:02:19 -03:00
										 |  |  | 	set_process_internal(playing); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | bool AnimatedSprite2D::is_playing() const { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	return playing; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::play(const StringName &p_animation, const bool p_backwards) { | 
					
						
							| 
									
										
										
										
											2019-09-03 15:59:54 -07:00
										 |  |  | 	backwards = p_backwards; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (p_animation) { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 		set_animation(p_animation); | 
					
						
							| 
									
										
										
										
											2021-04-05 14:40:44 +02:00
										 |  |  | 		if (frames.is_valid() && backwards && get_frame() == 0) { | 
					
						
							| 
									
										
										
										
											2019-09-03 15:59:54 -07:00
										 |  |  | 			set_frame(frames->get_frame_count(p_animation) - 1); | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2019-09-03 15:59:54 -07:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2019-03-17 04:03:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | 	set_playing(true); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::stop() { | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | 	set_playing(false); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | double AnimatedSprite2D::_get_frame_duration() { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	if (frames.is_valid() && frames->has_animation(animation)) { | 
					
						
							| 
									
										
										
										
											2021-02-01 21:16:37 -05:00
										 |  |  | 		double speed = frames->get_animation_speed(animation) * speed_scale; | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 		if (speed > 0) { | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 			return 1.0 / speed; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 	return 0.0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::_reset_timeout() { | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (!playing) { | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2018-05-13 23:29:06 +02:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	timeout = _get_frame_duration(); | 
					
						
							| 
									
										
										
										
											2018-10-04 12:51:45 +02:00
										 |  |  | 	is_over = false; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::set_animation(const StringName &p_animation) { | 
					
						
							| 
									
										
										
										
											2020-04-02 01:20:12 +02:00
										 |  |  | 	ERR_FAIL_COND_MSG(frames == nullptr, vformat("There is no animation with name '%s'.", p_animation)); | 
					
						
							| 
									
										
										
										
											2022-02-02 00:04:13 +05:45
										 |  |  | 	ERR_FAIL_COND_MSG(!frames->get_animation_names().has(p_animation), vformat("There is no animation with name '%s'.", p_animation)); | 
					
						
							| 
									
										
										
										
											2018-12-19 20:38:19 -02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	if (animation == p_animation) { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 		return; | 
					
						
							| 
									
										
										
										
											2020-05-14 16:41:43 +02:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2017-03-05 16:44:50 +01:00
										 |  |  | 	animation = p_animation; | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	_reset_timeout(); | 
					
						
							|  |  |  | 	set_frame(0); | 
					
						
							| 
									
										
										
										
											2021-02-10 17:18:45 -03:00
										 |  |  | 	notify_property_list_changed(); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	update(); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2020-05-14 14:29:06 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | StringName AnimatedSprite2D::get_animation() const { | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 	return animation; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | TypedArray<String> AnimatedSprite2D::get_configuration_warnings() const { | 
					
						
							|  |  |  | 	TypedArray<String> warnings = Node::get_configuration_warnings(); | 
					
						
							| 
									
										
										
										
											2020-05-14 23:59:27 +03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2016-05-17 18:27:15 -03:00
										 |  |  | 	if (frames.is_null()) { | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | 		warnings.push_back(TTR("A SpriteFrames resource must be created or set in the \"Frames\" property in order for AnimatedSprite to display frames.")); | 
					
						
							| 
									
										
										
										
											2016-05-17 18:27:15 -03:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-10-29 05:01:28 -05:00
										 |  |  | 	return warnings; | 
					
						
							| 
									
										
										
										
											2016-05-17 18:27:15 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | void AnimatedSprite2D::_bind_methods() { | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("set_sprite_frames", "sprite_frames"), &AnimatedSprite2D::set_sprite_frames); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_sprite_frames"), &AnimatedSprite2D::get_sprite_frames); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_animation", "animation"), &AnimatedSprite2D::set_animation); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_animation"), &AnimatedSprite2D::get_animation); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_playing", "playing"), &AnimatedSprite2D::set_playing); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_playing"), &AnimatedSprite2D::is_playing); | 
					
						
							| 
									
										
										
										
											2016-05-14 23:48:23 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("play", "anim", "backwards"), &AnimatedSprite2D::play, DEFVAL(StringName()), DEFVAL(false)); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("stop"), &AnimatedSprite2D::stop); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_centered", "centered"), &AnimatedSprite2D::set_centered); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_centered"), &AnimatedSprite2D::is_centered); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_offset", "offset"), &AnimatedSprite2D::set_offset); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_offset"), &AnimatedSprite2D::get_offset); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_h", "flip_h"), &AnimatedSprite2D::set_flip_h); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_h"), &AnimatedSprite2D::is_flipped_h); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_flip_v", "flip_v"), &AnimatedSprite2D::set_flip_v); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("is_flipped_v"), &AnimatedSprite2D::is_flipped_v); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_frame", "frame"), &AnimatedSprite2D::set_frame); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_frame"), &AnimatedSprite2D::get_frame); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | 	ClassDB::bind_method(D_METHOD("set_speed_scale", "speed_scale"), &AnimatedSprite2D::set_speed_scale); | 
					
						
							|  |  |  | 	ClassDB::bind_method(D_METHOD("get_speed_scale"), &AnimatedSprite2D::get_speed_scale); | 
					
						
							| 
									
										
										
										
											2018-04-26 21:08:21 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("frame_changed")); | 
					
						
							| 
									
										
										
										
											2017-01-08 17:35:11 -03:00
										 |  |  | 	ADD_SIGNAL(MethodInfo("animation_finished")); | 
					
						
							| 
									
										
										
										
											2014-12-07 02:04:20 -03:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	ADD_GROUP("Animation", ""); | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE, "SpriteFrames"), "set_sprite_frames", "get_sprite_frames"); | 
					
						
							| 
									
										
										
										
											2020-02-20 18:58:05 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "animation"), "set_animation", "get_animation"); | 
					
						
							| 
									
										
										
										
											2019-07-25 09:11:41 +02:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::INT, "frame"), "set_frame", "get_frame"); | 
					
						
							| 
									
										
										
											
												Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
											
										 
											2020-02-24 15:20:53 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "speed_scale"), "set_speed_scale", "get_speed_scale"); | 
					
						
							| 
									
										
										
										
											2021-08-04 15:31:40 +05:45
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing"), "set_playing", "is_playing"); | 
					
						
							| 
									
										
										
										
											2019-07-04 22:54:32 -03:00
										 |  |  | 	ADD_GROUP("Offset", ""); | 
					
						
							| 
									
										
										
										
											2018-11-08 11:30:02 -03:00
										 |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "centered"), "set_centered", "is_centered"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_h"), "set_flip_h", "is_flipped_h"); | 
					
						
							|  |  |  | 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_v"), "set_flip_v", "is_flipped_v"); | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-26 18:49:16 -03:00
										 |  |  | AnimatedSprite2D::AnimatedSprite2D() { | 
					
						
							| 
									
										
										
										
											2014-02-09 22:10:30 -03:00
										 |  |  | } |