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			201 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
		
		
			
		
	
	
			201 lines
		
	
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
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								/*************************************************************************/
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								/*  parallax_background.cpp                                              */
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								/*************************************************************************/
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								/*                       This file is part of:                           */
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								/*                           GODOT ENGINE                                */
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								/*                    http://www.godotengine.org                         */
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								/*************************************************************************/
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								/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                 */
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								/*                                                                       */
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								/* Permission is hereby granted, free of charge, to any person obtaining */
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								/* a copy of this software and associated documentation files (the       */
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								/* "Software"), to deal in the Software without restriction, including   */
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								/* without limitation the rights to use, copy, modify, merge, publish,   */
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								/* distribute, sublicense, and/or sell copies of the Software, and to    */
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								/* permit persons to whom the Software is furnished to do so, subject to */
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								/* the following conditions:                                             */
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								/*                                                                       */
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								/* The above copyright notice and this permission notice shall be        */
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								/* included in all copies or substantial portions of the Software.       */
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								/*                                                                       */
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								/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */
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								/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */
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								/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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								/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */
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								/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */
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								/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */
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								/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */
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								/*************************************************************************/
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								#include "parallax_background.h"
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								#include "parallax_layer.h"
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								void ParallaxBackground::_notification(int p_what) {
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									switch(p_what) {
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										case NOTIFICATION_ENTER_SCENE: {
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											group_name = "__cameras_"+itos(get_viewport().get_id());
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											add_to_group(group_name);
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										} break;
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										case NOTIFICATION_EXIT_SCENE: {
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											remove_from_group(group_name);
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										} break;
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									}
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								}
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								void ParallaxBackground::_camera_moved(const Matrix32& p_transform) {
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									set_scroll_offset(p_transform.get_origin());
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									set_scroll_scale(p_transform.get_scale().dot(Vector2(0.5,0.5)));
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								}
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								void ParallaxBackground::set_scroll_scale(float p_scale) {
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									scale=p_scale;
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								}
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								float ParallaxBackground::get_scroll_scale() const{
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									return scale;
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								}
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								void ParallaxBackground::set_scroll_offset(const Point2& p_ofs) {
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									offset=p_ofs;
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									_update_scroll();
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								}
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								void ParallaxBackground::_update_scroll() {
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									if (!is_inside_scene())
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										return;
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									Vector2 ofs = base_offset+offset*base_scale;
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									Size2 vps = get_viewport_size();
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									ofs = -ofs;
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									if (limit_begin.x < limit_end.x) {
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										if (ofs.x < limit_begin.x)
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											ofs.x=limit_begin.x;
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										else if (ofs.x+vps.x > limit_end.x)
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											ofs.x=limit_end.x-vps.x;
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									}
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									if (limit_begin.y < limit_end.y) {
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										if (ofs.y < limit_begin.y)
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											ofs.y=limit_begin.y;
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										else if (ofs.y+vps.y > limit_end.y)
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											ofs.y=limit_end.y-vps.y;
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									}
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									ofs = -ofs;
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									for(int i=0;i<get_child_count();i++) {
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										ParallaxLayer *l=get_child(i)->cast_to<ParallaxLayer>();
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										if (!l)
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											continue;
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										l->set_base_offset_and_scale(ofs,scale);
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									}
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								}
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								Point2 ParallaxBackground::get_scroll_offset() const {
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									return offset;
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								}
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								void ParallaxBackground::set_scroll_base_offset(const Point2& p_ofs) {
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									base_offset=p_ofs;
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									_update_scroll();
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								}
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								Point2 ParallaxBackground::get_scroll_base_offset() const{
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									return base_offset;
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								}
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								void ParallaxBackground::set_scroll_base_scale(const Point2& p_ofs) {
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									base_scale=p_ofs;
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									_update_scroll();
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								}
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								Point2 ParallaxBackground::get_scroll_base_scale() const{
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									return base_scale;
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								}
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								void ParallaxBackground::set_limit_begin(const Point2& p_ofs) {
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									limit_begin=p_ofs;
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									_update_scroll();
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								}
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								Point2 ParallaxBackground::get_limit_begin() const {
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									return limit_begin;
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								}
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								void ParallaxBackground::set_limit_end(const Point2& p_ofs) {
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									limit_end=p_ofs;
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									_update_scroll();
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								}
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								Point2 ParallaxBackground::get_limit_end() const {
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									return limit_end;
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								}
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								void ParallaxBackground::_bind_methods() {
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									ObjectTypeDB::bind_method(_MD("_camera_moved"),&ParallaxBackground::_camera_moved);
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									ObjectTypeDB::bind_method(_MD("set_scroll_offset","ofs"),&ParallaxBackground::set_scroll_offset);
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									ObjectTypeDB::bind_method(_MD("get_scroll_offset"),&ParallaxBackground::get_scroll_offset);
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									ObjectTypeDB::bind_method(_MD("set_scroll_base_offset","ofs"),&ParallaxBackground::set_scroll_base_offset);
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									ObjectTypeDB::bind_method(_MD("get_scroll_base_offset"),&ParallaxBackground::get_scroll_base_offset);
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									ObjectTypeDB::bind_method(_MD("set_scroll_base_scale","scale"),&ParallaxBackground::set_scroll_base_scale);
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									ObjectTypeDB::bind_method(_MD("get_scroll_base_scale"),&ParallaxBackground::get_scroll_base_scale);
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									ObjectTypeDB::bind_method(_MD("set_limit_begin","ofs"),&ParallaxBackground::set_limit_begin);
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									ObjectTypeDB::bind_method(_MD("get_limit_begin"),&ParallaxBackground::get_limit_begin);
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									ObjectTypeDB::bind_method(_MD("set_limit_end","ofs"),&ParallaxBackground::set_limit_end);
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									ObjectTypeDB::bind_method(_MD("get_limit_end"),&ParallaxBackground::get_limit_end);
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									ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/offset"),_SCS("set_scroll_offset"),_SCS("get_scroll_offset"));
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									ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_offset"),_SCS("set_scroll_base_offset"),_SCS("get_scroll_base_offset"));
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									ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/base_scale"),_SCS("set_scroll_base_scale"),_SCS("get_scroll_base_scale"));
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									ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_begin"),_SCS("set_limit_begin"),_SCS("get_limit_begin"));
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									ADD_PROPERTY( PropertyInfo(Variant::VECTOR2,"scroll/limit_end"),_SCS("set_limit_end"),_SCS("get_limit_end"));
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								}
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								ParallaxBackground::ParallaxBackground() {
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									base_scale=Vector2(1,1);
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									scale=1.0;
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									set_layer(-1); //behind all by default
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								}
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