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			158 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			158 lines
		
	
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
|   | /*************************************************************************/ | ||
|  | /*  reference.cpp                                                        */ | ||
|  | /*************************************************************************/ | ||
|  | /*                       This file is part of:                           */ | ||
|  | /*                           GODOT ENGINE                                */ | ||
|  | /*                    http://www.godotengine.org                         */ | ||
|  | /*************************************************************************/ | ||
|  | /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */ | ||
|  | /*                                                                       */ | ||
|  | /* Permission is hereby granted, free of charge, to any person obtaining */ | ||
|  | /* a copy of this software and associated documentation files (the       */ | ||
|  | /* "Software"), to deal in the Software without restriction, including   */ | ||
|  | /* without limitation the rights to use, copy, modify, merge, publish,   */ | ||
|  | /* distribute, sublicense, and/or sell copies of the Software, and to    */ | ||
|  | /* permit persons to whom the Software is furnished to do so, subject to */ | ||
|  | /* the following conditions:                                             */ | ||
|  | /*                                                                       */ | ||
|  | /* The above copyright notice and this permission notice shall be        */ | ||
|  | /* included in all copies or substantial portions of the Software.       */ | ||
|  | /*                                                                       */ | ||
|  | /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */ | ||
|  | /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */ | ||
|  | /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
|  | /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */ | ||
|  | /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */ | ||
|  | /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */ | ||
|  | /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */ | ||
|  | /*************************************************************************/ | ||
|  | #include "reference.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  | bool Reference::init_ref() { | ||
|  | 
 | ||
|  | 	if (refcount.ref()) { | ||
|  | 
 | ||
|  | 		// this may fail in the scenario of two threads assigning the pointer for the FIRST TIME
 | ||
|  | 		// at the same time, which is never likely to happen (would be crazy to do)
 | ||
|  | 		// so don't do it.
 | ||
|  | 
 | ||
|  | 		if (refcount_init.get()>0) { | ||
|  | 			refcount_init.unref(); | ||
|  | 			refcount.unref(); // first referencing is already 1, so compensate for the ref above
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return true; | ||
|  | 	} else { | ||
|  | 
 | ||
|  | 		return false; | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | void Reference::_bind_methods() { | ||
|  | 
 | ||
|  | 	ObjectTypeDB::bind_method(_MD("init_ref"),&Reference::init_ref); | ||
|  | 	ObjectTypeDB::bind_method(_MD("reference"),&Reference::reference); | ||
|  | 	ObjectTypeDB::bind_method(_MD("unreference"),&Reference::unreference); | ||
|  | } | ||
|  | 
 | ||
|  | void Reference::reference(){ | ||
|  | 
 | ||
|  | 	refcount.ref(); | ||
|  | 
 | ||
|  | } | ||
|  | bool Reference::unreference(){ | ||
|  | 
 | ||
|  | 	return refcount.unref(); | ||
|  | } | ||
|  | 
 | ||
|  | Reference::Reference() { | ||
|  | 
 | ||
|  | 	refcount.init(); | ||
|  | 	refcount_init.init(); | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | Reference::~Reference() { | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | Variant WeakRef::get_ref() const { | ||
|  | 
 | ||
|  | 	if (ref==0) | ||
|  | 		return Variant(); | ||
|  | 
 | ||
|  | 	Object *obj = ObjectDB::get_instance(ref); | ||
|  | 	if (!obj) | ||
|  | 		return Variant(); | ||
|  | 	Reference *r = obj->cast_to<Reference>(); | ||
|  | 	if (r) { | ||
|  | 
 | ||
|  | 		return REF(r); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	return obj; | ||
|  | } | ||
|  | 
 | ||
|  | void WeakRef::set_obj(Object *p_object) { | ||
|  | 	ref=p_object ? p_object->get_instance_ID() : 0; | ||
|  | } | ||
|  | 
 | ||
|  | void WeakRef::set_ref(const REF& p_ref) { | ||
|  | 
 | ||
|  | 	ref=p_ref.is_valid() ? p_ref->get_instance_ID() : 0; | ||
|  | } | ||
|  | 
 | ||
|  | WeakRef::WeakRef() { | ||
|  | 	ref=0; | ||
|  | } | ||
|  | 
 | ||
|  | void WeakRef::_bind_methods() { | ||
|  | 
 | ||
|  | 	ObjectTypeDB::bind_method(_MD("get_ref:Object"),&WeakRef::get_ref); | ||
|  | } | ||
|  | #if 0
 | ||
|  | 
 | ||
|  | Reference * RefBase::get_reference_from_ref(const RefBase &p_base) { | ||
|  | 
 | ||
|  | 	return p_base.get_reference(); | ||
|  | } | ||
|  | void RefBase::ref_inc(Reference *p_reference) { | ||
|  | 
 | ||
|  | 	p_reference->refcount.ref(); | ||
|  | } | ||
|  | bool RefBase::ref_dec(Reference *p_reference) { | ||
|  | 
 | ||
|  | 	bool ref = p_reference->refcount.unref(); | ||
|  | 	return ref; | ||
|  | } | ||
|  | 
 | ||
|  | Reference *RefBase::first_ref(Reference *p_reference) { | ||
|  | 
 | ||
|  | 	if (p_reference->refcount.ref()) { | ||
|  | 
 | ||
|  | 		// this may fail in the scenario of two threads assigning the pointer for the FIRST TIME
 | ||
|  | 		// at the same time, which is never likely to happen (would be crazy to do)
 | ||
|  | 		// so don't do it.
 | ||
|  | 
 | ||
|  | 		if (p_reference->refcount_init.get()>0) { | ||
|  | 			p_reference->refcount_init.unref(); | ||
|  | 			p_reference->refcount.unref(); // first referencing is already 1, so compensate for the ref above
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return p_reference; | ||
|  | 	} else { | ||
|  | 
 | ||
|  | 		return 0; | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | char * RefBase::get_refptr_data(const RefPtr &p_refptr) const { | ||
|  | 
 | ||
|  | 	return p_refptr.data; | ||
|  | } | ||
|  | #endif
 |